| 1 | /* |
| 2 | * Copyright (c) 2015-2017, Intel Corporation |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions are met: |
| 6 | * |
| 7 | * * Redistributions of source code must retain the above copyright notice, |
| 8 | * this list of conditions and the following disclaimer. |
| 9 | * * Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * * Neither the name of Intel Corporation nor the names of its contributors |
| 13 | * may be used to endorse or promote products derived from this software |
| 14 | * without specific prior written permission. |
| 15 | * |
| 16 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| 17 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 18 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
| 19 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE |
| 20 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| 21 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| 22 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| 23 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| 24 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| 25 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
| 26 | * POSSIBILITY OF SUCH DAMAGE. |
| 27 | */ |
| 28 | |
| 29 | /** \file |
| 30 | * \brief Hamster Wheel Literal Matcher: build code. |
| 31 | */ |
| 32 | |
| 33 | #include "hwlm_build.h" |
| 34 | |
| 35 | #include "grey.h" |
| 36 | #include "hwlm.h" |
| 37 | #include "hwlm_internal.h" |
| 38 | #include "hwlm_literal.h" |
| 39 | #include "noodle_engine.h" |
| 40 | #include "noodle_build.h" |
| 41 | #include "scratch.h" |
| 42 | #include "ue2common.h" |
| 43 | #include "fdr/fdr_compile.h" |
| 44 | #include "fdr/fdr_compile_internal.h" |
| 45 | #include "fdr/fdr_engine_description.h" |
| 46 | #include "fdr/teddy_engine_description.h" |
| 47 | #include "util/compile_context.h" |
| 48 | #include "util/compile_error.h" |
| 49 | #include "util/make_unique.h" |
| 50 | #include "util/ue2string.h" |
| 51 | |
| 52 | #include <cassert> |
| 53 | #include <cstring> |
| 54 | #include <vector> |
| 55 | |
| 56 | using namespace std; |
| 57 | |
| 58 | namespace ue2 { |
| 59 | |
| 60 | HWLMProto::HWLMProto(u8 engType_in, vector<hwlmLiteral> lits_in) |
| 61 | : engType(engType_in), lits(move(lits_in)) {} |
| 62 | |
| 63 | HWLMProto::HWLMProto(u8 engType_in, |
| 64 | unique_ptr<FDREngineDescription> eng_in, |
| 65 | vector<hwlmLiteral> lits_in, |
| 66 | map<u32, vector<u32>> bucketToLits_in, |
| 67 | bool make_small_in) |
| 68 | : engType(engType_in), fdrEng(move(eng_in)), lits(move(lits_in)), |
| 69 | bucketToLits(move(bucketToLits_in)), make_small(make_small_in) {} |
| 70 | |
| 71 | HWLMProto::HWLMProto(u8 engType_in, |
| 72 | unique_ptr<TeddyEngineDescription> eng_in, |
| 73 | vector<hwlmLiteral> lits_in, |
| 74 | map<u32, vector<u32>> bucketToLits_in, |
| 75 | bool make_small_in) |
| 76 | : engType(engType_in), teddyEng(move(eng_in)), |
| 77 | lits(move(lits_in)), |
| 78 | bucketToLits(move(bucketToLits_in)), make_small(make_small_in) {} |
| 79 | |
