| 1 | // © 2016 and later: Unicode, Inc. and others. | 
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| 2 | // License & terms of use: http://www.unicode.org/copyright.html | 
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| 3 | /* | 
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| 4 | ****************************************************************************** | 
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| 5 | * Copyright (C) 1999-2013, International Business Machines Corporation and | 
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| 6 | * others. All Rights Reserved. | 
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| 7 | ****************************************************************************** | 
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| 8 | *   Date        Name        Description | 
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| 9 | *   10/22/99    alan        Creation. | 
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| 10 | ********************************************************************** | 
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| 11 | */ | 
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| 12 |  | 
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| 13 | #include "uvector.h" | 
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| 14 | #include "cmemory.h" | 
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| 15 | #include "uarrsort.h" | 
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| 16 | #include "uelement.h" | 
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| 17 |  | 
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| 18 | U_NAMESPACE_BEGIN | 
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| 19 |  | 
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| 20 | #define DEFAULT_CAPACITY 8 | 
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| 21 |  | 
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| 22 | /* | 
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| 23 | * Constants for hinting whether a key is an integer | 
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| 24 | * or a pointer.  If a hint bit is zero, then the associated | 
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| 25 | * token is assumed to be an integer. This is needed for iSeries | 
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| 26 | */ | 
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| 27 | #define HINT_KEY_POINTER   (1) | 
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| 28 | #define HINT_KEY_INTEGER   (0) | 
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| 29 |  | 
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| 30 | UOBJECT_DEFINE_RTTI_IMPLEMENTATION(UVector) | 
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| 31 |  | 
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| 32 | UVector::UVector(UErrorCode &status) : | 
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| 33 | count(0), | 
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| 34 | capacity(0), | 
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| 35 | elements(0), | 
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| 36 | deleter(0), | 
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| 37 | comparer(0) | 
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| 38 | { | 
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| 39 | _init(DEFAULT_CAPACITY, status); | 
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| 40 | } | 
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| 41 |  | 
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| 42 | UVector::UVector(int32_t initialCapacity, UErrorCode &status) : | 
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| 43 | count(0), | 
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| 44 | capacity(0), | 
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| 45 | elements(0), | 
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| 46 | deleter(0), | 
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| 47 | comparer(0) | 
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| 48 | { | 
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| 49 | _init(initialCapacity, status); | 
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| 50 | } | 
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| 51 |  | 
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| 52 | UVector::UVector(UObjectDeleter *d, UElementsAreEqual *c, UErrorCode &status) : | 
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| 53 | count(0), | 
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| 54 | capacity(0), | 
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| 55 | elements(0), | 
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| 56 | deleter(d), | 
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| 57 | comparer(c) | 
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| 58 | { | 
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| 59 | _init(DEFAULT_CAPACITY, status); | 
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| 60 | } | 
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| 61 |  | 
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| 62 | UVector::UVector(UObjectDeleter *d, UElementsAreEqual *c, int32_t initialCapacity, UErrorCode &status) : | 
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| 63 | count(0), | 
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| 64 | capacity(0), | 
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| 65 | elements(0), | 
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| 66 | deleter(d), | 
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| 67 | comparer(c) | 
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| 68 | { | 
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| 69 | _init(initialCapacity, status); | 
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| 70 | } | 
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| 71 |  | 
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| 72 | void UVector::_init(int32_t initialCapacity, UErrorCode &status) { | 
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| 73 | if (U_FAILURE(status)) { | 
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| 74 | return; | 
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| 75 | } | 
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| 76 | // Fix bogus initialCapacity values; avoid malloc(0) and integer overflow | 
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| 77 | if ((initialCapacity < 1) || (initialCapacity > (int32_t)(INT32_MAX / sizeof(UElement)))) { | 
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| 78 | initialCapacity = DEFAULT_CAPACITY; | 
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| 79 | } | 
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| 80 | elements = (UElement *)uprv_malloc(sizeof(UElement)*initialCapacity); | 
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| 81 | if (elements == 0) { | 
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| 82 | status = U_MEMORY_ALLOCATION_ERROR; | 
