| 1 | /* |
| 2 | * Copyright (c) 2017, Intel Corporation |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions are met: |
| 6 | * |
| 7 | * * Redistributions of source code must retain the above copyright notice, |
| 8 | * this list of conditions and the following disclaimer. |
| 9 | * * Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * * Neither the name of Intel Corporation nor the names of its contributors |
| 13 | * may be used to endorse or promote products derived from this software |
| 14 | * without specific prior written permission. |
| 15 | * |
| 16 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| 17 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 18 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
| 19 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE |
| 20 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| 21 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| 22 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| 23 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| 24 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| 25 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
| 26 | * POSSIBILITY OF SUCH DAMAGE. |
| 27 | */ |
| 28 | |
| 29 | #include "rose_build_engine_blob.h" |
| 30 | |
| 31 | #include "rose_build_lookaround.h" |
| 32 | #include "util/charreach_util.h" |
| 33 | |
| 34 | using namespace std; |
| 35 | |
| 36 | namespace ue2 { |
| 37 | |
| 38 | u32 lookaround_info::get_offset_of(const vector<vector<CharReach>> &reaches, |
| 39 | RoseEngineBlob &blob) { |
| 40 | assert(reaches.size() != 1); |
| 41 | |
| 42 | // Check the cache. |
| 43 | auto it = multi_cache.find(reaches); |
| 44 | if (it != multi_cache.end()) { |
| 45 | DEBUG_PRINTF("reusing reach at idx %u\n" , it->second); |
| 46 | return it->second; |
| 47 | } |
| 48 | |
| 49 | vector<u8> raw_reach(reaches.size() * MULTI_REACH_BITVECTOR_LEN); |
| 50 | size_t off = 0; |
| 51 | for (const auto &m : reaches) { |
| 52 | u8 u = 0; |
| 53 | assert(m.size() == MAX_LOOKAROUND_PATHS); |
| 54 | for (size_t i = 0; i < m.size(); i++) { |
| 55 | if (m[i].none()) { |
| 56 | u |= (u8)1U << i; |
| 57 | } |
| 58 | } |
| 59 | fill_n(raw_reach.data() + off, MULTI_REACH_BITVECTOR_LEN, u); |
| 60 | |
| 61 | for (size_t i = 0; i < m.size(); i++) { |
| 62 | const CharReach &cr = m[i]; |
| 63 | if (cr.none()) { |
| 64 | continue; |
| 65 | } |
| 66 | |
| 67 | for (size_t c = cr.find_first(); c != cr.npos; |
| 68 | c = cr.find_next(c)) { |
| 69 | raw_reach[c + off] |= (u8)1U << i; |
| 70 | } |
| 71 | } |
| 72 | |
| 73 | off += MULTI_REACH_BITVECTOR_LEN; |
| 74 | } |
| 75 | |
| 76 | u32 reach_idx = blob.add_range(raw_reach); |
| 77 | DEBUG_PRINTF("adding reach at idx %u\n" , reach_idx); |
| 78 | multi_cache.emplace(reaches, reach_idx); |
| 79 | |
| 80 | return reach_idx; |
| 81 | } |
| 82 | |
| 83 | u32 lookaround_info::get_offset_of(const vector<CharReach> &reach, |
| 84 | RoseEngineBlob &blob) { |
| 85 | if (contains(rcache, reach)) { |
| 86 | u32 offset = rcache[reach]; |
| 87 | DEBUG_PRINTF("reusing reach at idx %u\n" , offset); |
| 88 | return offset; |
| 89 | } |
| 90 | |
| 91 | vector<u8> raw_reach(reach.size() * REACH_BITVECTOR_LEN); |
| 92 | size_t off = 0; |
| 93 | for (const auto &cr : reach) { |
| 94 | assert(cr.any()); // Should be at least one character! |
| 95 | fill_bitvector(cr, raw_reach.data() + off); |
| 96 | off += REACH_BITVECTOR_LEN; |
| 97 | } |
| 98 | |
| 99 | u32 offset = blob.add_range(raw_reach); |
| 100 | rcache.emplace(reach, offset); |
| 101 | return offset; |
| 102 | } |
| 103 | |
| 104 | u32 lookaround_info::get_offset_of(const vector<s8> &look, |
| 105 | RoseEngineBlob &blob) { |
| 106 | if (contains(lcache, look)) { |
| 107 | u32 offset = lcache[look]; |
| 108 | DEBUG_PRINTF("reusing look at idx %u\n" , offset); |
| 109 | return offset; |
| 110 | } |
| 111 | |
| 112 | u32 offset = blob.add_range(look); |
| 113 | lcache.emplace(look, offset); |
| 114 | return offset; |
| 115 | } |
| 116 | |
| 117 | } // namespace ue2 |
| 118 | |