| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// | 
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| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// | 
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| 3 | #pragma once | 
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| 4 |  | 
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| 5 | #include <stack> | 
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| 6 | #include <assert.h> | 
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| 7 |  | 
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| 8 | #include "Prerequisites/BsTypes.h" | 
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| 9 | #include "Prerequisites/BsStdHeaders.h" | 
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| 10 |  | 
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| 11 | #include "Threading/BsThreading.h" | 
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| 12 |  | 
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| 13 | namespace bs | 
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| 14 | { | 
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| 15 | /** @addtogroup Internal-Utility | 
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| 16 | *  @{ | 
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| 17 | */ | 
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| 18 |  | 
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| 19 | /** @addtogroup Memory-Internal | 
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| 20 | *  @{ | 
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| 21 | */ | 
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| 22 |  | 
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| 23 | /** | 
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| 24 | * Describes a memory stack of a certain block capacity. See MemStack for more information. | 
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| 25 | * | 
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| 26 | * @tparam	BlockCapacity Minimum size of a block. Larger blocks mean less memory allocations, but also potentially | 
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| 27 | *						  more wasted memory. If an allocation requests more bytes than BlockCapacity, first largest | 
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| 28 | *						  multiple is used instead. | 
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| 29 | */ | 
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| 30 | template <int BlockCapacity = 1024 * 1024> | 
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| 31 | class MemStackInternal | 
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| 32 | { | 
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| 33 | private: | 
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| 34 | /** | 
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| 35 | * A single block of memory of BlockCapacity size. A pointer to the first free address is stored, and a remaining | 
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| 36 | * size. | 
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| 37 | */ | 
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| 38 | class MemBlock | 
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| 39 | { | 
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| 40 | public: | 
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| 41 | MemBlock(UINT32 size) :mSize(size) { } | 
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| 42 |  | 
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| 43 | ~MemBlock() = default; | 
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| 44 |  | 
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| 45 | /** | 
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| 46 | * Returns the first free address and increments the free pointer. Caller needs to ensure the remaining block | 
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| 47 | * size is adequate before calling. | 
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| 48 | */ | 
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| 49 | UINT8* alloc(UINT32 amount) | 
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| 50 | { | 
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| 51 | UINT8* freePtr = &mData[mFreePtr]; | 
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| 52 | mFreePtr += amount; | 
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| 53 |  | 
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| 54 | return freePtr; | 
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| 55 | } | 
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| 56 |  | 
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| 57 | /** | 
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| 58 | * Deallocates the provided pointer. Deallocation must happen in opposite order from allocation otherwise | 
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| 59 | * corruption will occur. | 
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| 60 | * | 
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| 61 | * @note	Pointer to @p data isn't actually needed, but is provided for debug purposes in order to more | 
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| 62 | * 			easily track out-of-order deallocations. | 
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| 63 | */ | 
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| 64 | void dealloc(UINT8* data, UINT32 amount) | 
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| 65 | { | 
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| 66 | mFreePtr -= amount; | 
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| 67 | assert((&mData[mFreePtr]) == data && "Out of order stack deallocation detected. Deallocations need to happen in order opposite of allocations."); | 
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| 68 | } | 
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| 69 |  | 
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| 70 | UINT8* mData = nullptr; | 
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| 71 | UINT32 mFreePtr = 0; | 
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| 72 | UINT32 mSize = 0; | 
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| 73 | MemBlock* mNextBlock = nullptr; | 
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| 74 | MemBlock* mPrevBlock = nullptr; | 
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| 75 | }; | 
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| 76 |  | 
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| 77 | public: | 
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| 78 | MemStackInternal() | 
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| 79 | { | 
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| 80 | mFreeBlock = allocBlock(BlockCapacity); | 
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| 81 | } | 
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| 82 |  | 
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| 83 | ~MemStackInternal() | 
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| 84 | { | 
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| 85 | assert(mFreeBlock->mFreePtr == 0 && "Not all blocks were released before shutting down the stack allocator."); | 
