1 | /* |
2 | * Copyright 2018 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #include "modules/sksg/include/SkSGImage.h" |
9 | |
10 | #include "include/core/SkCanvas.h" |
11 | #include "include/core/SkImage.h" |
12 | |
13 | namespace sksg { |
14 | |
15 | Image::Image(sk_sp<SkImage> image) : fImage(std::move(image)) {} |
16 | |
17 | void Image::onRender(SkCanvas* canvas, const RenderContext* ctx) const { |
18 | if (!fImage) { |
19 | return; |
20 | } |
21 | |
22 | SkPaint paint; |
23 | paint.setAntiAlias(fAntiAlias); |
24 | paint.setFilterQuality(fQuality); |
25 | |
26 | sksg::RenderNode::ScopedRenderContext local_ctx(canvas, ctx); |
27 | if (ctx) { |
28 | if (ctx->fMaskShader) { |
29 | // Mask shaders cannot be applied via drawImage - we need layer isolation. |
30 | // TODO: remove after clipShader conversion. |
31 | local_ctx.setIsolation(this->bounds(), canvas->getTotalMatrix(), true); |
32 | } |
33 | local_ctx->modulatePaint(canvas->getTotalMatrix(), &paint); |
34 | } |
35 | |
36 | canvas->drawImage(fImage, 0, 0, &paint); |
37 | } |
38 | |
39 | const RenderNode* Image::onNodeAt(const SkPoint& p) const { |
40 | SkASSERT(this->bounds().contains(p.x(), p.y())); |
41 | return this; |
42 | } |
43 | |
44 | SkRect Image::onRevalidate(InvalidationController*, const SkMatrix& ctm) { |
45 | return fImage ? SkRect::Make(fImage->bounds()) : SkRect::MakeEmpty(); |
46 | } |
47 | |
48 | } // namespace sksg |
49 | |