| 1 | /* |
| 2 | * Copyright 2011 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef SkWriteBuffer_DEFINED |
| 9 | #define SkWriteBuffer_DEFINED |
| 10 | |
| 11 | #include "include/core/SkData.h" |
| 12 | #include "include/core/SkFlattenable.h" |
| 13 | #include "include/core/SkSerialProcs.h" |
| 14 | #include "include/private/SkTHash.h" |
| 15 | #include "src/core/SkWriter32.h" |
| 16 | |
| 17 | class SkFactorySet; |
| 18 | class SkImage; |
| 19 | class SkM44; |
| 20 | class SkPath; |
| 21 | class SkRefCntSet; |
| 22 | |
| 23 | class SkWriteBuffer { |
| 24 | public: |
| 25 | SkWriteBuffer() {} |
| 26 | virtual ~SkWriteBuffer() {} |
| 27 | |
| 28 | virtual void writePad32(const void* buffer, size_t bytes) = 0; |
| 29 | |
| 30 | virtual void writeByteArray(const void* data, size_t size) = 0; |
| 31 | void writeDataAsByteArray(SkData* data) { |
| 32 | if (!data) { |
| 33 | this->write32(0); |
| 34 | } else { |
| 35 | this->writeByteArray(data->data(), data->size()); |
| 36 | } |
| 37 | } |
| 38 | |
| 39 | virtual void writeBool(bool value) = 0; |
| 40 | virtual void writeScalar(SkScalar value) = 0; |
| 41 | virtual void writeScalarArray(const SkScalar* value, uint32_t count) = 0; |
| 42 | virtual void writeInt(int32_t value) = 0; |
| 43 | virtual void writeIntArray(const int32_t* value, uint32_t count) = 0; |
| 44 | virtual void writeUInt(uint32_t value) = 0; |
| 45 | void write32(int32_t value) { |
| 46 | this->writeInt(value); |
| 47 | } |
| 48 | virtual void writeString(const char* value) = 0; |
| 49 | |
| 50 | virtual void writeFlattenable(const SkFlattenable* flattenable) = 0; |
| 51 | virtual void writeColor(SkColor color) = 0; |
| 52 | virtual void writeColorArray(const SkColor* color, uint32_t count) = 0; |
| 53 | virtual void writeColor4f(const SkColor4f& color) = 0; |
| 54 | virtual void writeColor4fArray(const SkColor4f* color, uint32_t count) = 0; |
| 55 | virtual void writePoint(const SkPoint& point) = 0; |
| 56 | virtual void writePointArray(const SkPoint* point, uint32_t count) = 0; |
| 57 | virtual void writePoint3(const SkPoint3& point) = 0; |
| 58 | virtual void write(const SkM44&) = 0; |
| 59 | virtual void writeMatrix(const SkMatrix& matrix) = 0; |
| 60 | virtual void writeIRect(const SkIRect& rect) = 0; |
| 61 | virtual void writeRect(const SkRect& rect) = 0; |
| 62 | virtual void writeRegion(const SkRegion& region) = 0; |
| 63 | virtual void writePath(const SkPath& path) = 0; |
| 64 | virtual size_t writeStream(SkStream* stream, size_t length) = 0; |
| 65 | virtual void writeImage(const SkImage*) = 0; |
| 66 | virtual void writeTypeface(SkTypeface* typeface) = 0; |
| 67 | virtual void writePaint(const SkPaint& paint) = 0; |
| 68 | |
| 69 | void setSerialProcs(const SkSerialProcs& procs) { fProcs = procs; } |
| 70 | |
| 71 | protected: |
| 72 | SkSerialProcs fProcs; |
| 73 | |
| 74 | friend class SkPicturePriv; // fProcs |
| 75 | }; |
| 76 | |
| 77 | /** |
| 78 | * Concrete implementation that serializes to a flat binary blob. |
| 79 | */ |
| 80 | class SkBinaryWriteBuffer : public SkWriteBuffer { |
| 81 | public: |
| 82 | SkBinaryWriteBuffer(); |
| 83 | SkBinaryWriteBuffer(void* initialStorage, size_t storageSize); |
| 84 | ~SkBinaryWriteBuffer() override; |
