| 1 | /* | 
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| 2 | * Copyright 2017 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #include "include/gpu/GrBackendSurface.h" | 
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| 9 |  | 
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| 10 | #include "src/gpu/GrBackendSurfaceMutableStateImpl.h" | 
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| 11 | #include "src/gpu/gl/GrGLUtil.h" | 
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| 12 |  | 
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| 13 | #ifdef SK_DAWN | 
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| 14 | #include "include/gpu/dawn/GrDawnTypes.h" | 
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| 15 | #include "src/gpu/dawn/GrDawnUtil.h" | 
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| 16 | #endif | 
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| 17 |  | 
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| 18 | #ifdef SK_VULKAN | 
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| 19 | #include "include/gpu/vk/GrVkTypes.h" | 
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| 20 | #include "src/gpu/vk/GrVkImageLayout.h" | 
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| 21 | #include "src/gpu/vk/GrVkUtil.h" | 
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| 22 | #endif | 
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| 23 | #ifdef SK_METAL | 
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| 24 | #include "include/gpu/mtl/GrMtlTypes.h" | 
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| 25 | #include "src/gpu/mtl/GrMtlCppUtil.h" | 
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| 26 | #endif | 
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| 27 | #ifdef SK_DIRECT3D | 
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| 28 | #include "include/gpu/d3d/GrD3DTypes.h" | 
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| 29 | #include "src/gpu/d3d/GrD3DResourceState.h" | 
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| 30 | #include "src/gpu/d3d/GrD3DUtil.h" | 
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| 31 | #endif | 
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| 32 |  | 
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| 33 | GrBackendFormat::GrBackendFormat(const GrBackendFormat& that) | 
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| 34 | : fBackend(that.fBackend) | 
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| 35 | , fValid(that.fValid) | 
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| 36 | , fTextureType(that.fTextureType) { | 
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| 37 | if (!fValid) { | 
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| 38 | return; | 
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| 39 | } | 
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| 40 |  | 
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| 41 | switch (fBackend) { | 
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| 42 | #ifdef SK_GL | 
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| 43 | case GrBackendApi::kOpenGL: | 
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| 44 | fGLFormat = that.fGLFormat; | 
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| 45 | break; | 
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| 46 | #endif | 
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| 47 | #ifdef SK_VULKAN | 
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| 48 | case GrBackendApi::kVulkan: | 
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| 49 | fVk = that.fVk; | 
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| 50 | break; | 
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| 51 | #endif | 
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| 52 | #ifdef SK_METAL | 
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| 53 | case GrBackendApi::kMetal: | 
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| 54 | fMtlFormat = that.fMtlFormat; | 
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| 55 | break; | 
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| 56 | #endif | 
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| 57 | #ifdef SK_DIRECT3D | 
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| 58 | case GrBackendApi::kDirect3D: | 
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| 59 | fDxgiFormat = that.fDxgiFormat; | 
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| 60 | break; | 
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| 61 | #endif | 
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| 62 | #ifdef SK_DAWN | 
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| 63 | case GrBackendApi::kDawn: | 
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| 64 | fDawnFormat = that.fDawnFormat; | 
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| 65 | break; | 
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| 66 | #endif | 
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| 67 | case GrBackendApi::kMock: | 
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| 68 | fMock = that.fMock; | 
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| 69 | break; | 
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| 70 | default: | 
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| 71 | SK_ABORT( "Unknown GrBackend"); | 
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| 72 | } | 
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| 73 | } | 
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| 74 |  | 
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| 75 | GrBackendFormat& GrBackendFormat::operator=(const GrBackendFormat& that) { | 
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| 76 | if (this != &that) { | 
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| 77 | this->~GrBackendFormat(); | 
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| 78 | new (this) GrBackendFormat(that); | 
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| 79 | } | 
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| 80 | return *this; | 
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| 81 | } | 
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| 82 |  | 
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| 83 | #ifdef SK_GL | 
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| 84 | GrBackendFormat::GrBackendFormat(GrGLenum format, GrGLenum target) | 
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| 85 | : fBackend(GrBackendApi::kOpenGL) | 
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| 86 | , fValid(true) | 
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| 87 | , fGLFormat(format) { | 
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| 88 | switch (target) { | 
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| 89 | case GR_GL_TEXTURE_NONE: | 
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| 90 | fTextureType = GrTextureType::kNone; | 
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| 91 | break; | 
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| 92 | case GR_GL_TEXTURE_2D: | 
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| 93 | fTextureType = GrTextureType::k2D; | 
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| 94 | break; | 
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| 95 | case GR_GL_TEXTURE_RECTANGLE: | 
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| 96 | fTextureType = GrTextureType::kRectangle; | 
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| 97 | break; | 
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| 98 | case GR_GL_TEXTURE_EXTERNAL: | 
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| 99 | fTextureType = GrTextureType::kExternal; | 
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| 100 | break; | 
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| 101 | default: | 
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| 102 | SK_ABORT( "Unexpected texture target"); | 
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| 103 | } | 
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| 104 | } | 
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| 105 | #endif | 
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| 106 |  | 
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| 107 | GrGLFormat GrBackendFormat::asGLFormat() const { | 
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| 108 | if (this->isValid() && GrBackendApi::kOpenGL == fBackend) { | 
