| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #pragma once |
| 4 | |
| 5 | #include <stack> |
| 6 | #include <assert.h> |
| 7 | |
| 8 | #include "Prerequisites/BsTypes.h" |
| 9 | #include "Prerequisites/BsStdHeaders.h" |
| 10 | |
| 11 | #include "Threading/BsThreading.h" |
| 12 | |
| 13 | namespace bs |
| 14 | { |
| 15 | /** @addtogroup Internal-Utility |
| 16 | * @{ |
| 17 | */ |
| 18 | |
| 19 | /** @addtogroup Memory-Internal |
| 20 | * @{ |
| 21 | */ |
| 22 | |
| 23 | /** |
| 24 | * Describes a memory stack of a certain block capacity. See MemStack for more information. |
| 25 | * |
| 26 | * @tparam BlockCapacity Minimum size of a block. Larger blocks mean less memory allocations, but also potentially |
| 27 | * more wasted memory. If an allocation requests more bytes than BlockCapacity, first largest |
| 28 | * multiple is used instead. |
| 29 | */ |
| 30 | template <int BlockCapacity = 1024 * 1024> |
| 31 | class MemStackInternal |
| 32 | { |
| 33 | private: |
| 34 | /** |
| 35 | * A single block of memory of BlockCapacity size. A pointer to the first free address is stored, and a remaining |
| 36 | * size. |
| 37 | */ |
| 38 | class MemBlock |
| 39 | { |
| 40 | public: |
| 41 | MemBlock(UINT32 size) :mSize(size) { } |
| 42 | |
| 43 | ~MemBlock() = default; |
| 44 | |
| 45 | /** |
| 46 | * Returns the first free address and increments the free pointer. Caller needs to ensure the remaining block |
| 47 | * size is adequate before calling. |
| 48 | */ |
| 49 | UINT8* alloc(UINT32 amount) |
| 50 | { |
| 51 | UINT8* freePtr = &mData[mFreePtr]; |
| 52 | mFreePtr += amount; |
| 53 | |
| 54 | return freePtr; |
| 55 | } |
| 56 | |
| 57 | /** |
| 58 | * Deallocates the provided pointer. Deallocation must happen in opposite order from allocation otherwise |
| 59 | * corruption will occur. |
| 60 | * |
| 61 | * @note Pointer to @p data isn't actually needed, but is provided for debug purposes in order to more |
| 62 | * easily track out-of-order deallocations. |
| 63 | */ |
| 64 | void dealloc(UINT8* data, UINT32 amount) |
| 65 | { |
| 66 | mFreePtr -= amount; |
| 67 | assert((&mData[mFreePtr]) == data && "Out of order stack deallocation detected. Deallocations need to happen in order opposite of allocations." ); |
| 68 | } |
| 69 | |
| 70 | UINT8* mData = nullptr; |
| 71 | UINT32 mFreePtr = 0; |
| 72 | UINT32 mSize = 0; |
| 73 | MemBlock* mNextBlock = nullptr; |
| 74 | MemBlock* mPrevBlock = nullptr; |
| 75 | }; |
| 76 | |
| 77 | public: |
| 78 | MemStackInternal() |
| 79 | { |
| 80 | mFreeBlock = allocBlock(BlockCapacity); |
| 81 | } |
| 82 | |
| 83 | ~MemStackInternal() |
| 84 | { |
| 85 | assert(mFreeBlock->mFreePtr == 0 && "Not all blocks were released before shutting down the stack allocator." ); |
| 86 | |
| 87 | MemBlock* curBlock = mFreeBlock; |
| 88 | while (curBlock != nullptr) |
| 89 | { |
| 90 | MemBlock* nextBlock = curBlock->mNextBlock; |
| 91 | deallocBlock(curBlock); |
| 92 | |
| 93 | curBlock = nextBlock; |
| 94 | } |
| 95 | } |
| 96 | |
| 97 | /** |
| 98 | * Allocates the given amount of memory on the stack. |
| 99 | * |
| 100 | * @param[in] amount The amount to allocate in bytes. |
| 101 | * |
| 102 | * @note |
| 103 | * Allocates the memory in the currently active block if it is large enough, otherwise a new block is allocated. |
