| 1 | /* | 
|---|---|
| 2 | * Copyright 2017 Google Inc. | 
| 3 | * | 
| 4 | * Use of this source code is governed by a BSD-style license that can be | 
| 5 | * found in the LICENSE file. | 
| 6 | */ | 
| 7 | |
| 8 | #ifndef SkPromiseImageTexture_DEFINED | 
| 9 | #define SkPromiseImageTexture_DEFINED | 
| 10 | |
| 11 | #include "include/core/SkRefCnt.h" | 
| 12 | #include "include/gpu/GrBackendSurface.h" | 
| 13 | #include "include/private/GrResourceKey.h" | 
| 14 | |
| 15 | #if SK_SUPPORT_GPU | 
| 16 | /** | 
| 17 | * This type is used to fulfill textures for PromiseImages. Once an instance is returned from a | 
| 18 | * PromiseImageTextureFulfillProc it must remain valid until the corresponding | 
| 19 | * PromiseImageTextureReleaseProc is called. For performance reasons it is recommended that the | 
| 20 | * the client reuse a single PromiseImageTexture every time a given texture is returned by | 
| 21 | * the PromiseImageTextureFulfillProc rather than recreating PromiseImageTextures representing | 
| 22 | * the same underlying backend API texture. | 
| 23 | */ | 
| 24 | class SK_API SkPromiseImageTexture : public SkNVRefCnt<SkPromiseImageTexture> { | 
| 25 | public: | 
| 26 | SkPromiseImageTexture() = delete; | 
| 27 | SkPromiseImageTexture(const SkPromiseImageTexture&) = delete; | 
| 28 | SkPromiseImageTexture(SkPromiseImageTexture&&) = delete; | 
| 29 | ~SkPromiseImageTexture(); | 
| 30 | SkPromiseImageTexture& operator=(const SkPromiseImageTexture&) = delete; | 
| 31 | SkPromiseImageTexture& operator=(SkPromiseImageTexture&&) = delete; | 
| 32 | |
| 33 | static sk_sp<SkPromiseImageTexture> Make(const GrBackendTexture& backendTexture) { | 
| 34 | if (!backendTexture.isValid()) { | 
| 35 | return nullptr; | 
| 36 | } | 
| 37 | return sk_sp<SkPromiseImageTexture>(new SkPromiseImageTexture(backendTexture)); | 
| 38 | } | 
| 39 | |
| 40 | const GrBackendTexture& backendTexture() const { return fBackendTexture; } | 
| 41 | |
| 42 | void addKeyToInvalidate(uint32_t contextID, const GrUniqueKey& key); | 
| 43 | uint32_t uniqueID() const { return fUniqueID; } | 
| 44 | |
| 45 | #if GR_TEST_UTILS | 
| 46 | SkTArray<GrUniqueKey> testingOnly_uniqueKeysToInvalidate() const; | 
| 47 | #endif | 
| 48 | |
| 49 | private: | 
| 50 | explicit SkPromiseImageTexture(const GrBackendTexture& backendTexture); | 
| 51 | |
| 52 | SkSTArray<1, GrUniqueKeyInvalidatedMessage> fMessages; | 
| 53 | GrBackendTexture fBackendTexture; | 
| 54 | uint32_t fUniqueID = SK_InvalidUniqueID; | 
| 55 | static std::atomic<uint32_t> gUniqueID; | 
| 56 | }; | 
| 57 | #endif | 
| 58 | |
| 59 | #endif | 
| 60 | 
