| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #pragma once |
| 4 | |
| 5 | #include "BsGLPrerequisites.h" |
| 6 | #include "Image/BsPixelUtil.h" |
| 7 | |
| 8 | namespace bs { namespace ct |
| 9 | { |
| 10 | /** @addtogroup GL |
| 11 | * @{ |
| 12 | */ |
| 13 | |
| 14 | /** Converts pixel formats to OpenGL formats */ |
| 15 | class GLPixelUtil |
| 16 | { |
| 17 | public: |
| 18 | /** Finds the closest pixel format that OpenGL supports. */ |
| 19 | static PixelFormat getClosestSupportedPF(PixelFormat format, TextureType texType, int usage); |
| 20 | |
| 21 | /** Returns matching OpenGL base pixel format type if one is found, zero otherwise. */ |
| 22 | static GLenum getGLOriginFormat(PixelFormat format); |
| 23 | |
| 24 | /** Returns OpenGL data type used in the provided format. */ |
| 25 | static GLenum getGLOriginDataType(PixelFormat format); |
| 26 | |
| 27 | /** |
| 28 | * Returns matching OpenGL internal pixel format type if one is found, zero otherwise. Optionally returns an SRGB |
| 29 | * format if @p hwGamma is specified and such format exists. |
| 30 | */ |
| 31 | static GLenum getGLInternalFormat(PixelFormat format, bool hwGamma = false); |
| 32 | |
| 33 | /** Returns an OpenGL type that should be used for creating a buffer for the specified depth/stencil format. */ |
| 34 | static GLenum getDepthStencilTypeFromPF(PixelFormat format); |
| 35 | |
| 36 | /** Returns an OpenGL format that should be used for creating a buffer for the specified depth/stencil format. */ |
| 37 | static GLenum getDepthStencilFormatFromPF(PixelFormat format); |
| 38 | |
| 39 | /** Converts engine GPU buffer format to OpenGL GPU buffer format. */ |
| 40 | static GLenum getBufferFormat(GpuBufferFormat format); |
| 41 | |
| 42 | }; |
| 43 | |
| 44 | /** @} */ |
| 45 | }} |