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| 86 |  | 
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| 87 | MemBlock* curBlock = mFreeBlock; | 
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| 88 | while (curBlock != nullptr) | 
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| 89 | { | 
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| 90 | MemBlock* nextBlock = curBlock->mNextBlock; | 
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| 91 | deallocBlock(curBlock); | 
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| 92 |  | 
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| 93 | curBlock = nextBlock; | 
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| 94 | } | 
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| 95 | } | 
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| 96 |  | 
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| 97 | /** | 
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| 98 | * Allocates the given amount of memory on the stack. | 
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| 99 | * | 
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| 100 | * @param[in]	amount	The amount to allocate in bytes. | 
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| 101 | * | 
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| 102 | * @note | 
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| 103 | * Allocates the memory in the currently active block if it is large enough, otherwise a new block is allocated. | 
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| 104 | * If the allocation is larger than default block size a separate block will be allocated only for that allocation, | 
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| 105 | * making it essentially a slower heap allocator. | 
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| 106 | * @note | 
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| 107 | * Each allocation comes with a 4 byte overhead. | 
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| 108 | */ | 
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| 109 | UINT8* alloc(UINT32 amount) | 
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| 110 | { | 
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| 111 | amount += sizeof(UINT32); | 
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| 112 |  | 
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| 113 | UINT32 freeMem = mFreeBlock->mSize - mFreeBlock->mFreePtr; | 
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| 114 | if(amount > freeMem) | 
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| 115 | allocBlock(amount); | 
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| 116 |  | 
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| 117 | UINT8* data = mFreeBlock->alloc(amount); | 
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| 118 |  | 
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| 119 | UINT32* storedSize = reinterpret_cast<UINT32*>(data); | 
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| 120 | *storedSize = amount; | 
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| 121 |  | 
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| 122 | return data + sizeof(UINT32); | 
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| 123 | } | 
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| 124 |  | 
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| 125 | /** Deallocates the given memory. Data must be deallocated in opposite order then when it was allocated. */ | 
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| 126 | void dealloc(UINT8* data) | 
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| 127 | { | 
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| 128 | data -= sizeof(UINT32); | 
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| 129 |  | 
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| 130 | UINT32* storedSize = reinterpret_cast<UINT32*>(data); | 
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| 131 | mFreeBlock->dealloc(data, *storedSize); | 
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| 132 |  | 
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| 133 | if (mFreeBlock->mFreePtr == 0) | 
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| 134 | { | 
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| 135 | MemBlock* emptyBlock = mFreeBlock; | 
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| 136 |  | 
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| 137 | if (emptyBlock->mPrevBlock != nullptr) | 
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| 138 | mFreeBlock = emptyBlock->mPrevBlock; | 
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| 139 |  | 
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| 140 | // Merge with next block | 
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| 141 | if (emptyBlock->mNextBlock != nullptr) | 
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| 142 | { | 
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| 143 | UINT32 totalSize = emptyBlock->mSize + emptyBlock->mNextBlock->mSize; | 
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| 144 |  | 
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| 145 | if (emptyBlock->mPrevBlock != nullptr) | 
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| 146 | emptyBlock->mPrevBlock->mNextBlock = nullptr; | 
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| 147 | else | 
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| 148 | mFreeBlock = nullptr; | 
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| 149 |  | 
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| 150 | deallocBlock(emptyBlock->mNextBlock); | 
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| 151 | deallocBlock(emptyBlock); | 
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| 152 |  | 
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| 153 | allocBlock(totalSize); | 
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| 154 | } | 
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| 155 | } | 
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| 156 | } | 
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| 157 |  | 
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| 158 | private: | 
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| 159 | MemBlock* mFreeBlock = nullptr; | 
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| 160 |  | 
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| 161 | /** | 
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| 162 | * Allocates a new block of memory using a heap allocator. Block will never be smaller than BlockCapacity no matter | 
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| 163 | * the @p wantedSize. | 
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| 164 | */ | 
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| 165 | MemBlock* allocBlock(UINT32 wantedSize) | 
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| 166 | { | 
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| 167 | UINT32 blockSize = BlockCapacity; | 
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| 168 | if(wantedSize > blockSize) | 
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| 169 | blockSize = wantedSize; | 
