| 1 | /* | 
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| 2 | * Copyright 2006 The Android Open Source Project | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #include "src/core/SkBlitter.h" | 
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| 9 |  | 
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| 10 | #include "include/core/SkColor.h" | 
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| 11 | #include "include/core/SkColorFilter.h" | 
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| 12 | #include "include/core/SkString.h" | 
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| 13 | #include "include/private/SkColorData.h" | 
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| 14 | #include "include/private/SkTo.h" | 
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| 15 | #include "src/core/SkAntiRun.h" | 
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| 16 | #include "src/core/SkArenaAlloc.h" | 
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| 17 | #include "src/core/SkMask.h" | 
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| 18 | #include "src/core/SkMaskFilterBase.h" | 
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| 19 | #include "src/core/SkMatrixProvider.h" | 
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| 20 | #include "src/core/SkPaintPriv.h" | 
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| 21 | #include "src/core/SkReadBuffer.h" | 
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| 22 | #include "src/core/SkRegionPriv.h" | 
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| 23 | #include "src/core/SkTLazy.h" | 
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| 24 | #include "src/core/SkUtils.h" | 
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| 25 | #include "src/core/SkWriteBuffer.h" | 
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| 26 | #include "src/core/SkXfermodeInterpretation.h" | 
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| 27 | #include "src/shaders/SkShaderBase.h" | 
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| 28 |  | 
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| 29 | // Hacks for testing. | 
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| 30 | bool gUseSkVMBlitter{false}; | 
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| 31 | bool gSkForceRasterPipelineBlitter{false}; | 
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| 32 |  | 
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| 33 | SkBlitter::~SkBlitter() {} | 
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| 34 |  | 
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| 35 | bool SkBlitter::isNullBlitter() const { return false; } | 
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| 36 |  | 
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| 37 | const SkPixmap* SkBlitter::justAnOpaqueColor(uint32_t* value) { | 
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| 38 | return nullptr; | 
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| 39 | } | 
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| 40 |  | 
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| 41 | /* | 
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| 42 | void SkBlitter::blitH(int x, int y, int width) { | 
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| 43 | SkDEBUGFAIL("unimplemented"); | 
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| 44 | } | 
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| 45 |  | 
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| 46 |  | 
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| 47 | void SkBlitter::blitAntiH(int x, int y, const SkAlpha antialias[], | 
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| 48 | const int16_t runs[]) { | 
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| 49 | SkDEBUGFAIL("unimplemented"); | 
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| 50 | } | 
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| 51 | */ | 
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| 52 |  | 
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| 53 | inline static SkAlpha ScalarToAlpha(SkScalar a) { | 
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| 54 | SkAlpha alpha = (SkAlpha)(a * 255); | 
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| 55 | return alpha > 247 ? 0xFF : alpha < 8 ? 0 : alpha; | 
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| 56 | } | 
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| 57 |  | 
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| 58 | void SkBlitter::blitFatAntiRect(const SkRect& rect) { | 
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| 59 | SkIRect bounds = rect.roundOut(); | 
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| 60 | SkASSERT(bounds.width() >= 3); | 
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| 61 |  | 
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| 62 | // skbug.com/7813 | 
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| 63 | // To ensure consistency of the threaded backend (a rect that's considered fat in the init-once | 
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| 64 | // phase must also be considered fat in the draw phase), we have to deal with rects with small | 
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| 65 | // heights because the horizontal tiling in the threaded backend may change the height. | 
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| 66 | // | 
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| 67 | // This also implies that we cannot do vertical tiling unless we can blit any rect (not just the | 
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| 68 | // fat one.) | 
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| 69 | if (bounds.height() == 0) { | 
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| 70 | return; | 
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| 71 | } | 
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| 72 |  | 
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| 73 | int         runSize = bounds.width() + 1; // +1 so we can set runs[bounds.width()] = 0 | 
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| 74 | void*       storage = this->allocBlitMemory(runSize * (sizeof(int16_t) + sizeof(SkAlpha))); | 
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| 75 | int16_t*    runs    = reinterpret_cast<int16_t*>(storage); | 
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| 76 | SkAlpha*    alphas  = reinterpret_cast<SkAlpha*>(runs + runSize); | 
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| 77 |  | 
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| 78 | runs[0] = 1; | 
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| 79 | runs[1] = bounds.width() - 2; | 
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| 80 | runs[bounds.width() - 1] = 1; | 
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| 81 | runs[bounds.width()]  = 0; | 
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| 82 |  | 
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| 83 | SkScalar partialL = bounds.fLeft + 1 - rect.fLeft; | 
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| 84 | SkScalar partialR = rect.fRight - (bounds.fRight - 1); | 
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| 85 | SkScalar partialT = bounds.fTop + 1 - rect.fTop; | 