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| 109 | return GrGLFormatFromGLEnum(fGLFormat); | 
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| 110 | } | 
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| 111 | return GrGLFormat::kUnknown; | 
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| 112 | } | 
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| 113 |  | 
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| 114 | GrBackendFormat GrBackendFormat::MakeVk(const GrVkYcbcrConversionInfo& ycbcrInfo) { | 
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| 115 | SkASSERT(ycbcrInfo.isValid()); | 
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| 116 | return GrBackendFormat(ycbcrInfo.fFormat, ycbcrInfo); | 
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| 117 | } | 
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| 118 |  | 
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| 119 | GrBackendFormat::GrBackendFormat(VkFormat vkFormat, const GrVkYcbcrConversionInfo& ycbcrInfo) | 
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| 120 | : fBackend(GrBackendApi::kVulkan) | 
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| 121 | #ifdef SK_VULKAN | 
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| 122 | , fValid(true) | 
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| 123 | #else | 
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| 124 | , fValid(false) | 
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| 125 | #endif | 
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| 126 | , fTextureType(GrTextureType::k2D) { | 
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| 127 | fVk.fFormat = vkFormat; | 
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| 128 | fVk.fYcbcrConversionInfo = ycbcrInfo; | 
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| 129 | if (fVk.fYcbcrConversionInfo.isValid() && fVk.fYcbcrConversionInfo.fExternalFormat) { | 
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| 130 | fTextureType = GrTextureType::kExternal; | 
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| 131 | } | 
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| 132 | } | 
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| 133 |  | 
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| 134 | bool GrBackendFormat::asVkFormat(VkFormat* format) const { | 
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| 135 | SkASSERT(format); | 
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| 136 | if (this->isValid() && GrBackendApi::kVulkan == fBackend) { | 
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| 137 | *format = fVk.fFormat; | 
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| 138 | return true; | 
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| 139 | } | 
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| 140 | return false; | 
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| 141 | } | 
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| 142 |  | 
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| 143 | const GrVkYcbcrConversionInfo* GrBackendFormat::getVkYcbcrConversionInfo() const { | 
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| 144 | if (this->isValid() && GrBackendApi::kVulkan == fBackend) { | 
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| 145 | return &fVk.fYcbcrConversionInfo; | 
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| 146 | } | 
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| 147 | return nullptr; | 
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| 148 | } | 
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| 149 |  | 
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| 150 | #ifdef SK_DAWN | 
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| 151 | GrBackendFormat::GrBackendFormat(wgpu::TextureFormat format) | 
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| 152 | : fBackend(GrBackendApi::kDawn) | 
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| 153 | , fValid(true) | 
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| 154 | , fDawnFormat(format) | 
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| 155 | , fTextureType(GrTextureType::k2D) { | 
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| 156 | } | 
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| 157 |  | 
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| 158 | bool GrBackendFormat::asDawnFormat(wgpu::TextureFormat* format) const { | 
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| 159 | SkASSERT(format); | 
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| 160 | if (this->isValid() && GrBackendApi::kDawn == fBackend) { | 
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| 161 | *format = fDawnFormat; | 
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| 162 | return true; | 
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| 163 | } | 
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| 164 | return false; | 
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| 165 | } | 
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| 166 | #endif | 
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| 167 |  | 
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| 168 | #ifdef SK_METAL | 
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| 169 | GrBackendFormat::GrBackendFormat(GrMTLPixelFormat mtlFormat) | 
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| 170 | : fBackend(GrBackendApi::kMetal) | 
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| 171 | , fValid(true) | 
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| 172 | , fMtlFormat(mtlFormat) | 
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| 173 | , fTextureType(GrTextureType::k2D) { | 
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| 174 | } | 
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| 175 |  | 
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| 176 | GrMTLPixelFormat GrBackendFormat::asMtlFormat() const { | 
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| 177 | if (this->isValid() && GrBackendApi::kMetal == fBackend) { | 
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| 178 | return fMtlFormat; | 
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| 179 | } | 
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| 180 | // MTLPixelFormatInvalid == 0 | 
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| 181 | return GrMTLPixelFormat(0); | 
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| 182 | } | 
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| 183 | #endif | 
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| 184 |  | 
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| 185 | #ifdef SK_DIRECT3D | 
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| 186 | GrBackendFormat::GrBackendFormat(DXGI_FORMAT dxgiFormat) | 
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| 187 | : fBackend(GrBackendApi::kDirect3D) | 
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| 188 | , fValid(true) | 
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| 189 | , fDxgiFormat(dxgiFormat) | 
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| 190 | , fTextureType(GrTextureType::k2D) { | 
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| 191 | } | 
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| 192 |  | 
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| 193 | bool GrBackendFormat::asDxgiFormat(DXGI_FORMAT* dxgiFormat) const { | 
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| 194 | if (this->isValid() && GrBackendApi::kDirect3D == fBackend) { | 
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| 195 | *dxgiFormat = fDxgiFormat; | 
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| 196 | return true; | 
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| 197 | } | 
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| 198 | return false; | 
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| 199 | } | 
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| 200 | #endif | 
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| 201 |  | 
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| 202 | GrBackendFormat::GrBackendFormat(GrColorType colorType, SkImage::CompressionType compression) | 
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| 203 | : fBackend(GrBackendApi::kMock) | 
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| 204 | , fValid(true) | 