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| 170 |  | 
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| 171 | MemBlock* newBlock = nullptr; | 
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| 172 | MemBlock* curBlock = mFreeBlock; | 
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| 173 |  | 
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| 174 | while (curBlock != nullptr) | 
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| 175 | { | 
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| 176 | MemBlock* nextBlock = curBlock->mNextBlock; | 
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| 177 | if (nextBlock != nullptr && nextBlock->mSize >= blockSize) | 
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| 178 | { | 
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| 179 | newBlock = nextBlock; | 
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| 180 | break; | 
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| 181 | } | 
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| 182 |  | 
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| 183 | curBlock = nextBlock; | 
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| 184 | } | 
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| 185 |  | 
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| 186 | if (newBlock == nullptr) | 
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| 187 | { | 
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| 188 | UINT8* data = (UINT8*)reinterpret_cast<UINT8*>(bs_alloc(blockSize + sizeof(MemBlock))); | 
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| 189 | newBlock = new (data)MemBlock(blockSize); | 
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| 190 | data += sizeof(MemBlock); | 
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| 191 |  | 
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| 192 | newBlock->mData = data; | 
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| 193 | newBlock->mPrevBlock = mFreeBlock; | 
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| 194 |  | 
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| 195 | if (mFreeBlock != nullptr) | 
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| 196 | { | 
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| 197 | if(mFreeBlock->mNextBlock != nullptr) | 
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| 198 | mFreeBlock->mNextBlock->mPrevBlock = newBlock; | 
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| 199 |  | 
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| 200 | newBlock->mNextBlock = mFreeBlock->mNextBlock; | 
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| 201 | mFreeBlock->mNextBlock = newBlock; | 
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| 202 | } | 
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| 203 | } | 
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| 204 |  | 
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| 205 | mFreeBlock = newBlock; | 
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| 206 | return newBlock; | 
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| 207 | } | 
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| 208 |  | 
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| 209 | /** Deallocates a block of memory. */ | 
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| 210 | void deallocBlock(MemBlock* block) | 
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| 211 | { | 
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| 212 | block->~MemBlock(); | 
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| 213 | bs_free(block); | 
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| 214 | } | 
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| 215 | }; | 
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| 216 |  | 
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| 217 | /** | 
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| 218 | * One of the fastest, but also very limiting type of allocator. All deallocations must happen in opposite order from | 
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| 219 | * allocations. | 
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| 220 | * | 
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| 221 | * @note | 
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| 222 | * It's mostly useful when you need to allocate something temporarily on the heap, usually something that gets | 
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| 223 | * allocated and freed within the same method. | 
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| 224 | * @note | 
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| 225 | * Each allocation comes with a pretty hefty 4 byte memory overhead, so don't use it for small allocations. | 
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| 226 | * @note | 
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| 227 | * Thread safe. But you cannot allocate on one thread and deallocate on another. Threads will keep | 
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| 228 | * separate stacks internally. Make sure to call beginThread()/endThread() for any thread this stack is used on. | 
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| 229 | */ | 
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| 230 | class MemStack | 
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| 231 | { | 
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| 232 | public: | 
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| 233 | /** | 
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| 234 | * Sets up the stack with the currently active thread. You need to call this on any thread before doing any | 
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| 235 | * allocations or deallocations. | 
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| 236 | */ | 
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| 237 | static BS_UTILITY_EXPORT void beginThread(); | 
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| 238 |  | 
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| 239 | /** | 
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| 240 | * Cleans up the stack for the current thread. You may not perform any allocations or deallocations after this is | 
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| 241 | * called, unless you call beginThread again. | 
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| 242 | */ | 
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| 243 | static BS_UTILITY_EXPORT void endThread(); | 
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| 244 |  | 
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| 245 | /** @copydoc MemStackInternal::alloc() */ | 
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| 246 | static BS_UTILITY_EXPORT UINT8* alloc(UINT32 amount); | 
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| 247 |  | 
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| 248 | /** @copydoc MemStackInternal::dealloc() */ | 
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| 249 | static BS_UTILITY_EXPORT void deallocLast(UINT8* data); | 
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| 250 |  | 
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| 251 | private: | 
