| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #pragma once |
| 4 | |
| 5 | #include "Prerequisites/BsPrerequisitesUtil.h" |
| 6 | |
| 7 | namespace bs |
| 8 | { |
| 9 | struct SerializationContext; |
| 10 | |
| 11 | /** @addtogroup Serialization |
| 12 | * @{ |
| 13 | */ |
| 14 | |
| 15 | /** Encodes/decodes an IReflectable object from/to memory. */ |
| 16 | class BS_UTILITY_EXPORT MemorySerializer |
| 17 | { |
| 18 | struct BufferPiece |
| 19 | { |
| 20 | UINT8* buffer; |
| 21 | UINT32 size; |
| 22 | }; |
| 23 | |
| 24 | public: |
| 25 | MemorySerializer() = default; |
| 26 | ~MemorySerializer() = default; |
| 27 | |
| 28 | /** |
| 29 | * Parses the provided object, serializes all of its data as specified by its RTTIType and returns the data in the |
| 30 | * form of raw memory. |
| 31 | * |
| 32 | * @param[in] object Object to encode. |
| 33 | * @param[in] bytesWritten Output value containing the total number of bytes it took to encode the object. |
| 34 | * @param[in] allocator Determines how is memory allocated. If not specified the default allocator is used. |
| 35 | * @param[in] shallow Determines how to handle referenced objects. If true then references will not be |
| 36 | * encoded and will be set to null. If false then references will be encoded as well |
| 37 | * and restored upon decoding. |
| 38 | * @param[in] context Optional object that will be passed along to all serialized objects through |
| 39 | * their serialization callbacks. Can be used for controlling serialization, |
| 40 | * maintaining state or sharing information between objects during |
| 41 | * serialization. |
| 42 | * |
| 43 | * @return A buffer containing the encoded object. It is up to the user to release the buffer |
| 44 | * memory when no longer needed. |
| 45 | */ |
| 46 | UINT8* encode(IReflectable* object, UINT32& bytesWritten, std::function<void*(UINT32)> allocator = nullptr, |
| 47 | bool shallow = false, SerializationContext* context = nullptr); |
| 48 | |
| 49 | /** |
| 50 | * Deserializes an IReflectable object by reading the binary data from the provided memory location. |
| 51 | * |
| 52 | * @param[in] buffer Previously allocated buffer to store the data in. |
| 53 | * @param[in] bufferSize Size of the @p buffer in bytes. |
| 54 | * @param[in] context Optional object that will be passed along to all deserialized objects through |
| 55 | * their deserialization callbacks. Can be used for controlling deserialization, |
| 56 | * maintaining state or sharing information between objects during |
| 57 | * deserialization. |
| 58 | */ |
| 59 | SPtr<IReflectable> decode(UINT8* buffer, UINT32 bufferSize, SerializationContext* context = nullptr); |
| 60 | |
| 61 | private: |
| 62 | Vector<BufferPiece> mBufferPieces; |
| 63 | |
| 64 | /** Called by the binary serializer whenever the buffer gets full. */ |
| 65 | UINT8* flushBuffer(UINT8* bufferStart, UINT32 bytesWritten, UINT32& newBufferSize); |
| 66 | |
| 67 | /************************************************************************/ |
| 68 | /* CONSTANTS */ |
| 69 | /************************************************************************/ |
| 70 | private: |
| 71 | static constexpr const UINT32 WRITE_BUFFER_SIZE = 16384; |
| 72 | }; |
| 73 | |
| 74 | /** @} */ |
| 75 | } |
| 76 | |