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| 205 | , fTextureType(GrTextureType::k2D) { | 
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| 206 | fMock.fColorType = colorType; | 
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| 207 | fMock.fCompressionType = compression; | 
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| 208 | } | 
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| 209 |  | 
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| 210 | uint32_t GrBackendFormat::channelMask() const { | 
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| 211 | if (!this->isValid()) { | 
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| 212 | return 0; | 
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| 213 | } | 
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| 214 | switch (fBackend) { | 
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| 215 | #ifdef SK_GL | 
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| 216 | case GrBackendApi::kOpenGL: | 
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| 217 | return GrGLFormatChannels(GrGLFormatFromGLEnum(fGLFormat)); | 
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| 218 | #endif | 
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| 219 | #ifdef SK_VULKAN | 
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| 220 | case GrBackendApi::kVulkan: | 
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| 221 | return GrVkFormatChannels(fVk.fFormat); | 
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| 222 | #endif | 
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| 223 | #ifdef SK_METAL | 
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| 224 | case GrBackendApi::kMetal: | 
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| 225 | return GrMtlFormatChannels(fMtlFormat); | 
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| 226 | #endif | 
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| 227 | #ifdef SK_DAWN | 
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| 228 | case GrBackendApi::kDawn: | 
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| 229 | return GrDawnFormatChannels(fDawnFormat); | 
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| 230 | #endif | 
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| 231 | #ifdef SK_DIRECT3D | 
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| 232 | case GrBackendApi::kDirect3D: | 
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| 233 | return GrDxgiFormatChannels(fDxgiFormat); | 
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| 234 | #endif | 
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| 235 | case GrBackendApi::kMock: | 
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| 236 | return GrColorTypeChannelFlags(fMock.fColorType); | 
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| 237 |  | 
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| 238 | default: | 
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| 239 | return 0; | 
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| 240 | } | 
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| 241 | } | 
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| 242 |  | 
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| 243 | GrColorType GrBackendFormat::asMockColorType() const { | 
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| 244 | if (this->isValid() && GrBackendApi::kMock == fBackend) { | 
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| 245 | SkASSERT(fMock.fCompressionType == SkImage::CompressionType::kNone || | 
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| 246 | fMock.fColorType == GrColorType::kUnknown); | 
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| 247 |  | 
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| 248 | return fMock.fColorType; | 
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| 249 | } | 
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| 250 |  | 
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| 251 | return GrColorType::kUnknown; | 
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| 252 | } | 
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| 253 |  | 
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| 254 | SkImage::CompressionType GrBackendFormat::asMockCompressionType() const { | 
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| 255 | if (this->isValid() && GrBackendApi::kMock == fBackend) { | 
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| 256 | SkASSERT(fMock.fCompressionType == SkImage::CompressionType::kNone || | 
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| 257 | fMock.fColorType == GrColorType::kUnknown); | 
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| 258 |  | 
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| 259 | return fMock.fCompressionType; | 
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| 260 | } | 
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| 261 |  | 
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| 262 | return SkImage::CompressionType::kNone; | 
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| 263 | } | 
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| 264 |  | 
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| 265 |  | 
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| 266 | GrBackendFormat GrBackendFormat::makeTexture2D() const { | 
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| 267 | GrBackendFormat copy = *this; | 
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| 268 | if (const GrVkYcbcrConversionInfo* ycbcrInfo = this->getVkYcbcrConversionInfo()) { | 
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| 269 | if (ycbcrInfo->isValid()) { | 
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| 270 | // If we have a ycbcr we remove it from the backend format and set the VkFormat to | 
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| 271 | // R8G8B8A8_UNORM | 
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| 272 | SkASSERT(copy.fBackend == GrBackendApi::kVulkan); | 
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| 273 | copy.fVk.fYcbcrConversionInfo = GrVkYcbcrConversionInfo(); | 
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| 274 | copy.fVk.fFormat = VK_FORMAT_R8G8B8A8_UNORM; | 
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| 275 | } | 
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| 276 | } | 
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| 277 | copy.fTextureType = GrTextureType::k2D; | 
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| 278 | return copy; | 
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| 279 | } | 
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| 280 |  | 
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| 281 | GrBackendFormat GrBackendFormat::MakeMock(GrColorType colorType, | 
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| 282 | SkImage::CompressionType compression) { | 
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| 283 | return GrBackendFormat(colorType, compression); | 
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| 284 | } | 
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| 285 |  | 
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| 286 | bool GrBackendFormat::operator==(const GrBackendFormat& that) const { | 
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| 287 | // Invalid GrBackendFormats are never equal to anything. | 
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| 288 | if (!fValid || !that.fValid) { | 
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| 289 | return false; | 
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| 290 | } | 
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| 291 |  | 
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| 292 | if (fBackend != that.fBackend) { | 
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| 293 | return false; | 
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| 294 | } | 
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| 295 |  | 
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| 296 | switch (fBackend) { | 
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| 297 | #ifdef SK_GL | 
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| 298 | case GrBackendApi::kOpenGL: | 
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| 299 | return fGLFormat == that.fGLFormat; | 
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| 300 | break; | 