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| 252 | static BS_THREADLOCAL MemStackInternal<1024 * 1024>* ThreadMemStack; | 
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| 253 | }; | 
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| 254 |  | 
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| 255 | /** @} */ | 
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| 256 | /** @} */ | 
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| 257 |  | 
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| 258 | /** @addtogroup Memory | 
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| 259 | *  @{ | 
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| 260 | */ | 
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| 261 |  | 
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| 262 | /** @copydoc MemStackInternal::alloc() */ | 
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| 263 | inline void* bs_stack_alloc(UINT32 amount) | 
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| 264 | { | 
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| 265 | return (void*)MemStack::alloc(amount); | 
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| 266 | } | 
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| 267 |  | 
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| 268 | /** | 
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| 269 | * Allocates enough memory to hold the specified type, on the stack, but does not initialize the object. | 
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| 270 | * | 
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| 271 | * @see	MemStackInternal::alloc() | 
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| 272 | */ | 
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| 273 | template<class T> | 
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| 274 | T* bs_stack_alloc() | 
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| 275 | { | 
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| 276 | return (T*)MemStack::alloc(sizeof(T)); | 
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| 277 | } | 
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| 278 |  | 
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| 279 | /** | 
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| 280 | * Allocates enough memory to hold N objects of the specified type, on the stack, but does not initialize the objects. | 
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| 281 | * | 
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| 282 | * @param[in]	amount	Number of entries of the requested type to allocate. | 
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| 283 | * | 
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| 284 | * @see	MemStackInternal::alloc() | 
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| 285 | */ | 
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| 286 | template<class T> | 
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| 287 | T* bs_stack_alloc(UINT32 amount) | 
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| 288 | { | 
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| 289 | return (T*)MemStack::alloc(sizeof(T) * amount); | 
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| 290 | } | 
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| 291 |  | 
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| 292 | /** | 
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| 293 | * Allocates enough memory to hold the specified type, on the stack, and constructs the object. | 
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| 294 | * | 
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| 295 | * @see	MemStackInternal::alloc() | 
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| 296 | */ | 
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| 297 | template<class T> | 
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| 298 | T* bs_stack_new(UINT32 count = 0) | 
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| 299 | { | 
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| 300 | T* data = bs_stack_alloc<T>(count); | 
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| 301 |  | 
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| 302 | for(unsigned int i = 0; i < count; i++) | 
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| 303 | new ((void*)&data[i]) T; | 
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| 304 |  | 
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| 305 | return data; | 
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| 306 | } | 
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| 307 |  | 
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| 308 | /** | 
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| 309 | * Allocates enough memory to hold the specified type, on the stack, and constructs the object. | 
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| 310 | * | 
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| 311 | * @see MemStackInternal::alloc() | 
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| 312 | */ | 
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| 313 | template<class T, class... Args> | 
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| 314 | T* bs_stack_new(Args &&...args, UINT32 count = 0) | 
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| 315 | { | 
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| 316 | T* data = bs_stack_alloc<T>(count); | 
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| 317 |  | 
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| 318 | for(unsigned int i = 0; i < count; i++) | 
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| 319 | new ((void*)&data[i]) T(std::forward<Args>(args)...); | 
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| 320 |  | 
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| 321 | return data; | 
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| 322 | } | 
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| 323 |  | 
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| 324 | /** | 
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| 325 | * Destructs and deallocates last allocated entry currently located on stack. | 
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| 326 | * | 
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| 327 | * @see MemStackInternal::dealloc() | 
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| 328 | */ | 
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| 329 | template<class T> | 
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| 330 | void bs_stack_delete(T* data) | 
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| 331 | { | 
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| 332 | data->~T(); | 
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| 333 |  | 
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| 334 | MemStack::deallocLast((UINT8*)data); | 
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| 335 | } | 
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| 336 |  | 
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| 337 | /** | 
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| 338 | * Destructs an array of objects and deallocates last allocated entry currently located on stack. | 