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| 83 | } else { | 
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| 84 | capacity = initialCapacity; | 
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| 85 | } | 
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| 86 | } | 
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| 87 |  | 
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| 88 | UVector::~UVector() { | 
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| 89 | removeAllElements(); | 
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| 90 | uprv_free(elements); | 
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| 91 | elements = 0; | 
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| 92 | } | 
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| 93 |  | 
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| 94 | /** | 
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| 95 | * Assign this object to another (make this a copy of 'other'). | 
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| 96 | * Use the 'assign' function to assign each element. | 
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| 97 | */ | 
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| 98 | void UVector::assign(const UVector& other, UElementAssigner *assign, UErrorCode &ec) { | 
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| 99 | if (ensureCapacity(other.count, ec)) { | 
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| 100 | setSize(other.count, ec); | 
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| 101 | if (U_SUCCESS(ec)) { | 
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| 102 | for (int32_t i=0; i<other.count; ++i) { | 
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| 103 | if (elements[i].pointer != 0 && deleter != 0) { | 
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| 104 | (*deleter)(elements[i].pointer); | 
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| 105 | } | 
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| 106 | (*assign)(&elements[i], &other.elements[i]); | 
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| 107 | } | 
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| 108 | } | 
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| 109 | } | 
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| 110 | } | 
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| 111 |  | 
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| 112 | // This only does something sensible if this object has a non-null comparer | 
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| 113 | UBool UVector::operator==(const UVector& other) { | 
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| 114 | int32_t i; | 
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| 115 | if (count != other.count) return FALSE; | 
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| 116 | if (comparer != NULL) { | 
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| 117 | // Compare using this object's comparer | 
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| 118 | for (i=0; i<count; ++i) { | 
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| 119 | if (!(*comparer)(elements[i], other.elements[i])) { | 
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| 120 | return FALSE; | 
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| 121 | } | 
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| 122 | } | 
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| 123 | } | 
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| 124 | return TRUE; | 
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| 125 | } | 
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| 126 |  | 
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| 127 | void UVector::addElement(void* obj, UErrorCode &status) { | 
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| 128 | if (ensureCapacity(count + 1, status)) { | 
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| 129 | elements[count++].pointer = obj; | 
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| 130 | } | 
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| 131 | } | 
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| 132 |  | 
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| 133 | void UVector::addElement(int32_t elem, UErrorCode &status) { | 
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| 134 | if (ensureCapacity(count + 1, status)) { | 
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| 135 | elements[count].pointer = NULL;     // Pointers may be bigger than ints. | 
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| 136 | elements[count].integer = elem; | 
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| 137 | count++; | 
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| 138 | } | 
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| 139 | } | 
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| 140 |  | 
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| 141 | void UVector::setElementAt(void* obj, int32_t index) { | 
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| 142 | if (0 <= index && index < count) { | 
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| 143 | if (elements[index].pointer != 0 && deleter != 0) { | 
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| 144 | (*deleter)(elements[index].pointer); | 
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| 145 | } | 
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| 146 | elements[index].pointer = obj; | 
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| 147 | } | 
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| 148 | /* else index out of range */ | 
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| 149 | } | 
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| 150 |  | 
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| 151 | void UVector::setElementAt(int32_t elem, int32_t index) { | 
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| 152 | if (0 <= index && index < count) { | 
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| 153 | if (elements[index].pointer != 0 && deleter != 0) { | 
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| 154 | // TODO:  this should be an error.  mixing up ints and pointers. | 
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| 155 | (*deleter)(elements[index].pointer); | 
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| 156 | } | 
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| 157 | elements[index].pointer = NULL; | 
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| 158 | elements[index].integer = elem; | 
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| 159 | } | 
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| 160 | /* else index out of range */ | 
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| 161 | } | 
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| 162 |  | 
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| 163 | void UVector::insertElementAt(void* obj, int32_t index, UErrorCode &status) { | 
