1 | /* |
2 | * Copyright 2006 The Android Open Source Project |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #include "include/core/SkPaint.h" |
9 | #include "src/core/SkBlitter.h" |
10 | #include "src/core/SkFDot6.h" |
11 | #include "src/core/SkLineClipper.h" |
12 | #include "src/core/SkMathPriv.h" |
13 | #include "src/core/SkPathPriv.h" |
14 | #include "src/core/SkRasterClip.h" |
15 | #include "src/core/SkScan.h" |
16 | |
17 | #include <utility> |
18 | |
19 | static void horiline(int x, int stopx, SkFixed fy, SkFixed dy, |
20 | SkBlitter* blitter) { |
21 | SkASSERT(x < stopx); |
22 | |
23 | do { |
24 | blitter->blitH(x, fy >> 16, 1); |
25 | fy += dy; |
26 | } while (++x < stopx); |
27 | } |
28 | |
29 | static void vertline(int y, int stopy, SkFixed fx, SkFixed dx, |
30 | SkBlitter* blitter) { |
31 | SkASSERT(y < stopy); |
32 | |
33 | do { |
34 | blitter->blitH(fx >> 16, y, 1); |
35 | fx += dx; |
36 | } while (++y < stopy); |
37 | } |
38 | |
39 | #ifdef SK_DEBUG |
40 | static bool canConvertFDot6ToFixed(SkFDot6 x) { |
41 | const int maxDot6 = SK_MaxS32 >> (16 - 6); |
42 | return SkAbs32(x) <= maxDot6; |
43 | } |
44 | #endif |
45 | |
46 | void SkScan::HairLineRgn(const SkPoint array[], int arrayCount, const SkRegion* clip, |
47 | SkBlitter* origBlitter) { |
48 | SkBlitterClipper clipper; |
49 | SkIRect clipR, ptsR; |
50 | |
51 | const SkScalar max = SkIntToScalar(32767); |
52 | const SkRect fixedBounds = SkRect::MakeLTRB(-max, -max, max, max); |
53 | |
54 | SkRect clipBounds; |
55 | if (clip) { |
56 | clipBounds.set(clip->getBounds()); |
57 | } |
58 | |
59 | for (int i = 0; i < arrayCount - 1; ++i) { |
60 | SkBlitter* blitter = origBlitter; |
61 | |
62 | SkPoint pts[2]; |
63 | |
64 | // We have to pre-clip the line to fit in a SkFixed, so we just chop |
65 | // the line. TODO find a way to actually draw beyond that range. |
66 | if (!SkLineClipper::IntersectLine(&array[i], fixedBounds, pts)) { |
67 | continue; |
68 | } |
69 | |
70 | // Perform a clip in scalar space, so we catch huge values which might |
71 | // be missed after we convert to SkFDot6 (overflow) |
72 | if (clip && !SkLineClipper::IntersectLine(pts, clipBounds, pts)) { |
73 | continue; |
74 | } |
75 | |
76 | SkFDot6 x0 = SkScalarToFDot6(pts[0].fX); |
77 | SkFDot6 y0 = SkScalarToFDot6(pts[0].fY); |
78 | SkFDot6 x1 = SkScalarToFDot6(pts[1].fX); |
79 | SkFDot6 y1 = SkScalarToFDot6(pts[1].fY); |
80 | |
81 | SkASSERT(canConvertFDot6ToFixed(x0)); |
82 | SkASSERT(canConvertFDot6ToFixed(y0)); |
83 | SkASSERT(canConvertFDot6ToFixed(x1)); |
84 | SkASSERT(canConvertFDot6ToFixed(y1)); |
85 | |
86 | if (clip) { |
87 | // now perform clipping again, as the rounding to dot6 can wiggle us |
88 | // our rects are really dot6 rects, but since we've already used |
89 | // lineclipper, we know they will fit in 32bits (26.6) |
90 | const SkIRect& bounds = clip->getBounds(); |
91 | |
92 | clipR.setLTRB(SkIntToFDot6(bounds.fLeft), SkIntToFDot6(bounds.fTop), |
93 | SkIntToFDot6(bounds.fRight), SkIntToFDot6(bounds.fBottom)); |
94 | ptsR.setLTRB(x0, y0, x1, y1); |
95 | ptsR.sort(); |
96 | |
97 | // outset the right and bottom, to account for how hairlines are |
98 | // actually drawn, which may hit the pixel to the right or below of |
99 | // the coordinate |
100 | ptsR.fRight += SK_FDot6One; |
101 | ptsR.fBottom += SK_FDot6One; |
102 | |
103 | if (!SkIRect::Intersects(ptsR, clipR)) { |
104 | continue; |
105 | } |
