| 1 | /* |
| 2 | * Copyright (c) 2015-2016, Intel Corporation |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions are met: |
| 6 | * |
| 7 | * * Redistributions of source code must retain the above copyright notice, |
| 8 | * this list of conditions and the following disclaimer. |
| 9 | * * Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * * Neither the name of Intel Corporation nor the names of its contributors |
| 13 | * may be used to endorse or promote products derived from this software |
| 14 | * without specific prior written permission. |
| 15 | * |
| 16 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| 17 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 18 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
| 19 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE |
| 20 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| 21 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| 22 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| 23 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| 24 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| 25 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
| 26 | * POSSIBILITY OF SUCH DAMAGE. |
| 27 | */ |
| 28 | |
| 29 | /** \file |
| 30 | * \brief Miscellaneous optimisations. |
| 31 | */ |
| 32 | |
| 33 | #ifndef NG_MISC_OPT_H |
| 34 | #define NG_MISC_OPT_H |
| 35 | |
| 36 | #include <map> |
| 37 | #include <vector> |
| 38 | |
| 39 | #include "ng_holder.h" |
| 40 | #include "som/som.h" |
| 41 | #include "util/depth.h" |
| 42 | |
| 43 | namespace ue2 { |
| 44 | |
| 45 | /** Small structure describing the bounds on a repeat. */ |
| 46 | struct BoundedRepeatSummary { |
| 47 | BoundedRepeatSummary(void) : repeatMin(0), repeatMax(depth::infinity()) {} |
| 48 | BoundedRepeatSummary(const depth &min_in, const depth &max_in) |
| 49 | : repeatMin(min_in), repeatMax(max_in) { |
| 50 | assert(repeatMin <= repeatMax); |
| 51 | assert(repeatMax.is_reachable()); |
| 52 | } |
| 53 | bool unbounded(void) const { return repeatMax.is_infinite(); } |
| 54 | |
| 55 | depth repeatMin; //!< minimum repeat bound. |
| 56 | depth repeatMax; //!< maximum repeat bound. |
| 57 | }; |
| 58 | |
| 59 | /* returns true if anything changed */ |
| 60 | bool improveGraph(NGHolder &g, som_type som); |
| 61 | |
| 62 | /** Sometimes the reach of a vertex is greater than it needs to be to reduce |
| 63 | * stop chars for the benefit of the rest of our code base (accel, etc). In |
| 64 | * these circumstances, we can treat the reach as the smaller one as |
| 65 | * the graphs are equivalent. */ |
| 66 | CharReach reduced_cr(NFAVertex v, const NGHolder &g, |
| 67 | const std::map<NFAVertex, BoundedRepeatSummary> &br_cyclic); |
| 68 | |
| 69 | std::vector<CharReach> reduced_cr(const NGHolder &g, |
| 70 | const std::map<NFAVertex, BoundedRepeatSummary> &br_cyclic); |
| 71 | |
| 72 | /** Remove cyclic stars connected to start */ |
| 73 | bool mergeCyclicDotStars(NGHolder &g); |
| 74 | |
| 75 | /** |
| 76 | * Given a cyclic state 'c' with a broad reach and a later state 'v' that is |
| 77 | * only reachable if c is still on, then any edges to a successor of a direct |
| 78 | * successor of c with reach a superset of v are redundant. |
| 79 | */ |
| 80 | bool prunePathsRedundantWithSuccessorOfCyclics(NGHolder &h, som_type som); |
| 81 | |
| 82 | } // namespace ue2 |
| 83 | |
| 84 | #endif |
| 85 | |