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| 301 | #endif | 
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| 302 | #ifdef SK_VULKAN | 
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| 303 | case GrBackendApi::kVulkan: | 
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| 304 | return fVk.fFormat == that.fVk.fFormat && | 
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| 305 | fVk.fYcbcrConversionInfo == that.fVk.fYcbcrConversionInfo; | 
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| 306 | break; | 
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| 307 | #endif | 
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| 308 | #ifdef SK_METAL | 
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| 309 | case GrBackendApi::kMetal: | 
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| 310 | return fMtlFormat == that.fMtlFormat; | 
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| 311 | break; | 
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| 312 | #endif | 
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| 313 | #ifdef SK_DAWN | 
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| 314 | case GrBackendApi::kDawn: | 
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| 315 | return fDawnFormat == that.fDawnFormat; | 
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| 316 | break; | 
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| 317 | #endif | 
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| 318 | case GrBackendApi::kMock: | 
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| 319 | return fMock.fColorType == that.fMock.fColorType && | 
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| 320 | fMock.fCompressionType == that.fMock.fCompressionType; | 
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| 321 | #ifdef SK_DIRECT3D | 
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| 322 | case GrBackendApi::kDirect3D: | 
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| 323 | return fDxgiFormat == that.fDxgiFormat; | 
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| 324 | #endif | 
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| 325 | default: | 
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| 326 | SK_ABORT( "Unknown GrBackend"); | 
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| 327 | } | 
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| 328 | return false; | 
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| 329 | } | 
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| 330 |  | 
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| 331 | #if GR_TEST_UTILS | 
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| 332 | #include "include/core/SkString.h" | 
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| 333 | #include "src/gpu/GrTestUtils.h" | 
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| 334 |  | 
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| 335 | #ifdef SK_GL | 
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| 336 | #include "src/gpu/gl/GrGLUtil.h" | 
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| 337 | #endif | 
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| 338 | #ifdef SK_VULKAN | 
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| 339 | #include "src/gpu/vk/GrVkUtil.h" | 
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| 340 | #endif | 
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| 341 |  | 
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| 342 | SkString GrBackendFormat::toStr() const { | 
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| 343 | SkString str; | 
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| 344 |  | 
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| 345 | if (!fValid) { | 
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| 346 | str.append( "invalid"); | 
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| 347 | return str; | 
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| 348 | } | 
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| 349 |  | 
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| 350 | str.appendf( "%s-", GrBackendApiToStr(fBackend)); | 
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| 351 |  | 
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| 352 | switch (fBackend) { | 
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| 353 | case GrBackendApi::kOpenGL: | 
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| 354 | #ifdef SK_GL | 
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| 355 | str.append(GrGLFormatToStr(fGLFormat)); | 
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| 356 | #endif | 
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| 357 | break; | 
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| 358 | case GrBackendApi::kVulkan: | 
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| 359 | #ifdef SK_VULKAN | 
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| 360 | str.append(GrVkFormatToStr(fVk.fFormat)); | 
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| 361 | #endif | 
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| 362 | break; | 
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| 363 | case GrBackendApi::kMetal: | 
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| 364 | #ifdef SK_METAL | 
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| 365 | str.append(GrMtlFormatToStr(fMtlFormat)); | 
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| 366 | #endif | 
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| 367 | break; | 
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| 368 | case GrBackendApi::kDirect3D: | 
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| 369 | #ifdef SK_DIRECT3D | 
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| 370 | str.append(GrDxgiFormatToStr(fDxgiFormat)); | 
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| 371 | #endif | 
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| 372 | break; | 
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| 373 | case GrBackendApi::kDawn: | 
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| 374 | #ifdef SK_DAWN | 
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| 375 | str.append(GrDawnFormatToStr(fDawnFormat)); | 
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| 376 | #endif | 
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| 377 | break; | 
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| 378 | case GrBackendApi::kMock: | 
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| 379 | str.append(GrColorTypeToStr(fMock.fColorType)); | 
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| 380 | str.appendf( "-"); | 
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| 381 | str.append(GrCompressionTypeToStr(fMock.fCompressionType)); | 
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| 382 | break; | 
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| 383 | } | 
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| 384 |  | 
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| 385 | return str; | 
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| 386 | } | 
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| 387 | #endif | 
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| 388 |  | 
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| 389 | /////////////////////////////////////////////////////////////////////////////////////////////////// | 
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| 390 | GrBackendTexture::GrBackendTexture() : fIsValid(false) {} | 
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| 391 |  | 
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| 392 | #ifdef SK_DAWN | 
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| 393 | GrBackendTexture::GrBackendTexture(int width, | 
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| 394 | int height, | 
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| 395 | const GrDawnTextureInfo& dawnInfo) | 
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| 396 | : fIsValid(true) | 
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| 397 | , fWidth(width) | 
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| 398 | , fHeight(height) | 
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| 399 | , fMipmapped(GrMipmapped(dawnInfo.fLevelCount > 1)) | 
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| 400 | , fBackend(GrBackendApi::kDawn) | 
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| 401 | , fDawnInfo(dawnInfo) {} | 