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| 86 | SkScalar partialB = rect.fBottom - (bounds.fBottom - 1); | 
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| 87 |  | 
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| 88 | if (bounds.height() == 1) { | 
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| 89 | partialT = rect.fBottom - rect.fTop; | 
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| 90 | } | 
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| 91 |  | 
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| 92 | alphas[0] = ScalarToAlpha(partialL * partialT); | 
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| 93 | alphas[1] = ScalarToAlpha(partialT); | 
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| 94 | alphas[bounds.width() - 1] = ScalarToAlpha(partialR * partialT); | 
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| 95 | this->blitAntiH(bounds.fLeft, bounds.fTop, alphas, runs); | 
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| 96 |  | 
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| 97 | if (bounds.height() > 2) { | 
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| 98 | this->blitAntiRect(bounds.fLeft, bounds.fTop + 1, bounds.width() - 2, bounds.height() - 2, | 
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| 99 | ScalarToAlpha(partialL), ScalarToAlpha(partialR)); | 
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| 100 | } | 
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| 101 |  | 
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| 102 | if (bounds.height() > 1) { | 
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| 103 | alphas[0] = ScalarToAlpha(partialL * partialB); | 
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| 104 | alphas[1] = ScalarToAlpha(partialB); | 
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| 105 | alphas[bounds.width() - 1] = ScalarToAlpha(partialR * partialB); | 
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| 106 | this->blitAntiH(bounds.fLeft, bounds.fBottom - 1, alphas, runs); | 
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| 107 | } | 
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| 108 | } | 
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| 109 |  | 
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| 110 | void SkBlitter::blitV(int x, int y, int height, SkAlpha alpha) { | 
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| 111 | if (alpha == 255) { | 
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| 112 | this->blitRect(x, y, 1, height); | 
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| 113 | } else { | 
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| 114 | int16_t runs[2]; | 
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| 115 | runs[0] = 1; | 
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| 116 | runs[1] = 0; | 
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| 117 |  | 
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| 118 | while (--height >= 0) { | 
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| 119 | this->blitAntiH(x, y++, &alpha, runs); | 
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| 120 | } | 
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| 121 | } | 
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| 122 | } | 
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| 123 |  | 
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| 124 | void SkBlitter::blitRect(int x, int y, int width, int height) { | 
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| 125 | SkASSERT(width > 0); | 
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| 126 | while (--height >= 0) { | 
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| 127 | this->blitH(x, y++, width); | 
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| 128 | } | 
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| 129 | } | 
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| 130 |  | 
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| 131 | /// Default implementation doesn't check for easy optimizations | 
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| 132 | /// such as alpha == 255; also uses blitV(), which some subclasses | 
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| 133 | /// may not support. | 
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| 134 | void SkBlitter::blitAntiRect(int x, int y, int width, int height, | 
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| 135 | SkAlpha leftAlpha, SkAlpha rightAlpha) { | 
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| 136 | if (leftAlpha > 0) { // we may send in x = -1 with leftAlpha = 0 | 
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| 137 | this->blitV(x, y, height, leftAlpha); | 
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| 138 | } | 
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| 139 | x++; | 
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| 140 | if (width > 0) { | 
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| 141 | this->blitRect(x, y, width, height); | 
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| 142 | x += width; | 
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| 143 | } | 
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| 144 | if (rightAlpha > 0) { | 
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| 145 | this->blitV(x, y, height, rightAlpha); | 
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| 146 | } | 
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| 147 | } | 
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| 148 |  | 
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| 149 | ////////////////////////////////////////////////////////////////////////////// | 
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| 150 |  | 
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| 151 | static inline void bits_to_runs(SkBlitter* blitter, int x, int y, | 
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| 152 | const uint8_t bits[], | 
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| 153 | uint8_t left_mask, ptrdiff_t rowBytes, | 
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| 154 | uint8_t right_mask) { | 
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| 155 | int inFill = 0; | 
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| 156 | int pos = 0; | 
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| 157 |  | 
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| 158 | while (--rowBytes >= 0) { | 
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| 159 | uint8_t b = *bits++ & left_mask; | 
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| 160 | if (rowBytes == 0) { | 
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| 161 | b &= right_mask; | 
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| 162 | } | 
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| 163 |  | 
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| 164 | for (uint8_t test = 0x80U; test != 0; test >>= 1) { | 
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| 165 | if (b & test) { | 
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| 166 | if (!inFill) { | 
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| 167 | pos = x; | 