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| 164 | // must have 0 <= index <= count | 
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| 165 | if (0 <= index && index <= count && ensureCapacity(count + 1, status)) { | 
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| 166 | for (int32_t i=count; i>index; --i) { | 
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| 167 | elements[i] = elements[i-1]; | 
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| 168 | } | 
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| 169 | elements[index].pointer = obj; | 
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| 170 | ++count; | 
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| 171 | } | 
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| 172 | /* else index out of range */ | 
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| 173 | } | 
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| 174 |  | 
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| 175 | void UVector::insertElementAt(int32_t elem, int32_t index, UErrorCode &status) { | 
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| 176 | // must have 0 <= index <= count | 
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| 177 | if (0 <= index && index <= count && ensureCapacity(count + 1, status)) { | 
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| 178 | for (int32_t i=count; i>index; --i) { | 
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| 179 | elements[i] = elements[i-1]; | 
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| 180 | } | 
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| 181 | elements[index].pointer = NULL; | 
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| 182 | elements[index].integer = elem; | 
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| 183 | ++count; | 
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| 184 | } | 
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| 185 | /* else index out of range */ | 
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| 186 | } | 
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| 187 |  | 
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| 188 | void* UVector::elementAt(int32_t index) const { | 
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| 189 | return (0 <= index && index < count) ? elements[index].pointer : 0; | 
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| 190 | } | 
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| 191 |  | 
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| 192 | int32_t UVector::elementAti(int32_t index) const { | 
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| 193 | return (0 <= index && index < count) ? elements[index].integer : 0; | 
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| 194 | } | 
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| 195 |  | 
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| 196 | UBool UVector::containsAll(const UVector& other) const { | 
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| 197 | for (int32_t i=0; i<other.size(); ++i) { | 
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| 198 | if (indexOf(other.elements[i]) < 0) { | 
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| 199 | return FALSE; | 
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| 200 | } | 
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| 201 | } | 
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| 202 | return TRUE; | 
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| 203 | } | 
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| 204 |  | 
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| 205 | UBool UVector::containsNone(const UVector& other) const { | 
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| 206 | for (int32_t i=0; i<other.size(); ++i) { | 
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| 207 | if (indexOf(other.elements[i]) >= 0) { | 
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| 208 | return FALSE; | 
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| 209 | } | 
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| 210 | } | 
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| 211 | return TRUE; | 
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| 212 | } | 
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| 213 |  | 
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| 214 | UBool UVector::removeAll(const UVector& other) { | 
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| 215 | UBool changed = FALSE; | 
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| 216 | for (int32_t i=0; i<other.size(); ++i) { | 
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| 217 | int32_t j = indexOf(other.elements[i]); | 
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| 218 | if (j >= 0) { | 
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| 219 | removeElementAt(j); | 
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| 220 | changed = TRUE; | 
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| 221 | } | 
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| 222 | } | 
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| 223 | return changed; | 
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| 224 | } | 
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| 225 |  | 
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| 226 | UBool UVector::retainAll(const UVector& other) { | 
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| 227 | UBool changed = FALSE; | 
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| 228 | for (int32_t j=size()-1; j>=0; --j) { | 
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| 229 | int32_t i = other.indexOf(elements[j]); | 
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| 230 | if (i < 0) { | 
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| 231 | removeElementAt(j); | 
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| 232 | changed = TRUE; | 
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| 233 | } | 
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| 234 | } | 
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| 235 | return changed; | 
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| 236 | } | 
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| 237 |  | 
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| 238 | void UVector::removeElementAt(int32_t index) { | 
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| 239 | void* e = orphanElementAt(index); | 
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| 240 | if (e != 0 && deleter != 0) { | 
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| 241 | (*deleter)(e); | 
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| 242 | } | 
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| 243 | } | 
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| 244 |  | 
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| 245 | UBool UVector::removeElement(void* obj) { | 