106 | if (!clip->isRect() || !clipR.contains(ptsR)) { |
107 | blitter = clipper.apply(origBlitter, clip); |
108 | } |
109 | } |
110 | |
111 | SkFDot6 dx = x1 - x0; |
112 | SkFDot6 dy = y1 - y0; |
113 | |
114 | if (SkAbs32(dx) > SkAbs32(dy)) { // mostly horizontal |
115 | if (x0 > x1) { // we want to go left-to-right |
116 | using std::swap; |
117 | swap(x0, x1); |
118 | swap(y0, y1); |
119 | } |
120 | int ix0 = SkFDot6Round(x0); |
121 | int ix1 = SkFDot6Round(x1); |
122 | if (ix0 == ix1) {// too short to draw |
123 | continue; |
124 | } |
125 | |
126 | SkFixed slope = SkFixedDiv(dy, dx); |
127 | SkFixed startY = SkFDot6ToFixed(y0) + (slope * ((32 - x0) & 63) >> 6); |
128 | |
129 | horiline(ix0, ix1, startY, slope, blitter); |
130 | } else { // mostly vertical |
131 | if (y0 > y1) { // we want to go top-to-bottom |
132 | using std::swap; |
133 | swap(x0, x1); |
134 | swap(y0, y1); |
135 | } |
136 | int iy0 = SkFDot6Round(y0); |
137 | int iy1 = SkFDot6Round(y1); |
138 | if (iy0 == iy1) { // too short to draw |
139 | continue; |
140 | } |
141 | |
142 | SkFixed slope = SkFixedDiv(dx, dy); |
143 | SkFixed startX = SkFDot6ToFixed(x0) + (slope * ((32 - y0) & 63) >> 6); |
144 | |
145 | vertline(iy0, iy1, startX, slope, blitter); |
146 | } |
147 | } |
148 | } |
149 | |
150 | // we don't just draw 4 lines, 'cause that can leave a gap in the bottom-right |
151 | // and double-hit the top-left. |
152 | void SkScan::HairRect(const SkRect& rect, const SkRasterClip& clip, SkBlitter* blitter) { |
153 | SkAAClipBlitterWrapper wrapper; |
154 | SkBlitterClipper clipper; |
155 | // Create the enclosing bounds of the hairrect. i.e. we will stroke the interior of r. |
156 | SkIRect r = SkIRect::MakeLTRB(SkScalarFloorToInt(rect.fLeft), |
157 | SkScalarFloorToInt(rect.fTop), |
158 | SkScalarFloorToInt(rect.fRight + 1), |
159 | SkScalarFloorToInt(rect.fBottom + 1)); |
160 | |
161 | // Note: r might be crazy big, if rect was huge, possibly getting pinned to max/min s32. |
162 | // We need to trim it back to something reasonable before we can query its width etc. |
163 | // since r.fRight - r.fLeft might wrap around to negative even if fRight > fLeft. |
164 | // |
165 | // We outset the clip bounds by 1 before intersecting, since r is being stroked and not filled |
166 | // so we don't want to pin an edge of it to the clip. The intersect's job is mostly to just |
167 | // get the actual edge values into a reasonable range (e.g. so width() can't overflow). |
168 | if (!r.intersect(clip.getBounds().makeOutset(1, 1))) { |
169 | return; |
170 | } |
171 | |
172 | if (clip.quickReject(r)) { |
173 | return; |
174 | } |
175 | if (!clip.quickContains(r)) { |
176 | const SkRegion* clipRgn; |
177 | if (clip.isBW()) { |
178 | clipRgn = &clip.bwRgn(); |
179 | } else { |
180 | wrapper.init(clip, blitter); |
181 | clipRgn = &wrapper.getRgn(); |
182 | blitter = wrapper.getBlitter(); |
183 | } |
184 | blitter = clipper.apply(blitter, clipRgn); |
185 | } |
186 | |
187 | int width = r.width(); |
188 | int height = r.height(); |
189 | |
190 | if ((width | height) == 0) { |
191 | return; |
192 | } |
193 | if (width <= 2 || height <= 2) { |
194 | blitter->blitRect(r.fLeft, r.fTop, width, height); |
195 | return; |
196 | } |
197 | // if we get here, we know we have 4 segments to draw |
198 | blitter->blitH(r.fLeft, r.fTop, width); // top |
199 | blitter->blitRect(r.fLeft, r.fTop + 1, 1, height - 2); // left |
