| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// | 
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// | 
| 3 | #pragma once | 
| 4 |  | 
| 5 | #include "BsOAPrerequisites.h" | 
| 6 | #include "Audio/BsAudioSource.h" | 
| 7 |  | 
| 8 | namespace bs | 
| 9 | { | 
| 10 | 	/** @addtogroup OpenAudio | 
| 11 | 	 *  @{ | 
| 12 | 	 */ | 
| 13 | 	 | 
| 14 | 	/** OpenAL implementation of an AudioSource. */ | 
| 15 | 	class OAAudioSource : public AudioSource | 
| 16 | 	{ | 
| 17 | 	public: | 
| 18 | 		OAAudioSource(); | 
| 19 | 		virtual ~OAAudioSource(); | 
| 20 |  | 
| 21 | 		/** @copydoc SceneActor::setTransform */ | 
| 22 | 		void setTransform(const Transform& transform) override; | 
| 23 |  | 
| 24 | 		/** @copydoc AudioSource::setClip */ | 
| 25 | 		void setClip(const HAudioClip& clip) override; | 
| 26 |  | 
| 27 | 		/** @copydoc AudioSource::setVelocity */ | 
| 28 | 		void setVelocity(const Vector3& velocity) override; | 
| 29 |  | 
| 30 | 		/** @copydoc AudioSource::setVolume */ | 
| 31 | 		void setVolume(float volume) override; | 
| 32 |  | 
| 33 | 		/** @copydoc AudioSource::setPitch */ | 
| 34 | 		void setPitch(float pitch) override; | 
| 35 |  | 
| 36 | 		/** @copydoc AudioSource::setIsLooping */ | 
| 37 | 		void setIsLooping(bool loop) override; | 
| 38 |  | 
| 39 | 		/** @copydoc AudioSource::setPriority */ | 
| 40 | 		void setPriority(INT32 priority) override; | 
| 41 |  | 
| 42 | 		/** @copydoc AudioSource::setMinDistance */ | 
| 43 | 		void setMinDistance(float distance) override; | 
| 44 |  | 
| 45 | 		/** @copydoc AudioSource::setAttenuation */ | 
| 46 | 		void setAttenuation(float attenuation) override; | 
| 47 |  | 
| 48 | 		/** @copydoc AudioSource::setTime */ | 
| 49 | 		void setTime(float time) override; | 
| 50 |  | 
| 51 | 		/** @copydoc AudioSource::getTime */ | 
| 52 | 		float getTime() const override; | 
| 53 |  | 
| 54 | 		/** @copydoc AudioSource::play */ | 
| 55 | 		void play() override; | 
| 56 |  | 
| 57 | 		/** @copydoc AudioSource::pause */ | 
| 58 | 		void pause() override; | 
| 59 |  | 
| 60 | 		/** @copydoc AudioSource::stop */ | 
| 61 | 		void stop() override; | 
| 62 |  | 
| 63 | 		/** @copydoc AudioSource::getState */ | 
| 64 | 		AudioSourceState getState() const override; | 
| 65 |  | 
| 66 | 	private: | 
| 67 | 		friend class OAAudio; | 
| 68 |  | 
| 69 | 		/** Destroys the internal representation of the audio source. */ | 
| 70 | 		void clear(); | 
| 71 |  | 
| 72 | 		/** Rebuilds the internal representation of an audio source. */ | 
| 73 | 		void rebuild(); | 
| 74 |  | 
| 75 | 		/** Streams new data into the source audio buffer, if needed. */ | 
| 76 | 		void stream(); | 
| 77 |  | 
| 78 | 		/** Same as stream(), but without a mutex lock (up to the caller to lock it). */ | 
| 79 | 		void streamUnlocked(); | 
| 80 |  | 
| 81 | 		/** Starts data streaming from the currently attached audio clip. */ | 
| 82 | 		void startStreaming(); | 
| 83 |  | 
| 84 | 		/** Stops streaming data from the currently attached audio clip. */ | 
| 85 | 		void stopStreaming(); | 
| 86 |  | 
| 87 | 		/** Pauses or resumes audio playback due to the global pause setting. */ | 
| 88 | 		void setGlobalPause(bool pause); | 
| 89 |  | 
| 90 | 		/**  | 
| 91 | 		 * Returns true if the sound source is three dimensional (volume and pitch varies based on listener distance | 
| 92 | 		 * and velocity).  | 
| 93 | 		 */ | 
| 94 | 		bool is3D() const; | 
| 95 |  | 
| 96 | 		/**  | 
| 97 | 		 * Returns true if the audio source is receiving audio data from a separate thread (as opposed to loading it all | 
| 98 | 		 * at once.  | 
| 99 | 		 */ | 
| 100 | 		bool requiresStreaming() const; | 
| 101 |  | 
| 102 | 		/** Fills the provided buffer with streaming data. */ | 
| 103 | 		bool fillBuffer(UINT32 buffer, AudioDataInfo& info, UINT32 maxNumSamples); | 
| 104 |  | 
| 105 | 		/** Makes the current audio clip active. Should be called whenever the audio clip changes. */ | 
| 106 | 		void applyClip(); | 
| 107 |  | 
| 108 | 		/** @copydoc IResourceListener::onClipChanged */ | 
| 109 | 		void onClipChanged() override; | 
| 110 |  | 
| 111 | 		Vector<UINT32> mSourceIDs; | 
| 112 | 		float mSavedTime = 0.0f; | 
| 113 | 		AudioSourceState mSavedState = AudioSourceState::Stopped; | 
| 114 | 		bool mGloballyPaused = false; | 
| 115 |  | 
| 116 | 		static const UINT32 StreamBufferCount = 3; // Maximum 32 | 
| 117 | 		UINT32 mStreamBuffers[StreamBufferCount]; | 
| 118 | 		UINT32 mBusyBuffers[StreamBufferCount]; | 
| 119 | 		UINT32 mStreamProcessedPosition = 0; | 
| 120 | 		UINT32 mStreamQueuedPosition = 0; | 
| 121 | 		bool mIsStreaming = false; | 
| 122 | 		mutable Mutex mMutex; | 
| 123 | 	}; | 
| 124 |  | 
| 125 | 	/** @} */ | 
| 126 | } | 
| 127 |  |