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| 402 | #endif | 
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| 403 |  | 
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| 404 | #ifdef SK_VULKAN | 
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| 405 | GrBackendTexture::GrBackendTexture(int width, int height, const GrVkImageInfo& vkInfo) | 
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| 406 | : GrBackendTexture(width, height, vkInfo, | 
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| 407 | sk_sp<GrBackendSurfaceMutableStateImpl>( | 
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| 408 | new GrBackendSurfaceMutableStateImpl( | 
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| 409 | vkInfo.fImageLayout, vkInfo.fCurrentQueueFamily))) {} | 
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| 410 |  | 
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| 411 | GrBackendTexture::GrBackendTexture(int width, | 
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| 412 | int height, | 
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| 413 | const GrVkImageInfo& vkInfo, | 
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| 414 | sk_sp<GrBackendSurfaceMutableStateImpl> mutableState) | 
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| 415 | : fIsValid(true) | 
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| 416 | , fWidth(width) | 
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| 417 | , fHeight(height) | 
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| 418 | , fMipmapped(GrMipmapped(vkInfo.fLevelCount > 1)) | 
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| 419 | , fBackend(GrBackendApi::kVulkan) | 
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| 420 | , fVkInfo(vkInfo) | 
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| 421 | , fMutableState(std::move(mutableState)) {} | 
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| 422 | #endif | 
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| 423 |  | 
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| 424 | #ifdef SK_GL | 
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| 425 | GrBackendTexture::GrBackendTexture(int width, | 
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| 426 | int height, | 
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| 427 | GrMipmapped mipmapped, | 
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| 428 | const GrGLTextureInfo glInfo, | 
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| 429 | sk_sp<GrGLTextureParameters> params) | 
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| 430 | : fIsValid(true) | 
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| 431 | , fWidth(width) | 
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| 432 | , fHeight(height) | 
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| 433 | , fMipmapped(mipmapped) | 
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| 434 | , fBackend(GrBackendApi::kOpenGL) | 
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| 435 | , fGLInfo(glInfo, params.release()) {} | 
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| 436 |  | 
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| 437 | sk_sp<GrGLTextureParameters> GrBackendTexture::getGLTextureParams() const { | 
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| 438 | if (fBackend != GrBackendApi::kOpenGL) { | 
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| 439 | return nullptr; | 
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| 440 | } | 
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| 441 | return fGLInfo.refParameters(); | 
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| 442 | } | 
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| 443 | #endif | 
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| 444 |  | 
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| 445 | #ifdef SK_METAL | 
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| 446 | GrBackendTexture::GrBackendTexture(int width, | 
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| 447 | int height, | 
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| 448 | GrMipmapped mipmapped, | 
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| 449 | const GrMtlTextureInfo& mtlInfo) | 
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| 450 | : fIsValid(true) | 
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| 451 | , fWidth(width) | 
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| 452 | , fHeight(height) | 
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| 453 | , fMipmapped(mipmapped) | 
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| 454 | , fBackend(GrBackendApi::kMetal) | 
|---|
| 455 | , fMtlInfo(mtlInfo) {} | 
|---|
| 456 | #endif | 
|---|
| 457 |  | 
|---|
| 458 | #ifdef SK_DIRECT3D | 
|---|
| 459 | GrBackendTexture::GrBackendTexture(int width, int height, const GrD3DTextureResourceInfo& d3dInfo) | 
|---|
| 460 | : GrBackendTexture( | 
|---|
| 461 | width, height, d3dInfo, | 
|---|
| 462 | sk_sp<GrD3DResourceState>(new GrD3DResourceState( | 
|---|
| 463 | static_cast<D3D12_RESOURCE_STATES>(d3dInfo.fResourceState)))) {} | 
|---|
| 464 |  | 
|---|
| 465 | GrBackendTexture::GrBackendTexture(int width, | 
|---|
| 466 | int height, | 
|---|
| 467 | const GrD3DTextureResourceInfo& d3dInfo, | 
|---|
| 468 | sk_sp<GrD3DResourceState> state) | 
|---|
| 469 | : fIsValid(true) | 
|---|
| 470 | , fWidth(width) | 
|---|
| 471 | , fHeight(height) | 
|---|
| 472 | , fMipmapped(GrMipmapped(d3dInfo.fLevelCount > 1)) | 
|---|
| 473 | , fBackend(GrBackendApi::kDirect3D) | 
|---|
| 474 | , fD3DInfo(d3dInfo, state.release()) {} | 
|---|
| 475 | #endif | 
|---|
| 476 |  | 
|---|
| 477 | #ifdef SK_GL | 
|---|
| 478 | GrBackendTexture::GrBackendTexture(int width, | 
|---|
| 479 | int height, | 
|---|
| 480 | GrMipmapped mipmapped, | 
|---|
| 481 | const GrGLTextureInfo& glInfo) | 
|---|
| 482 | : GrBackendTexture(width, height, mipmapped, glInfo, sk_make_sp<GrGLTextureParameters>()) { | 
|---|
| 483 | // Make no assumptions about client's texture's parameters. | 
|---|
| 484 | this->glTextureParametersModified(); | 
|---|
| 485 | } | 
|---|
| 486 | #endif | 
|---|
| 487 |  | 
|---|
| 488 | GrBackendTexture::GrBackendTexture(int width, | 
|---|
| 489 | int height, | 
|---|
| 490 | GrMipmapped mipmapped, | 
|---|
| 491 | const GrMockTextureInfo& mockInfo) | 
|---|
| 492 | : fIsValid(true) | 
|---|
| 493 | , fWidth(width) | 
|---|
| 494 | , fHeight(height) | 
|---|
| 495 | , fMipmapped(mipmapped) | 
|---|
| 496 | , fBackend(GrBackendApi::kMock) | 
|---|
| 497 | , fMockInfo(mockInfo) {} | 
|---|
| 498 |  | 
|---|
| 499 | GrBackendTexture::~GrBackendTexture() { | 
|---|
| 500 | this->cleanup(); | 
|---|
| 501 | } | 
|---|
| 502 |  | 
|---|
| 503 | void GrBackendTexture::cleanup() { | 
|---|
| 504 | #ifdef SK_GL | 
|---|
| 505 | if (this->isValid() && GrBackendApi::kOpenGL == fBackend) { | 
|---|
| 506 | fGLInfo.cleanup(); | 
|---|
| 507 | } | 
|---|
| 508 | #endif | 
|---|
| 509 | #ifdef SK_VULKAN | 
|---|
| 510 | if (this->isValid() && GrBackendApi::kVulkan == fBackend) { | 
|---|
| 511 | fVkInfo.cleanup(); | 
|---|
| 512 | } | 
|---|
| 513 | #endif | 
|---|
| 514 | #ifdef SK_DIRECT3D | 
|---|
| 515 | if (this->isValid() && GrBackendApi::kDirect3D == fBackend) { | 
|---|
| 516 | fD3DInfo.cleanup(); | 
|---|
| 517 | } | 
|---|
| 518 | #endif | 
|---|
| 519 | } | 
|---|
| 520 |  | 
|---|
| 521 | GrBackendTexture::GrBackendTexture(const GrBackendTexture& that) : fIsValid(false) { | 
|---|
| 522 | *this = that; | 
|---|
| 523 | } | 
|---|
| 524 |  | 
|---|
| 525 | GrBackendTexture& GrBackendTexture::operator=(const GrBackendTexture& that) { | 
|---|
| 526 | if (!that.isValid()) { | 
|---|
| 527 | this->cleanup(); | 
|---|
| 528 | fIsValid = false; | 
|---|
| 529 | return *this; | 
|---|
| 530 | } else if (fIsValid && this->fBackend != that.fBackend) { | 
|---|
| 531 | this->cleanup(); | 
|---|
| 532 | fIsValid = false; | 
|---|
| 533 | } | 
|---|
| 534 | fWidth = that.fWidth; | 
|---|
| 535 | fHeight = that.fHeight; | 
|---|
| 536 | fMipmapped = that.fMipmapped; | 
|---|
| 537 | fBackend = that.fBackend; | 
|---|
| 538 |  | 
|---|
| 539 | switch (that.fBackend) { | 
|---|
| 540 | #ifdef SK_GL | 
|---|
| 541 | case GrBackendApi::kOpenGL: | 
|---|
| 542 | fGLInfo.assign(that.fGLInfo, this->isValid()); | 
|---|
| 543 | break; | 
|---|
| 544 | #endif | 
|---|
| 545 | #ifdef SK_VULKAN | 
|---|
| 546 | case GrBackendApi::kVulkan: | 