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| 168 | inFill = true; | 
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| 169 | } | 
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| 170 | } else { | 
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| 171 | if (inFill) { | 
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| 172 | blitter->blitH(pos, y, x - pos); | 
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| 173 | inFill = false; | 
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| 174 | } | 
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| 175 | } | 
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| 176 | x += 1; | 
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| 177 | } | 
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| 178 | left_mask = 0xFFU; | 
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| 179 | } | 
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| 180 |  | 
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| 181 | // final cleanup | 
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| 182 | if (inFill) { | 
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| 183 | blitter->blitH(pos, y, x - pos); | 
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| 184 | } | 
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| 185 | } | 
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| 186 |  | 
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| 187 | // maskBitCount is the number of 1's to place in the mask. It must be in the range between 1 and 8. | 
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| 188 | static uint8_t generate_right_mask(int maskBitCount) { | 
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| 189 | return static_cast<uint8_t>((0xFF00U >> maskBitCount) & 0xFF); | 
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| 190 | } | 
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| 191 |  | 
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| 192 | void SkBlitter::blitMask(const SkMask& mask, const SkIRect& clip) { | 
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| 193 | SkASSERT(mask.fBounds.contains(clip)); | 
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| 194 |  | 
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| 195 | if (mask.fFormat == SkMask::kLCD16_Format) { | 
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| 196 | return; // needs to be handled by subclass | 
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| 197 | } | 
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| 198 |  | 
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| 199 | if (mask.fFormat == SkMask::kBW_Format) { | 
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| 200 | int cx = clip.fLeft; | 
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| 201 | int cy = clip.fTop; | 
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| 202 | int maskLeft = mask.fBounds.fLeft; | 
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| 203 | int maskRowBytes = mask.fRowBytes; | 
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| 204 | int height = clip.height(); | 
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| 205 |  | 
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| 206 | const uint8_t* bits = mask.getAddr1(cx, cy); | 
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| 207 |  | 
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| 208 | SkDEBUGCODE(const uint8_t* endOfImage = | 
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| 209 | mask.fImage + (mask.fBounds.height() - 1) * maskRowBytes | 
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| 210 | + ((mask.fBounds.width() + 7) >> 3)); | 
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| 211 |  | 
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| 212 | if (cx == maskLeft && clip.fRight == mask.fBounds.fRight) { | 
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| 213 | while (--height >= 0) { | 
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| 214 | int affectedRightBit = mask.fBounds.width() - 1; | 
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| 215 | ptrdiff_t rowBytes = (affectedRightBit >> 3) + 1; | 
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| 216 | SkASSERT(bits + rowBytes <= endOfImage); | 
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| 217 | U8CPU rightMask = generate_right_mask((affectedRightBit & 7) + 1); | 
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| 218 | bits_to_runs(this, cx, cy, bits, 0xFF, rowBytes, rightMask); | 
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| 219 | bits += maskRowBytes; | 
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| 220 | cy += 1; | 
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| 221 | } | 
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| 222 | } else { | 
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| 223 | // Bits is calculated as the offset into the mask at the point {cx, cy} therefore, all | 
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| 224 | // addressing into the bit mask is relative to that point. Since this is an address | 
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| 225 | // calculated from a arbitrary bit in that byte, calculate the left most bit. | 
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| 226 | int bitsLeft = cx - ((cx - maskLeft) & 7); | 
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| 227 |  | 
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| 228 | // Everything is relative to the bitsLeft. | 
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| 229 | int leftEdge = cx - bitsLeft; | 
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| 230 | SkASSERT(leftEdge >= 0); | 
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| 231 | int rightEdge = clip.fRight - bitsLeft; | 
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| 232 | SkASSERT(rightEdge > leftEdge); | 
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| 233 |  | 
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| 234 | // Calculate left byte and mask | 
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| 235 | const uint8_t* leftByte = bits; | 
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| 236 | U8CPU leftMask = 0xFFU >> (leftEdge & 7); | 
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| 237 |  | 
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| 238 | // Calculate right byte and mask | 
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| 239 | int affectedRightBit = rightEdge - 1; | 
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| 240 | const uint8_t* rightByte = bits + (affectedRightBit >> 3); | 
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| 241 | U8CPU rightMask = generate_right_mask((affectedRightBit & 7) + 1); | 
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| 242 |  | 
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| 243 | // leftByte and rightByte are byte locations therefore, to get a count of bytes the | 
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| 244 | // code must add one. | 
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| 245 | ptrdiff_t rowBytes = rightByte - leftByte + 1; | 
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| 246 |  | 
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| 247 | while (--height >= 0) { | 
