| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #pragma once |
| 4 | |
| 5 | #include "BsPrerequisites.h" |
| 6 | #include "GUI/BsGUIElement.h" |
| 7 | #include "2D/BsImageSprite.h" |
| 8 | |
| 9 | namespace bs |
| 10 | { |
| 11 | /** @addtogroup GUI |
| 12 | * @{ |
| 13 | */ |
| 14 | |
| 15 | /** A GUI element that displays a texture. */ |
| 16 | class BS_EXPORT GUITexture : public GUIElement |
| 17 | { |
| 18 | public: |
| 19 | /** Returns type name of the GUI element used for finding GUI element styles. */ |
| 20 | static const String& getGUITypeName(); |
| 21 | |
| 22 | /** |
| 23 | * Creates a new GUI texture element. |
| 24 | * |
| 25 | * @param[in] texture Texture element to display. If this is null then the texture specified by the style |
| 26 | * will be used. |
| 27 | * @param[in] scale Scale mode to use when sizing the texture. |
| 28 | * @param[in] transparent Determines should the texture be rendered with transparency active. |
| 29 | * @param[in] options Options that allow you to control how is the element positioned and sized. This will |
| 30 | * override any similar options set by style. |
| 31 | * @param[in] styleName Optional style to use for the element. Style will be retrieved from GUISkin of the |
| 32 | * GUIWidget the element is used on. If not specified default style is used. |
| 33 | */ |
| 34 | static GUITexture* create(const HSpriteTexture& texture, TextureScaleMode scale, bool transparent, |
| 35 | const GUIOptions& options, const String& styleName = StringUtil::BLANK); |
| 36 | |
| 37 | /** |
| 38 | * Creates a new GUI texture element. |
| 39 | * |
| 40 | * @param[in] texture Texture element to display. If this is null then the texture specified by the style |
| 41 | * will be used. |
| 42 | * @param[in] scale Scale mode to use when sizing the texture. |
| 43 | * @param[in] transparent Determines should the texture be rendered with transparency active. |
| 44 | * @param[in] styleName Optional style to use for the element. Style will be retrieved from GUISkin of the |
| 45 | * GUIWidget the element is used on. If not specified default style is used. |
| 46 | */ |
| 47 | static GUITexture* create(const HSpriteTexture& texture, TextureScaleMode scale, bool transparent, |
| 48 | const String& styleName = StringUtil::BLANK); |
| 49 | |
| 50 | /** |
| 51 | * Creates a new GUI texture element. |
| 52 | * |
| 53 | * @param[in] texture Texture element to display. If this is null then the texture specified by the style |
| 54 | * will be used. |
| 55 | * @param[in] scale Scale mode to use when sizing the texture. |
| 56 | * @param[in] options Options that allow you to control how is the element positioned and sized. This will |
| 57 | * override any similar options set by style. |
| 58 | * @param[in] styleName Optional style to use for the element. Style will be retrieved from GUISkin of the |
| 59 | * GUIWidget the element is used on. If not specified default style is used. |
| 60 | */ |
| 61 | static GUITexture* create(const HSpriteTexture& texture, TextureScaleMode scale, |
| 62 | const GUIOptions& options, const String& styleName = StringUtil::BLANK); |
| 63 | |
| 64 | /** |
| 65 | * Creates a new GUI texture element. |
| 66 | * |
| 67 | * @param[in] texture Texture element to display. If this is null then the texture specified by the style |
| 68 | * will be used. |
| 69 | * @param[in] scale Scale mode to use when sizing the texture. |
| 70 | * @param[in] styleName Optional style to use for the element. Style will be retrieved from GUISkin of the |
| 71 | * GUIWidget the element is used on. If not specified default style is used. |
| 72 | */ |
| 73 | static GUITexture* create(const HSpriteTexture& texture, TextureScaleMode scale, |
| 74 | const String& styleName = StringUtil::BLANK); |
| 75 | |
| 76 | /** |
| 77 | * Creates a new GUI texture element. Uses the default StretchToFit scale mode. |
| 78 | * |
| 79 | * @param[in] texture Texture element to display. If this is null then the texture specified by the style |
| 80 | * will be used. |
| 81 | * @param[in] options Options that allow you to control how is the element positioned and sized. This will |
| 82 | * override any similar options set by style. |
| 83 | * @param[in] styleName Optional style to use for the element. Style will be retrieved from GUISkin of the |
| 84 | * GUIWidget the element is used on. If not specified default style is used. |
| 85 | */ |
| 86 | static GUITexture* create(const HSpriteTexture& texture, |
| 87 | const GUIOptions& options, const String& styleName = StringUtil::BLANK); |
| 88 | |
| 89 | /** |
| 90 | * Creates a new GUI texture element. Uses the default StretchToFit scale mode. |
| 91 | * |
| 92 | * @param[in] texture Texture element to display. If this is null then the texture specified by the style |
| 93 | * will be used. |
| 94 | * @param[in] styleName Optional style to use for the element. Style will be retrieved from GUISkin of the |