| 80 | HWLMProto::~HWLMProto() {} |
| 81 | |
| 82 | static |
| 83 | void dumpLits(UNUSED const vector<hwlmLiteral> &lits) { |
| 84 | #ifdef DEBUG |
| 85 | DEBUG_PRINTF("building lit table for:\n" ); |
| 86 | for (const auto &lit : lits) { |
| 87 | printf("\t%u:%016llx %s%s\n" , lit.id, lit.groups, |
| 88 | escapeString(lit.s).c_str(), lit.nocase ? " (nc)" : "" ); |
| 89 | } |
| 90 | #endif |
| 91 | } |
| 92 | |
| 93 | #ifndef NDEBUG |
| 94 | // Called by an assertion. |
| 95 | static |
| 96 | bool everyoneHasGroups(const vector<hwlmLiteral> &lits) { |
| 97 | for (const auto &lit : lits) { |
| 98 | if (!lit.groups) { |
| 99 | return false; |
| 100 | } |
| 101 | } |
| 102 | return true; |
| 103 | } |
| 104 | #endif |
| 105 | |
| 106 | static |
| 107 | bool isNoodleable(const vector<hwlmLiteral> &lits, |
| 108 | const CompileContext &cc) { |
| 109 | if (!cc.grey.allowNoodle) { |
| 110 | return false; |
| 111 | } |
| 112 | |
| 113 | if (lits.size() != 1) { |
| 114 | DEBUG_PRINTF("too many literals for noodle\n" ); |
| 115 | return false; |
| 116 | } |
| 117 | |
| 118 | return true; |
| 119 | } |
| 120 | |
| 121 | bytecode_ptr<HWLM> hwlmBuild(const HWLMProto &proto, const CompileContext &cc, |
| 122 | UNUSED hwlm_group_t expected_groups) { |
| 123 | size_t engSize = 0; |
| 124 | shared_ptr<void> eng; |
| 125 | |
| 126 | const auto &lits = proto.lits; |
| 127 | DEBUG_PRINTF("building table with %zu strings\n" , lits.size()); |
| 128 | |
| 129 | if (proto.engType == HWLM_ENGINE_NOOD) { |
| 130 | DEBUG_PRINTF("build noodle table\n" ); |
| 131 | const hwlmLiteral &lit = lits.front(); |
| 132 | auto noodle = noodBuildTable(lit); |
| 133 | if (noodle) { |
| 134 | engSize = noodle.size(); |
| 135 | } |
| 136 | eng = move(noodle); |
| 137 | } else { |
| 138 | DEBUG_PRINTF("building a new deal\n" ); |
| 139 | auto fdr = fdrBuildTable(proto, cc.grey); |
| 140 | if (fdr) { |
| 141 | engSize = fdr.size(); |
| 142 | } |
| 143 | eng = move(fdr); |
| 144 | } |
| 145 | |
| 146 | if (!eng) { |
| 147 | return nullptr; |
| 148 | } |
| 149 | |
| 150 | assert(engSize); |
| 151 | if (engSize > cc.grey.limitLiteralMatcherSize) { |
| 152 | throw ResourceLimitError(); |
| 153 | } |
| 154 | |
| 155 | const size_t hwlm_len = ROUNDUP_CL(sizeof(HWLM)) + engSize; |
| 156 | auto h = make_zeroed_bytecode_ptr<HWLM>(hwlm_len, 64); |
| 157 | |
| 158 | h->type = proto.engType; |
| 159 | memcpy(HWLM_DATA(h.get()), eng.get(), engSize); |
| 160 | |
| 161 | return h; |
| 162 | } |
| 163 | |
| 164 | unique_ptr<HWLMProto> |
| 165 | hwlmBuildProto(vector<hwlmLiteral> &lits, bool make_small, |
| 166 | const CompileContext &cc) { |
| 167 | assert(!lits.empty()); |
| 168 | dumpLits(lits); |
| 169 | |
| 170 | // Check that we haven't exceeded the maximum number of literals. |
| 171 | if (lits.size() > cc.grey.limitLiteralCount) { |
| 172 | throw ResourceLimitError(); |
| 173 | } |
| 174 | |
| 175 | // Safety and resource limit checks. |
| 176 | u64a total_chars = 0; |
| 177 | for (const auto &lit : lits) { |
| 178 | assert(!lit.s.empty()); |