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| 248 | SkASSERT(bits + rowBytes <= endOfImage); | 
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| 249 | bits_to_runs(this, bitsLeft, cy, bits, leftMask, rowBytes, rightMask); | 
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| 250 | bits += maskRowBytes; | 
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| 251 | cy += 1; | 
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| 252 | } | 
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| 253 | } | 
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| 254 | } else { | 
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| 255 | int                         width = clip.width(); | 
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| 256 | SkAutoSTMalloc<64, int16_t> runStorage(width + 1); | 
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| 257 | int16_t*                    runs = runStorage.get(); | 
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| 258 | const uint8_t*              aa = mask.getAddr8(clip.fLeft, clip.fTop); | 
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| 259 |  | 
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| 260 | sk_memset16((uint16_t*)runs, 1, width); | 
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| 261 | runs[width] = 0; | 
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| 262 |  | 
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| 263 | int height = clip.height(); | 
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| 264 | int y = clip.fTop; | 
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| 265 | while (--height >= 0) { | 
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| 266 | this->blitAntiH(clip.fLeft, y, aa, runs); | 
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| 267 | aa += mask.fRowBytes; | 
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| 268 | y += 1; | 
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| 269 | } | 
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| 270 | } | 
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| 271 | } | 
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| 272 |  | 
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| 273 | /////////////////////// these are not virtual, just helpers | 
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| 274 |  | 
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| 275 | void SkBlitter::blitMaskRegion(const SkMask& mask, const SkRegion& clip) { | 
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| 276 | if (clip.quickReject(mask.fBounds)) { | 
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| 277 | return; | 
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| 278 | } | 
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| 279 |  | 
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| 280 | SkRegion::Cliperator clipper(clip, mask.fBounds); | 
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| 281 |  | 
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| 282 | while (!clipper.done()) { | 
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| 283 | const SkIRect& cr = clipper.rect(); | 
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| 284 | this->blitMask(mask, cr); | 
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| 285 | clipper.next(); | 
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| 286 | } | 
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| 287 | } | 
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| 288 |  | 
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| 289 | void SkBlitter::blitRectRegion(const SkIRect& rect, const SkRegion& clip) { | 
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| 290 | SkRegion::Cliperator clipper(clip, rect); | 
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| 291 |  | 
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| 292 | while (!clipper.done()) { | 
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| 293 | const SkIRect& cr = clipper.rect(); | 
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| 294 | this->blitRect(cr.fLeft, cr.fTop, cr.width(), cr.height()); | 
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| 295 | clipper.next(); | 
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| 296 | } | 
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| 297 | } | 
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| 298 |  | 
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| 299 | void SkBlitter::blitRegion(const SkRegion& clip) { | 
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| 300 | SkRegionPriv::VisitSpans(clip, [this](const SkIRect& r) { | 
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| 301 | this->blitRect(r.left(), r.top(), r.width(), r.height()); | 
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| 302 | }); | 
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| 303 | } | 
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| 304 |  | 
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| 305 | /////////////////////////////////////////////////////////////////////////////// | 
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| 306 |  | 
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| 307 | void SkNullBlitter::blitH(int x, int y, int width) {} | 
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| 308 |  | 
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| 309 | void SkNullBlitter::blitAntiH(int x, int y, const SkAlpha antialias[], | 
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| 310 | const int16_t runs[]) {} | 
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| 311 |  | 
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| 312 | void SkNullBlitter::blitV(int x, int y, int height, SkAlpha alpha) {} | 
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| 313 |  | 
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| 314 | void SkNullBlitter::blitRect(int x, int y, int width, int height) {} | 
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| 315 |  | 
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| 316 | void SkNullBlitter::blitMask(const SkMask& mask, const SkIRect& clip) {} | 
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| 317 |  | 
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| 318 | const SkPixmap* SkNullBlitter::justAnOpaqueColor(uint32_t* value) { | 
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| 319 | return nullptr; | 
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| 320 | } | 
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| 321 |  | 
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| 322 | bool SkNullBlitter::isNullBlitter() const { return true; } | 
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| 323 |  | 
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| 324 | /////////////////////////////////////////////////////////////////////////////// | 
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| 325 |  | 
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| 326 | static int compute_anti_width(const int16_t runs[]) { | 
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| 327 | int width = 0; | 
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| 328 |  | 
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| 329 | for (;;) { | 
