| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #pragma once |
| 4 | |
| 5 | #include "BsPrerequisites.h" |
| 6 | #include "GUI/BsGUITexture.h" |
| 7 | |
| 8 | namespace bs |
| 9 | { |
| 10 | /** @addtogroup GUI |
| 11 | * @{ |
| 12 | */ |
| 13 | |
| 14 | /** |
| 15 | * Allows you to display a render texture in the GUI. Has the same functionality as GUITexture, but also forwards any |
| 16 | * input to underlying GUI elements being rendered on the provided render texture. |
| 17 | */ |
| 18 | class BS_EXPORT GUIRenderTexture : public GUITexture |
| 19 | { |
| 20 | public: |
| 21 | /** Returns type name of the GUI element used for finding GUI element styles. */ |
| 22 | static const String& getGUITypeName(); |
| 23 | |
| 24 | /** |
| 25 | * Creates a new element with the provided render texture. |
| 26 | * |
| 27 | * @param[in] texture Render texture to display. |
| 28 | * @param[in] transparent Determines should the texture be rendered with transparency active. |
| 29 | * @param[in] styleName Optional style to use for the element. Style will be retrieved from GUISkin of the |
| 30 | * GUIWidget the element is used on. If not specified default style is used. |
| 31 | */ |
| 32 | static GUIRenderTexture* create(const SPtr<RenderTexture>& texture, bool transparent, |
| 33 | const String& styleName = StringUtil::BLANK); |
| 34 | |
| 35 | /** |
| 36 | * Creates a new element with the provided render texture. |
| 37 | * |
| 38 | * @param[in] texture Render texture to display. |
| 39 | * @param[in] transparent Determines should the texture be rendered with transparency active. |
| 40 | * @param[in] options Options that allow you to control how is the element positioned and sized. |
| 41 | * This will override any similar options set by style. |
| 42 | * @param[in] styleName Optional style to use for the element. Style will be retrieved from GUISkin of the |
| 43 | * GUIWidget the element is used on. If not specified default style is used. |
| 44 | */ |
| 45 | static GUIRenderTexture* create(const SPtr<RenderTexture>& texture, bool transparent, const GUIOptions& options, |
| 46 | const String& styleName = StringUtil::BLANK); |
| 47 | |
| 48 | /** |
| 49 | * Creates a new element with the provided render texture. |
| 50 | * |
| 51 | * @param[in] texture Render texture to display. |
| 52 | * @param[in] styleName Optional style to use for the element. Style will be retrieved from GUISkin of the |
| 53 | * GUIWidget the element is used on. If not specified default style is used. |
| 54 | */ |
| 55 | static GUIRenderTexture* create(const SPtr<RenderTexture>& texture, const String& styleName = StringUtil::BLANK); |
| 56 | |
| 57 | /** |
| 58 | * Creates a new element with the provided render texture. |
| 59 | * |
| 60 | * @param[in] texture Render texture to display. |
| 61 | * @param[in] options Options that allow you to control how is the element positioned and sized. |
| 62 | * This will override any similar options set by style. |
| 63 | * @param[in] styleName Optional style to use for the element. Style will be retrieved from GUISkin of the |
| 64 | * GUIWidget the element is used on. If not specified default style is used. |
| 65 | */ |
| 66 | static GUIRenderTexture* create(const SPtr<RenderTexture>& texture, const GUIOptions& options, |
| 67 | const String& styleName = StringUtil::BLANK); |
| 68 | |
| 69 | /** Changes the active render texture whose contents to display in the GUI element. */ |
| 70 | void setRenderTexture(const SPtr<RenderTexture>& texture); |
| 71 | |
| 72 | protected: |
| 73 | GUIRenderTexture(const String& styleName, const SPtr<RenderTexture>& texture, bool transparent, |
| 74 | const GUIDimensions& dimensions); |
| 75 | virtual ~GUIRenderTexture(); |
| 76 | |
| 77 | /** @copydoc GUIElement::updateRenderElementsInternal */ |
| 78 | virtual void updateRenderElementsInternal() override; |
| 79 | |
| 80 | SPtr<RenderTexture> mSourceTexture; |
| 81 | bool mTransparent; |
| 82 | }; |
| 83 | |
| 84 | /** @} */ |
| 85 | } |