| 85 | |
| 86 | void write(const void* buffer, size_t bytes) { |
| 87 | fWriter.write(buffer, bytes); |
| 88 | } |
| 89 | void writePad32(const void* buffer, size_t bytes) override { |
| 90 | fWriter.writePad(buffer, bytes); |
| 91 | } |
| 92 | |
| 93 | void reset(void* storage = nullptr, size_t storageSize = 0) { |
| 94 | fWriter.reset(storage, storageSize); |
| 95 | } |
| 96 | |
| 97 | size_t bytesWritten() const { return fWriter.bytesWritten(); } |
| 98 | |
| 99 | // Returns true iff all of the bytes written so far are stored in the initial storage |
| 100 | // buffer provided in the constructor or the most recent call to reset. |
| 101 | bool usingInitialStorage() const; |
| 102 | |
| 103 | void writeByteArray(const void* data, size_t size) override; |
| 104 | void writeBool(bool value) override; |
| 105 | void writeScalar(SkScalar value) override; |
| 106 | void writeScalarArray(const SkScalar* value, uint32_t count) override; |
| 107 | void writeInt(int32_t value) override; |
| 108 | void writeIntArray(const int32_t* value, uint32_t count) override; |
| 109 | void writeUInt(uint32_t value) override; |
| 110 | void writeString(const char* value) override; |
| 111 | |
| 112 | void writeFlattenable(const SkFlattenable* flattenable) override; |
| 113 | void writeColor(SkColor color) override; |
| 114 | void writeColorArray(const SkColor* color, uint32_t count) override; |
| 115 | void writeColor4f(const SkColor4f& color) override; |
| 116 | void writeColor4fArray(const SkColor4f* color, uint32_t count) override; |
| 117 | void writePoint(const SkPoint& point) override; |
| 118 | void writePointArray(const SkPoint* point, uint32_t count) override; |
| 119 | void writePoint3(const SkPoint3& point) override; |
| 120 | void write(const SkM44&) override; |
| 121 | void writeMatrix(const SkMatrix& matrix) override; |
| 122 | void writeIRect(const SkIRect& rect) override; |
| 123 | void writeRect(const SkRect& rect) override; |
| 124 | void writeRegion(const SkRegion& region) override; |
| 125 | void writePath(const SkPath& path) override; |
| 126 | size_t writeStream(SkStream* stream, size_t length) override; |
| 127 | void writeImage(const SkImage*) override; |
| 128 | void writeTypeface(SkTypeface* typeface) override; |
| 129 | void writePaint(const SkPaint& paint) override; |
| 130 | |
| 131 | bool writeToStream(SkWStream*) const; |
| 132 | void writeToMemory(void* dst) const { fWriter.flatten(dst); } |
| 133 | sk_sp<SkData> snapshotAsData() const { return fWriter.snapshotAsData(); } |
| 134 | |
| 135 | void setFactoryRecorder(sk_sp<SkFactorySet>); |
| 136 | void setTypefaceRecorder(sk_sp<SkRefCntSet>); |
| 137 | |
| 138 | private: |
| 139 | sk_sp<SkFactorySet> fFactorySet; |
| 140 | sk_sp<SkRefCntSet> fTFSet; |
| 141 | |
| 142 | SkWriter32 fWriter; |
| 143 | |
| 144 | // Only used if we do not have an fFactorySet |
| 145 | SkTHashMap<const char*, uint32_t> fFlattenableDict; |
| 146 | }; |
| 147 | |
| 148 | enum SkWriteBufferImageFlags { |
| 149 | kVersion_bits = 8, |
| 150 | kCurrVersion = 0, |
| 151 | |
| 152 | kHasSubsetRect = 1 << 8, |
| 153 | kHasMipmap = 1 << 9, |
| 154 | }; |
| 155 | |
| 156 | |
| 157 | #endif // SkWriteBuffer_DEFINED |
| 158 | |