200 | blitter->blitRect(r.fRight - 1, r.fTop + 1, 1, height - 2); // right |
201 | blitter->blitH(r.fLeft, r.fBottom - 1, width); // bottom |
202 | } |
203 | |
204 | /////////////////////////////////////////////////////////////////////////////// |
205 | |
206 | #include "include/core/SkPath.h" |
207 | #include "include/private/SkNx.h" |
208 | #include "src/core/SkGeometry.h" |
209 | |
210 | #define kMaxCubicSubdivideLevel 9 |
211 | #define kMaxQuadSubdivideLevel 5 |
212 | |
213 | static uint32_t compute_int_quad_dist(const SkPoint pts[3]) { |
214 | // compute the vector between the control point ([1]) and the middle of the |
215 | // line connecting the start and end ([0] and [2]) |
216 | SkScalar dx = SkScalarHalf(pts[0].fX + pts[2].fX) - pts[1].fX; |
217 | SkScalar dy = SkScalarHalf(pts[0].fY + pts[2].fY) - pts[1].fY; |
218 | // we want everyone to be positive |
219 | dx = SkScalarAbs(dx); |
220 | dy = SkScalarAbs(dy); |
221 | // convert to whole pixel values (use ceiling to be conservative). |
222 | // assign to unsigned so we can safely add 1/2 of the smaller and still fit in |
223 | // uint32_t, since SkScalarCeilToInt() returns 31 bits at most. |
224 | uint32_t idx = SkScalarCeilToInt(dx); |
225 | uint32_t idy = SkScalarCeilToInt(dy); |
226 | // use the cheap approx for distance |
227 | if (idx > idy) { |
228 | return idx + (idy >> 1); |
229 | } else { |
230 | return idy + (idx >> 1); |
231 | } |
232 | } |
233 | |
234 | static void hair_quad(const SkPoint pts[3], const SkRegion* clip, |
235 | SkBlitter* blitter, int level, SkScan::HairRgnProc lineproc) { |
236 | SkASSERT(level <= kMaxQuadSubdivideLevel); |
237 | |
238 | SkQuadCoeff coeff(pts); |
239 | |
240 | const int lines = 1 << level; |
241 | Sk2s t(0); |
242 | Sk2s dt(SK_Scalar1 / lines); |
243 | |
244 | SkPoint tmp[(1 << kMaxQuadSubdivideLevel) + 1]; |
245 | SkASSERT((unsigned)lines < SK_ARRAY_COUNT(tmp)); |
246 | |
247 | tmp[0] = pts[0]; |
248 | Sk2s A = coeff.fA; |
249 | Sk2s B = coeff.fB; |
250 | Sk2s C = coeff.fC; |
251 | for (int i = 1; i < lines; ++i) { |
252 | t = t + dt; |
253 | ((A * t + B) * t + C).store(&tmp[i]); |
254 | } |
255 | tmp[lines] = pts[2]; |
256 | lineproc(tmp, lines + 1, clip, blitter); |
257 | } |
258 | |
259 | static SkRect compute_nocheck_quad_bounds(const SkPoint pts[3]) { |
260 | SkASSERT(SkScalarsAreFinite(&pts[0].fX, 6)); |
261 | |
262 | Sk2s min = Sk2s::Load(pts); |
263 | Sk2s max = min; |
264 | for (int i = 1; i < 3; ++i) { |
265 | Sk2s pair = Sk2s::Load(pts+i); |
266 | min = Sk2s::Min(min, pair); |
267 | max = Sk2s::Max(max, pair); |
268 | } |
269 | return { min[0], min[1], max[0], max[1] }; |
270 | } |
271 | |
272 | static bool is_inverted(const SkRect& r) { |
273 | return r.fLeft > r.fRight || r.fTop > r.fBottom; |
274 | } |
275 | |
276 | // Can't call SkRect::intersects, since it cares about empty, and we don't (since we tracking |
277 | // something to be stroked, so empty can still draw something (e.g. horizontal line) |
278 | static bool geometric_overlap(const SkRect& a, const SkRect& b) { |
279 | SkASSERT(!is_inverted(a) && !is_inverted(b)); |
280 | return a.fLeft < b.fRight && b.fLeft < a.fRight && |
281 | a.fTop < b.fBottom && b.fTop < a.fBottom; |
282 | } |
283 | |
284 | // Can't call SkRect::contains, since it cares about empty, and we don't (since we tracking |
285 | // something to be stroked, so empty can still draw something (e.g. horizontal line) |