|---|
| 547 | fVkInfo.assign(that.fVkInfo, this->isValid()); | 
|---|
| 548 | break; | 
|---|
| 549 | #endif | 
|---|
| 550 | #ifdef SK_METAL | 
|---|
| 551 | case GrBackendApi::kMetal: | 
|---|
| 552 | fMtlInfo = that.fMtlInfo; | 
|---|
| 553 | break; | 
|---|
| 554 | #endif | 
|---|
| 555 | #ifdef SK_DIRECT3D | 
|---|
| 556 | case GrBackendApi::kDirect3D: | 
|---|
| 557 | fD3DInfo.assign(that.fD3DInfo, this->isValid()); | 
|---|
| 558 | break; | 
|---|
| 559 | #endif | 
|---|
| 560 | #ifdef SK_DAWN | 
|---|
| 561 | case GrBackendApi::kDawn: | 
|---|
| 562 | fDawnInfo = that.fDawnInfo; | 
|---|
| 563 | break; | 
|---|
| 564 | #endif | 
|---|
| 565 | case GrBackendApi::kMock: | 
|---|
| 566 | fMockInfo = that.fMockInfo; | 
|---|
| 567 | break; | 
|---|
| 568 | default: | 
|---|
| 569 | SK_ABORT( "Unknown GrBackend"); | 
|---|
| 570 | } | 
|---|
| 571 | fMutableState = that.fMutableState; | 
|---|
| 572 | fIsValid = true; | 
|---|
| 573 | return *this; | 
|---|
| 574 | } | 
|---|
| 575 |  | 
|---|
| 576 | sk_sp<GrBackendSurfaceMutableStateImpl> GrBackendTexture::getMutableState() const { | 
|---|
| 577 | return fMutableState; | 
|---|
| 578 | } | 
|---|
| 579 |  | 
|---|
| 580 | #ifdef SK_DAWN | 
|---|
| 581 | bool GrBackendTexture::getDawnTextureInfo(GrDawnTextureInfo* outInfo) const { | 
|---|
| 582 | if (this->isValid() && GrBackendApi::kDawn == fBackend) { | 
|---|
| 583 | *outInfo = fDawnInfo; | 
|---|
| 584 | return true; | 
|---|
| 585 | } | 
|---|
| 586 | return false; | 
|---|
| 587 | } | 
|---|
| 588 | #endif | 
|---|
| 589 |  | 
|---|
| 590 | bool GrBackendTexture::getVkImageInfo(GrVkImageInfo* outInfo) const { | 
|---|
| 591 | #ifdef SK_VULKAN | 
|---|
| 592 | if (this->isValid() && GrBackendApi::kVulkan == fBackend) { | 
|---|
| 593 | *outInfo = fVkInfo.snapImageInfo(fMutableState.get()); | 
|---|
| 594 | return true; | 
|---|
| 595 | } | 
|---|
| 596 | #endif | 
|---|
| 597 | return false; | 
|---|
| 598 | } | 
|---|
| 599 |  | 
|---|
| 600 | void GrBackendTexture::setVkImageLayout(VkImageLayout layout) { | 
|---|
| 601 | #ifdef SK_VULKAN | 
|---|
| 602 | if (this->isValid() && GrBackendApi::kVulkan == fBackend) { | 
|---|
| 603 | fMutableState->setImageLayout(layout); | 
|---|
| 604 | } | 
|---|
| 605 | #endif | 
|---|
| 606 | } | 
|---|
| 607 |  | 
|---|
| 608 | #ifdef SK_METAL | 
|---|
| 609 | bool GrBackendTexture::getMtlTextureInfo(GrMtlTextureInfo* outInfo) const { | 
|---|
| 610 | if (this->isValid() && GrBackendApi::kMetal == fBackend) { | 
|---|
| 611 | *outInfo = fMtlInfo; | 
|---|
| 612 | return true; | 
|---|
| 613 | } | 
|---|
| 614 | return false; | 
|---|
| 615 | } | 
|---|
| 616 | #endif | 
|---|
| 617 |  | 
|---|
| 618 | #ifdef SK_DIRECT3D | 
|---|
| 619 | bool GrBackendTexture::getD3DTextureResourceInfo(GrD3DTextureResourceInfo* outInfo) const { | 
|---|
| 620 | if (this->isValid() && GrBackendApi::kDirect3D == fBackend) { | 
|---|
| 621 | *outInfo = fD3DInfo.snapTextureResourceInfo(); | 
|---|
| 622 | return true; | 
|---|
| 623 | } | 
|---|
| 624 | return false; | 
|---|
| 625 | } | 
|---|
| 626 |  | 
|---|
| 627 | void GrBackendTexture::setD3DResourceState(GrD3DResourceStateEnum state) { | 
|---|
| 628 | if (this->isValid() && GrBackendApi::kDirect3D == fBackend) { | 
|---|
| 629 | fD3DInfo.setResourceState(state); | 
|---|
| 630 | } | 
|---|
| 631 | } | 
|---|
| 632 |  | 
|---|
| 633 | sk_sp<GrD3DResourceState> GrBackendTexture::getGrD3DResourceState() const { | 
|---|
| 634 | if (this->isValid() && GrBackendApi::kDirect3D == fBackend) { | 
|---|
| 635 | return fD3DInfo.getGrD3DResourceState(); | 
|---|
| 636 | } | 
|---|
| 637 | return nullptr; | 
|---|
| 638 | } | 
|---|
| 639 | #endif | 
|---|
| 640 |  | 
|---|
| 641 | bool GrBackendTexture::getGLTextureInfo(GrGLTextureInfo* outInfo) const { | 
|---|
| 642 | #ifdef SK_GL | 
|---|
| 643 | if (this->isValid() && GrBackendApi::kOpenGL == fBackend) { | 
|---|
| 644 | *outInfo = fGLInfo.info(); | 
|---|
| 645 | return true; | 
|---|
| 646 | } else if (this->isValid() && GrBackendApi::kMock == fBackend) { | 
|---|
| 647 | // Hack! This allows some blink unit tests to work when using the Mock GrContext. | 
|---|
| 648 | // Specifically, tests that rely on CanvasResourceProviderTextureGpuMemoryBuffer. | 
|---|
| 649 | // If that code ever goes away (or ideally becomes backend-agnostic), this can go away. | 
|---|
| 650 | *outInfo = GrGLTextureInfo{ GR_GL_TEXTURE_2D, | 
|---|
| 651 | static_cast<GrGLuint>(fMockInfo.id()), | 
|---|
| 652 | GR_GL_RGBA8 }; | 
|---|
| 653 | return true; | 
|---|
| 654 | } | 
|---|
| 655 | #endif | 
|---|
| 656 | return false; | 
|---|
| 657 | } | 
|---|
| 658 |  | 
|---|
| 659 | void GrBackendTexture::glTextureParametersModified() { | 
|---|
| 660 | #ifdef SK_GL | 
|---|
| 661 | if (this->isValid() && fBackend == GrBackendApi::kOpenGL) { | 
|---|
| 662 | fGLInfo.parameters()->invalidate(); | 
|---|
| 663 | } | 
|---|
| 664 | #endif | 
|---|
| 665 | } | 
|---|
| 666 |  | 
|---|
| 667 | bool GrBackendTexture::getMockTextureInfo(GrMockTextureInfo* outInfo) const { | 
|---|
| 668 | if (this->isValid() && GrBackendApi::kMock == fBackend) { | 
|---|
| 669 | *outInfo = fMockInfo; | 
|---|
| 670 | return true; | 
|---|
| 671 | } | 
|---|
| 672 | return false; | 
|---|
| 673 | } | 
|---|
| 674 |  | 
|---|
| 675 | void GrBackendTexture::setMutableState(const GrBackendSurfaceMutableState& state) { | 
|---|
| 676 | fMutableState->set(state); | 
|---|
| 677 | } | 
|---|
| 678 |  | 
|---|
| 679 | bool GrBackendTexture::isProtected() const { | 
|---|
| 680 | if (!this->isValid() || this->backend() != GrBackendApi::kVulkan) { | 
|---|
| 681 | return false; | 
|---|
| 682 | } | 
|---|
| 683 | return fVkInfo.isProtected(); | 
|---|
| 684 | } | 
|---|
| 685 |  | 
|---|
| 686 | bool GrBackendTexture::isSameTexture(const GrBackendTexture& that) { | 
|---|
| 687 | if (!this->isValid() || !that.isValid()) { | 
|---|
| 688 | return false; | 
|---|
| 689 | } | 
|---|
| 690 | if (fBackend != that.fBackend) { | 
|---|
| 691 | return false; | 
|---|
| 692 | } | 
|---|
| 693 | switch (fBackend) { | 
|---|
| 694 | #ifdef SK_GL | 
|---|
| 695 | case GrBackendApi::kOpenGL: | 
|---|
| 696 | return fGLInfo.info().fID == that.fGLInfo.info().fID; | 
|---|
| 697 | #endif | 
|---|
| 698 | #ifdef SK_VULKAN | 
|---|
| 699 | case GrBackendApi::kVulkan: | 
|---|
| 700 | return fVkInfo.snapImageInfo(fMutableState.get()).fImage == | 
|---|
| 701 | that.fVkInfo.snapImageInfo(that.fMutableState.get()).fImage; | 
|---|
| 702 | #endif | 
|---|
| 703 | #ifdef SK_METAL | 
|---|
| 704 | case GrBackendApi::kMetal: | 
|---|
| 705 | return this->fMtlInfo.fTexture == that.fMtlInfo.fTexture; | 
|---|
| 706 | #endif | 
|---|
| 707 | #ifdef SK_DIRECT3D | 
|---|
| 708 | case GrBackendApi::kDirect3D: | 
|---|
| 709 | return fD3DInfo.snapTextureResourceInfo().fResource == | 
|---|
| 710 | that.fD3DInfo.snapTextureResourceInfo().fResource; | 
|---|
| 711 | #endif | 
|---|
| 712 | #ifdef SK_DAWN | 
|---|
| 713 | case GrBackendApi::kDawn: { | 
|---|
| 714 | return this->fDawnInfo.fTexture.Get() == that.fDawnInfo.fTexture.Get(); | 
|---|
| 715 | } | 
|---|
| 716 | #endif | 
|---|
| 717 | case GrBackendApi::kMock: | 
|---|
| 718 | return fMockInfo.id() == that.fMockInfo.id(); | 
|---|
| 719 | default: | 
|---|
| 720 | return false; | 
|---|
| 721 | } | 
|---|
| 722 | } | 
|---|
| 723 |  | 
|---|
| 724 | GrBackendFormat GrBackendTexture::getBackendFormat() const { | 
|---|
| 725 | if (!this->isValid()) { | 
|---|
| 726 | return GrBackendFormat(); | 
|---|
| 727 | } | 
|---|
| 728 | switch (fBackend) { | 
|---|
| 729 | #ifdef SK_GL | 
|---|
| 730 | case GrBackendApi::kOpenGL: | 
|---|
| 731 | return GrBackendFormat::MakeGL(fGLInfo.info().fFormat, fGLInfo.info().fTarget); | 
|---|
| 732 | #endif | 
|---|
| 733 | #ifdef SK_VULKAN | 
|---|
| 734 | case GrBackendApi::kVulkan: { | 
|---|
| 735 | auto info = fVkInfo.snapImageInfo(fMutableState.get()); | 
|---|
| 736 | if (info.fYcbcrConversionInfo.isValid()) { | 
|---|
| 737 | SkASSERT(info.fFormat == info.fYcbcrConversionInfo.fFormat); | 
|---|
| 738 | return GrBackendFormat::MakeVk(info.fYcbcrConversionInfo); | 
|---|
| 739 | } | 
|---|
| 740 | return GrBackendFormat::MakeVk(info.fFormat); | 
|---|
| 741 | } | 
|---|
| 742 | #endif | 
|---|
| 743 | #ifdef SK_METAL | 
|---|
| 744 | case GrBackendApi::kMetal: { | 
|---|
| 745 | GrMtlTextureInfo mtlInfo; | 
|---|
| 746 | SkAssertResult(this->getMtlTextureInfo(&mtlInfo)); | 
|---|
| 747 | return GrBackendFormat::MakeMtl(GrGetMTLPixelFormatFromMtlTextureInfo(mtlInfo)); | 