| 104 | * If the allocation is larger than default block size a separate block will be allocated only for that allocation, |
| 105 | * making it essentially a slower heap allocator. |
| 106 | * @note |
| 107 | * Each allocation comes with a 4 byte overhead. |
| 108 | */ |
| 109 | UINT8* alloc(UINT32 amount) |
| 110 | { |
| 111 | amount += sizeof(UINT32); |
| 112 | |
| 113 | UINT32 freeMem = mFreeBlock->mSize - mFreeBlock->mFreePtr; |
| 114 | if(amount > freeMem) |
| 115 | allocBlock(amount); |
| 116 | |
| 117 | UINT8* data = mFreeBlock->alloc(amount); |
| 118 | |
| 119 | UINT32* storedSize = reinterpret_cast<UINT32*>(data); |
| 120 | *storedSize = amount; |
| 121 | |
| 122 | return data + sizeof(UINT32); |
| 123 | } |
| 124 | |
| 125 | /** Deallocates the given memory. Data must be deallocated in opposite order then when it was allocated. */ |
| 126 | void dealloc(UINT8* data) |
| 127 | { |
| 128 | data -= sizeof(UINT32); |
| 129 | |
| 130 | UINT32* storedSize = reinterpret_cast<UINT32*>(data); |
| 131 | mFreeBlock->dealloc(data, *storedSize); |
| 132 | |
| 133 | if (mFreeBlock->mFreePtr == 0) |
| 134 | { |
| 135 | MemBlock* emptyBlock = mFreeBlock; |
| 136 | |
| 137 | if (emptyBlock->mPrevBlock != nullptr) |
| 138 | mFreeBlock = emptyBlock->mPrevBlock; |
| 139 | |
| 140 | // Merge with next block |
| 141 | if (emptyBlock->mNextBlock != nullptr) |
| 142 | { |
| 143 | UINT32 totalSize = emptyBlock->mSize + emptyBlock->mNextBlock->mSize; |
| 144 | |
| 145 | if (emptyBlock->mPrevBlock != nullptr) |
| 146 | emptyBlock->mPrevBlock->mNextBlock = nullptr; |
| 147 | else |
| 148 | mFreeBlock = nullptr; |
| 149 | |
| 150 | deallocBlock(emptyBlock->mNextBlock); |
| 151 | deallocBlock(emptyBlock); |
| 152 | |
| 153 | allocBlock(totalSize); |
| 154 | } |
| 155 | } |
| 156 | } |
| 157 | |
| 158 | private: |
| 159 | MemBlock* mFreeBlock = nullptr; |
| 160 | |
| 161 | /** |
| 162 | * Allocates a new block of memory using a heap allocator. Block will never be smaller than BlockCapacity no matter |
| 163 | * the @p wantedSize. |
| 164 | */ |
| 165 | MemBlock* allocBlock(UINT32 wantedSize) |
| 166 | { |
| 167 | UINT32 blockSize = BlockCapacity; |
| 168 | if(wantedSize > blockSize) |
| 169 | blockSize = wantedSize; |
| 170 | |
| 171 | MemBlock* newBlock = nullptr; |
| 172 | MemBlock* curBlock = mFreeBlock; |
| 173 | |
| 174 | while (curBlock != nullptr) |
| 175 | { |
| 176 | MemBlock* nextBlock = curBlock->mNextBlock; |
| 177 | if (nextBlock != nullptr && nextBlock->mSize >= blockSize) |
| 178 | { |
| 179 | newBlock = nextBlock; |
| 180 | break; |
| 181 | } |
| 182 | |
| 183 | curBlock = nextBlock; |
| 184 | } |
| 185 | |
| 186 | if (newBlock == nullptr) |
| 187 | { |
| 188 | UINT8* data = (UINT8*)reinterpret_cast<UINT8*>(bs_alloc(blockSize + sizeof(MemBlock))); |
| 189 | newBlock = new (data)MemBlock(blockSize); |
| 190 | data += sizeof(MemBlock); |
| 191 | |
| 192 | newBlock->mData = data; |
| 193 | newBlock->mPrevBlock = mFreeBlock; |
| 194 | |
| 195 | if (mFreeBlock != nullptr) |
| 196 | { |
| 197 | if(mFreeBlock->mNextBlock != nullptr) |
| 198 | mFreeBlock->mNextBlock->mPrevBlock = newBlock; |
| 199 | |
| 200 | newBlock->mNextBlock = mFreeBlock->mNextBlock; |
| 201 | mFreeBlock->mNextBlock = newBlock; |
| 202 | } |
| 203 | } |
| 204 | |
| 205 | mFreeBlock = newBlock; |
| 206 | return newBlock; |
| 207 | } |
| 208 | |