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| 246 | int32_t i = indexOf(obj); | 
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| 247 | if (i >= 0) { | 
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| 248 | removeElementAt(i); | 
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| 249 | return TRUE; | 
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| 250 | } | 
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| 251 | return FALSE; | 
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| 252 | } | 
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| 253 |  | 
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| 254 | void UVector::removeAllElements(void) { | 
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| 255 | if (deleter != 0) { | 
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| 256 | for (int32_t i=0; i<count; ++i) { | 
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| 257 | if (elements[i].pointer != 0) { | 
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| 258 | (*deleter)(elements[i].pointer); | 
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| 259 | } | 
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| 260 | } | 
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| 261 | } | 
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| 262 | count = 0; | 
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| 263 | } | 
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| 264 |  | 
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| 265 | UBool   UVector::equals(const UVector &other) const { | 
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| 266 | int      i; | 
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| 267 |  | 
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| 268 | if (this->count != other.count) { | 
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| 269 | return FALSE; | 
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| 270 | } | 
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| 271 | if (comparer == 0) { | 
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| 272 | for (i=0; i<count; i++) { | 
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| 273 | if (elements[i].pointer != other.elements[i].pointer) { | 
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| 274 | return FALSE; | 
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| 275 | } | 
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| 276 | } | 
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| 277 | } else { | 
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| 278 | UElement key; | 
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| 279 | for (i=0; i<count; i++) { | 
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| 280 | key.pointer = &other.elements[i]; | 
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| 281 | if (!(*comparer)(key, elements[i])) { | 
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| 282 | return FALSE; | 
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| 283 | } | 
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| 284 | } | 
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| 285 | } | 
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| 286 | return TRUE; | 
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| 287 | } | 
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| 288 |  | 
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| 289 |  | 
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| 290 |  | 
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| 291 | int32_t UVector::indexOf(void* obj, int32_t startIndex) const { | 
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| 292 | UElement key; | 
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| 293 | key.pointer = obj; | 
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| 294 | return indexOf(key, startIndex, HINT_KEY_POINTER); | 
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| 295 | } | 
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| 296 |  | 
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| 297 | int32_t UVector::indexOf(int32_t obj, int32_t startIndex) const { | 
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| 298 | UElement key; | 
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| 299 | key.integer = obj; | 
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| 300 | return indexOf(key, startIndex, HINT_KEY_INTEGER); | 
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| 301 | } | 
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| 302 |  | 
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| 303 | // This only works if this object has a non-null comparer | 
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| 304 | int32_t UVector::indexOf(UElement key, int32_t startIndex, int8_t hint) const { | 
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| 305 | int32_t i; | 
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| 306 | if (comparer != 0) { | 
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| 307 | for (i=startIndex; i<count; ++i) { | 
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| 308 | if ((*comparer)(key, elements[i])) { | 
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| 309 | return i; | 
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| 310 | } | 
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| 311 | } | 
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| 312 | } else { | 
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| 313 | for (i=startIndex; i<count; ++i) { | 
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| 314 | /* Pointers are not always the same size as ints so to perform | 
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| 315 | * a valid comparision we need to know whether we are being | 
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| 316 | * provided an int or a pointer. */ | 
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| 317 | if (hint & HINT_KEY_POINTER) { | 
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| 318 | if (key.pointer == elements[i].pointer) { | 
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| 319 | return i; | 
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| 320 | } | 
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| 321 | } else { | 
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| 322 | if (key.integer == elements[i].integer) { | 
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| 323 | return i; | 
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| 324 | } | 
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| 325 | } | 
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| 326 | } | 
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| 327 | } | 
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| 328 | return -1; | 
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| 329 | } | 
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| 330 |  | 
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| 331 | UBool UVector::ensureCapacity(int32_t minimumCapacity, UErrorCode &status) { | 