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| 339 | * | 
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| 340 | * @see	MemStackInternal::dealloc() | 
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| 341 | */ | 
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| 342 | template<class T> | 
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| 343 | void bs_stack_delete(T* data, UINT32 count) | 
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| 344 | { | 
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| 345 | for(unsigned int i = 0; i < count; i++) | 
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| 346 | data[i].~T(); | 
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| 347 |  | 
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| 348 | MemStack::deallocLast((UINT8*)data); | 
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| 349 | } | 
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| 350 |  | 
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| 351 | inline void bs_stack_delete(void* data, UINT32 count) | 
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| 352 | { | 
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| 353 | MemStack::deallocLast((UINT8*)data); | 
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| 354 | } | 
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| 355 |  | 
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| 356 | /** @copydoc MemStackInternal::dealloc() */ | 
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| 357 | inline void bs_stack_free(void* data) | 
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| 358 | { | 
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| 359 | return MemStack::deallocLast((UINT8*)data); | 
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| 360 | } | 
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| 361 |  | 
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| 362 | /** | 
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| 363 | * An object used to transparently clean up a stack allocation when it's no longer in scope. Make sure to take great | 
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| 364 | * care not to free non-managed stack allocations out of order or to free the stack allocation managed by this object! | 
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| 365 | */ | 
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| 366 | template<typename T> | 
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| 367 | struct StackMemory | 
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| 368 | { | 
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| 369 | /* | 
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| 370 | * Provide implicit conversion to the allocated buffer so that users of this code can "pretend" this object is a | 
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| 371 | * pointer to the stack buffer that they wanted. | 
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| 372 | */ | 
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| 373 | constexpr operator T*() const & noexcept | 
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| 374 | { | 
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| 375 | return mPtr; | 
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| 376 | } | 
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| 377 |  | 
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| 378 | /* | 
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| 379 | * This ensures that the result of bs_managed_stack_alloc() doesn't get passed to a function call as a temporary, | 
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| 380 | * or immediately assigned as a T*. Instead, the user of this class is forced to deal with this class as itself, | 
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| 381 | * when handling the return value of bs_managed_stack_alloc() preventing an immediate (and erroneous) call to | 
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| 382 | * bs_stack_free(). | 
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| 383 | */ | 
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| 384 | constexpr operator T*() const && noexcept = delete; | 
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| 385 |  | 
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| 386 | explicit constexpr StackMemory(T* p, size_t count = 1) | 
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| 387 | : mPtr(p), mCount(count) | 
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| 388 | { } | 
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| 389 |  | 
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| 390 | /** Needed until c++17 */ | 
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| 391 | StackMemory(StackMemory && other) | 
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| 392 | : mPtr(std::exchange(other.mPtr, nullptr)) | 
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| 393 | , mCount(std::exchange(other.mCount, 0)) | 
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| 394 | { } | 
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| 395 |  | 
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| 396 | StackMemory(StackMemory const&) = delete; | 
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| 397 | StackMemory& operator=(StackMemory &&)     = delete; | 
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| 398 | StackMemory& operator=(StackMemory const&) = delete; | 
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| 399 |  | 
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| 400 | /** Frees the stack allocation. */ | 
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| 401 | ~StackMemory() | 
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| 402 | { | 
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| 403 | if(mPtr != nullptr) | 
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| 404 | { | 
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| 405 | if(mCount >= 1) | 
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| 406 | bs_stack_delete(mPtr, (UINT32)mCount); | 
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| 407 | else | 
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| 408 | bs_stack_free(mPtr); | 
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| 409 | } | 
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| 410 | } | 
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| 411 |  | 
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| 412 | private: | 
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| 413 | T* mPtr = nullptr; | 
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| 414 | size_t mCount = 0; | 
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| 415 | }; | 
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| 416 |  | 
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| 417 | /** | 
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| 418 | * Same as bs_stack_alloc() except the returned object takes care of automatically cleaning up when it goes out of | 
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| 419 | * scope. | 
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| 420 | */ | 