| 209 | /** Deallocates a block of memory. */ |
| 210 | void deallocBlock(MemBlock* block) |
| 211 | { |
| 212 | block->~MemBlock(); |
| 213 | bs_free(block); |
| 214 | } |
| 215 | }; |
| 216 | |
| 217 | /** |
| 218 | * One of the fastest, but also very limiting type of allocator. All deallocations must happen in opposite order from |
| 219 | * allocations. |
| 220 | * |
| 221 | * @note |
| 222 | * It's mostly useful when you need to allocate something temporarily on the heap, usually something that gets |
| 223 | * allocated and freed within the same method. |
| 224 | * @note |
| 225 | * Each allocation comes with a pretty hefty 4 byte memory overhead, so don't use it for small allocations. |
| 226 | * @note |
| 227 | * Thread safe. But you cannot allocate on one thread and deallocate on another. Threads will keep |
| 228 | * separate stacks internally. Make sure to call beginThread()/endThread() for any thread this stack is used on. |
| 229 | */ |
| 230 | class MemStack |
| 231 | { |
| 232 | public: |
| 233 | /** |
| 234 | * Sets up the stack with the currently active thread. You need to call this on any thread before doing any |
| 235 | * allocations or deallocations. |
| 236 | */ |
| 237 | static BS_UTILITY_EXPORT void beginThread(); |
| 238 | |
| 239 | /** |
| 240 | * Cleans up the stack for the current thread. You may not perform any allocations or deallocations after this is |
| 241 | * called, unless you call beginThread again. |
| 242 | */ |
| 243 | static BS_UTILITY_EXPORT void endThread(); |
| 244 | |
| 245 | /** @copydoc MemStackInternal::alloc() */ |
| 246 | static BS_UTILITY_EXPORT UINT8* alloc(UINT32 amount); |
| 247 | |
| 248 | /** @copydoc MemStackInternal::dealloc() */ |
| 249 | static BS_UTILITY_EXPORT void deallocLast(UINT8* data); |
| 250 | |
| 251 | private: |
| 252 | static BS_THREADLOCAL MemStackInternal<1024 * 1024>* ThreadMemStack; |
| 253 | }; |
| 254 | |
| 255 | /** @} */ |
| 256 | /** @} */ |
| 257 | |
| 258 | /** @addtogroup Memory |
| 259 | * @{ |
| 260 | */ |
| 261 | |
| 262 | /** @copydoc MemStackInternal::alloc() */ |
| 263 | inline void* bs_stack_alloc(UINT32 amount) |
| 264 | { |
| 265 | return (void*)MemStack::alloc(amount); |
| 266 | } |
| 267 | |
| 268 | /** |
| 269 | * Allocates enough memory to hold the specified type, on the stack, but does not initialize the object. |
| 270 | * |
| 271 | * @see MemStackInternal::alloc() |
| 272 | */ |
| 273 | template<class T> |
| 274 | T* bs_stack_alloc() |
| 275 | { |
| 276 | return (T*)MemStack::alloc(sizeof(T)); |
| 277 | } |
| 278 | |
| 279 | /** |
| 280 | * Allocates enough memory to hold N objects of the specified type, on the stack, but does not initialize the objects. |
| 281 | * |
| 282 | * @param[in] amount Number of entries of the requested type to allocate. |
| 283 | * |
| 284 | * @see MemStackInternal::alloc() |
| 285 | */ |
| 286 | template<class T> |
| 287 | T* bs_stack_alloc(UINT32 amount) |
| 288 | { |
| 289 | return (T*)MemStack::alloc(sizeof(T) * amount); |
| 290 | } |
| 291 | |
| 292 | /** |
| 293 | * Allocates enough memory to hold the specified type, on the stack, and constructs the object. |
| 294 | * |
| 295 | * @see MemStackInternal::alloc() |
| 296 | */ |
| 297 | template<class T> |
| 298 | T* bs_stack_new(UINT32 count = 0) |
| 299 | { |
| 300 | T* data = bs_stack_alloc<T>(count); |
| 301 | |