| 179 | |
| 180 | if (lit.s.length() > cc.grey.limitLiteralLength) { |
| 181 | throw ResourceLimitError(); |
| 182 | } |
| 183 | total_chars += lit.s.length(); |
| 184 | if (total_chars > cc.grey.limitLiteralMatcherChars) { |
| 185 | throw ResourceLimitError(); |
| 186 | } |
| 187 | |
| 188 | // We do not allow the all-ones ID, as we reserve that for internal use |
| 189 | // within literal matchers. |
| 190 | if (lit.id == 0xffffffffu) { |
| 191 | assert(!"reserved id 0xffffffff used" ); |
| 192 | throw CompileError("Internal error." ); |
| 193 | } |
| 194 | } |
| 195 | |
| 196 | unique_ptr<HWLMProto> proto; |
| 197 | |
| 198 | DEBUG_PRINTF("building table with %zu strings\n" , lits.size()); |
| 199 | |
| 200 | assert(everyoneHasGroups(lits)); |
| 201 | |
| 202 | if (isNoodleable(lits, cc)) { |
| 203 | DEBUG_PRINTF("build noodle table\n" ); |
| 204 | proto = ue2::make_unique<HWLMProto>(HWLM_ENGINE_NOOD, lits); |
| 205 | } else { |
| 206 | DEBUG_PRINTF("building a new deal\n" ); |
| 207 | proto = fdrBuildProto(HWLM_ENGINE_FDR, lits, make_small, |
| 208 | cc.target_info, cc.grey); |
| 209 | if (!proto) { |
| 210 | return nullptr; |
| 211 | } |
| 212 | } |
| 213 | |
| 214 | return proto; |
| 215 | } |
| 216 | |
| 217 | size_t hwlmSize(const HWLM *h) { |
| 218 | size_t engSize = 0; |
| 219 | |
| 220 | switch (h->type) { |
| 221 | case HWLM_ENGINE_NOOD: |
| 222 | engSize = noodSize((const noodTable *)HWLM_C_DATA(h)); |
| 223 | break; |
| 224 | case HWLM_ENGINE_FDR: |
| 225 | engSize = fdrSize((const FDR *)HWLM_C_DATA(h)); |
| 226 | break; |
| 227 | } |
| 228 | |
| 229 | if (!engSize) { |
| 230 | return 0; |
| 231 | } |
| 232 | |
| 233 | return engSize + ROUNDUP_CL(sizeof(*h)); |
| 234 | } |
| 235 | |
| 236 | size_t hwlmFloodProneSuffixLen(size_t numLiterals, const CompileContext &cc) { |
| 237 | const size_t NO_LIMIT = ~(size_t)0; |
| 238 | |
| 239 | // NOTE: this function contains a number of magic numbers which are |
| 240 | // conservative estimates of flood-proneness based on internal details of |
| 241 | // the various literal engines that fall under the HWLM aegis. If you |
| 242 | // change those engines, you might need to change this function too. |
| 243 | |
| 244 | DEBUG_PRINTF("%zu literals\n" , numLiterals); |
| 245 | |
| 246 | if (cc.grey.allowNoodle && numLiterals <= 1) { |
| 247 | DEBUG_PRINTF("noodle\n" ); |
| 248 | return NO_LIMIT; |
| 249 | } |
| 250 | |
| 251 | if (cc.grey.fdrAllowTeddy) { |
| 252 | if (numLiterals <= 48) { |
| 253 | DEBUG_PRINTF("teddy\n" ); |
| 254 | return 3; |
| 255 | } |
| 256 | if (cc.target_info.has_avx2() && numLiterals <= 96) { |
| 257 | DEBUG_PRINTF("avx2 teddy\n" ); |
| 258 | return 3; |
| 259 | } |
| 260 | } |
| 261 | |
| 262 | // TODO: we had thought we could push this value up to 9, but it seems that |
| 263 | // hurts performance on floods in some FDR models. Super-conservative for |
| 264 | // now. |
| 265 | DEBUG_PRINTF("fdr\n" ); |
| 266 | return 3; |
| 267 | } |
| 268 | |
| 269 | } // namespace ue2 |
| 270 | |