1 | /* |
2 | * Copyright 2016-2018 Uber Technologies, Inc. |
3 | * |
4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
5 | * you may not use this file except in compliance with the License. |
6 | * You may obtain a copy of the License at |
7 | * |
8 | * http://www.apache.org/licenses/LICENSE-2.0 |
9 | * |
10 | * Unless required by applicable law or agreed to in writing, software |
11 | * distributed under the License is distributed on an "AS IS" BASIS, |
12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
13 | * See the License for the specific language governing permissions and |
14 | * limitations under the License. |
15 | */ |
16 | /** @file coordijk.c |
17 | * @brief Hex IJK coordinate systems functions including conversions to/from |
18 | * lat/lon. |
19 | */ |
20 | |
21 | #include "coordijk.h" |
22 | #include <math.h> |
23 | #include <stdio.h> |
24 | #include <stdlib.h> |
25 | #include <string.h> |
26 | #include "constants.h" |
27 | #include "geoCoord.h" |
28 | #include "mathExtensions.h" |
29 | |
30 | /** |
31 | * Sets an IJK coordinate to the specified component values. |
32 | * |
33 | * @param ijk The IJK coordinate to set. |
34 | * @param i The desired i component value. |
35 | * @param j The desired j component value. |
36 | * @param k The desired k component value. |
37 | */ |
38 | void _setIJK(CoordIJK* ijk, int i, int j, int k) { |
39 | ijk->i = i; |
40 | ijk->j = j; |
41 | ijk->k = k; |
42 | } |
43 | |
44 | /** |
45 | * Determine the containing hex in ijk+ coordinates for a 2D cartesian |
46 | * coordinate vector (from DGGRID). |
47 | * |
48 | * @param v The 2D cartesian coordinate vector. |
49 | * @param h The ijk+ coordinates of the containing hex. |
50 | */ |
51 | void _hex2dToCoordIJK(const Vec2d* v, CoordIJK* h) { |
52 | double a1, a2; |
53 | double x1, x2; |
54 | int m1, m2; |
55 | double r1, r2; |
56 | |
57 | // quantize into the ij system and then normalize |
58 | h->k = 0; |
59 | |
60 | a1 = fabsl(v->x); |
61 | a2 = fabsl(v->y); |
62 | |
63 | // first do a reverse conversion |
64 | x2 = a2 / M_SIN60; |
65 | x1 = a1 + x2 / 2.0L; |
66 | |
67 | // check if we have the center of a hex |
68 | m1 = x1; |
69 | m2 = x2; |
70 | |
71 | // otherwise round correctly |
72 | r1 = x1 - m1; |
73 | r2 = x2 - m2; |
74 | |
75 | if (r1 < 0.5L) { |
76 | if (r1 < 1.0L / 3.0L) { |
77 | if (r2 < (1.0L + r1) / 2.0L) { |
78 | h->i = m1; |
79 | h->j = m2; |
80 | } else { |
81 | h->i = m1; |
82 | h->j = m2 + 1; |
83 | } |
84 | } else { |
85 | if (r2 < (1.0L - r1)) { |
86 | h->j = m2; |
87 | } else { |
88 | h->j = m2 + 1; |
89 | } |
90 | |
91 | if ((1.0L - r1) <= r2 && r2 < (2.0 * r1)) { |
92 | h->i = m1 + 1; |
93 | } else { |
94 | h->i = m1; |
95 | } |
96 | } |
97 | } else { |
98 | if (r1 < 2.0L / 3.0L) { |
99 | if (r2 < (1.0L - r1)) { |
100 | h->j = m2; |
101 | } else { |
102 | h->j = m2 + 1; |
103 | } |
104 | |
105 | if ((2.0L * r1 - 1.0L) < r2 && r2 < (1.0L - r1)) { |
106 | h->i = m1; |
107 | } else { |
108 | h->i = m1 + 1; |
109 | } |
110 | } else { |
111 | if (r2 < (r1 / 2.0L)) { |
112 | h->i = m1 + 1; |
113 | h->j = m2; |
114 | } else { |
115 | h->i = m1 + 1; |
116 | h->j = m2 + 1; |
117 | } |
118 | } |
119 | } |
120 | |