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| 332 | if (minimumCapacity < 0) { | 
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| 333 | status = U_ILLEGAL_ARGUMENT_ERROR; | 
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| 334 | return FALSE; | 
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| 335 | } | 
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| 336 | if (capacity < minimumCapacity) { | 
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| 337 | if (capacity > (INT32_MAX - 1) / 2) {        	// integer overflow check | 
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| 338 | status = U_ILLEGAL_ARGUMENT_ERROR; | 
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| 339 | return FALSE; | 
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| 340 | } | 
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| 341 | int32_t newCap = capacity * 2; | 
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| 342 | if (newCap < minimumCapacity) { | 
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| 343 | newCap = minimumCapacity; | 
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| 344 | } | 
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| 345 | if (newCap > (int32_t)(INT32_MAX / sizeof(UElement))) {	// integer overflow check | 
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| 346 | // We keep the original memory contents on bad minimumCapacity. | 
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| 347 | status = U_ILLEGAL_ARGUMENT_ERROR; | 
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| 348 | return FALSE; | 
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| 349 | } | 
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| 350 | UElement* newElems = (UElement *)uprv_realloc(elements, sizeof(UElement)*newCap); | 
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| 351 | if (newElems == NULL) { | 
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| 352 | // We keep the original contents on the memory failure on realloc or bad minimumCapacity. | 
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| 353 | status = U_MEMORY_ALLOCATION_ERROR; | 
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| 354 | return FALSE; | 
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| 355 | } | 
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| 356 | elements = newElems; | 
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| 357 | capacity = newCap; | 
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| 358 | } | 
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| 359 | return TRUE; | 
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| 360 | } | 
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| 361 |  | 
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| 362 | /** | 
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| 363 | * Change the size of this vector as follows: If newSize is smaller, | 
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| 364 | * then truncate the array, possibly deleting held elements for i >= | 
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| 365 | * newSize.  If newSize is larger, grow the array, filling in new | 
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| 366 | * slots with NULL. | 
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| 367 | */ | 
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| 368 | void UVector::setSize(int32_t newSize, UErrorCode &status) { | 
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| 369 | int32_t i; | 
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| 370 | if (newSize < 0) { | 
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| 371 | return; | 
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| 372 | } | 
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| 373 | if (newSize > count) { | 
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| 374 | if (!ensureCapacity(newSize, status)) { | 
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| 375 | return; | 
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| 376 | } | 
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| 377 | UElement empty; | 
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| 378 | empty.pointer = NULL; | 
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| 379 | empty.integer = 0; | 
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| 380 | for (i=count; i<newSize; ++i) { | 
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| 381 | elements[i] = empty; | 
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| 382 | } | 
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| 383 | } else { | 
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| 384 | /* Most efficient to count down */ | 
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| 385 | for (i=count-1; i>=newSize; --i) { | 
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| 386 | removeElementAt(i); | 
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| 387 | } | 
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| 388 | } | 
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| 389 | count = newSize; | 
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| 390 | } | 
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| 391 |  | 
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| 392 | /** | 
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| 393 | * Fill in the given array with all elements of this vector. | 
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| 394 | */ | 
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| 395 | void** UVector::toArray(void** result) const { | 
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| 396 | void** a = result; | 
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| 397 | for (int i=0; i<count; ++i) { | 
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| 398 | *a++ = elements[i].pointer; | 
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| 399 | } | 
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| 400 | return result; | 
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| 401 | } | 
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| 402 |  | 
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| 403 | UObjectDeleter *UVector::setDeleter(UObjectDeleter *d) { | 
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| 404 | UObjectDeleter *old = deleter; | 
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| 405 | deleter = d; | 
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| 406 | return old; | 
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| 407 | } | 
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| 408 |  | 
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| 409 | UElementsAreEqual *UVector::setComparer(UElementsAreEqual *d) { | 
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| 410 | UElementsAreEqual *old = comparer; | 
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| 411 | comparer = d; | 
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| 412 | return old; | 