286 | static bool geometric_contains(const SkRect& outer, const SkRect& inner) { |
287 | SkASSERT(!is_inverted(outer) && !is_inverted(inner)); |
288 | return inner.fRight <= outer.fRight && inner.fLeft >= outer.fLeft && |
289 | inner.fBottom <= outer.fBottom && inner.fTop >= outer.fTop; |
290 | } |
291 | |
292 | static inline void hairquad(const SkPoint pts[3], const SkRegion* clip, const SkRect* insetClip, const SkRect* outsetClip, |
293 | SkBlitter* blitter, int level, SkScan::HairRgnProc lineproc) { |
294 | if (insetClip) { |
295 | SkASSERT(outsetClip); |
296 | SkRect bounds = compute_nocheck_quad_bounds(pts); |
297 | if (!geometric_overlap(*outsetClip, bounds)) { |
298 | return; |
299 | } else if (geometric_contains(*insetClip, bounds)) { |
300 | clip = nullptr; |
301 | } |
302 | } |
303 | |
304 | hair_quad(pts, clip, blitter, level, lineproc); |
305 | } |
306 | |
307 | static inline Sk2s abs(const Sk2s& value) { |
308 | return Sk2s::Max(value, Sk2s(0)-value); |
309 | } |
310 | |
311 | static inline SkScalar max_component(const Sk2s& value) { |
312 | SkScalar components[2]; |
313 | value.store(components); |
314 | return std::max(components[0], components[1]); |
315 | } |
316 | |
317 | static inline int compute_cubic_segs(const SkPoint pts[4]) { |
318 | Sk2s p0 = from_point(pts[0]); |
319 | Sk2s p1 = from_point(pts[1]); |
320 | Sk2s p2 = from_point(pts[2]); |
321 | Sk2s p3 = from_point(pts[3]); |
322 | |
323 | const Sk2s oneThird(1.0f / 3.0f); |
324 | const Sk2s twoThird(2.0f / 3.0f); |
325 | |
326 | Sk2s p13 = oneThird * p3 + twoThird * p0; |
327 | Sk2s p23 = oneThird * p0 + twoThird * p3; |
328 | |
329 | SkScalar diff = max_component(Sk2s::Max(abs(p1 - p13), abs(p2 - p23))); |
330 | SkScalar tol = SK_Scalar1 / 8; |
331 | |
332 | for (int i = 0; i < kMaxCubicSubdivideLevel; ++i) { |
333 | if (diff < tol) { |
334 | return 1 << i; |
335 | } |
336 | tol *= 4; |
337 | } |
338 | return 1 << kMaxCubicSubdivideLevel; |
339 | } |
340 | |
341 | static bool lt_90(SkPoint p0, SkPoint pivot, SkPoint p2) { |
342 | return SkVector::DotProduct(p0 - pivot, p2 - pivot) >= 0; |
343 | } |
344 | |
345 | // The off-curve points are "inside" the limits of the on-curve pts |
346 | static bool quick_cubic_niceness_check(const SkPoint pts[4]) { |
347 | return lt_90(pts[1], pts[0], pts[3]) && |
348 | lt_90(pts[2], pts[0], pts[3]) && |
349 | lt_90(pts[1], pts[3], pts[0]) && |
350 | lt_90(pts[2], pts[3], pts[0]); |
351 | } |
352 | |
353 | typedef SkNx<2, uint32_t> Sk2x32; |
354 | |
355 | static inline Sk2x32 sk2s_is_finite(const Sk2s& x) { |
356 | const Sk2x32 exp_mask = Sk2x32(0xFF << 23); |
357 | return (Sk2x32::Load(&x) & exp_mask) != exp_mask; |
358 | } |
359 | |
360 | static void hair_cubic(const SkPoint pts[4], const SkRegion* clip, SkBlitter* blitter, |
361 | SkScan::HairRgnProc lineproc) { |
362 | const int lines = compute_cubic_segs(pts); |
363 | SkASSERT(lines > 0); |
364 | if (1 == lines) { |
365 | SkPoint tmp[2] = { pts[0], pts[3] }; |
366 | lineproc(tmp, 2, clip, blitter); |
367 | return; |
368 | } |
369 | |
370 | SkCubicCoeff coeff(pts); |
371 | |
372 | const Sk2s dt(SK_Scalar1 / lines); |
373 | Sk2s t(0); |
374 | |
375 | SkPoint tmp[(1 << kMaxCubicSubdivideLevel) + 1]; |
376 | SkASSERT((unsigned)lines < SK_ARRAY_COUNT(tmp)); |
377 | |
378 | tmp[0] = pts[0]; |
379 | Sk2s A = coeff.fA; |
380 | Sk2s B = coeff.fB; |
381 | Sk2s C = coeff.fC; |
382 | Sk2s D = coeff.fD; |