121 | // now fold across the axes if necessary |
122 | |
123 | if (v->x < 0.0L) { |
124 | if ((h->j % 2) == 0) // even |
125 | { |
126 | long long int axisi = h->j / 2; |
127 | long long int diff = h->i - axisi; |
128 | h->i = h->i - 2.0 * diff; |
129 | } else { |
130 | long long int axisi = (h->j + 1) / 2; |
131 | long long int diff = h->i - axisi; |
132 | h->i = h->i - (2.0 * diff + 1); |
133 | } |
134 | } |
135 | |
136 | if (v->y < 0.0L) { |
137 | h->i = h->i - (2 * h->j + 1) / 2; |
138 | h->j = -1 * h->j; |
139 | } |
140 | |
141 | _ijkNormalize(h); |
142 | } |
143 | |
144 | /** |
145 | * Find the center point in 2D cartesian coordinates of a hex. |
146 | * |
147 | * @param h The ijk coordinates of the hex. |
148 | * @param v The 2D cartesian coordinates of the hex center point. |
149 | */ |
150 | void _ijkToHex2d(const CoordIJK* h, Vec2d* v) { |
151 | int i = h->i - h->k; |
152 | int j = h->j - h->k; |
153 | |
154 | v->x = i - 0.5L * j; |
155 | v->y = j * M_SQRT3_2; |
156 | } |
157 | |
158 | /** |
159 | * Returns whether or not two ijk coordinates contain exactly the same |
160 | * component values. |
161 | * |
162 | * @param c1 The first set of ijk coordinates. |
163 | * @param c2 The second set of ijk coordinates. |
164 | * @return 1 if the two addresses match, 0 if they do not. |
165 | */ |
166 | int _ijkMatches(const CoordIJK* c1, const CoordIJK* c2) { |
167 | return (c1->i == c2->i && c1->j == c2->j && c1->k == c2->k); |
168 | } |
169 | |
170 | /** |
171 | * Add two ijk coordinates. |
172 | * |
173 | * @param h1 The first set of ijk coordinates. |
174 | * @param h2 The second set of ijk coordinates. |
175 | * @param sum The sum of the two sets of ijk coordinates. |
176 | */ |
177 | void _ijkAdd(const CoordIJK* h1, const CoordIJK* h2, CoordIJK* sum) { |
178 | sum->i = h1->i + h2->i; |
179 | sum->j = h1->j + h2->j; |
180 | sum->k = h1->k + h2->k; |
181 | } |
182 | |
183 | /** |
184 | * Subtract two ijk coordinates. |
185 | * |
186 | * @param h1 The first set of ijk coordinates. |
187 | * @param h2 The second set of ijk coordinates. |
188 | * @param diff The difference of the two sets of ijk coordinates (h1 - h2). |
189 | */ |
190 | void _ijkSub(const CoordIJK* h1, const CoordIJK* h2, CoordIJK* diff) { |
191 | diff->i = h1->i - h2->i; |
192 | diff->j = h1->j - h2->j; |
193 | diff->k = h1->k - h2->k; |
194 | } |
195 | |
196 | /** |
197 | * Uniformly scale ijk coordinates by a scalar. Works in place. |
198 | * |
199 | * @param c The ijk coordinates to scale. |
200 | * @param factor The scaling factor. |
201 | */ |
202 | void _ijkScale(CoordIJK* c, int factor) { |
203 | c->i *= factor; |
204 | c->j *= factor; |
205 | c->k *= factor; |
206 | } |
207 | |
208 | /** |
209 | * Normalizes ijk coordinates by setting the components to the smallest possible |
210 | * values. Works in place. |
211 | * |
212 | * @param c The ijk coordinates to normalize. |
213 | */ |
214 | void _ijkNormalize(CoordIJK* c) { |
215 | // remove any negative values |
216 | if (c->i < 0) { |
217 | c->j -= c->i; |
218 | c->k -= c->i; |
219 | c->i = 0; |
220 | } |
221 | |
222 | if (c->j < 0) { |
223 | c->i -= c->j; |
224 | c->k -= c->j; |
225 | c->j = 0; |
226 | } |
227 | |
