| 1 | /* |
| 2 | * Copyright (c) 2015-2017, Intel Corporation |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions are met: |
| 6 | * |
| 7 | * * Redistributions of source code must retain the above copyright notice, |
| 8 | * this list of conditions and the following disclaimer. |
| 9 | * * Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * * Neither the name of Intel Corporation nor the names of its contributors |
| 13 | * may be used to endorse or promote products derived from this software |
| 14 | * without specific prior written permission. |
| 15 | * |
| 16 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| 17 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 18 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
| 19 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE |
| 20 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| 21 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| 22 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| 23 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| 24 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| 25 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
| 26 | * POSSIBILITY OF SUCH DAMAGE. |
| 27 | */ |
| 28 | |
| 29 | /** \file |
| 30 | * \brief Loose equality testing for NGHolder graphs. |
| 31 | * |
| 32 | * Loose equality check for holders' graph structure and vertex_index, |
| 33 | * vertex_char_reach and (optionally reports). |
| 34 | */ |
| 35 | #include "ng_is_equal.h" |
| 36 | |
| 37 | #include "grey.h" |
| 38 | #include "ng_holder.h" |
| 39 | #include "ng_util.h" |
| 40 | #include "ue2common.h" |
| 41 | #include "util/container.h" |
| 42 | #include "util/flat_containers.h" |
| 43 | #include "util/graph_range.h" |
| 44 | #include "util/make_unique.h" |
| 45 | |
| 46 | using namespace std; |
| 47 | |
| 48 | namespace ue2 { |
| 49 | |
| 50 | namespace { |
| 51 | struct check_report { |
| 52 | virtual ~check_report() {} |
| 53 | virtual bool operator()(const flat_set<ReportID> &reports_a, |
| 54 | const flat_set<ReportID> &reports_b) const = 0; |
| 55 | }; |
| 56 | |
| 57 | struct full_check_report : public check_report { |
| 58 | bool operator()(const flat_set<ReportID> &reports_a, |
| 59 | const flat_set<ReportID> &reports_b) const override { |
| 60 | return reports_a == reports_b; |
| 61 | } |
| 62 | }; |
| 63 | |
| 64 | struct equiv_check_report : public check_report { |
| 65 | equiv_check_report(ReportID a_in, ReportID b_in) |
| 66 | : a_rep(a_in), b_rep(b_in) {} |
| 67 | |
| 68 | bool operator()(const flat_set<ReportID> &reports_a, |
| 69 | const flat_set<ReportID> &reports_b) const override { |
| 70 | return contains(reports_a, a_rep) == contains(reports_b, b_rep); |
| 71 | } |
| 72 | private: |
| 73 | ReportID a_rep; |
| 74 | ReportID b_rep; |
| 75 | }; |
| 76 | |
| 77 | /** Comparison functor used to sort by vertex_index. */ |
| 78 | template<typename Graph> |
| 79 | struct VertexIndexOrdering { |
| 80 | explicit VertexIndexOrdering(const Graph &g_in) : g(g_in) {} |
| 81 | bool operator()(typename Graph::vertex_descriptor a, |
| 82 | typename Graph::vertex_descriptor b) const { |
| 83 | assert(a == b || g[a].index != g[b].index); |
| 84 | return g[a].index < g[b].index; |
| 85 | } |
| 86 | private: |
| 87 | const Graph &g; |
| 88 | }; |
| 89 | |
| 90 | template<typename Graph> |
| 91 | static |
| 92 | VertexIndexOrdering<Graph> make_index_ordering(const Graph &g) { |
| 93 | return VertexIndexOrdering<Graph>(g); |
| 94 | } |
| 95 | |
| 96 | } |
| 97 | |
| 98 | static |
| 99 | bool is_equal_i(const NGHolder &a, const NGHolder &b, |
| 100 | const check_report &check_rep) { |
| 101 | assert(hasCorrectlyNumberedVertices(a)); |
| 102 | assert(hasCorrectlyNumberedVertices(b)); |
| 103 | |
| 104 | size_t num_verts = num_vertices(a); |
| 105 | if (num_verts != num_vertices(b)) { |
| 106 | return false; |
| 107 | } |
| 108 | |