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| 330 | int count = runs[0]; | 
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| 331 |  | 
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| 332 | SkASSERT(count >= 0); | 
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| 333 | if (count == 0) { | 
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| 334 | break; | 
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| 335 | } | 
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| 336 | width += count; | 
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| 337 | runs += count; | 
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| 338 | } | 
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| 339 | return width; | 
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| 340 | } | 
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| 341 |  | 
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| 342 | static inline bool y_in_rect(int y, const SkIRect& rect) { | 
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| 343 | return (unsigned)(y - rect.fTop) < (unsigned)rect.height(); | 
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| 344 | } | 
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| 345 |  | 
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| 346 | static inline bool x_in_rect(int x, const SkIRect& rect) { | 
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| 347 | return (unsigned)(x - rect.fLeft) < (unsigned)rect.width(); | 
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| 348 | } | 
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| 349 |  | 
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| 350 | void SkRectClipBlitter::blitH(int left, int y, int width) { | 
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| 351 | SkASSERT(width > 0); | 
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| 352 |  | 
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| 353 | if (!y_in_rect(y, fClipRect)) { | 
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| 354 | return; | 
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| 355 | } | 
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| 356 |  | 
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| 357 | int right = left + width; | 
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| 358 |  | 
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| 359 | if (left < fClipRect.fLeft) { | 
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| 360 | left = fClipRect.fLeft; | 
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| 361 | } | 
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| 362 | if (right > fClipRect.fRight) { | 
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| 363 | right = fClipRect.fRight; | 
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| 364 | } | 
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| 365 |  | 
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| 366 | width = right - left; | 
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| 367 | if (width > 0) { | 
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| 368 | fBlitter->blitH(left, y, width); | 
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| 369 | } | 
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| 370 | } | 
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| 371 |  | 
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| 372 | void SkRectClipBlitter::blitAntiH(int left, int y, const SkAlpha aa[], | 
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| 373 | const int16_t runs[]) { | 
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| 374 | if (!y_in_rect(y, fClipRect) || left >= fClipRect.fRight) { | 
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| 375 | return; | 
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| 376 | } | 
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| 377 |  | 
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| 378 | int x0 = left; | 
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| 379 | int x1 = left + compute_anti_width(runs); | 
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| 380 |  | 
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| 381 | if (x1 <= fClipRect.fLeft) { | 
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| 382 | return; | 
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| 383 | } | 
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| 384 |  | 
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| 385 | SkASSERT(x0 < x1); | 
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| 386 | if (x0 < fClipRect.fLeft) { | 
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| 387 | int dx = fClipRect.fLeft - x0; | 
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| 388 | SkAlphaRuns::BreakAt((int16_t*)runs, (uint8_t*)aa, dx); | 
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| 389 | runs += dx; | 
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| 390 | aa += dx; | 
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| 391 | x0 = fClipRect.fLeft; | 
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| 392 | } | 
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| 393 |  | 
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| 394 | SkASSERT(x0 < x1 && runs[x1 - x0] == 0); | 
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| 395 | if (x1 > fClipRect.fRight) { | 
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| 396 | x1 = fClipRect.fRight; | 
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| 397 | SkAlphaRuns::BreakAt((int16_t*)runs, (uint8_t*)aa, x1 - x0); | 
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| 398 | ((int16_t*)runs)[x1 - x0] = 0; | 
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| 399 | } | 
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| 400 |  | 
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| 401 | SkASSERT(x0 < x1 && runs[x1 - x0] == 0); | 
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| 402 | SkASSERT(compute_anti_width(runs) == x1 - x0); | 
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| 403 |  | 
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| 404 | fBlitter->blitAntiH(x0, y, aa, runs); | 
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| 405 | } | 
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| 406 |  | 
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| 407 | void SkRectClipBlitter::blitV(int x, int y, int height, SkAlpha alpha) { | 
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| 408 | SkASSERT(height > 0); | 
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| 409 |  | 
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| 410 | if (!x_in_rect(x, fClipRect)) { | 
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| 411 | return; | 
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| 412 | } | 
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| 413 |  | 
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| 414 | int y0 = y; | 
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| 415 | int y1 = y + height; | 
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| 416 |  | 
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| 417 | if (y0 < fClipRect.fTop) { | 
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| 418 | y0 = fClipRect.fTop; | 
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| 419 | } | 