|---|
| 748 | } | 
|---|
| 749 | #endif | 
|---|
| 750 | #ifdef SK_DIRECT3D | 
|---|
| 751 | case GrBackendApi::kDirect3D: { | 
|---|
| 752 | auto d3dInfo = fD3DInfo.snapTextureResourceInfo(); | 
|---|
| 753 | return GrBackendFormat::MakeDxgi(d3dInfo.fFormat); | 
|---|
| 754 | } | 
|---|
| 755 | #endif | 
|---|
| 756 | #ifdef SK_DAWN | 
|---|
| 757 | case GrBackendApi::kDawn: { | 
|---|
| 758 | return GrBackendFormat::MakeDawn(fDawnInfo.fFormat); | 
|---|
| 759 | } | 
|---|
| 760 | #endif | 
|---|
| 761 | case GrBackendApi::kMock: | 
|---|
| 762 | return fMockInfo.getBackendFormat(); | 
|---|
| 763 | default: | 
|---|
| 764 | return GrBackendFormat(); | 
|---|
| 765 | } | 
|---|
| 766 | } | 
|---|
| 767 |  | 
|---|
| 768 | #if GR_TEST_UTILS | 
|---|
| 769 | bool GrBackendTexture::TestingOnly_Equals(const GrBackendTexture& t0, const GrBackendTexture& t1) { | 
|---|
| 770 | if (!t0.isValid() || !t1.isValid()) { | 
|---|
| 771 | return false; // two invalid backend textures are not considered equal | 
|---|
| 772 | } | 
|---|
| 773 |  | 
|---|
| 774 | if (t0.fWidth != t1.fWidth || | 
|---|
| 775 | t0.fHeight != t1.fHeight || | 
|---|
| 776 | t0.fMipmapped != t1.fMipmapped || | 
|---|
| 777 | t0.fBackend != t1.fBackend) { | 
|---|
| 778 | return false; | 
|---|
| 779 | } | 
|---|
| 780 |  | 
|---|
| 781 | // For our tests when checking equality we are assuming the both backendTexture objects will | 
|---|
| 782 | // be using the same mutable state object. | 
|---|
| 783 | if (t0.fMutableState != t1.fMutableState) { | 
|---|
| 784 | return false; | 
|---|
| 785 | } | 
|---|
| 786 |  | 
|---|
| 787 | switch (t0.fBackend) { | 
|---|
| 788 | #ifdef SK_GL | 
|---|
| 789 | case GrBackendApi::kOpenGL: | 
|---|
| 790 | return t0.fGLInfo.info() == t1.fGLInfo.info(); | 
|---|
| 791 | #endif | 
|---|
| 792 | case GrBackendApi::kMock: | 
|---|
| 793 | return t0.fMockInfo == t1.fMockInfo; | 
|---|
| 794 | #ifdef SK_VULKAN | 
|---|
| 795 | case GrBackendApi::kVulkan: | 
|---|
| 796 | return t0.fVkInfo == t1.fVkInfo; | 
|---|
| 797 | #endif | 
|---|
| 798 | #ifdef SK_METAL | 
|---|
| 799 | case GrBackendApi::kMetal: | 
|---|
| 800 | return t0.fMtlInfo == t1.fMtlInfo; | 
|---|
| 801 | #endif | 
|---|
| 802 | #ifdef SK_DIRECT3D | 
|---|
| 803 | case GrBackendApi::kDirect3D: | 
|---|
| 804 | return t0.fD3DInfo == t1.fD3DInfo; | 
|---|
| 805 | #endif | 
|---|
| 806 | #ifdef SK_DAWN | 
|---|
| 807 | case GrBackendApi::kDawn: | 
|---|
| 808 | return t0.fDawnInfo == t1.fDawnInfo; | 
|---|
| 809 | #endif | 
|---|
| 810 | default: | 
|---|
| 811 | return false; | 
|---|
| 812 | } | 
|---|
| 813 | } | 
|---|
| 814 | #endif | 
|---|
| 815 |  | 
|---|
| 816 | //////////////////////////////////////////////////////////////////////////////////////////////////// | 
|---|
| 817 |  | 
|---|
| 818 | GrBackendRenderTarget::GrBackendRenderTarget() : fIsValid(false) {} | 
|---|
| 819 |  | 
|---|
| 820 |  | 
|---|
| 821 | #ifdef SK_DAWN | 
|---|
| 822 | GrBackendRenderTarget::GrBackendRenderTarget(int width, | 
|---|
| 823 | int height, | 
|---|
| 824 | int sampleCnt, | 
|---|
| 825 | int stencilBits, | 
|---|
| 826 | const GrDawnRenderTargetInfo& dawnInfo) | 
|---|
| 827 | : fIsValid(true) | 
|---|
| 828 | , fFramebufferOnly(true) | 
|---|
| 829 | , fWidth(width) | 
|---|
| 830 | , fHeight(height) | 
|---|
| 831 | , fSampleCnt(sampleCnt) | 
|---|
| 832 | , fStencilBits(stencilBits) | 
|---|
| 833 | , fBackend(GrBackendApi::kDawn) | 
|---|
| 834 | , fDawnInfo(dawnInfo) {} | 
|---|
| 835 | #endif | 
|---|
| 836 |  | 
|---|
| 837 | #ifdef SK_VULKAN | 
|---|
| 838 | GrBackendRenderTarget::GrBackendRenderTarget(int width, | 
|---|
| 839 | int height, | 
|---|
| 840 | int sampleCnt, | 
|---|
| 841 | int stencilBits, | 
|---|
| 842 | const GrVkImageInfo& vkInfo) | 
|---|
| 843 | : GrBackendRenderTarget(width, height, sampleCnt, vkInfo) { | 
|---|
| 844 | // This is a deprecated constructor that takes a bogus stencil bits. | 
|---|
| 845 | SkASSERT(0 == stencilBits); | 
|---|
| 846 | } | 
|---|
| 847 |  | 
|---|
| 848 | GrBackendRenderTarget::GrBackendRenderTarget(int width, | 
|---|
| 849 | int height, | 
|---|
| 850 | int sampleCnt, | 
|---|
| 851 | const GrVkImageInfo& vkInfo) | 
|---|
| 852 | : GrBackendRenderTarget(width, height, sampleCnt, vkInfo, | 
|---|
| 853 | sk_sp<GrBackendSurfaceMutableStateImpl>( | 
|---|
| 854 | new GrBackendSurfaceMutableStateImpl( | 
|---|
| 855 | vkInfo.fImageLayout, vkInfo.fCurrentQueueFamily))) {} | 
|---|
| 856 |  | 
|---|
| 857 | GrBackendRenderTarget::GrBackendRenderTarget(int width, | 
|---|
| 858 | int height, | 
|---|
| 859 | int sampleCnt, | 
|---|
| 860 | const GrVkImageInfo& vkInfo, | 
|---|
| 861 | sk_sp<GrBackendSurfaceMutableStateImpl> mutableState) | 
|---|
| 862 | : fIsValid(true) | 
|---|
| 863 | , fWidth(width) | 
|---|
| 864 | , fHeight(height) | 
|---|
| 865 | , fSampleCnt(std::max(1, sampleCnt)) | 
|---|
| 866 | , fStencilBits(0)  // We always create stencil buffers internally for vulkan | 
|---|
| 867 | , fBackend(GrBackendApi::kVulkan) | 
|---|
| 868 | , fVkInfo(vkInfo) | 
|---|
| 869 | , fMutableState(mutableState) {} | 
|---|
| 870 | #endif | 
|---|
| 871 |  | 
|---|
| 872 | #ifdef SK_METAL | 
|---|
| 873 | GrBackendRenderTarget::GrBackendRenderTarget(int width, | 
|---|
| 874 | int height, | 
|---|
| 875 | int sampleCnt, | 
|---|
| 876 | const GrMtlTextureInfo& mtlInfo) | 
|---|
| 877 | : fIsValid(true) | 
|---|
| 878 | , fFramebufferOnly(false) // TODO: set this from mtlInfo.fTexture->framebufferOnly | 
|---|
| 879 | , fWidth(width) | 
|---|
| 880 | , fHeight(height) | 
|---|
| 881 | , fSampleCnt(std::max(1, sampleCnt)) | 
|---|
| 882 | , fStencilBits(0) | 
|---|
| 883 | , fBackend(GrBackendApi::kMetal) | 
|---|
| 884 | , fMtlInfo(mtlInfo) {} | 
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| 885 | #endif | 
|---|
| 886 |  | 
|---|
| 887 | #ifdef SK_DIRECT3D | 
|---|
| 888 | GrBackendRenderTarget::GrBackendRenderTarget(int width, int height, int sampleCnt, | 
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| 889 | const GrD3DTextureResourceInfo& d3dInfo) | 
|---|
| 890 | : GrBackendRenderTarget( | 
|---|
| 891 | width, height, sampleCnt, d3dInfo, | 
|---|
| 892 | sk_sp<GrD3DResourceState>(new GrD3DResourceState( | 
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| 893 | static_cast<D3D12_RESOURCE_STATES>(d3dInfo.fResourceState)))) {} | 
|---|
| 894 |  | 
|---|
| 895 | GrBackendRenderTarget::GrBackendRenderTarget(int width, | 
|---|
| 896 | int height, | 
|---|
| 897 | int sampleCnt, | 
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| 898 | const GrD3DTextureResourceInfo& d3dInfo, | 
|---|
| 899 | sk_sp<GrD3DResourceState> state) | 
|---|
| 900 | : fIsValid(true) | 
|---|
| 901 | , fWidth(width) | 
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| 902 | , fHeight(height) | 
|---|
| 903 | , fSampleCnt(std::max(1, sampleCnt)) | 
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| 904 | , fStencilBits(0) | 
|---|
| 905 | , fBackend(GrBackendApi::kDirect3D) | 
|---|
| 906 | , fD3DInfo(d3dInfo, state.release()) {} | 
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| 907 | #endif | 
|---|
| 908 | #ifdef SK_GL | 
|---|
| 909 | GrBackendRenderTarget::GrBackendRenderTarget(int width, | 
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| 910 | int height, | 
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| 911 | int sampleCnt, | 
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| 912 | int stencilBits, | 
|---|
| 913 | const GrGLFramebufferInfo& glInfo) | 
|---|
| 914 | : fWidth(width) | 
|---|
| 915 | , fHeight(height) | 
|---|
| 916 | , fSampleCnt(std::max(1, sampleCnt)) | 
|---|
| 917 | , fStencilBits(stencilBits) | 
|---|
| 918 | , fBackend(GrBackendApi::kOpenGL) | 
|---|
| 919 | , fGLInfo(glInfo) { | 
|---|
| 920 | fIsValid = SkToBool(glInfo.fFormat); // the glInfo must have a valid format | 
|---|
| 921 | } | 
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| 922 | #endif | 
|---|
| 923 |  | 
|---|
| 924 | GrBackendRenderTarget::GrBackendRenderTarget(int width, | 
|---|
| 925 | int height, | 
|---|
| 926 | int sampleCnt, | 
|---|
| 927 | int stencilBits, | 
|---|
| 928 | const GrMockRenderTargetInfo& mockInfo) | 
|---|
| 929 | : fIsValid(true) | 
|---|
| 930 | , fWidth(width) | 
|---|
| 931 | , fHeight(height) | 
|---|
| 932 | , fSampleCnt(std::max(1, sampleCnt)) | 
|---|
| 933 | , fStencilBits(stencilBits) | 
|---|
| 934 | , fMockInfo(mockInfo) {} | 
|---|
| 935 |  | 
|---|
| 936 | GrBackendRenderTarget::~GrBackendRenderTarget() { | 