228 | if (c->k < 0) { |
229 | c->i -= c->k; |
230 | c->j -= c->k; |
231 | c->k = 0; |
232 | } |
233 | |
234 | // remove the min value if needed |
235 | int min = c->i; |
236 | if (c->j < min) min = c->j; |
237 | if (c->k < min) min = c->k; |
238 | if (min > 0) { |
239 | c->i -= min; |
240 | c->j -= min; |
241 | c->k -= min; |
242 | } |
243 | } |
244 | |
245 | /** |
246 | * Determines the H3 digit corresponding to a unit vector in ijk coordinates. |
247 | * |
248 | * @param ijk The ijk coordinates; must be a unit vector. |
249 | * @return The H3 digit (0-6) corresponding to the ijk unit vector, or |
250 | * INVALID_DIGIT on failure. |
251 | */ |
252 | Direction _unitIjkToDigit(const CoordIJK* ijk) { |
253 | CoordIJK c = *ijk; |
254 | _ijkNormalize(&c); |
255 | |
256 | Direction digit = INVALID_DIGIT; |
257 | for (Direction i = CENTER_DIGIT; i < NUM_DIGITS; i++) { |
258 | if (_ijkMatches(&c, &UNIT_VECS[i])) { |
259 | digit = i; |
260 | break; |
261 | } |
262 | } |
263 | |
264 | return digit; |
265 | } |
266 | |
267 | /** |
268 | * Find the normalized ijk coordinates of the indexing parent of a cell in a |
269 | * counter-clockwise aperture 7 grid. Works in place. |
270 | * |
271 | * @param ijk The ijk coordinates. |
272 | */ |
273 | void _upAp7(CoordIJK* ijk) { |
274 | // convert to CoordIJ |
275 | int i = ijk->i - ijk->k; |
276 | int j = ijk->j - ijk->k; |
277 | |
278 | ijk->i = (int)lroundl((3 * i - j) / 7.0L); |
279 | ijk->j = (int)lroundl((i + 2 * j) / 7.0L); |
280 | ijk->k = 0; |
281 | _ijkNormalize(ijk); |
282 | } |
283 | |
284 | /** |
285 | * Find the normalized ijk coordinates of the indexing parent of a cell in a |
286 | * clockwise aperture 7 grid. Works in place. |
287 | * |
288 | * @param ijk The ijk coordinates. |
289 | */ |
290 | void _upAp7r(CoordIJK* ijk) { |
291 | // convert to CoordIJ |
292 | int i = ijk->i - ijk->k; |
293 | int j = ijk->j - ijk->k; |
294 | |
295 | ijk->i = (int)lroundl((2 * i + j) / 7.0L); |
296 | ijk->j = (int)lroundl((3 * j - i) / 7.0L); |
297 | ijk->k = 0; |
298 | _ijkNormalize(ijk); |
299 | } |
300 | |
301 | /** |
302 | * Find the normalized ijk coordinates of the hex centered on the indicated |
303 | * hex at the next finer aperture 7 counter-clockwise resolution. Works in |
304 | * place. |
305 | * |
306 | * @param ijk The ijk coordinates. |
307 | */ |
308 | void _downAp7(CoordIJK* ijk) { |
309 | // res r unit vectors in res r+1 |
310 | CoordIJK iVec = {3, 0, 1}; |
311 | CoordIJK jVec = {1, 3, 0}; |
312 | CoordIJK kVec = {0, 1, 3}; |
313 | |
314 | _ijkScale(&iVec, ijk->i); |
315 | _ijkScale(&jVec, ijk->j); |
316 | _ijkScale(&kVec, ijk->k); |
317 | |
318 | _ijkAdd(&iVec, &jVec, ijk); |
319 | _ijkAdd(ijk, &kVec, ijk); |
320 | |
321 | _ijkNormalize(ijk); |
322 | } |
323 | |
324 | /** |
325 | * Find the normalized ijk coordinates of the hex centered on the indicated |
326 | * hex at the next finer aperture 7 clockwise resolution. Works in place. |
327 | * |
328 | * @param ijk The ijk coordinates. |
329 | */ |
330 | void _downAp7r(CoordIJK* ijk) { |
331 | // res r unit vectors in res r+1 |
332 | CoordIJK iVec = {3, 1, 0}; |
333 | CoordIJK jVec = {0, 3, 1}; |
334 | CoordIJK kVec = {1, 0, 3}; |
335 | |