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| 420 | if (y1 > fClipRect.fBottom) { | 
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| 421 | y1 = fClipRect.fBottom; | 
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| 422 | } | 
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| 423 |  | 
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| 424 | if (y0 < y1) { | 
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| 425 | fBlitter->blitV(x, y0, y1 - y0, alpha); | 
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| 426 | } | 
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| 427 | } | 
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| 428 |  | 
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| 429 | void SkRectClipBlitter::blitRect(int left, int y, int width, int height) { | 
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| 430 | SkIRect    r; | 
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| 431 |  | 
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| 432 | r.setLTRB(left, y, left + width, y + height); | 
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| 433 | if (r.intersect(fClipRect)) { | 
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| 434 | fBlitter->blitRect(r.fLeft, r.fTop, r.width(), r.height()); | 
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| 435 | } | 
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| 436 | } | 
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| 437 |  | 
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| 438 | void SkRectClipBlitter::blitAntiRect(int left, int y, int width, int height, | 
|---|
| 439 | SkAlpha leftAlpha, SkAlpha rightAlpha) { | 
|---|
| 440 | SkIRect    r; | 
|---|
| 441 |  | 
|---|
| 442 | // The *true* width of the rectangle blitted is width+2: | 
|---|
| 443 | r.setLTRB(left, y, left + width + 2, y + height); | 
|---|
| 444 | if (r.intersect(fClipRect)) { | 
|---|
| 445 | if (r.fLeft != left) { | 
|---|
| 446 | SkASSERT(r.fLeft > left); | 
|---|
| 447 | leftAlpha = 255; | 
|---|
| 448 | } | 
|---|
| 449 | if (r.fRight != left + width + 2) { | 
|---|
| 450 | SkASSERT(r.fRight < left + width + 2); | 
|---|
| 451 | rightAlpha = 255; | 
|---|
| 452 | } | 
|---|
| 453 | if (255 == leftAlpha && 255 == rightAlpha) { | 
|---|
| 454 | fBlitter->blitRect(r.fLeft, r.fTop, r.width(), r.height()); | 
|---|
| 455 | } else if (1 == r.width()) { | 
|---|
| 456 | if (r.fLeft == left) { | 
|---|
| 457 | fBlitter->blitV(r.fLeft, r.fTop, r.height(), leftAlpha); | 
|---|
| 458 | } else { | 
|---|
| 459 | SkASSERT(r.fLeft == left + width + 1); | 
|---|
| 460 | fBlitter->blitV(r.fLeft, r.fTop, r.height(), rightAlpha); | 
|---|
| 461 | } | 
|---|
| 462 | } else { | 
|---|
| 463 | fBlitter->blitAntiRect(r.fLeft, r.fTop, r.width() - 2, r.height(), | 
|---|
| 464 | leftAlpha, rightAlpha); | 
|---|
| 465 | } | 
|---|
| 466 | } | 
|---|
| 467 | } | 
|---|
| 468 |  | 
|---|
| 469 | void SkRectClipBlitter::blitMask(const SkMask& mask, const SkIRect& clip) { | 
|---|
| 470 | SkASSERT(mask.fBounds.contains(clip)); | 
|---|
| 471 |  | 
|---|
| 472 | SkIRect    r = clip; | 
|---|
| 473 |  | 
|---|
| 474 | if (r.intersect(fClipRect)) { | 
|---|
| 475 | fBlitter->blitMask(mask, r); | 
|---|
| 476 | } | 
|---|
| 477 | } | 
|---|
| 478 |  | 
|---|
| 479 | const SkPixmap* SkRectClipBlitter::justAnOpaqueColor(uint32_t* value) { | 
|---|
| 480 | return fBlitter->justAnOpaqueColor(value); | 
|---|
| 481 | } | 
|---|
| 482 |  | 
|---|
| 483 | /////////////////////////////////////////////////////////////////////////////// | 
|---|
| 484 |  | 
|---|
| 485 | void SkRgnClipBlitter::blitH(int x, int y, int width) { | 
|---|
| 486 | SkRegion::Spanerator span(*fRgn, y, x, x + width); | 
|---|
| 487 | int left, right; | 
|---|
| 488 |  | 
|---|
| 489 | while (span.next(&left, &right)) { | 
|---|
| 490 | SkASSERT(left < right); | 
|---|
| 491 | fBlitter->blitH(left, y, right - left); | 
|---|
| 492 | } | 
|---|
| 493 | } | 
|---|
| 494 |  | 
|---|
| 495 | void SkRgnClipBlitter::blitAntiH(int x, int y, const SkAlpha aa[], | 
|---|
| 496 | const int16_t runs[]) { | 
|---|
| 497 | int width = compute_anti_width(runs); | 
|---|
| 498 | SkRegion::Spanerator span(*fRgn, y, x, x + width); | 
|---|
| 499 | int left, right; | 
|---|
| 500 | SkDEBUGCODE(const SkIRect& bounds = fRgn->getBounds();) | 
|---|
| 501 |  | 
|---|
| 502 | int prevRite = x; | 
|---|
| 503 | while (span.next(&left, &right)) { | 
|---|
| 504 | SkASSERT(x <= left); | 
|---|
| 505 | SkASSERT(left < right); | 
|---|
| 506 | SkASSERT(left >= bounds.fLeft && right <= bounds.fRight); | 
|---|
| 507 |  | 
|---|
| 508 | SkAlphaRuns::Break((int16_t*)runs, (uint8_t*)aa, left - x, right - left); | 
|---|
| 509 |  | 
|---|
| 510 | // now zero before left | 
|---|
| 511 | if (left > prevRite) { | 
|---|
| 512 | int index = prevRite - x; | 
|---|
| 513 | ((uint8_t*)aa)[index] = 0;   // skip runs after right | 
|---|
| 514 | ((int16_t*)runs)[index] = SkToS16(left - prevRite); | 
|---|
| 515 | } | 
|---|
| 516 |  | 
|---|
| 517 | prevRite = right; | 
|---|
| 518 | } | 
|---|
| 519 |  | 
|---|
| 520 | if (prevRite > x) { | 
|---|
| 521 | ((int16_t*)runs)[prevRite - x] = 0; | 
|---|
| 522 |  | 
|---|
| 523 | if (x < 0) { | 
|---|
| 524 | int skip = runs[0]; | 
|---|
| 525 | SkASSERT(skip >= -x); | 
|---|
| 526 | aa += skip; | 
|---|
| 527 | runs += skip; | 
|---|
| 528 | x += skip; | 
|---|
| 529 | } | 
|---|
| 530 | fBlitter->blitAntiH(x, y, aa, runs); | 
|---|
| 531 | } | 
|---|
| 532 | } | 
|---|
| 533 |  | 
|---|
| 534 | void SkRgnClipBlitter::blitV(int x, int y, int height, SkAlpha alpha) { | 
|---|
| 535 | SkIRect    bounds; | 
|---|
| 536 | bounds.setXYWH(x, y, 1, height); | 
|---|
| 537 |  | 
|---|
| 538 | SkRegion::Cliperator    iter(*fRgn, bounds); | 
|---|
| 539 |  | 
|---|
| 540 | while (!iter.done()) { | 
|---|
| 541 | const SkIRect& r = iter.rect(); | 
|---|
| 542 | SkASSERT(bounds.contains(r)); | 
|---|
| 543 |  | 
|---|
| 544 | fBlitter->blitV(x, r.fTop, r.height(), alpha); | 
|---|
| 545 | iter.next(); | 
|---|
| 546 | } | 
|---|
| 547 | } | 
|---|
| 548 |  | 
|---|
| 549 | void SkRgnClipBlitter::blitRect(int x, int y, int width, int height) { | 
|---|
| 550 | SkIRect    bounds; | 
|---|
| 551 | bounds.setXYWH(x, y, width, height); | 
|---|
| 552 |  | 
|---|
| 553 | SkRegion::Cliperator    iter(*fRgn, bounds); | 
|---|
| 554 |  | 
|---|
| 555 | while (!iter.done()) { | 
|---|
| 556 | const SkIRect& r = iter.rect(); | 
|---|
| 557 | SkASSERT(bounds.contains(r)); | 
|---|
| 558 |  | 
|---|
| 559 | fBlitter->blitRect(r.fLeft, r.fTop, r.width(), r.height()); | 
|---|
| 560 | iter.next(); | 
|---|
| 561 | } | 
|---|
| 562 | } | 
|---|
| 563 |  | 
|---|
| 564 | void SkRgnClipBlitter::blitAntiRect(int x, int y, int width, int height, | 
|---|
| 565 | SkAlpha leftAlpha, SkAlpha rightAlpha) { | 
|---|
| 566 | // The *true* width of the rectangle to blit is width + 2 | 
|---|
| 567 | SkIRect    bounds; | 
|---|
| 568 | bounds.setXYWH(x, y, width + 2, height); | 
|---|
| 569 |  | 
|---|
| 570 | SkRegion::Cliperator    iter(*fRgn, bounds); | 
|---|
| 571 |  | 
|---|
| 572 | while (!iter.done()) { | 
|---|
| 573 | const SkIRect& r = iter.rect(); | 
|---|
| 574 | SkASSERT(bounds.contains(r)); | 
|---|
| 575 | SkASSERT(r.fLeft >= x); | 
|---|
| 576 | SkASSERT(r.fRight <= x + width + 2); | 
|---|
| 577 |  | 
