1/*
2 * Copyright (c) 2015-2017, Intel Corporation
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are met:
6 *
7 * * Redistributions of source code must retain the above copyright notice,
8 * this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of Intel Corporation nor the names of its contributors
13 * may be used to endorse or promote products derived from this software
14 * without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
17 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
19 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
20 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
21 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
22 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
23 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
24 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
25 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
26 * POSSIBILITY OF SUCH DAMAGE.
27 */
28
29#ifndef ROSE_BUILD_DUMP_H
30#define ROSE_BUILD_DUMP_H
31
32#include "ue2common.h"
33
34#include <map>
35#include <string>
36#include <vector>
37
38struct RoseEngine;
39
40namespace ue2 {
41
42class RoseBuildImpl;
43struct Grey;
44struct hwlmLiteral;
45struct LitFragment;
46struct left_id;
47struct suffix_id;
48
49#ifdef DUMP_SUPPORT
50// Dump the Rose graph in graphviz representation.
51void dumpRoseGraph(const RoseBuildImpl &build, const char *filename);
52
53void dumpRose(const RoseBuildImpl &build,
54 const std::vector<LitFragment> &fragments,
55 const std::map<left_id, u32> &leftfix_queue_map,
56 const std::map<suffix_id, u32> &suffix_queue_map,
57 const RoseEngine *t);
58
59void dumpMatcherLiterals(const std::vector<hwlmLiteral> &lits,
60 const std::string &name, const Grey &grey);
61
62#else
63
64static UNUSED
65void dumpRoseGraph(const RoseBuildImpl &, const char *) {
66}
67
68static UNUSED
69void dumpRose(const RoseBuildImpl &, const std::vector<LitFragment> &,
70 const std::map<left_id, u32> &, const std::map<suffix_id, u32> &,
71 const RoseEngine *) {
72}
73
74static UNUSED
75void dumpMatcherLiterals(const std::vector<hwlmLiteral> &, const std::string &,
76 const Grey &) {
77}
78
79#endif
80
81} // namespace ue2
82
83#endif
84