1 | // Licensed to the .NET Foundation under one or more agreements. |
2 | // The .NET Foundation licenses this file to you under the MIT license. |
3 | // See the LICENSE file in the project root for more information. |
4 | |
5 | // |
6 | // This include file determines how BlockSet is implemented. |
7 | // |
8 | #ifndef _BLOCKSET_INCLUDED_ |
9 | #define _BLOCKSET_INCLUDED_ 1 |
10 | |
11 | // A BlockSet is a set of BasicBlocks, represented by the BasicBlock number (bbNum). |
12 | // Unlike VARSET_TP, we only support a single implementation: the bitset "shortlong" |
13 | // implementation. |
14 | // |
15 | // Note that BasicBlocks in the JIT are numbered starting at 1. We always just waste the |
16 | // 0th bit to avoid having to do "bbNum - 1" calculations everywhere (at the BlockSet call |
17 | // sites). This makes reading the code easier, and avoids potential problems of forgetting |
18 | // to do a "- 1" somewhere. |
19 | // |
20 | // Basic blocks can be renumbered during compilation, so it is important to not mix |
21 | // BlockSets created before and after a renumbering. Every time the blocks are renumbered |
22 | // creates a different "epoch", during which the basic block numbers are stable. |
23 | |
24 | #include "bitset.h" |
25 | #include "compilerbitsettraits.h" |
26 | #include "bitsetasshortlong.h" |
27 | |
28 | class BlockSetOps : public BitSetOps</*BitSetType*/ BitSetShortLongRep, |
29 | /*Brand*/ BSShortLong, |
30 | /*Env*/ Compiler*, |
31 | /*BitSetTraits*/ BasicBlockBitSetTraits> |
32 | { |
33 | public: |
34 | // Specialize BlockSetOps::MakeFull(). Since we number basic blocks from one, we remove bit zero from |
35 | // the block set. Otherwise, IsEmpty() would never return true. |
36 | static BitSetShortLongRep MakeFull(Compiler* env) |
37 | { |
38 | BitSetShortLongRep retval; |
39 | |
40 | // First, make a full set using the BitSetOps::MakeFull |
41 | |
42 | retval = BitSetOps</*BitSetType*/ BitSetShortLongRep, |
43 | /*Brand*/ BSShortLong, |
44 | /*Env*/ Compiler*, |
45 | /*BitSetTraits*/ BasicBlockBitSetTraits>::MakeFull(env); |
46 | |
47 | // Now, remove element zero, since we number basic blocks starting at one, and index the set with the |
48 | // basic block number. If we left this, then IsEmpty() would never return true. |
49 | BlockSetOps::RemoveElemD(env, retval, 0); |
50 | |
51 | return retval; |
52 | } |
53 | }; |
54 | |
55 | typedef BitSetShortLongRep BlockSet; |
56 | |
57 | // These types should be used as the types for BlockSet arguments and return values, respectively. |
58 | typedef BlockSetOps::ValArgType BlockSet_ValArg_T; |
59 | typedef BlockSetOps::RetValType BlockSet_ValRet_T; |
60 | |
61 | #endif // _BLOCKSET_INCLUDED_ |
62 | |