|---|
| 578 | SkAlpha effectiveLeftAlpha = (r.fLeft == x) ? leftAlpha : 255; | 
|---|
| 579 | SkAlpha effectiveRightAlpha = (r.fRight == x + width + 2) ? | 
|---|
| 580 | rightAlpha : 255; | 
|---|
| 581 |  | 
|---|
| 582 | if (255 == effectiveLeftAlpha && 255 == effectiveRightAlpha) { | 
|---|
| 583 | fBlitter->blitRect(r.fLeft, r.fTop, r.width(), r.height()); | 
|---|
| 584 | } else if (1 == r.width()) { | 
|---|
| 585 | if (r.fLeft == x) { | 
|---|
| 586 | fBlitter->blitV(r.fLeft, r.fTop, r.height(), | 
|---|
| 587 | effectiveLeftAlpha); | 
|---|
| 588 | } else { | 
|---|
| 589 | SkASSERT(r.fLeft == x + width + 1); | 
|---|
| 590 | fBlitter->blitV(r.fLeft, r.fTop, r.height(), | 
|---|
| 591 | effectiveRightAlpha); | 
|---|
| 592 | } | 
|---|
| 593 | } else { | 
|---|
| 594 | fBlitter->blitAntiRect(r.fLeft, r.fTop, r.width() - 2, r.height(), | 
|---|
| 595 | effectiveLeftAlpha, effectiveRightAlpha); | 
|---|
| 596 | } | 
|---|
| 597 | iter.next(); | 
|---|
| 598 | } | 
|---|
| 599 | } | 
|---|
| 600 |  | 
|---|
| 601 |  | 
|---|
| 602 | void SkRgnClipBlitter::blitMask(const SkMask& mask, const SkIRect& clip) { | 
|---|
| 603 | SkASSERT(mask.fBounds.contains(clip)); | 
|---|
| 604 |  | 
|---|
| 605 | SkRegion::Cliperator iter(*fRgn, clip); | 
|---|
| 606 | const SkIRect&       r = iter.rect(); | 
|---|
| 607 | SkBlitter*           blitter = fBlitter; | 
|---|
| 608 |  | 
|---|
| 609 | while (!iter.done()) { | 
|---|
| 610 | blitter->blitMask(mask, r); | 
|---|
| 611 | iter.next(); | 
|---|
| 612 | } | 
|---|
| 613 | } | 
|---|
| 614 |  | 
|---|
| 615 | const SkPixmap* SkRgnClipBlitter::justAnOpaqueColor(uint32_t* value) { | 
|---|
| 616 | return fBlitter->justAnOpaqueColor(value); | 
|---|
| 617 | } | 
|---|
| 618 |  | 
|---|
| 619 | /////////////////////////////////////////////////////////////////////////////// | 
|---|
| 620 |  | 
|---|
| 621 | SkBlitter* SkBlitterClipper::apply(SkBlitter* blitter, const SkRegion* clip, | 
|---|
| 622 | const SkIRect* ir) { | 
|---|
| 623 | if (clip) { | 
|---|
| 624 | const SkIRect& clipR = clip->getBounds(); | 
|---|
| 625 |  | 
|---|
| 626 | if (clip->isEmpty() || (ir && !SkIRect::Intersects(clipR, *ir))) { | 
|---|
| 627 | blitter = &fNullBlitter; | 
|---|
| 628 | } else if (clip->isRect()) { | 
|---|
| 629 | if (ir == nullptr || !clipR.contains(*ir)) { | 
|---|
| 630 | fRectBlitter.init(blitter, clipR); | 
|---|
| 631 | blitter = &fRectBlitter; | 
|---|
| 632 | } | 
|---|
| 633 | } else { | 
|---|
| 634 | fRgnBlitter.init(blitter, clip); | 
|---|
| 635 | blitter = &fRgnBlitter; | 
|---|
| 636 | } | 
|---|
| 637 | } | 
|---|
| 638 | return blitter; | 
|---|
| 639 | } | 
|---|
| 640 |  | 
|---|
| 641 | /////////////////////////////////////////////////////////////////////////////// | 
|---|
| 642 |  | 
|---|
| 643 | #include "src/core/SkCoreBlitters.h" | 
|---|
| 644 |  | 
|---|
| 645 | bool SkBlitter::UseRasterPipelineBlitter(const SkPixmap& device, const SkPaint& paint, | 
|---|
| 646 | const SkMatrix& matrix) { | 
|---|
| 647 | if (gSkForceRasterPipelineBlitter) { | 
|---|
| 648 | return true; | 
|---|
| 649 | } | 
|---|
| 650 | #if 0 || defined(SK_FORCE_RASTER_PIPELINE_BLITTER) | 
|---|
| 651 | return true; | 
|---|
| 652 | #else | 
|---|
| 653 |  | 
|---|
| 654 | const SkMaskFilterBase* mf = as_MFB(paint.getMaskFilter()); | 
|---|
| 655 |  | 
|---|
| 656 | // The legacy blitters cannot handle any of these complex features (anymore). | 
|---|
| 657 | if (device.alphaType() == kUnpremul_SkAlphaType        || | 
|---|
| 658 | paint.getBlendMode() > SkBlendMode::kLastCoeffMode || | 
|---|
| 659 | (mf && mf->getFormat() == SkMask::k3D_Format)) { | 
|---|
| 660 | return true; | 
|---|
| 661 | } | 
|---|
| 662 |  | 
|---|
| 663 | // All the real legacy fast paths are for shaders and SrcOver. | 
|---|
| 664 | // Choosing SkRasterPipelineBlitter will also let us to hit its single-color memset path. | 
|---|
| 665 | if (!paint.getShader() && paint.getBlendMode() != SkBlendMode::kSrcOver) { | 
|---|
| 666 | return true; | 
|---|
| 667 | } | 
|---|
| 668 |  | 
|---|
| 669 | auto cs = device.colorSpace(); | 
|---|
| 670 | // We check (indirectly via makeContext()) later on if the shader can handle the colorspace | 
|---|
| 671 | // in legacy mode, so here we just focus on if a single color needs raster-pipeline. | 
|---|
| 672 | if (cs && !paint.getShader()) { | 
|---|
| 673 | if (!paint.getColor4f().fitsInBytes() || !cs->isSRGB()) { | 
|---|
| 674 | return true; | 
|---|
| 675 | } | 
|---|
| 676 | } | 
|---|
| 677 |  | 
|---|
| 678 | // Only kN32 and 565 are handled by legacy blitters now, 565 mostly just for Android. | 
|---|
| 679 | return device.colorType() != kN32_SkColorType | 
|---|
| 680 | && device.colorType() != kRGB_565_SkColorType; | 
|---|
| 681 | #endif | 
|---|
| 682 | } | 
|---|
| 683 |  | 
|---|
| 684 | SkBlitter* SkBlitter::Choose(const SkPixmap& device, | 
|---|
| 685 | const SkMatrixProvider& matrixProvider, | 
|---|
| 686 | const SkPaint& origPaint, | 
|---|
| 687 | SkArenaAlloc* alloc, | 
|---|
| 688 | bool drawCoverage, | 
|---|
| 689 | sk_sp<SkShader> clipShader) { | 
|---|
| 690 | SkASSERT(alloc); | 
|---|
| 691 |  | 
|---|
| 692 | if (kUnknown_SkColorType == device.colorType()) { | 
|---|
| 693 | return alloc->make<SkNullBlitter>(); | 
|---|
| 694 | } | 
|---|
| 695 |  | 
|---|
| 696 | // We may tweak the original paint as we go. | 
|---|
| 697 | SkTCopyOnFirstWrite<SkPaint> paint(origPaint); | 
|---|
| 698 |  | 
|---|
| 699 | // We have the most fast-paths for SrcOver, so see if we can act like SrcOver. | 
|---|
| 700 | if (paint->getBlendMode() != SkBlendMode::kSrcOver) { | 
|---|
| 701 | switch (SkInterpretXfermode(*paint, SkColorTypeIsAlwaysOpaque(device.colorType()))) { | 
|---|
| 702 | case kSrcOver_SkXfermodeInterpretation: | 
|---|
| 703 | paint.writable()->setBlendMode(SkBlendMode::kSrcOver); | 
|---|
| 704 | break; | 
|---|
| 705 | case kSkipDrawing_SkXfermodeInterpretation: | 
|---|
| 706 | return alloc->make<SkNullBlitter>(); | 
|---|
| 707 | default: | 
|---|
| 708 | break; | 
|---|
| 709 | } | 
|---|
| 710 | } | 
|---|
| 711 |  | 
|---|
| 712 | // A Clear blend mode will ignore the entire color pipeline, as if Src mode with 0x00000000. | 
|---|
| 713 | if (paint->getBlendMode() == SkBlendMode::kClear) { | 
|---|
| 714 | SkPaint* p = paint.writable(); | 
|---|
| 715 | p->setShader(nullptr); | 
|---|
| 716 | p->setColorFilter(nullptr); | 
|---|
| 717 | p->setBlendMode(SkBlendMode::kSrc); | 
|---|
| 718 | p->setColor(0x00000000); | 
|---|
| 719 | } | 
|---|
| 720 |  | 
|---|
| 721 | if (paint->getColorFilter()) { | 
|---|
| 722 | SkPaintPriv::RemoveColorFilter(paint.writable(), device.colorSpace()); | 
|---|
| 723 | } | 
|---|
| 724 | SkASSERT(!paint->getColorFilter()); | 
|---|
| 725 |  | 
|---|
| 726 | if (drawCoverage) { | 
|---|
| 727 | if (device.colorType() == kAlpha_8_SkColorType) { | 
|---|
| 728 | SkASSERT(!paint->getShader()); | 
|---|
| 729 | SkASSERT(paint->isSrcOver()); | 
|---|
| 730 | return alloc->make<SkA8_Coverage_Blitter>(device, *paint); | 
|---|
| 731 | } | 
|---|
| 732 | return alloc->make<SkNullBlitter>(); | 
|---|
| 733 | } | 
|---|
| 734 |  | 
|---|
| 735 | if (paint->isDither() && !SkPaintPriv::ShouldDither(*paint, device.colorType())) { | 
|---|
| 736 | paint.writable()->setDither(false); | 
|---|
| 737 | } | 
|---|
| 738 |  | 
|---|
| 739 | if (gUseSkVMBlitter) { | 