383 | Sk2x32 is_finite(~0); // start out as true |
384 | for (int i = 1; i < lines; ++i) { |
385 | t = t + dt; |
386 | Sk2s p = ((A * t + B) * t + C) * t + D; |
387 | is_finite &= sk2s_is_finite(p); |
388 | p.store(&tmp[i]); |
389 | } |
390 | if (is_finite.allTrue()) { |
391 | tmp[lines] = pts[3]; |
392 | lineproc(tmp, lines + 1, clip, blitter); |
393 | } // else some point(s) are non-finite, so don't draw |
394 | } |
395 | |
396 | static SkRect compute_nocheck_cubic_bounds(const SkPoint pts[4]) { |
397 | SkASSERT(SkScalarsAreFinite(&pts[0].fX, 8)); |
398 | |
399 | Sk2s min = Sk2s::Load(pts); |
400 | Sk2s max = min; |
401 | for (int i = 1; i < 4; ++i) { |
402 | Sk2s pair = Sk2s::Load(pts+i); |
403 | min = Sk2s::Min(min, pair); |
404 | max = Sk2s::Max(max, pair); |
405 | } |
406 | return { min[0], min[1], max[0], max[1] }; |
407 | } |
408 | |
409 | static inline void haircubic(const SkPoint pts[4], const SkRegion* clip, const SkRect* insetClip, const SkRect* outsetClip, |
410 | SkBlitter* blitter, int level, SkScan::HairRgnProc lineproc) { |
411 | if (insetClip) { |
412 | SkASSERT(outsetClip); |
413 | SkRect bounds = compute_nocheck_cubic_bounds(pts); |
414 | if (!geometric_overlap(*outsetClip, bounds)) { |
415 | return; |
416 | } else if (geometric_contains(*insetClip, bounds)) { |
417 | clip = nullptr; |
418 | } |
419 | } |
420 | |
421 | if (quick_cubic_niceness_check(pts)) { |
422 | hair_cubic(pts, clip, blitter, lineproc); |
423 | } else { |
424 | SkPoint tmp[13]; |
425 | SkScalar tValues[3]; |
426 | |
427 | int count = SkChopCubicAtMaxCurvature(pts, tmp, tValues); |
428 | for (int i = 0; i < count; i++) { |
429 | hair_cubic(&tmp[i * 3], clip, blitter, lineproc); |
430 | } |
431 | } |
432 | } |
433 | |
434 | static int compute_quad_level(const SkPoint pts[3]) { |
435 | uint32_t d = compute_int_quad_dist(pts); |
436 | /* quadratics approach the line connecting their start and end points |
437 | 4x closer with each subdivision, so we compute the number of |
438 | subdivisions to be the minimum need to get that distance to be less |
439 | than a pixel. |
440 | */ |
441 | int level = (33 - SkCLZ(d)) >> 1; |
442 | // safety check on level (from the previous version) |
443 | if (level > kMaxQuadSubdivideLevel) { |
444 | level = kMaxQuadSubdivideLevel; |
445 | } |
446 | return level; |
447 | } |
448 | |
449 | /* Extend the points in the direction of the starting or ending tangent by 1/2 unit to |
450 | account for a round or square cap. If there's no distance between the end point and |
451 | the control point, use the next control point to create a tangent. If the curve |
452 | is degenerate, move the cap out 1/2 unit horizontally. */ |
453 | template <SkPaint::Cap capStyle> |
454 | void extend_pts(SkPath::Verb prevVerb, SkPath::Verb nextVerb, SkPoint* pts, int ptCount) { |
455 | SkASSERT(SkPaint::kSquare_Cap == capStyle || SkPaint::kRound_Cap == capStyle); |
456 | // The area of a circle is PI*R*R. For a unit circle, R=1/2, and the cap covers half of that. |
457 | const SkScalar capOutset = SkPaint::kSquare_Cap == capStyle ? 0.5f : SK_ScalarPI / 8; |
458 | if (SkPath::kMove_Verb == prevVerb) { |
459 | SkPoint* first = pts; |
460 | SkPoint* ctrl = first; |
461 | int controls = ptCount - 1; |
462 | SkVector tangent; |
463 | do { |
464 | tangent = *first - *++ctrl; |
465 | } while (tangent.isZero() && --controls > 0); |
466 | if (tangent.isZero()) { |
467 | tangent.set(1, 0); |
