| 1 | /* |
|---|---|
| 2 | * Copyright 2017 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef SkPromiseImageTexture_DEFINED |
| 9 | #define SkPromiseImageTexture_DEFINED |
| 10 | |
| 11 | #include "include/core/SkRefCnt.h" |
| 12 | #include "include/gpu/GrBackendSurface.h" |
| 13 | #include "include/private/GrResourceKey.h" |
| 14 | |
| 15 | #if SK_SUPPORT_GPU |
| 16 | /** |
| 17 | * This type is used to fulfill textures for PromiseImages. Once an instance is returned from a |
| 18 | * PromiseImageTextureFulfillProc it must remain valid until the corresponding |
| 19 | * PromiseImageTextureReleaseProc is called. For performance reasons it is recommended that the |
| 20 | * the client reuse a single PromiseImageTexture every time a given texture is returned by |
| 21 | * the PromiseImageTextureFulfillProc rather than recreating PromiseImageTextures representing |
| 22 | * the same underlying backend API texture. |
| 23 | */ |
| 24 | class SK_API SkPromiseImageTexture : public SkNVRefCnt<SkPromiseImageTexture> { |
| 25 | public: |
| 26 | SkPromiseImageTexture() = delete; |
| 27 | SkPromiseImageTexture(const SkPromiseImageTexture&) = delete; |
| 28 | SkPromiseImageTexture(SkPromiseImageTexture&&) = delete; |
| 29 | ~SkPromiseImageTexture(); |
| 30 | SkPromiseImageTexture& operator=(const SkPromiseImageTexture&) = delete; |
| 31 | SkPromiseImageTexture& operator=(SkPromiseImageTexture&&) = delete; |
| 32 | |
| 33 | static sk_sp<SkPromiseImageTexture> Make(const GrBackendTexture& backendTexture) { |
| 34 | if (!backendTexture.isValid()) { |
| 35 | return nullptr; |
| 36 | } |
| 37 | return sk_sp<SkPromiseImageTexture>(new SkPromiseImageTexture(backendTexture)); |
| 38 | } |
| 39 | |
| 40 | const GrBackendTexture& backendTexture() const { return fBackendTexture; } |
| 41 | |
| 42 | void addKeyToInvalidate(uint32_t contextID, const GrUniqueKey& key); |
| 43 | uint32_t uniqueID() const { return fUniqueID; } |
| 44 | |
| 45 | #if GR_TEST_UTILS |
| 46 | SkTArray<GrUniqueKey> testingOnly_uniqueKeysToInvalidate() const; |
| 47 | #endif |
| 48 | |
| 49 | private: |
| 50 | explicit SkPromiseImageTexture(const GrBackendTexture& backendTexture); |
| 51 | |
| 52 | SkSTArray<1, GrUniqueKeyInvalidatedMessage> fMessages; |
| 53 | GrBackendTexture fBackendTexture; |
| 54 | uint32_t fUniqueID = SK_InvalidUniqueID; |
| 55 | static std::atomic<uint32_t> gUniqueID; |
| 56 | }; |
| 57 | #endif |
| 58 | |
| 59 | #endif |
| 60 |