1 | /* |
2 | * Copyright 2016-2018 Uber Technologies, Inc. |
3 | * |
4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
5 | * you may not use this file except in compliance with the License. |
6 | * You may obtain a copy of the License at |
7 | * |
8 | * http://www.apache.org/licenses/LICENSE-2.0 |
9 | * |
10 | * Unless required by applicable law or agreed to in writing, software |
11 | * distributed under the License is distributed on an "AS IS" BASIS, |
12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
13 | * See the License for the specific language governing permissions and |
14 | * limitations under the License. |
15 | */ |
16 | /** @file coordijk.h |
17 | * @brief Header file for CoordIJK functions including conversion from lat/lon |
18 | * |
19 | * References two Vec2d cartesian coordinate systems: |
20 | * |
21 | * 1. gnomonic: face-centered polyhedral gnomonic projection space with |
22 | * traditional scaling and x-axes aligned with the face Class II |
23 | * i-axes. |
24 | * |
25 | * 2. hex2d: local face-centered coordinate system scaled a specific H3 grid |
26 | * resolution unit length and with x-axes aligned with the local |
27 | * i-axes |
28 | */ |
29 | |
30 | #ifndef COORDIJK_H |
31 | #define COORDIJK_H |
32 | |
33 | #include "geoCoord.h" |
34 | #include "h3api.h" |
35 | #include "vec2d.h" |
36 | |
37 | /** @struct CoordIJK |
38 | * @brief IJK hexagon coordinates |
39 | * |
40 | * Each axis is spaced 120 degrees apart. |
41 | */ |
42 | typedef struct { |
43 | int i; ///< i component |
44 | int j; ///< j component |
45 | int k; ///< k component |
46 | } CoordIJK; |
47 | |
48 | /** @brief CoordIJK unit vectors corresponding to the 7 H3 digits. |
49 | */ |
50 | static const CoordIJK UNIT_VECS[] = { |
51 | {0, 0, 0}, // direction 0 |
52 | {0, 0, 1}, // direction 1 |
53 | {0, 1, 0}, // direction 2 |
54 | {0, 1, 1}, // direction 3 |
55 | {1, 0, 0}, // direction 4 |
56 | {1, 0, 1}, // direction 5 |
57 | {1, 1, 0} // direction 6 |
58 | }; |
59 | |
60 | /** @brief H3 digit representing ijk+ axes direction. |
61 | * Values will be within the lowest 3 bits of an integer. |
62 | */ |
63 | typedef enum { |
64 | /** H3 digit in center */ |
65 | CENTER_DIGIT = 0, |
66 | /** H3 digit in k-axes direction */ |
67 | K_AXES_DIGIT = 1, |
68 | /** H3 digit in j-axes direction */ |
69 | J_AXES_DIGIT = 2, |
70 | /** H3 digit in j == k direction */ |
71 | JK_AXES_DIGIT = J_AXES_DIGIT | K_AXES_DIGIT, /* 3 */ |
72 | /** H3 digit in i-axes direction */ |
73 | I_AXES_DIGIT = 4, |
74 | /** H3 digit in i == k direction */ |
75 | IK_AXES_DIGIT = I_AXES_DIGIT | K_AXES_DIGIT, /* 5 */ |
76 | /** H3 digit in i == j direction */ |
77 | IJ_AXES_DIGIT = I_AXES_DIGIT | J_AXES_DIGIT, /* 6 */ |
78 | /** H3 digit in the invalid direction */ |
79 | INVALID_DIGIT = 7, |
80 | /** Valid digits will be less than this value. Same value as INVALID_DIGIT. |
81 | */ |
82 | NUM_DIGITS = INVALID_DIGIT |
83 | } Direction; |
84 | |
85 | // Internal functions |
86 | |
87 | void _setIJK(CoordIJK* ijk, int i, int j, int k); |
88 | void _hex2dToCoordIJK(const Vec2d* v, CoordIJK* h); |
89 | void _ijkToHex2d(const CoordIJK* h, Vec2d* v); |
90 | int _ijkMatches(const CoordIJK* c1, const CoordIJK* c2); |
91 | void _ijkAdd(const CoordIJK* h1, const CoordIJK* h2, CoordIJK* sum); |
92 | void _ijkSub(const CoordIJK* h1, const CoordIJK* h2, CoordIJK* diff); |
93 | void _ijkScale(CoordIJK* c, int factor); |
94 | void _ijkNormalize(CoordIJK* c); |
95 | Direction _unitIjkToDigit(const CoordIJK* ijk); |
96 | void _upAp7(CoordIJK* ijk); |
97 | void _upAp7r(CoordIJK* ijk); |
98 | void _downAp7(CoordIJK* ijk); |
99 | void _downAp7r(CoordIJK* ijk); |
100 | void _downAp3(CoordIJK* ijk); |
101 | void _downAp3r(CoordIJK* ijk); |
102 | void _neighbor(CoordIJK* ijk, Direction digit); |
103 | void _ijkRotate60ccw(CoordIJK* ijk); |
104 | void _ijkRotate60cw(CoordIJK* ijk); |
105 | Direction _rotate60ccw(Direction digit); |
106 | Direction _rotate60cw(Direction digit); |
107 | int ijkDistance(const CoordIJK* a, const CoordIJK* b); |
108 | void ijkToIj(const CoordIJK* ijk, CoordIJ* ij); |
109 | void ijToIjk(const CoordIJ* ij, CoordIJK* ijk); |
110 | void ijkToCube(CoordIJK* ijk); |
111 | void cubeToIjk(CoordIJK* ijk); |
112 | |
113 | #endif |
114 | |