| 109 | vector<NFAVertex> vert_a; |
| 110 | vector<NFAVertex> vert_b; |
| 111 | vector<NFAVertex> adj_a; |
| 112 | vector<NFAVertex> adj_b; |
| 113 | |
| 114 | vert_a.reserve(num_verts); |
| 115 | vert_b.reserve(num_verts); |
| 116 | adj_a.reserve(num_verts); |
| 117 | adj_b.reserve(num_verts); |
| 118 | |
| 119 | insert(&vert_a, vert_a.end(), vertices(a)); |
| 120 | insert(&vert_b, vert_b.end(), vertices(b)); |
| 121 | |
| 122 | sort(vert_a.begin(), vert_a.end(), make_index_ordering(a)); |
| 123 | sort(vert_b.begin(), vert_b.end(), make_index_ordering(b)); |
| 124 | |
| 125 | for (size_t i = 0; i < vert_a.size(); i++) { |
| 126 | NFAVertex va = vert_a[i]; |
| 127 | NFAVertex vb = vert_b[i]; |
| 128 | DEBUG_PRINTF("vertex %zu\n" , a[va].index); |
| 129 | |
| 130 | // Vertex index must be the same. |
| 131 | if (a[va].index != b[vb].index) { |
| 132 | DEBUG_PRINTF("bad index\n" ); |
| 133 | return false; |
| 134 | } |
| 135 | |
| 136 | // Reach must be the same. |
| 137 | if (a[va].char_reach != b[vb].char_reach) { |
| 138 | DEBUG_PRINTF("bad reach\n" ); |
| 139 | return false; |
| 140 | } |
| 141 | |
| 142 | if (!check_rep(a[va].reports, b[vb].reports)) { |
| 143 | DEBUG_PRINTF("bad reports\n" ); |
| 144 | return false; |
| 145 | } |
| 146 | |
| 147 | // Other vertex properties may vary. |
| 148 | |
| 149 | /* Check successors */ |
| 150 | adj_a.clear(); |
| 151 | adj_b.clear(); |
| 152 | insert(&adj_a, adj_a.end(), adjacent_vertices(va, a)); |
| 153 | insert(&adj_b, adj_b.end(), adjacent_vertices(vb, b)); |
| 154 | |
| 155 | if (adj_a.size() != adj_b.size()) { |
| 156 | DEBUG_PRINTF("bad adj\n" ); |
| 157 | return false; |
| 158 | } |
| 159 | |
| 160 | sort(adj_a.begin(), adj_a.end(), make_index_ordering(a)); |
| 161 | sort(adj_b.begin(), adj_b.end(), make_index_ordering(b)); |
| 162 | |
| 163 | for (size_t j = 0; j < adj_a.size(); j++) { |
| 164 | if (a[adj_a[j]].index != b[adj_b[j]].index) { |
| 165 | DEBUG_PRINTF("bad adj\n" ); |
| 166 | return false; |
| 167 | } |
| 168 | } |
| 169 | } |
| 170 | |
| 171 | /* check top for edges out of start */ |
| 172 | vector<pair<u32, flat_set<u32>>> top_a; |
| 173 | vector<pair<u32, flat_set<u32>>> top_b; |
| 174 | |
| 175 | for (const auto &e : out_edges_range(a.start, a)) { |
| 176 | top_a.emplace_back(a[target(e, a)].index, a[e].tops); |
| 177 | } |
| 178 | for (const auto &e : out_edges_range(b.start, b)) { |
| 179 | top_b.emplace_back(b[target(e, b)].index, b[e].tops); |
| 180 | } |
| 181 | |
| 182 | sort(top_a.begin(), top_a.end()); |
| 183 | sort(top_b.begin(), top_b.end()); |
| 184 | |
| 185 | if (top_a != top_b) { |
| 186 | DEBUG_PRINTF("bad top\n" ); |
| 187 | return false; |
| 188 | } |
| 189 | |
| 190 | DEBUG_PRINTF("good\n" ); |
| 191 | return true; |
| 192 | } |
| 193 | |
| 194 | /** \brief loose hash of an NGHolder; equal if is_equal would return true. */ |
| 195 | u64a hash_holder(const NGHolder &g) { |
| 196 | size_t rv = 0; |
| 197 | |
| 198 | for (auto v : vertices_range(g)) { |
| 199 | hash_combine(rv, g[v].index); |
| 200 | hash_combine(rv, g[v].char_reach); |
| 201 | |
| 202 | for (auto w : adjacent_vertices_range(v, g)) { |
| 203 | hash_combine(rv, g[w].index); |
| 204 | } |
| 205 | } |
| 206 | |
| 207 | return rv; |
| 208 | } |
| 209 | |
| 210 | bool is_equal(const NGHolder &a, const NGHolder &b) { |
| 211 | DEBUG_PRINTF("testing %p %p\n" , &a, &b); |
| 212 | |
| 213 | if (&a == &b) { |
| 214 | return true; |
| 215 | } |
| 216 | |
| 217 | return is_equal_i(a, b, full_check_report()); |
| 218 | } |
| 219 | |
| 220 | bool is_equal(const NGHolder &a, ReportID a_rep, |
| 221 | const NGHolder &b, ReportID b_rep) { |
| 222 | DEBUG_PRINTF("testing %p %p\n" , &a, &b); |
| 223 | |
| 224 | if (&a == &b && a_rep == b_rep) { |
| 225 | return true; |
| 226 | } |
| 227 | |
| 228 | return is_equal_i(a, b, equiv_check_report(a_rep, b_rep)); |
| 229 | } |
| 230 | |
| 231 | } // namespace ue2 |
| 232 | |