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| 413 | } | 
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| 414 |  | 
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| 415 | /** | 
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| 416 | * Removes the element at the given index from this vector and | 
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| 417 | * transfer ownership of it to the caller.  After this call, the | 
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| 418 | * caller owns the result and must delete it and the vector entry | 
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| 419 | * at 'index' is removed, shifting all subsequent entries back by | 
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| 420 | * one index and shortening the size of the vector by one.  If the | 
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| 421 | * index is out of range or if there is no item at the given index | 
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| 422 | * then 0 is returned and the vector is unchanged. | 
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| 423 | */ | 
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| 424 | void* UVector::orphanElementAt(int32_t index) { | 
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| 425 | void* e = 0; | 
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| 426 | if (0 <= index && index < count) { | 
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| 427 | e = elements[index].pointer; | 
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| 428 | for (int32_t i=index; i<count-1; ++i) { | 
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| 429 | elements[i] = elements[i+1]; | 
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| 430 | } | 
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| 431 | --count; | 
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| 432 | } | 
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| 433 | /* else index out of range */ | 
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| 434 | return e; | 
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| 435 | } | 
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| 436 |  | 
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| 437 | /** | 
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| 438 | * Insert the given object into this vector at its sorted position | 
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| 439 | * as defined by 'compare'.  The current elements are assumed to | 
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| 440 | * be sorted already. | 
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| 441 | */ | 
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| 442 | void UVector::sortedInsert(void* obj, UElementComparator *compare, UErrorCode& ec) { | 
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| 443 | UElement e; | 
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| 444 | e.pointer = obj; | 
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| 445 | sortedInsert(e, compare, ec); | 
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| 446 | } | 
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| 447 |  | 
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| 448 | /** | 
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| 449 | * Insert the given integer into this vector at its sorted position | 
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| 450 | * as defined by 'compare'.  The current elements are assumed to | 
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| 451 | * be sorted already. | 
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| 452 | */ | 
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| 453 | void UVector::sortedInsert(int32_t obj, UElementComparator *compare, UErrorCode& ec) { | 
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| 454 | UElement e; | 
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| 455 | e.integer = obj; | 
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| 456 | sortedInsert(e, compare, ec); | 
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| 457 | } | 
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| 458 |  | 
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| 459 | // ASSUME elements[] IS CURRENTLY SORTED | 
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| 460 | void UVector::sortedInsert(UElement e, UElementComparator *compare, UErrorCode& ec) { | 
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| 461 | // Perform a binary search for the location to insert tok at.  Tok | 
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| 462 | // will be inserted between two elements a and b such that a <= | 
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| 463 | // tok && tok < b, where there is a 'virtual' elements[-1] always | 
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| 464 | // less than tok and a 'virtual' elements[count] always greater | 
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| 465 | // than tok. | 
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| 466 | int32_t min = 0, max = count; | 
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| 467 | while (min != max) { | 
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| 468 | int32_t probe = (min + max) / 2; | 
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| 469 | int8_t c = (*compare)(elements[probe], e); | 
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| 470 | if (c > 0) { | 
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| 471 | max = probe; | 
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| 472 | } else { | 
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| 473 | // assert(c <= 0); | 
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| 474 | min = probe + 1; | 
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| 475 | } | 
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| 476 | } | 
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| 477 | if (ensureCapacity(count + 1, ec)) { | 
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| 478 | for (int32_t i=count; i>min; --i) { | 
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| 479 | elements[i] = elements[i-1]; | 
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| 480 | } | 
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| 481 | elements[min] = e; | 
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| 482 | ++count; | 
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| 483 | } | 
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| 484 | } | 
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| 485 |  | 
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| 486 | /** | 
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| 487 | *  Array sort comparator function. | 
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| 488 | *  Used from UVector::sort() | 
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| 489 | *  Conforms to function signature required for uprv_sortArray(). | 
