| 1 | /* |
| 2 | * Copyright 2006 The Android Open Source Project |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef SkCoreBlitters_DEFINED |
| 9 | #define SkCoreBlitters_DEFINED |
| 10 | |
| 11 | #include "include/core/SkPaint.h" |
| 12 | #include "src/core/SkBlitRow.h" |
| 13 | #include "src/core/SkBlitter.h" |
| 14 | #include "src/core/SkXfermodePriv.h" |
| 15 | #include "src/shaders/SkBitmapProcShader.h" |
| 16 | #include "src/shaders/SkShaderBase.h" |
| 17 | |
| 18 | class SkRasterBlitter : public SkBlitter { |
| 19 | public: |
| 20 | SkRasterBlitter(const SkPixmap& device) : fDevice(device) {} |
| 21 | |
| 22 | protected: |
| 23 | const SkPixmap fDevice; |
| 24 | |
| 25 | private: |
| 26 | typedef SkBlitter INHERITED; |
| 27 | }; |
| 28 | |
| 29 | class SkShaderBlitter : public SkRasterBlitter { |
| 30 | public: |
| 31 | /** |
| 32 | * The storage for shaderContext is owned by the caller, but the object itself is not. |
| 33 | * The blitter only ensures that the storage always holds a live object, but it may |
| 34 | * exchange that object. |
| 35 | */ |
| 36 | SkShaderBlitter(const SkPixmap& device, const SkPaint& paint, |
| 37 | SkShaderBase::Context* shaderContext); |
| 38 | ~SkShaderBlitter() override; |
| 39 | |
| 40 | protected: |
| 41 | uint32_t fShaderFlags; |
| 42 | const SkShader* fShader; |
| 43 | SkShaderBase::Context* fShaderContext; |
| 44 | bool fConstInY; |
| 45 | |
| 46 | private: |
| 47 | // illegal |
| 48 | SkShaderBlitter& operator=(const SkShaderBlitter&); |
| 49 | |
| 50 | typedef SkRasterBlitter INHERITED; |
| 51 | }; |
| 52 | |
| 53 | /////////////////////////////////////////////////////////////////////////////// |
| 54 | |
| 55 | class SkA8_Coverage_Blitter : public SkRasterBlitter { |
| 56 | public: |
| 57 | SkA8_Coverage_Blitter(const SkPixmap& device, const SkPaint& paint); |
| 58 | void blitH(int x, int y, int width) override; |
| 59 | void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]) override; |
| 60 | void blitV(int x, int y, int height, SkAlpha alpha) override; |
| 61 | void blitRect(int x, int y, int width, int height) override; |
| 62 | void blitMask(const SkMask&, const SkIRect&) override; |
| 63 | const SkPixmap* justAnOpaqueColor(uint32_t*) override; |
| 64 | |
| 65 | private: |
| 66 | typedef SkRasterBlitter INHERITED; |
| 67 | }; |
| 68 | |
| 69 | //////////////////////////////////////////////////////////////// |
| 70 | |
| 71 | class SkARGB32_Blitter : public SkRasterBlitter { |
| 72 | public: |
| 73 | SkARGB32_Blitter(const SkPixmap& device, const SkPaint& paint); |
| 74 | void blitH(int x, int y, int width) override; |
| 75 | void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]) override; |
| 76 | void blitV(int x, int y, int height, SkAlpha alpha) override; |
| 77 | void blitRect(int x, int y, int width, int height) override; |
| 78 | void blitMask(const SkMask&, const SkIRect&) override; |
| 79 | const SkPixmap* justAnOpaqueColor(uint32_t*) override; |
| 80 | void blitAntiH2(int x, int y, U8CPU a0, U8CPU a1) override; |
| 81 | void blitAntiV2(int x, int y, U8CPU a0, U8CPU a1) override; |
| 82 | |
| 83 | protected: |
| 84 | SkColor fColor; |
| 85 | SkPMColor fPMColor; |
| 86 | |
| 87 | private: |
| 88 | unsigned fSrcA, fSrcR, fSrcG, fSrcB; |
| 89 | |
| 90 | // illegal |
| 91 | SkARGB32_Blitter& operator=(const SkARGB32_Blitter&); |
| 92 | |
| 93 | typedef SkRasterBlitter INHERITED; |
| 94 | }; |
| 95 | |
| 96 | class SkARGB32_Opaque_Blitter : public SkARGB32_Blitter { |
| 97 | public: |
| 98 | SkARGB32_Opaque_Blitter(const SkPixmap& device, const SkPaint& paint) |
| 99 | : INHERITED(device, paint) { SkASSERT(paint.getAlpha() == 0xFF); } |
| 100 | void blitMask(const SkMask&, const SkIRect&) override; |
