1 | /* |
2 | * Copyright 2013 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #ifndef SkGpuBlurUtils_DEFINED |
9 | #define SkGpuBlurUtils_DEFINED |
10 | |
11 | #if SK_SUPPORT_GPU |
12 | #include "src/gpu/GrRenderTargetContext.h" |
13 | |
14 | class GrContext; |
15 | class GrTexture; |
16 | |
17 | struct SkRect; |
18 | |
19 | namespace SkGpuBlurUtils { |
20 | /** |
21 | * Applies a 2D Gaussian blur to a given texture. The blurred result is returned |
22 | * as a renderTargetContext in case the caller wishes to draw into the result. |
23 | * The GrSurfaceOrigin of the result will watch the GrSurfaceOrigin of srcView. The output |
24 | * color type, color space, and alpha type will be the same as the src. |
25 | * |
26 | * Note: one of sigmaX and sigmaY should be non-zero! |
27 | * @param context The GPU context |
28 | * @param srcView The source to be blurred. |
29 | * @param srcColorType The colorType of srcProxy |
30 | * @param srcAlphaType The alphaType of srcProxy |
31 | * @param colorSpace Color space of the source. |
32 | * @param dstBounds The destination bounds, relative to the source texture. |
33 | * @param srcBounds The source bounds, relative to the source texture's offset. No pixels |
34 | * will be sampled outside of this rectangle. |
35 | * @param sigmaX The blur's standard deviation in X. |
36 | * @param sigmaY The blur's standard deviation in Y. |
37 | * @param tileMode The mode to handle samples outside bounds. |
38 | * @param fit backing fit for the returned render target context |
39 | * @return The renderTargetContext containing the blurred result. |
40 | */ |
41 | std::unique_ptr<GrRenderTargetContext> GaussianBlur(GrRecordingContext* context, |
42 | GrSurfaceProxyView srcView, |
43 | GrColorType srcColorType, |
44 | SkAlphaType srcAlphaType, |
45 | sk_sp<SkColorSpace> colorSpace, |
46 | SkIRect dstBounds, |
47 | SkIRect srcBounds, |
48 | float sigmaX, |
49 | float sigmaY, |
50 | SkTileMode mode, |
51 | SkBackingFit fit = SkBackingFit::kApprox); |
52 | } // namespace SkGpuBlurUtils |
53 | |
54 | #endif |
55 | #endif |
56 | |