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| 490 | *  This function is essentially just a wrapper, to make a | 
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| 491 | *  UVector style comparator function usable with uprv_sortArray(). | 
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| 492 | * | 
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| 493 | *  The context pointer to this function is a pointer back | 
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| 494 | *  (with some extra indirection) to the user supplied comparator. | 
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| 495 | * | 
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| 496 | */ | 
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| 497 | static int32_t U_CALLCONV | 
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| 498 | sortComparator(const void *context, const void *left, const void *right) { | 
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| 499 | UElementComparator *compare = *static_cast<UElementComparator * const *>(context); | 
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| 500 | UElement e1 = *static_cast<const UElement *>(left); | 
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| 501 | UElement e2 = *static_cast<const UElement *>(right); | 
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| 502 | int32_t result = (*compare)(e1, e2); | 
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| 503 | return result; | 
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| 504 | } | 
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| 505 |  | 
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| 506 |  | 
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| 507 | /** | 
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| 508 | *  Array sort comparison function for use from UVector::sorti() | 
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| 509 | *  Compares int32_t vector elements. | 
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| 510 | */ | 
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| 511 | static int32_t U_CALLCONV | 
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| 512 | sortiComparator(const void * /*context */, const void *left, const void *right) { | 
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| 513 | const UElement *e1 = static_cast<const UElement *>(left); | 
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| 514 | const UElement *e2 = static_cast<const UElement *>(right); | 
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| 515 | int32_t result = e1->integer < e2->integer? -1 : | 
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| 516 | e1->integer == e2->integer? 0 : 1; | 
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| 517 | return result; | 
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| 518 | } | 
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| 519 |  | 
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| 520 | /** | 
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| 521 | * Sort the vector, assuming it constains ints. | 
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| 522 | *     (A more general sort would take a comparison function, but it's | 
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| 523 | *     not clear whether UVector's UElementComparator or | 
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| 524 | *     UComparator from uprv_sortAray would be more appropriate.) | 
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| 525 | */ | 
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| 526 | void UVector::sorti(UErrorCode &ec) { | 
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| 527 | if (U_SUCCESS(ec)) { | 
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| 528 | uprv_sortArray(elements, count, sizeof(UElement), | 
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| 529 | sortiComparator, NULL,  FALSE, &ec); | 
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| 530 | } | 
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| 531 | } | 
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| 532 |  | 
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| 533 |  | 
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| 534 | /** | 
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| 535 | *  Sort with a user supplied comparator. | 
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| 536 | * | 
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| 537 | *    The comparator function handling is confusing because the function type | 
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| 538 | *    for UVector  (as defined for sortedInsert()) is different from the signature | 
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| 539 | *    required by uprv_sortArray().  This is handled by passing the | 
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| 540 | *    the UVector sort function pointer via the context pointer to a | 
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| 541 | *    sortArray() comparator function, which can then call back to | 
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| 542 | *    the original user functtion. | 
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| 543 | * | 
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| 544 | *    An additional twist is that it's not safe to pass a pointer-to-function | 
|---|
| 545 | *    as  a (void *) data pointer, so instead we pass a (data) pointer to a | 
|---|
| 546 | *    pointer-to-function variable. | 
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| 547 | */ | 
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| 548 | void UVector::sort(UElementComparator *compare, UErrorCode &ec) { | 
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| 549 | if (U_SUCCESS(ec)) { | 
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| 550 | uprv_sortArray(elements, count, sizeof(UElement), | 
|---|
| 551 | sortComparator, &compare, FALSE, &ec); | 
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| 552 | } | 
|---|
| 553 | } | 
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| 554 |  | 
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| 555 |  | 
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| 556 | /** | 
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| 557 | *  Stable sort with a user supplied comparator of type UComparator. | 
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| 558 | */ | 
|---|
| 559 | void UVector::sortWithUComparator(UComparator *compare, const void *context, UErrorCode &ec) { | 
|---|
| 560 | if (U_SUCCESS(ec)) { | 
|---|
| 561 | uprv_sortArray(elements, count, sizeof(UElement), | 
|---|
| 562 | compare, context, TRUE, &ec); | 
|---|
| 563 | } | 
|---|
| 564 | } | 
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| 565 |  | 
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| 566 | U_NAMESPACE_END | 
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| 567 |  | 
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| 568 |  | 
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