| 95 | * GUIWidget the element is used on. If not specified default style is used. |
| 96 | */ |
| 97 | static GUITexture* create(const HSpriteTexture& texture, const String& styleName = StringUtil::BLANK); |
| 98 | |
| 99 | /** |
| 100 | * Creates a new GUI texture element. Uses the "normal" texture from the active GUI element style. |
| 101 | * |
| 102 | * @param[in] scale Scale mode to use when sizing the texture. |
| 103 | * @param[in] options Options that allow you to control how is the element positioned and sized. |
| 104 | * This will override any similar options set by style. |
| 105 | * @param[in] styleName Optional style to use for the element. Style will be retrieved from GUISkin of the |
| 106 | * GUIWidget the element is used on. If not specified default style is used. |
| 107 | */ |
| 108 | static GUITexture* create(TextureScaleMode scale, const GUIOptions& options, |
| 109 | const String& styleName = StringUtil::BLANK); |
| 110 | |
| 111 | /** |
| 112 | * Creates a new GUI texture element. Uses the "normal" texture from the active GUI element style. |
| 113 | * |
| 114 | * @param[in] scale Scale mode to use when sizing the texture. |
| 115 | * @param[in] styleName Optional style to use for the element. Style will be retrieved from GUISkin of the |
| 116 | * GUIWidget the element is used on. If not specified default style is used. |
| 117 | */ |
| 118 | static GUITexture* create(TextureScaleMode scale, const String& styleName = StringUtil::BLANK); |
| 119 | |
| 120 | /** |
| 121 | * Creates a new GUI texture element. Uses the "normal" texture from the active GUI element style. |
| 122 | * Uses the default StretchToFit scale mode. |
| 123 | * |
| 124 | * @param[in] options Options that allow you to control how is the element positioned and sized. This will |
| 125 | * override any similar options set by style. |
| 126 | * @param[in] styleName Optional style to use for the element. Style will be retrieved from GUISkin of the |
| 127 | * GUIWidget the element is used on. If not specified default style is used. |
| 128 | */ |
| 129 | static GUITexture* create(const GUIOptions& options, const String& styleName = StringUtil::BLANK); |
| 130 | |
| 131 | /** |
| 132 | * Creates a new GUI texture element. Uses the "normal" texture from the active GUI element style. |
| 133 | * Uses the default StretchToFit scale mode. |
| 134 | * |
| 135 | * @param[in] styleName Optional style to use for the element. Style will be retrieved from GUISkin of the |
| 136 | * GUIWidget the element is used on. If not specified default style is used. |
| 137 | */ |
| 138 | static GUITexture* create(const String& styleName = StringUtil::BLANK); |
| 139 | |
| 140 | /** |
| 141 | * Changes the active texture. If the provided texture is null then the texture specified by the style will be used. |
| 142 | */ |
| 143 | void setTexture(const HSpriteTexture& texture); |
| 144 | |
| 145 | public: // ***** INTERNAL ****** |
| 146 | /** @name Internal |
| 147 | * @{ |
| 148 | */ |
| 149 | |
| 150 | /** @copydoc GUIElement::_getElementType */ |
| 151 | ElementType _getElementType() const override { return ElementType::Texture; } |
| 152 | |
| 153 | /** @copydoc GUIElement::_getOptimalSize */ |
| 154 | Vector2I _getOptimalSize() const override; |
| 155 | |
| 156 | /** @} */ |
| 157 | protected: |
| 158 | GUITexture(const String& styleName, const HSpriteTexture& texture, TextureScaleMode scale, |
| 159 | bool transparent, const GUIDimensions& dimensions); |
| 160 | virtual ~GUITexture(); |
| 161 | |
| 162 | /** @copydoc GUIElement::_getNumRenderElements */ |
| 163 | UINT32 _getNumRenderElements() const override; |
| 164 | |
| 165 | /** @copydoc GUIElement::_getMaterial */ |
| 166 | const SpriteMaterialInfo& _getMaterial(UINT32 renderElementIdx, SpriteMaterial** material) const override; |
| 167 | |
| 168 | /** @copydoc GUIElement::_getMeshInfo() */ |
| 169 | void _getMeshInfo(UINT32 renderElementIdx, UINT32& numVertices, UINT32& numIndices, GUIMeshType& type) const override; |
| 170 | |
| 171 | /** @copydoc GUIElement::_fillBuffer */ |
| 172 | void _fillBuffer(UINT8* vertices, UINT32* indices, UINT32 vertexOffset, UINT32 indexOffset, |
| 173 | UINT32 maxNumVerts, UINT32 maxNumIndices, UINT32 renderElementIdx) const override; |
| 174 | |
| 175 | /** @copydoc GUIElement::updateRenderElementsInternal */ |
| 176 | void updateRenderElementsInternal() override; |
| 177 | |
| 178 | /** @copydoc GUIElement::styleUpdated */ |
| 179 | void styleUpdated() override; |
| 180 | |
| 181 | ImageSprite* mImageSprite; |
| 182 | Vector2I mImageSpriteOffset; |
| 183 | HSpriteTexture mActiveTexture; |
| 184 | UINT32 mActiveTextureWidth = 0; |
| 185 | UINT32 mActiveTextureHeight = 0; |
| 186 | IMAGE_SPRITE_DESC mDesc; |
| 187 | TextureScaleMode mScaleMode; |
| 188 | bool mTransparent; |
| 189 | bool mUsingStyleTexture; |
| 190 | }; |
| 191 | |
| 192 | /** @} */ |
| 193 | } |