468 | controls = ptCount - 1; // If all points are equal, move all but one |
469 | } else { |
470 | tangent.normalize(); |
471 | } |
472 | do { // If the end point and control points are equal, loop to move them in tandem. |
473 | first->fX += tangent.fX * capOutset; |
474 | first->fY += tangent.fY * capOutset; |
475 | ++first; |
476 | } while (++controls < ptCount); |
477 | } |
478 | if (SkPath::kMove_Verb == nextVerb || SkPath::kDone_Verb == nextVerb |
479 | || SkPath::kClose_Verb == nextVerb) { |
480 | SkPoint* last = &pts[ptCount - 1]; |
481 | SkPoint* ctrl = last; |
482 | int controls = ptCount - 1; |
483 | SkVector tangent; |
484 | do { |
485 | tangent = *last - *--ctrl; |
486 | } while (tangent.isZero() && --controls > 0); |
487 | if (tangent.isZero()) { |
488 | tangent.set(-1, 0); |
489 | controls = ptCount - 1; |
490 | } else { |
491 | tangent.normalize(); |
492 | } |
493 | do { |
494 | last->fX += tangent.fX * capOutset; |
495 | last->fY += tangent.fY * capOutset; |
496 | --last; |
497 | } while (++controls < ptCount); |
498 | } |
499 | } |
500 | |
501 | template <SkPaint::Cap capStyle> |
502 | void hair_path(const SkPathView& path, const SkRasterClip& rclip, SkBlitter* blitter, |
503 | SkScan::HairRgnProc lineproc) { |
504 | if (path.isEmpty()) { |
505 | return; |
506 | } |
507 | |
508 | SkAAClipBlitterWrapper wrap; |
509 | const SkRegion* clip = nullptr; |
510 | SkRect insetStorage, outsetStorage; |
511 | const SkRect* insetClip = nullptr; |
512 | const SkRect* outsetClip = nullptr; |
513 | |
514 | { |
515 | const int capOut = SkPaint::kButt_Cap == capStyle ? 1 : 2; |
516 | const SkIRect ibounds = path.fBounds.roundOut().makeOutset(capOut, capOut); |
517 | if (rclip.quickReject(ibounds)) { |
518 | return; |
519 | } |
520 | if (!rclip.quickContains(ibounds)) { |
521 | if (rclip.isBW()) { |
522 | clip = &rclip.bwRgn(); |
523 | } else { |
524 | wrap.init(rclip, blitter); |
525 | blitter = wrap.getBlitter(); |
526 | clip = &wrap.getRgn(); |
527 | } |
528 | |
529 | /* |
530 | * We now cache two scalar rects, to use for culling per-segment (e.g. cubic). |
531 | * Since we're hairlining, the "bounds" of the control points isn't necessairly the |
532 | * limit of where a segment can draw (it might draw up to 1 pixel beyond in aa-hairs). |
533 | * |
534 | * Compute the pt-bounds per segment is easy, so we do that, and then inversely adjust |
535 | * the culling bounds so we can just do a straight compare per segment. |
536 | * |
537 | * insetClip is use for quick-accept (i.e. the segment is not clipped), so we inset |
538 | * it from the clip-bounds (since segment bounds can be off by 1). |
539 | * |
540 | * outsetClip is used for quick-reject (i.e. the segment is entirely outside), so we |
541 | * outset it from the clip-bounds. |
542 | */ |
543 | insetStorage.set(clip->getBounds()); |
544 | outsetStorage = insetStorage.makeOutset(1, 1); |
545 | insetStorage.inset(1, 1); |
546 | if (is_inverted(insetStorage)) { |
547 | /* |
548 | * our bounds checks assume the rects are never inverted. If insetting has |
549 | * created that, we assume that the area is too small to safely perform a |
550 | * quick-accept, so we just mark the rect as empty (so the quick-accept check |
551 | * will always fail. |
552 | */ |
553 | insetStorage.setEmpty(); // just so we don't pass an inverted rect |
554 | } |
555 | if (rclip.isRect()) { |
556 | insetClip = &insetStorage; |
557 | } |