| 302 | for(unsigned int i = 0; i < count; i++) |
| 303 | new ((void*)&data[i]) T; |
| 304 | |
| 305 | return data; |
| 306 | } |
| 307 | |
| 308 | /** |
| 309 | * Allocates enough memory to hold the specified type, on the stack, and constructs the object. |
| 310 | * |
| 311 | * @see MemStackInternal::alloc() |
| 312 | */ |
| 313 | template<class T, class... Args> |
| 314 | T* bs_stack_new(Args &&...args, UINT32 count = 0) |
| 315 | { |
| 316 | T* data = bs_stack_alloc<T>(count); |
| 317 | |
| 318 | for(unsigned int i = 0; i < count; i++) |
| 319 | new ((void*)&data[i]) T(std::forward<Args>(args)...); |
| 320 | |
| 321 | return data; |
| 322 | } |
| 323 | |
| 324 | /** |
| 325 | * Destructs and deallocates last allocated entry currently located on stack. |
| 326 | * |
| 327 | * @see MemStackInternal::dealloc() |
| 328 | */ |
| 329 | template<class T> |
| 330 | void bs_stack_delete(T* data) |
| 331 | { |
| 332 | data->~T(); |
| 333 | |
| 334 | MemStack::deallocLast((UINT8*)data); |
| 335 | } |
| 336 | |
| 337 | /** |
| 338 | * Destructs an array of objects and deallocates last allocated entry currently located on stack. |
| 339 | * |
| 340 | * @see MemStackInternal::dealloc() |
| 341 | */ |
| 342 | template<class T> |
| 343 | void bs_stack_delete(T* data, UINT32 count) |
| 344 | { |
| 345 | for(unsigned int i = 0; i < count; i++) |
| 346 | data[i].~T(); |
| 347 | |
| 348 | MemStack::deallocLast((UINT8*)data); |
| 349 | } |
| 350 | |
| 351 | inline void bs_stack_delete(void* data, UINT32 count) |
| 352 | { |
| 353 | MemStack::deallocLast((UINT8*)data); |
| 354 | } |
| 355 | |
| 356 | /** @copydoc MemStackInternal::dealloc() */ |
| 357 | inline void bs_stack_free(void* data) |
| 358 | { |
| 359 | return MemStack::deallocLast((UINT8*)data); |
| 360 | } |
| 361 | |
| 362 | /** |
| 363 | * An object used to transparently clean up a stack allocation when it's no longer in scope. Make sure to take great |
| 364 | * care not to free non-managed stack allocations out of order or to free the stack allocation managed by this object! |
| 365 | */ |
| 366 | template<typename T> |
| 367 | struct StackMemory |
| 368 | { |
| 369 | /* |
| 370 | * Provide implicit conversion to the allocated buffer so that users of this code can "pretend" this object is a |
| 371 | * pointer to the stack buffer that they wanted. |
| 372 | */ |
| 373 | constexpr operator T*() const & noexcept |
| 374 | { |
| 375 | return mPtr; |
| 376 | } |
| 377 | |
| 378 | /* |
| 379 | * This ensures that the result of bs_managed_stack_alloc() doesn't get passed to a function call as a temporary, |
| 380 | * or immediately assigned as a T*. Instead, the user of this class is forced to deal with this class as itself, |
| 381 | * when handling the return value of bs_managed_stack_alloc() preventing an immediate (and erroneous) call to |
| 382 | * bs_stack_free(). |
| 383 | */ |
| 384 | constexpr operator T*() const && noexcept = delete; |
| 385 | |
| 386 | explicit constexpr StackMemory(T* p, size_t count = 1) |
| 387 | : mPtr(p), mCount(count) |
| 388 | { } |
| 389 | |
| 390 | /** Needed until c++17 */ |
| 391 | StackMemory(StackMemory && other) |
| 392 | : mPtr(std::exchange(other.mPtr, nullptr)) |
| 393 | , mCount(std::exchange(other.mCount, 0)) |
| 394 | { } |
| 395 | |
| 396 | StackMemory(StackMemory const&) = delete; |