| 101 | void blitAntiH2(int x, int y, U8CPU a0, U8CPU a1) override; |
| 102 | void blitAntiV2(int x, int y, U8CPU a0, U8CPU a1) override; |
| 103 | |
| 104 | private: |
| 105 | typedef SkARGB32_Blitter INHERITED; |
| 106 | }; |
| 107 | |
| 108 | class SkARGB32_Black_Blitter : public SkARGB32_Opaque_Blitter { |
| 109 | public: |
| 110 | SkARGB32_Black_Blitter(const SkPixmap& device, const SkPaint& paint) |
| 111 | : INHERITED(device, paint) {} |
| 112 | void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]) override; |
| 113 | void blitAntiH2(int x, int y, U8CPU a0, U8CPU a1) override; |
| 114 | void blitAntiV2(int x, int y, U8CPU a0, U8CPU a1) override; |
| 115 | |
| 116 | private: |
| 117 | typedef SkARGB32_Opaque_Blitter INHERITED; |
| 118 | }; |
| 119 | |
| 120 | class SkARGB32_Shader_Blitter : public SkShaderBlitter { |
| 121 | public: |
| 122 | SkARGB32_Shader_Blitter(const SkPixmap& device, const SkPaint& paint, |
| 123 | SkShaderBase::Context* shaderContext); |
| 124 | ~SkARGB32_Shader_Blitter() override; |
| 125 | void blitH(int x, int y, int width) override; |
| 126 | void blitV(int x, int y, int height, SkAlpha alpha) override; |
| 127 | void blitRect(int x, int y, int width, int height) override; |
| 128 | void blitAntiH(int x, int y, const SkAlpha[], const int16_t[]) override; |
| 129 | void blitMask(const SkMask&, const SkIRect&) override; |
| 130 | |
| 131 | private: |
| 132 | SkXfermode* fXfermode; |
| 133 | SkPMColor* fBuffer; |
| 134 | SkBlitRow::Proc32 fProc32; |
| 135 | SkBlitRow::Proc32 fProc32Blend; |
| 136 | bool fShadeDirectlyIntoDevice; |
| 137 | |
| 138 | // illegal |
| 139 | SkARGB32_Shader_Blitter& operator=(const SkARGB32_Shader_Blitter&); |
| 140 | |
| 141 | typedef SkShaderBlitter INHERITED; |
| 142 | }; |
| 143 | |
| 144 | /////////////////////////////////////////////////////////////////////////////////////////////////// |
| 145 | |
| 146 | typedef void (*SkS32D16BlendProc)(uint16_t*, const SkPMColor*, int, uint8_t); |
| 147 | |
| 148 | class SkRGB565_Shader_Blitter : public SkShaderBlitter { |
| 149 | public: |
| 150 | SkRGB565_Shader_Blitter(const SkPixmap& device, const SkPaint&, SkShaderBase::Context*); |
| 151 | ~SkRGB565_Shader_Blitter() override; |
| 152 | void blitH(int x, int y, int width) override; |
| 153 | void blitAntiH(int x, int y, const SkAlpha[], const int16_t[]) override; |
| 154 | |
| 155 | static bool Supports(const SkPixmap& device, const SkPaint&); |
| 156 | |
| 157 | private: |
| 158 | SkPMColor* fBuffer; |
| 159 | SkS32D16BlendProc fBlend; |
| 160 | SkS32D16BlendProc fBlendCoverage; |
| 161 | |
| 162 | typedef SkShaderBlitter INHERITED; |
| 163 | }; |
| 164 | |
| 165 | /////////////////////////////////////////////////////////////////////////////// |
| 166 | |
| 167 | SkBlitter* SkCreateRasterPipelineBlitter(const SkPixmap&, const SkPaint&, |
| 168 | const SkMatrixProvider& matrixProvider, SkArenaAlloc*, |
| 169 | sk_sp<SkShader> clipShader); |
| 170 | // Use this if you've pre-baked a shader pipeline, including modulating with paint alpha. |
| 171 | SkBlitter* SkCreateRasterPipelineBlitter(const SkPixmap&, const SkPaint&, |
| 172 | const SkRasterPipeline& shaderPipeline, |
| 173 | bool shader_is_opaque, |
| 174 | SkArenaAlloc*, sk_sp<SkShader> clipShader); |
| 175 | |
| 176 | SkBlitter* SkCreateSkVMBlitter(const SkPixmap& dst, |
| 177 | const SkPaint&, |
| 178 | const SkMatrixProvider&, |
| 179 | SkArenaAlloc*, |
| 180 | sk_sp<SkShader> clipShader); |
| 181 | |
| 182 | SkBlitter* SkCreateSkVMSpriteBlitter(const SkPixmap& dst, |
| 183 | const SkPaint&, |
| 184 | const SkPixmap& sprite, |
| 185 | int left, int top, |
| 186 | SkArenaAlloc*, |
| 187 | sk_sp<SkShader> clipShader); |
| 188 | |
| 189 | #endif |
| 190 | |