| 1 | #pragma once |
| 2 | |
| 3 | #include <Processors/IProcessor.h> |
| 4 | |
| 5 | |
| 6 | namespace DB |
| 7 | { |
| 8 | |
| 9 | /** Has one input and one output. |
| 10 | * Simply pull a block from input, transform it, and push it to output. |
| 11 | */ |
| 12 | class ISimpleTransform : public IProcessor |
| 13 | { |
| 14 | protected: |
| 15 | InputPort & input; |
| 16 | OutputPort & output; |
| 17 | |
| 18 | Port::Data current_data; |
| 19 | bool has_input = false; |
| 20 | bool transformed = false; |
| 21 | bool no_more_data_needed = false; |
| 22 | const bool skip_empty_chunks; |
| 23 | |
| 24 | /// Set input port NotNeeded after chunk was pulled. |
| 25 | /// Input port will become needed again only after data was transformed. |
| 26 | /// This allows to escape caching chunks in input port, which can lead to uneven data distribution. |
| 27 | bool set_input_not_needed_after_read = false; |
| 28 | |
| 29 | virtual void transform(Chunk & chunk) = 0; |
| 30 | void stopReading() { no_more_data_needed = true; } |
| 31 | |
| 32 | public: |
| 33 | ISimpleTransform(Block , Block , bool skip_empty_chunks_); |
| 34 | |
| 35 | Status prepare() override; |
| 36 | void work() override; |
| 37 | |
| 38 | InputPort & getInputPort() { return input; } |
| 39 | OutputPort & getOutputPort() { return output; } |
| 40 | |
| 41 | void setInputNotNeededAfterRead(bool value) { set_input_not_needed_after_read = value; } |
| 42 | }; |
| 43 | |
| 44 | } |
| 45 | |