| 397 | StackMemory& operator=(StackMemory &&) = delete; |
| 398 | StackMemory& operator=(StackMemory const&) = delete; |
| 399 | |
| 400 | /** Frees the stack allocation. */ |
| 401 | ~StackMemory() |
| 402 | { |
| 403 | if(mPtr != nullptr) |
| 404 | { |
| 405 | if(mCount >= 1) |
| 406 | bs_stack_delete(mPtr, (UINT32)mCount); |
| 407 | else |
| 408 | bs_stack_free(mPtr); |
| 409 | } |
| 410 | } |
| 411 | |
| 412 | private: |
| 413 | T* mPtr = nullptr; |
| 414 | size_t mCount = 0; |
| 415 | }; |
| 416 | |
| 417 | /** |
| 418 | * Same as bs_stack_alloc() except the returned object takes care of automatically cleaning up when it goes out of |
| 419 | * scope. |
| 420 | */ |
| 421 | inline StackMemory<void> bs_managed_stack_alloc(UINT32 amount) |
| 422 | { |
| 423 | return StackMemory<void>(bs_stack_alloc(amount)); |
| 424 | } |
| 425 | |
| 426 | /** |
| 427 | * Same as bs_stack_alloc() except the returned object takes care of automatically cleaning up when it goes out of |
| 428 | * scope. |
| 429 | */ |
| 430 | template<class T> |
| 431 | StackMemory<T> bs_managed_stack_alloc() |
| 432 | { |
| 433 | return StackMemory<T>(bs_stack_alloc<T>()); |
| 434 | } |
| 435 | |
| 436 | /** |
| 437 | * Same as bs_stack_alloc() except the returned object takes care of automatically cleaning up when it goes out of |
| 438 | * scope. |
| 439 | */ |
| 440 | template<class T> |
| 441 | StackMemory<T> bs_managed_stack_alloc(UINT32 amount) |
| 442 | { |
| 443 | return StackMemory<T>(bs_stack_alloc<T>(amount)); |
| 444 | } |
| 445 | |
| 446 | /** |
| 447 | * Same as bs_stack_new() except the returned object takes care of automatically cleaning up when it goes out of |
| 448 | * scope. |
| 449 | */ |
| 450 | template<class T> |
| 451 | StackMemory<T> bs_managed_stack_new(size_t count = 1) |
| 452 | { |
| 453 | return StackMemory<T>(bs_stack_new<T>(count), count); |
| 454 | } |
| 455 | |
| 456 | /** |
| 457 | * Same as bs_stack_new() except the returned object takes care of automatically cleaning up when it goes out of |
| 458 | * scope. |
| 459 | */ |
| 460 | template<class T, class... Args> |
| 461 | StackMemory<T> bs_managed_stack_new(Args && ... args, size_t count = 1) |
| 462 | { |
| 463 | return StackMemory<T>(bs_stack_new<T>(std::forward<Args>(args)..., count), count); |
| 464 | } |
| 465 | |
| 466 | /** @} */ |
| 467 | /** @addtogroup Internal-Utility |
| 468 | * @{ |
| 469 | */ |
| 470 | |
| 471 | /** @addtogroup Memory-Internal |
| 472 | * @{ |
| 473 | */ |
| 474 | |
| 475 | /** |
| 476 | * Allows use of a stack allocator by using normal new/delete/free/dealloc operators. |
| 477 | * |
| 478 | * @see MemStack |
| 479 | */ |
| 480 | class StackAlloc |
| 481 | { }; |
| 482 | |
| 483 | /** |
| 484 | * Specialized memory allocator implementations that allows use of a stack allocator in normal new/delete/free/dealloc |
| 485 | * operators. |
| 486 | * |
| 487 | * @see MemStack |
| 488 | */ |
| 489 | template<> |
| 490 | class MemoryAllocator<StackAlloc> : public MemoryAllocatorBase |
| 491 | { |
| 492 | public: |
| 493 | static void* allocate(size_t bytes) |
| 494 | { |
| 495 | return bs_stack_alloc((UINT32)bytes); |
| 496 | } |
| 497 | |
| 498 | static void free(void* ptr) |
| 499 | { |
| 500 | bs_stack_free(ptr); |
| 501 | } |
| 502 | }; |
| 503 | |
| 504 | /** @} */ |
| 505 | /** @} */ |
| 506 | } |
| 507 | |