558 | outsetClip = &outsetStorage; |
559 | } |
560 | } |
561 | |
562 | SkPathPriv::RangeIter iter = SkPathPriv::Iterate(path).begin(); |
563 | SkPathPriv::RangeIter end = SkPathPriv::Iterate(path).end(); |
564 | SkPoint pts[4], firstPt, lastPt; |
565 | SkPath::Verb prevVerb; |
566 | SkAutoConicToQuads converter; |
567 | |
568 | if (SkPaint::kButt_Cap != capStyle) { |
569 | prevVerb = SkPath::kDone_Verb; |
570 | } |
571 | while (iter != end) { |
572 | auto [pathVerb, pathPts, w] = *iter++; |
573 | SkPath::Verb verb = (SkPath::Verb)pathVerb; |
574 | SkPath::Verb nextVerb = (iter != end) ? (SkPath::Verb)iter.peekVerb() : SkPath::kDone_Verb; |
575 | memcpy(pts, pathPts, SkPathPriv::PtsInIter(verb) * sizeof(SkPoint)); |
576 | switch (verb) { |
577 | case SkPath::kMove_Verb: |
578 | firstPt = lastPt = pts[0]; |
579 | break; |
580 | case SkPath::kLine_Verb: |
581 | if (SkPaint::kButt_Cap != capStyle) { |
582 | extend_pts<capStyle>(prevVerb, nextVerb, pts, 2); |
583 | } |
584 | lineproc(pts, 2, clip, blitter); |
585 | lastPt = pts[1]; |
586 | break; |
587 | case SkPath::kQuad_Verb: |
588 | if (SkPaint::kButt_Cap != capStyle) { |
589 | extend_pts<capStyle>(prevVerb, nextVerb, pts, 3); |
590 | } |
591 | hairquad(pts, clip, insetClip, outsetClip, blitter, compute_quad_level(pts), lineproc); |
592 | lastPt = pts[2]; |
593 | break; |
594 | case SkPath::kConic_Verb: { |
595 | if (SkPaint::kButt_Cap != capStyle) { |
596 | extend_pts<capStyle>(prevVerb, nextVerb, pts, 3); |
597 | } |
598 | // how close should the quads be to the original conic? |
599 | const SkScalar tol = SK_Scalar1 / 4; |
600 | const SkPoint* quadPts = converter.computeQuads(pts, *w, tol); |
601 | for (int i = 0; i < converter.countQuads(); ++i) { |
602 | int level = compute_quad_level(quadPts); |
603 | hairquad(quadPts, clip, insetClip, outsetClip, blitter, level, lineproc); |
604 | quadPts += 2; |
605 | } |
606 | lastPt = pts[2]; |
607 | break; |
608 | } |
609 | case SkPath::kCubic_Verb: { |
610 | if (SkPaint::kButt_Cap != capStyle) { |
611 | extend_pts<capStyle>(prevVerb, nextVerb, pts, 4); |
612 | } |
613 | haircubic(pts, clip, insetClip, outsetClip, blitter, kMaxCubicSubdivideLevel, lineproc); |
614 | lastPt = pts[3]; |
615 | } break; |
616 | case SkPath::kClose_Verb: |
617 | pts[0] = lastPt; |
618 | pts[1] = firstPt; |
619 | if (SkPaint::kButt_Cap != capStyle && prevVerb == SkPath::kMove_Verb) { |
620 | // cap moveTo/close to match svg expectations for degenerate segments |
621 | extend_pts<capStyle>(prevVerb, nextVerb, pts, 2); |
622 | } |
623 | lineproc(pts, 2, clip, blitter); |
624 | break; |
625 | case SkPath::kDone_Verb: |
626 | break; |
627 | } |
628 | if (SkPaint::kButt_Cap != capStyle) { |
629 | if (prevVerb == SkPath::kMove_Verb && |
630 | verb >= SkPath::kLine_Verb && verb <= SkPath::kCubic_Verb) { |
631 | firstPt = pts[0]; // the curve moved the initial point, so close to it instead |
632 | } |
633 | prevVerb = verb; |
634 | } |
635 | } |
636 | } |
637 | |
638 | void SkScan::HairPath(const SkPathView& path, const SkRasterClip& clip, SkBlitter* blitter) { |
639 | hair_path<SkPaint::kButt_Cap>(path, clip, blitter, SkScan::HairLineRgn); |
640 | } |
641 | |
642 | void SkScan::AntiHairPath(const SkPathView& path, const SkRasterClip& clip, SkBlitter* blitter) { |
643 | hair_path<SkPaint::kButt_Cap>(path, clip, blitter, SkScan::AntiHairLineRgn); |
644 | } |
645 | |