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| 421 | inline StackMemory<void> bs_managed_stack_alloc(UINT32 amount) | 
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| 422 | { | 
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| 423 | return StackMemory<void>(bs_stack_alloc(amount)); | 
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| 424 | } | 
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| 425 |  | 
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| 426 | /** | 
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| 427 | * Same as bs_stack_alloc() except the returned object takes care of automatically cleaning up when it goes out of | 
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| 428 | * scope. | 
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| 429 | */ | 
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| 430 | template<class T> | 
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| 431 | StackMemory<T> bs_managed_stack_alloc() | 
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| 432 | { | 
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| 433 | return StackMemory<T>(bs_stack_alloc<T>()); | 
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| 434 | } | 
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| 435 |  | 
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| 436 | /** | 
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| 437 | * Same as bs_stack_alloc() except the returned object takes care of automatically cleaning up when it goes out of | 
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| 438 | * scope. | 
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| 439 | */ | 
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| 440 | template<class T> | 
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| 441 | StackMemory<T> bs_managed_stack_alloc(UINT32 amount) | 
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| 442 | { | 
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| 443 | return StackMemory<T>(bs_stack_alloc<T>(amount)); | 
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| 444 | } | 
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| 445 |  | 
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| 446 | /** | 
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| 447 | * Same as bs_stack_new() except the returned object takes care of automatically cleaning up when it goes out of | 
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| 448 | * scope. | 
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| 449 | */ | 
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| 450 | template<class T> | 
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| 451 | StackMemory<T> bs_managed_stack_new(size_t count = 1) | 
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| 452 | { | 
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| 453 | return StackMemory<T>(bs_stack_new<T>(count), count); | 
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| 454 | } | 
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| 455 |  | 
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| 456 | /** | 
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| 457 | * Same as bs_stack_new() except the returned object takes care of automatically cleaning up when it goes out of | 
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| 458 | * scope. | 
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| 459 | */ | 
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| 460 | template<class T, class... Args> | 
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| 461 | StackMemory<T> bs_managed_stack_new(Args && ... args, size_t count = 1) | 
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| 462 | { | 
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| 463 | return StackMemory<T>(bs_stack_new<T>(std::forward<Args>(args)..., count), count); | 
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| 464 | } | 
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| 465 |  | 
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| 466 | /** @} */ | 
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| 467 | /** @addtogroup Internal-Utility | 
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| 468 | *  @{ | 
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| 469 | */ | 
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| 470 |  | 
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| 471 | /** @addtogroup Memory-Internal | 
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| 472 | *  @{ | 
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| 473 | */ | 
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| 474 |  | 
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| 475 | /** | 
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| 476 | * Allows use of a stack allocator by using normal new/delete/free/dealloc operators. | 
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| 477 | * | 
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| 478 | * @see	MemStack | 
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| 479 | */ | 
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| 480 | class StackAlloc | 
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| 481 | { }; | 
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| 482 |  | 
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| 483 | /** | 
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| 484 | * Specialized memory allocator implementations that allows use of a stack allocator in normal new/delete/free/dealloc | 
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| 485 | * operators. | 
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| 486 | * | 
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| 487 | * @see MemStack | 
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| 488 | */ | 
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| 489 | template<> | 
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| 490 | class MemoryAllocator<StackAlloc> : public MemoryAllocatorBase | 
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| 491 | { | 
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| 492 | public: | 
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| 493 | static void* allocate(size_t bytes) | 
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| 494 | { | 
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| 495 | return bs_stack_alloc((UINT32)bytes); | 
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| 496 | } | 
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| 497 |  | 
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| 498 | static void free(void* ptr) | 
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| 499 | { | 
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| 500 | bs_stack_free(ptr); | 
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| 501 | } | 
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| 502 | }; | 
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| 503 |  | 
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| 504 | /** @} */ | 
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| 505 | /** @} */ | 
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| 506 | } | 
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| 507 |  | 
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