336 | _ijkScale(&iVec, ijk->i); |
337 | _ijkScale(&jVec, ijk->j); |
338 | _ijkScale(&kVec, ijk->k); |
339 | |
340 | _ijkAdd(&iVec, &jVec, ijk); |
341 | _ijkAdd(ijk, &kVec, ijk); |
342 | |
343 | _ijkNormalize(ijk); |
344 | } |
345 | |
346 | /** |
347 | * Find the normalized ijk coordinates of the hex in the specified digit |
348 | * direction from the specified ijk coordinates. Works in place. |
349 | * |
350 | * @param ijk The ijk coordinates. |
351 | * @param digit The digit direction from the original ijk coordinates. |
352 | */ |
353 | void _neighbor(CoordIJK* ijk, Direction digit) { |
354 | if (digit > CENTER_DIGIT && digit < NUM_DIGITS) { |
355 | _ijkAdd(ijk, &UNIT_VECS[digit], ijk); |
356 | _ijkNormalize(ijk); |
357 | } |
358 | } |
359 | |
360 | /** |
361 | * Rotates ijk coordinates 60 degrees counter-clockwise. Works in place. |
362 | * |
363 | * @param ijk The ijk coordinates. |
364 | */ |
365 | void _ijkRotate60ccw(CoordIJK* ijk) { |
366 | // unit vector rotations |
367 | CoordIJK iVec = {1, 1, 0}; |
368 | CoordIJK jVec = {0, 1, 1}; |
369 | CoordIJK kVec = {1, 0, 1}; |
370 | |
371 | _ijkScale(&iVec, ijk->i); |
372 | _ijkScale(&jVec, ijk->j); |
373 | _ijkScale(&kVec, ijk->k); |
374 | |
375 | _ijkAdd(&iVec, &jVec, ijk); |
376 | _ijkAdd(ijk, &kVec, ijk); |
377 | |
378 | _ijkNormalize(ijk); |
379 | } |
380 | |
381 | /** |
382 | * Rotates ijk coordinates 60 degrees clockwise. Works in place. |
383 | * |
384 | * @param ijk The ijk coordinates. |
385 | */ |
386 | void _ijkRotate60cw(CoordIJK* ijk) { |
387 | // unit vector rotations |
388 | CoordIJK iVec = {1, 0, 1}; |
389 | CoordIJK jVec = {1, 1, 0}; |
390 | CoordIJK kVec = {0, 1, 1}; |
391 | |
392 | _ijkScale(&iVec, ijk->i); |
393 | _ijkScale(&jVec, ijk->j); |
394 | _ijkScale(&kVec, ijk->k); |
395 | |
396 | _ijkAdd(&iVec, &jVec, ijk); |
397 | _ijkAdd(ijk, &kVec, ijk); |
398 | |
399 | _ijkNormalize(ijk); |
400 | } |
401 | |
402 | /** |
403 | * Rotates indexing digit 60 degrees counter-clockwise. Returns result. |
404 | * |
405 | * @param digit Indexing digit (between 1 and 6 inclusive) |
406 | */ |
407 | Direction _rotate60ccw(Direction digit) { |
408 | switch (digit) { |
409 | case K_AXES_DIGIT: |
410 | return IK_AXES_DIGIT; |
411 | case IK_AXES_DIGIT: |
412 | return I_AXES_DIGIT; |
413 | case I_AXES_DIGIT: |
414 | return IJ_AXES_DIGIT; |
415 | case IJ_AXES_DIGIT: |
416 | return J_AXES_DIGIT; |
417 | case J_AXES_DIGIT: |
418 | return JK_AXES_DIGIT; |
419 | case JK_AXES_DIGIT: |
420 | return K_AXES_DIGIT; |
421 | default: |
422 | return digit; |
423 | } |
424 | } |
425 | |
426 | /** |
427 | * Rotates indexing digit 60 degrees clockwise. Returns result. |
428 | * |
429 | * @param digit Indexing digit (between 1 and 6 inclusive) |
430 | */ |
431 | Direction _rotate60cw(Direction digit) { |
432 | switch (digit) { |
433 | case K_AXES_DIGIT: |
434 | return JK_AXES_DIGIT; |
435 | case JK_AXES_DIGIT: |
436 | return J_AXES_DIGIT; |
437 | case J_AXES_DIGIT: |
438 | return IJ_AXES_DIGIT; |
439 | case IJ_AXES_DIGIT: |
440 | return I_AXES_DIGIT; |
441 | case I_AXES_DIGIT: |
442 | return IK_AXES_DIGIT; |
443 | case IK_AXES_DIGIT: |
444 | return K_AXES_DIGIT; |
445 | default: |
446 | return digit; |
447 | } |
448 | } |