646 | void SkScan::HairSquarePath(const SkPathView& path, const SkRasterClip& clip, SkBlitter* blitter) { |
647 | hair_path<SkPaint::kSquare_Cap>(path, clip, blitter, SkScan::HairLineRgn); |
648 | } |
649 | |
650 | void SkScan::AntiHairSquarePath(const SkPathView& path, const SkRasterClip& clip, SkBlitter* blitter) { |
651 | hair_path<SkPaint::kSquare_Cap>(path, clip, blitter, SkScan::AntiHairLineRgn); |
652 | } |
653 | |
654 | void SkScan::HairRoundPath(const SkPathView& path, const SkRasterClip& clip, SkBlitter* blitter) { |
655 | hair_path<SkPaint::kRound_Cap>(path, clip, blitter, SkScan::HairLineRgn); |
656 | } |
657 | |
658 | void SkScan::AntiHairRoundPath(const SkPathView& path, const SkRasterClip& clip, SkBlitter* blitter) { |
659 | hair_path<SkPaint::kRound_Cap>(path, clip, blitter, SkScan::AntiHairLineRgn); |
660 | } |
661 | |
662 | /////////////////////////////////////////////////////////////////////////////// |
663 | |
664 | void SkScan::FrameRect(const SkRect& r, const SkPoint& strokeSize, |
665 | const SkRasterClip& clip, SkBlitter* blitter) { |
666 | SkASSERT(strokeSize.fX >= 0 && strokeSize.fY >= 0); |
667 | |
668 | if (strokeSize.fX < 0 || strokeSize.fY < 0) { |
669 | return; |
670 | } |
671 | |
672 | const SkScalar dx = strokeSize.fX; |
673 | const SkScalar dy = strokeSize.fY; |
674 | SkScalar rx = SkScalarHalf(dx); |
675 | SkScalar ry = SkScalarHalf(dy); |
676 | SkRect outer, tmp; |
677 | |
678 | outer.setLTRB(r.fLeft - rx, r.fTop - ry, r.fRight + rx, r.fBottom + ry); |
679 | |
680 | if (r.width() <= dx || r.height() <= dy) { |
681 | SkScan::FillRect(outer, clip, blitter); |
682 | return; |
683 | } |
684 | |
685 | tmp.setLTRB(outer.fLeft, outer.fTop, outer.fRight, outer.fTop + dy); |
686 | SkScan::FillRect(tmp, clip, blitter); |
687 | tmp.fTop = outer.fBottom - dy; |
688 | tmp.fBottom = outer.fBottom; |
689 | SkScan::FillRect(tmp, clip, blitter); |
690 | |
691 | tmp.setLTRB(outer.fLeft, outer.fTop + dy, outer.fLeft + dx, outer.fBottom - dy); |
692 | SkScan::FillRect(tmp, clip, blitter); |
693 | tmp.fLeft = outer.fRight - dx; |
694 | tmp.fRight = outer.fRight; |
695 | SkScan::FillRect(tmp, clip, blitter); |
696 | } |
697 | |
698 | void SkScan::HairLine(const SkPoint pts[], int count, const SkRasterClip& clip, |
699 | SkBlitter* blitter) { |
700 | if (clip.isBW()) { |
701 | HairLineRgn(pts, count, &clip.bwRgn(), blitter); |
702 | } else { |
703 | const SkRegion* clipRgn = nullptr; |
704 | |
705 | SkRect r; |
706 | r.setBounds(pts, count); |
707 | r.outset(SK_ScalarHalf, SK_ScalarHalf); |
708 | |
709 | SkAAClipBlitterWrapper wrap; |
710 | if (!clip.quickContains(r.roundOut())) { |
711 | wrap.init(clip, blitter); |
712 | blitter = wrap.getBlitter(); |
713 | clipRgn = &wrap.getRgn(); |
714 | } |
715 | HairLineRgn(pts, count, clipRgn, blitter); |
716 | } |
717 | } |
718 | |
719 | void SkScan::AntiHairLine(const SkPoint pts[], int count, const SkRasterClip& clip, |
720 | SkBlitter* blitter) { |
721 | if (clip.isBW()) { |
722 | AntiHairLineRgn(pts, count, &clip.bwRgn(), blitter); |
723 | } else { |
724 | const SkRegion* clipRgn = nullptr; |
725 | |
726 | SkRect r; |
727 | r.setBounds(pts, count); |
728 | |
729 | SkAAClipBlitterWrapper wrap; |
730 | if (!clip.quickContains(r.roundOut().makeOutset(1, 1))) { |
731 | wrap.init(clip, blitter); |
732 | blitter = wrap.getBlitter(); |
733 | clipRgn = &wrap.getRgn(); |
734 | } |
735 | AntiHairLineRgn(pts, count, clipRgn, blitter); |
736 | } |
737 | } |
738 | |