| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// | 
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// | 
| 3 | #pragma once | 
| 4 |  | 
| 5 | #include "BsCorePrerequisites.h" | 
| 6 |  | 
| 7 | #if BS_THREAD_SUPPORT == 1 | 
| 8 | #	define GLEW_MX | 
| 9 | #endif | 
| 10 |  | 
| 11 | // 4.1 is the minimum supported version for OpenGL | 
| 12 | #define BS_OPENGL_4_1 1 | 
| 13 |  | 
| 14 | #if BS_PLATFORM != BS_PLATFORM_OSX | 
| 15 | 	#define BS_OPENGL_4_2 1 | 
| 16 | 	#define BS_OPENGL_4_3 1 | 
| 17 | 	#define BS_OPENGL_4_4 1 | 
| 18 | 	#define BS_OPENGL_4_5 1 | 
| 19 | 	#define BS_OPENGL_4_6 0 | 
| 20 | #endif | 
| 21 |  | 
| 22 | // 3.1 is the minimum supported version for OpenGL ES | 
| 23 | #define BS_OPENGLES_3_1 0 | 
| 24 | #define BS_OPENGLES_3_2 0 | 
| 25 |  | 
| 26 | #if BS_PLATFORM == BS_PLATFORM_WIN32 | 
| 27 | #if !defined( __MINGW32__ ) | 
| 28 | #   define WIN32_LEAN_AND_MEAN | 
| 29 | #  ifndef NOMINMAX | 
| 30 | #	define NOMINMAX // required to stop windows.h messing up std::min | 
| 31 | #  endif | 
| 32 | #endif | 
| 33 | #   include <windows.h> | 
| 34 | #   include <wingdi.h> | 
| 35 | #   include <GL/glew.h> | 
| 36 | #   include <GL/wglew.h> | 
| 37 | #elif BS_PLATFORM == BS_PLATFORM_LINUX | 
| 38 | #   include <GL/glew.h> | 
| 39 | #   include <GL/glu.h> | 
| 40 | #   define GL_GLEXT_PROTOTYPES | 
| 41 | #elif BS_PLATFORM == BS_PLATFORM_OSX | 
| 42 | #define GL_SILENCE_DEPRECATION 1 | 
| 43 | #include <OpenGL/gl3.h> | 
| 44 | #include <OpenGL/gl3ext.h> | 
| 45 | #endif | 
| 46 |  | 
| 47 | #if BS_THREAD_SUPPORT == 1 | 
| 48 | 	GLEWContext * glewGetContext(); | 
| 49 |  | 
| 50 | #	if BS_PLATFORM == BS_PLATFORM_WIN32 | 
| 51 | 	WGLEWContext * wglewGetContext(); | 
| 52 | #	endif | 
| 53 |  | 
| 54 | #endif | 
| 55 |  | 
| 56 | // Lots of generated code in here which triggers the new VC CRT security warnings | 
| 57 | #if !defined( _CRT_SECURE_NO_DEPRECATE ) | 
| 58 | #define _CRT_SECURE_NO_DEPRECATE | 
| 59 | #endif | 
| 60 |  | 
| 61 | /** @addtogroup Plugins | 
| 62 |  *  @{ | 
| 63 |  */ | 
| 64 |  | 
| 65 | /** @defgroup GL bsfGLRenderAPI | 
| 66 |  *	Wrapper around the OpenGL render API. | 
| 67 |  */ | 
| 68 |  | 
| 69 | /** @} */ | 
| 70 |  | 
| 71 | namespace bs { namespace ct | 
| 72 | { | 
| 73 | 	/** Translated an OpenGL error code enum to an error code string. */ | 
| 74 | 	const char* bs_get_gl_error_string(GLenum errorCode); | 
| 75 |  | 
| 76 | 	/** Checks if there have been any OpenGL errors since the last call, and if so reports them. */ | 
| 77 | 	void bs_check_gl_error(const char* function, const char* file, INT32 line); | 
| 78 |  | 
| 79 | #if BS_DEBUG_MODE && (!BS_OPENGL_4_3 && !BS_OPENGLES_3_2) | 
| 80 | 	#define BS_CHECK_GL_ERROR() bs_check_gl_error(__PRETTY_FUNCTION__, __FILE__,__LINE__) | 
| 81 | #else | 
| 82 | 	#define BS_CHECK_GL_ERROR() | 
| 83 | #endif | 
| 84 |  | 
| 85 | 	extern const char* MODULE_NAME; | 
| 86 |  | 
| 87 | 	class GLSupport; | 
| 88 | 	class GLRenderAPI; | 
| 89 | 	class GLTexture; | 
| 90 | 	class GLVertexBuffer; | 
| 91 | 	class GLContext; | 
| 92 | 	class GLRTTManager; | 
| 93 | 	class GLPixelBuffer; | 
| 94 | 	class GLGpuParamBlock; | 
| 95 | 	class GLSLGpuProgram; | 
| 96 | 	class GLVertexArrayObject; | 
| 97 | 	struct GLSLProgramPipeline; | 
| 98 | 	class GLSLProgramPipelineManager; | 
| 99 | 	class GLTextureView; | 
| 100 |  | 
| 101 | 	/** @addtogroup GL | 
| 102 | 	 *  @{ | 
| 103 | 	 */ | 
| 104 |  | 
| 105 | 	/**	OpenGL specific types to track resource statistics for. */ | 
| 106 | 	enum GLRenderStatResourceType | 
| 107 | 	{ | 
| 108 | 		RenderStatObject_PipelineObject = 100, | 
| 109 | 		RenderStatObject_FrameBufferObject, | 
| 110 | 		RenderStatObject_VertexArrayObject | 
| 111 | 	}; | 
| 112 |  | 
| 113 | 	/** @} */ | 
| 114 | }} | 
| 115 |  |