449 | |
450 | /** |
451 | * Find the normalized ijk coordinates of the hex centered on the indicated |
452 | * hex at the next finer aperture 3 counter-clockwise resolution. Works in |
453 | * place. |
454 | * |
455 | * @param ijk The ijk coordinates. |
456 | */ |
457 | void _downAp3(CoordIJK* ijk) { |
458 | // res r unit vectors in res r+1 |
459 | CoordIJK iVec = {2, 0, 1}; |
460 | CoordIJK jVec = {1, 2, 0}; |
461 | CoordIJK kVec = {0, 1, 2}; |
462 | |
463 | _ijkScale(&iVec, ijk->i); |
464 | _ijkScale(&jVec, ijk->j); |
465 | _ijkScale(&kVec, ijk->k); |
466 | |
467 | _ijkAdd(&iVec, &jVec, ijk); |
468 | _ijkAdd(ijk, &kVec, ijk); |
469 | |
470 | _ijkNormalize(ijk); |
471 | } |
472 | |
473 | /** |
474 | * Find the normalized ijk coordinates of the hex centered on the indicated |
475 | * hex at the next finer aperture 3 clockwise resolution. Works in place. |
476 | * |
477 | * @param ijk The ijk coordinates. |
478 | */ |
479 | void _downAp3r(CoordIJK* ijk) { |
480 | // res r unit vectors in res r+1 |
481 | CoordIJK iVec = {2, 1, 0}; |
482 | CoordIJK jVec = {0, 2, 1}; |
483 | CoordIJK kVec = {1, 0, 2}; |
484 | |
485 | _ijkScale(&iVec, ijk->i); |
486 | _ijkScale(&jVec, ijk->j); |
487 | _ijkScale(&kVec, ijk->k); |
488 | |
489 | _ijkAdd(&iVec, &jVec, ijk); |
490 | _ijkAdd(ijk, &kVec, ijk); |
491 | |
492 | _ijkNormalize(ijk); |
493 | } |
494 | |
495 | /** |
496 | * Finds the distance between the two coordinates. Returns result. |
497 | * |
498 | * @param c1 The first set of ijk coordinates. |
499 | * @param c2 The second set of ijk coordinates. |
500 | */ |
501 | int ijkDistance(const CoordIJK* c1, const CoordIJK* c2) { |
502 | CoordIJK diff; |
503 | _ijkSub(c1, c2, &diff); |
504 | _ijkNormalize(&diff); |
505 | CoordIJK absDiff = {abs(diff.i), abs(diff.j), abs(diff.k)}; |
506 | return MAX(absDiff.i, MAX(absDiff.j, absDiff.k)); |
507 | } |
508 | |
509 | /** |
510 | * Transforms coordinates from the IJK+ coordinate system to the IJ coordinate |
511 | * system. |
512 | * |
513 | * @param ijk The input IJK+ coordinates |
514 | * @param ij The output IJ coordinates |
515 | */ |
516 | void ijkToIj(const CoordIJK* ijk, CoordIJ* ij) { |
517 | ij->i = ijk->i - ijk->k; |
518 | ij->j = ijk->j - ijk->k; |
519 | } |
520 | |
521 | /** |
522 | * Transforms coordinates from the IJ coordinate system to the IJK+ coordinate |
523 | * system. |
524 | * |
525 | * @param ij The input IJ coordinates |
526 | * @param ijk The output IJK+ coordinates |
527 | */ |
528 | void ijToIjk(const CoordIJ* ij, CoordIJK* ijk) { |
529 | ijk->i = ij->i; |
530 | ijk->j = ij->j; |
531 | ijk->k = 0; |
532 | |
533 | _ijkNormalize(ijk); |
534 | } |
535 | |
536 | /** |
537 | * Convert IJK coordinates to cube coordinates, in place |
538 | * @param ijk Coordinate to convert |
539 | */ |
540 | void ijkToCube(CoordIJK* ijk) { |
541 | ijk->i = -ijk->i + ijk->k; |
542 | ijk->j = ijk->j - ijk->k; |
543 | ijk->k = -ijk->i - ijk->j; |
544 | } |
545 | |
546 | /** |
547 | * Convert cube coordinates to IJK coordinates, in place |
548 | * @param ijk Coordinate to convert |
549 | */ |
550 | void cubeToIjk(CoordIJK* ijk) { |
551 | ijk->i = -ijk->i; |
552 | ijk->k = 0; |
553 | _ijkNormalize(ijk); |
554 | } |