|---|
| 740 | if (auto blitter = SkCreateSkVMBlitter(device, *paint, matrixProvider, | 
|---|
| 741 | alloc, clipShader)) { | 
|---|
| 742 | return blitter; | 
|---|
| 743 | } | 
|---|
| 744 | } | 
|---|
| 745 |  | 
|---|
| 746 | // Same basic idea used a few times: try SkRP, then try SkVM, then give up with a null-blitter. | 
|---|
| 747 | // (Setting gUseSkVMBlitter is the only way we prefer SkVM over SkRP at the moment.) | 
|---|
| 748 | auto create_SkRP_or_SkVMBlitter = [&]() -> SkBlitter* { | 
|---|
| 749 | if (auto blitter = SkCreateRasterPipelineBlitter(device, *paint, matrixProvider, | 
|---|
| 750 | alloc, clipShader)) { | 
|---|
| 751 | return blitter; | 
|---|
| 752 | } | 
|---|
| 753 | if (auto blitter = SkCreateSkVMBlitter(device, *paint, matrixProvider, | 
|---|
| 754 | alloc, clipShader)) { | 
|---|
| 755 | return blitter; | 
|---|
| 756 | } | 
|---|
| 757 | return alloc->make<SkNullBlitter>(); | 
|---|
| 758 | }; | 
|---|
| 759 |  | 
|---|
| 760 | SkMatrix ctm = matrixProvider.localToDevice(); | 
|---|
| 761 | // We'll end here for many interesting cases: color spaces, color filters, most color types. | 
|---|
| 762 | if (UseRasterPipelineBlitter(device, *paint, ctm) || clipShader) { | 
|---|
| 763 | return create_SkRP_or_SkVMBlitter(); | 
|---|
| 764 | } | 
|---|
| 765 |  | 
|---|
| 766 | // Everything but legacy kN32_SkColorType and kRGB_565_SkColorType should already be handled. | 
|---|
| 767 | SkASSERT(device.colorType() == kN32_SkColorType || | 
|---|
| 768 | device.colorType() == kRGB_565_SkColorType); | 
|---|
| 769 |  | 
|---|
| 770 | // And we should either have a shader, be blending with SrcOver, or both. | 
|---|
| 771 | SkASSERT(paint->getShader() || paint->getBlendMode() == SkBlendMode::kSrcOver); | 
|---|
| 772 |  | 
|---|
| 773 | // Legacy blitters keep their shader state on a shader context. | 
|---|
| 774 | SkShaderBase::Context* shaderContext = nullptr; | 
|---|
| 775 | if (paint->getShader()) { | 
|---|
| 776 | shaderContext = as_SB(paint->getShader())->makeContext( | 
|---|
| 777 | {*paint, ctm, nullptr, device.colorType(), device.colorSpace()}, | 
|---|
| 778 | alloc); | 
|---|
| 779 |  | 
|---|
| 780 | // Creating the context isn't always possible... try fallbacks before giving up. | 
|---|
| 781 | if (!shaderContext) { | 
|---|
| 782 | return create_SkRP_or_SkVMBlitter(); | 
|---|
| 783 | } | 
|---|
| 784 | } | 
|---|
| 785 |  | 
|---|
| 786 | switch (device.colorType()) { | 
|---|
| 787 | case kN32_SkColorType: | 
|---|
| 788 | if (shaderContext) { | 
|---|
| 789 | return alloc->make<SkARGB32_Shader_Blitter>(device, *paint, shaderContext); | 
|---|
| 790 | } else if (paint->getColor() == SK_ColorBLACK) { | 
|---|
| 791 | return alloc->make<SkARGB32_Black_Blitter>(device, *paint); | 
|---|
| 792 | } else if (paint->getAlpha() == 0xFF) { | 
|---|
| 793 | return alloc->make<SkARGB32_Opaque_Blitter>(device, *paint); | 
|---|
| 794 | } else { | 
|---|
| 795 | return alloc->make<SkARGB32_Blitter>(device, *paint); | 
|---|
| 796 | } | 
|---|
| 797 |  | 
|---|
| 798 | case kRGB_565_SkColorType: | 
|---|
| 799 | if (shaderContext && SkRGB565_Shader_Blitter::Supports(device, *paint)) { | 
|---|
| 800 | return alloc->make<SkRGB565_Shader_Blitter>(device, *paint, shaderContext); | 
|---|
| 801 | } else { | 
|---|
| 802 | return create_SkRP_or_SkVMBlitter(); | 
|---|
| 803 | } | 
|---|
| 804 |  | 
|---|
| 805 | default: | 
|---|
| 806 | SkASSERT(false); | 
|---|
| 807 | return alloc->make<SkNullBlitter>(); | 
|---|
| 808 | } | 
|---|
| 809 | } | 
|---|
| 810 |  | 
|---|
| 811 | /////////////////////////////////////////////////////////////////////////////// | 
|---|
| 812 |  | 
|---|
| 813 | SkShaderBlitter::SkShaderBlitter(const SkPixmap& device, const SkPaint& paint, | 
|---|
| 814 | SkShaderBase::Context* shaderContext) | 
|---|
| 815 | : INHERITED(device) | 
|---|
| 816 | , fShader(paint.getShader()) | 
|---|
| 817 | , fShaderContext(shaderContext) { | 
|---|
| 818 | SkASSERT(fShader); | 
|---|
| 819 | SkASSERT(fShaderContext); | 
|---|
| 820 |  | 
|---|
| 821 | fShader->ref(); | 
|---|
| 822 | fShaderFlags = fShaderContext->getFlags(); | 
|---|
| 823 | fConstInY = SkToBool(fShaderFlags & SkShaderBase::kConstInY32_Flag); | 
|---|
| 824 | } | 
|---|
| 825 |  | 
|---|
| 826 | SkShaderBlitter::~SkShaderBlitter() { | 
|---|
| 827 | fShader->unref(); | 
|---|
| 828 | } | 
|---|
| 829 |  | 
|---|
| 830 | /////////////////////////////////////////////////////////////////////////////////////////////////// | 
|---|
| 831 |  | 
|---|
| 832 | #ifdef SK_DEBUG | 
|---|
| 833 |  | 
|---|
| 834 | void SkRectClipCheckBlitter::blitH(int x, int y, int width) { | 
|---|
| 835 | SkASSERT(fClipRect.contains(SkIRect::MakeXYWH(x, y, width, 1))); | 
|---|
| 836 | fBlitter->blitH(x, y, width); | 
|---|
| 837 | } | 
|---|
| 838 |  | 
|---|
| 839 | void SkRectClipCheckBlitter::blitAntiH(int x, int y, const SkAlpha aa[], const int16_t runs[]) { | 
|---|
| 840 | const int16_t* iter = runs; | 
|---|
| 841 | for (; *iter; iter += *iter) | 
|---|
| 842 | ; | 
|---|
| 843 | int width = iter - runs; | 
|---|
| 844 | SkASSERT(fClipRect.contains(SkIRect::MakeXYWH(x, y, width, 1))); | 
|---|
| 845 | fBlitter->blitAntiH(x, y, aa, runs); | 
|---|
| 846 | } | 
|---|
| 847 |  | 
|---|
| 848 | void SkRectClipCheckBlitter::blitV(int x, int y, int height, SkAlpha alpha) { | 
|---|
| 849 | SkASSERT(fClipRect.contains(SkIRect::MakeXYWH(x, y, 1, height))); | 
|---|
| 850 | fBlitter->blitV(x, y, height, alpha); | 
|---|
| 851 | } | 
|---|
| 852 |  | 
|---|
| 853 | void SkRectClipCheckBlitter::blitRect(int x, int y, int width, int height) { | 
|---|
| 854 | SkASSERT(fClipRect.contains(SkIRect::MakeXYWH(x, y, width, height))); | 
|---|
| 855 | fBlitter->blitRect(x, y, width, height); | 
|---|
| 856 | } | 
|---|
| 857 |  | 
|---|
| 858 | void SkRectClipCheckBlitter::blitAntiRect(int x, int y, int width, int height, | 
|---|
| 859 | SkAlpha leftAlpha, SkAlpha rightAlpha) { | 
|---|
| 860 | bool skipLeft = !leftAlpha; | 
|---|
| 861 | bool skipRight = !rightAlpha; | 
|---|
| 862 | SkIRect r = SkIRect::MakeXYWH(x + skipLeft, y, width + 2 - skipRight - skipLeft, height); | 
|---|
| 863 | SkASSERT(r.isEmpty() || fClipRect.contains(r)); | 
|---|
| 864 | fBlitter->blitAntiRect(x, y, width, height, leftAlpha, rightAlpha); | 
|---|
| 865 | } | 
|---|
| 866 |  | 
|---|
| 867 | void SkRectClipCheckBlitter::blitMask(const SkMask& mask, const SkIRect& clip) { | 
|---|
| 868 | SkASSERT(mask.fBounds.contains(clip)); | 
|---|
| 869 | SkASSERT(fClipRect.contains(clip)); | 
|---|
| 870 | fBlitter->blitMask(mask, clip); | 
|---|
| 871 | } | 
|---|
| 872 |  | 
|---|
| 873 | const SkPixmap* SkRectClipCheckBlitter::justAnOpaqueColor(uint32_t* value) { | 
|---|
| 874 | return fBlitter->justAnOpaqueColor(value); | 
|---|
| 875 | } | 
|---|
| 876 |  | 
|---|
| 877 | void SkRectClipCheckBlitter::blitAntiH2(int x, int y, U8CPU a0, U8CPU a1) { | 
|---|
| 878 | SkASSERT(fClipRect.contains(SkIRect::MakeXYWH(x, y, 2, 1))); | 
|---|
| 879 | fBlitter->blitAntiH2(x, y, a0, a1); | 
|---|
| 880 | } | 
|---|
| 881 |  | 
|---|
| 882 | void SkRectClipCheckBlitter::blitAntiV2(int x, int y, U8CPU a0, U8CPU a1) { | 
|---|
| 883 | SkASSERT(fClipRect.contains(SkIRect::MakeXYWH(x, y, 1, 2))); | 
|---|
| 884 | fBlitter->blitAntiV2(x, y, a0, a1); | 
|---|
| 885 | } | 
|---|
| 886 |  | 
|---|
| 887 | #endif | 
|---|
| 888 |  | 
|---|