|---|
| 937 | this->cleanup(); | 
|---|
| 938 | } | 
|---|
| 939 |  | 
|---|
| 940 | void GrBackendRenderTarget::cleanup() { | 
|---|
| 941 | #ifdef SK_VULKAN | 
|---|
| 942 | if (this->isValid() && GrBackendApi::kVulkan == fBackend) { | 
|---|
| 943 | fVkInfo.cleanup(); | 
|---|
| 944 | } | 
|---|
| 945 | #endif | 
|---|
| 946 | #ifdef SK_DIRECT3D | 
|---|
| 947 | if (this->isValid() && GrBackendApi::kDirect3D == fBackend) { | 
|---|
| 948 | fD3DInfo.cleanup(); | 
|---|
| 949 | } | 
|---|
| 950 | #endif | 
|---|
| 951 | } | 
|---|
| 952 |  | 
|---|
| 953 | GrBackendRenderTarget::GrBackendRenderTarget(const GrBackendRenderTarget& that) : fIsValid(false) { | 
|---|
| 954 | *this = that; | 
|---|
| 955 | } | 
|---|
| 956 |  | 
|---|
| 957 | GrBackendRenderTarget& GrBackendRenderTarget::operator=(const GrBackendRenderTarget& that) { | 
|---|
| 958 | if (!that.isValid()) { | 
|---|
| 959 | this->cleanup(); | 
|---|
| 960 | fIsValid = false; | 
|---|
| 961 | return *this; | 
|---|
| 962 | } else if (fIsValid && this->fBackend != that.fBackend) { | 
|---|
| 963 | this->cleanup(); | 
|---|
| 964 | fIsValid = false; | 
|---|
| 965 | } | 
|---|
| 966 | fWidth = that.fWidth; | 
|---|
| 967 | fHeight = that.fHeight; | 
|---|
| 968 | fSampleCnt = that.fSampleCnt; | 
|---|
| 969 | fStencilBits = that.fStencilBits; | 
|---|
| 970 | fBackend = that.fBackend; | 
|---|
| 971 |  | 
|---|
| 972 | switch (that.fBackend) { | 
|---|
| 973 | #ifdef SK_GL | 
|---|
| 974 | case GrBackendApi::kOpenGL: | 
|---|
| 975 | fGLInfo = that.fGLInfo; | 
|---|
| 976 | break; | 
|---|
| 977 | #endif | 
|---|
| 978 | #ifdef SK_VULKAN | 
|---|
| 979 | case GrBackendApi::kVulkan: | 
|---|
| 980 | fVkInfo.assign(that.fVkInfo, this->isValid()); | 
|---|
| 981 | break; | 
|---|
| 982 | #endif | 
|---|
| 983 | #ifdef SK_METAL | 
|---|
| 984 | case GrBackendApi::kMetal: | 
|---|
| 985 | fMtlInfo = that.fMtlInfo; | 
|---|
| 986 | break; | 
|---|
| 987 | #endif | 
|---|
| 988 | #ifdef SK_DIRECT3D | 
|---|
| 989 | case GrBackendApi::kDirect3D: | 
|---|
| 990 | fD3DInfo.assign(that.fD3DInfo, this->isValid()); | 
|---|
| 991 | break; | 
|---|
| 992 | #endif | 
|---|
| 993 | #ifdef SK_DAWN | 
|---|
| 994 | case GrBackendApi::kDawn: | 
|---|
| 995 | fDawnInfo = that.fDawnInfo; | 
|---|
| 996 | break; | 
|---|
| 997 | #endif | 
|---|
| 998 | case GrBackendApi::kMock: | 
|---|
| 999 | fMockInfo = that.fMockInfo; | 
|---|
| 1000 | break; | 
|---|
| 1001 | default: | 
|---|
| 1002 | SK_ABORT( "Unknown GrBackend"); | 
|---|
| 1003 | } | 
|---|
| 1004 | fMutableState = that.fMutableState; | 
|---|
| 1005 | fIsValid = that.fIsValid; | 
|---|
| 1006 | return *this; | 
|---|
| 1007 | } | 
|---|
| 1008 |  | 
|---|
| 1009 | sk_sp<GrBackendSurfaceMutableStateImpl> GrBackendRenderTarget::getMutableState() const { | 
|---|
| 1010 | return fMutableState; | 
|---|
| 1011 | } | 
|---|
| 1012 |  | 
|---|
| 1013 | #ifdef SK_DAWN | 
|---|
| 1014 | bool GrBackendRenderTarget::getDawnRenderTargetInfo(GrDawnRenderTargetInfo* outInfo) const { | 
|---|
| 1015 | if (this->isValid() && GrBackendApi::kDawn == fBackend) { | 
|---|
| 1016 | *outInfo = fDawnInfo; | 
|---|
| 1017 | return true; | 
|---|
| 1018 | } | 
|---|
| 1019 | return false; | 
|---|
| 1020 | } | 
|---|
| 1021 | #endif | 
|---|
| 1022 |  | 
|---|
| 1023 | bool GrBackendRenderTarget::getVkImageInfo(GrVkImageInfo* outInfo) const { | 
|---|
| 1024 | #ifdef SK_VULKAN | 
|---|
| 1025 | if (this->isValid() && GrBackendApi::kVulkan == fBackend) { | 
|---|
| 1026 | *outInfo = fVkInfo.snapImageInfo(fMutableState.get()); | 
|---|
| 1027 | return true; | 
|---|
| 1028 | } | 
|---|
| 1029 | #endif | 
|---|
| 1030 | return false; | 
|---|
| 1031 | } | 
|---|
| 1032 |  | 
|---|
| 1033 | void GrBackendRenderTarget::setVkImageLayout(VkImageLayout layout) { | 
|---|
| 1034 | #ifdef SK_VULKAN | 
|---|
| 1035 | if (this->isValid() && GrBackendApi::kVulkan == fBackend) { | 
|---|
| 1036 | fMutableState->setImageLayout(layout); | 
|---|
| 1037 | } | 
|---|
| 1038 | #endif | 
|---|
| 1039 | } | 
|---|
| 1040 |  | 
|---|
| 1041 | #ifdef SK_METAL | 
|---|
| 1042 | bool GrBackendRenderTarget::getMtlTextureInfo(GrMtlTextureInfo* outInfo) const { | 
|---|
| 1043 | if (this->isValid() && GrBackendApi::kMetal == fBackend) { | 
|---|
| 1044 | *outInfo = fMtlInfo; | 
|---|
| 1045 | return true; | 
|---|
| 1046 | } | 
|---|
| 1047 | return false; | 
|---|
| 1048 | } | 
|---|
| 1049 | #endif | 
|---|
| 1050 |  | 
|---|
| 1051 | #ifdef SK_DIRECT3D | 
|---|
| 1052 | bool GrBackendRenderTarget::getD3DTextureResourceInfo(GrD3DTextureResourceInfo* outInfo) const { | 
|---|
| 1053 | if (this->isValid() && GrBackendApi::kDirect3D == fBackend) { | 
|---|
| 1054 | *outInfo = fD3DInfo.snapTextureResourceInfo(); | 
|---|
| 1055 | return true; | 
|---|
| 1056 | } | 
|---|
| 1057 | return false; | 
|---|
| 1058 | } | 
|---|
| 1059 |  | 
|---|
| 1060 | void GrBackendRenderTarget::setD3DResourceState(GrD3DResourceStateEnum state) { | 
|---|
| 1061 | if (this->isValid() && GrBackendApi::kDirect3D == fBackend) { | 
|---|
| 1062 | fD3DInfo.setResourceState(state); | 
|---|
| 1063 | } | 
|---|
| 1064 | } | 
|---|
| 1065 |  | 
|---|
| 1066 | sk_sp<GrD3DResourceState> GrBackendRenderTarget::getGrD3DResourceState() const { | 
|---|
| 1067 | if (this->isValid() && GrBackendApi::kDirect3D == fBackend) { | 
|---|
| 1068 | return fD3DInfo.getGrD3DResourceState(); | 
|---|
| 1069 | } | 
|---|
| 1070 | return nullptr; | 
|---|
| 1071 | } | 
|---|
| 1072 | #endif | 
|---|
| 1073 |  | 
|---|
| 1074 | #ifdef SK_GL | 
|---|
| 1075 | bool GrBackendRenderTarget::getGLFramebufferInfo(GrGLFramebufferInfo* outInfo) const { | 
|---|
| 1076 | if (this->isValid() && GrBackendApi::kOpenGL == fBackend) { | 
|---|
| 1077 | *outInfo = fGLInfo; | 
|---|
| 1078 | return true; | 
|---|
| 1079 | } | 
|---|
| 1080 | return false; | 
|---|
| 1081 | } | 
|---|
| 1082 | #endif | 
|---|
| 1083 |  | 
|---|
| 1084 | GrBackendFormat GrBackendRenderTarget::getBackendFormat() const { | 
|---|
| 1085 | if (!this->isValid()) { | 
|---|
| 1086 | return GrBackendFormat(); | 
|---|
| 1087 | } | 
|---|
| 1088 | switch (fBackend) { | 
|---|
| 1089 | #ifdef SK_GL | 
|---|
| 1090 | case GrBackendApi::kOpenGL: | 
|---|
| 1091 | return GrBackendFormat::MakeGL(fGLInfo.fFormat, GR_GL_TEXTURE_NONE); | 
|---|
| 1092 | #endif | 
|---|
| 1093 | #ifdef SK_VULKAN | 
|---|
| 1094 | case GrBackendApi::kVulkan: { | 
|---|
| 1095 | auto info = fVkInfo.snapImageInfo(fMutableState.get()); | 
|---|
| 1096 | if (info.fYcbcrConversionInfo.isValid()) { | 
|---|
| 1097 | SkASSERT(info.fFormat == info.fYcbcrConversionInfo.fFormat); | 
|---|
| 1098 | return GrBackendFormat::MakeVk(info.fYcbcrConversionInfo); | 
|---|
| 1099 | } | 
|---|
| 1100 | return GrBackendFormat::MakeVk(info.fFormat); | 
|---|
| 1101 | } | 
|---|
| 1102 | #endif | 
|---|
| 1103 | #ifdef SK_METAL | 
|---|
| 1104 | case GrBackendApi::kMetal: { | 
|---|
| 1105 | GrMtlTextureInfo mtlInfo; | 
|---|
| 1106 | SkAssertResult(this->getMtlTextureInfo(&mtlInfo)); | 
|---|
| 1107 | return GrBackendFormat::MakeMtl(GrGetMTLPixelFormatFromMtlTextureInfo(mtlInfo)); | 
|---|
| 1108 | } | 
|---|
| 1109 | #endif | 
|---|
| 1110 | #ifdef SK_DIRECT3D | 
|---|
| 1111 | case GrBackendApi::kDirect3D: { | 
|---|
| 1112 | auto info = fD3DInfo.snapTextureResourceInfo(); | 
|---|
| 1113 | return GrBackendFormat::MakeDxgi(info.fFormat); | 
|---|
| 1114 | } | 
|---|
| 1115 | #endif | 
|---|
| 1116 | #ifdef SK_DAWN | 
|---|
| 1117 | case GrBackendApi::kDawn: { | 
|---|
| 1118 | GrDawnRenderTargetInfo dawnInfo; | 
|---|
| 1119 | SkAssertResult(this->getDawnRenderTargetInfo(&dawnInfo)); | 
|---|
| 1120 | return GrBackendFormat::MakeDawn(dawnInfo.fFormat); | 
|---|
| 1121 | } | 
|---|
| 1122 | #endif | 
|---|
| 1123 | case GrBackendApi::kMock: | 
|---|
| 1124 | return fMockInfo.getBackendFormat(); | 
|---|
| 1125 | default: | 
|---|
| 1126 | return GrBackendFormat(); | 
|---|
| 1127 | } | 
|---|
| 1128 | } | 
|---|
| 1129 |  | 
|---|
| 1130 | bool GrBackendRenderTarget::getMockRenderTargetInfo(GrMockRenderTargetInfo* outInfo) const { | 
|---|
| 1131 | if (this->isValid() && GrBackendApi::kMock == fBackend) { | 
|---|
| 1132 | *outInfo = fMockInfo; | 
|---|
| 1133 | return true; | 
|---|
| 1134 | } | 
|---|
| 1135 | return false; | 
|---|
| 1136 | } | 
|---|
| 1137 |  | 
|---|
| 1138 | void GrBackendRenderTarget::setMutableState(const GrBackendSurfaceMutableState& state) { | 
|---|
| 1139 | fMutableState->set(state); | 
|---|
| 1140 | } | 
|---|
| 1141 |  | 
|---|
| 1142 | bool GrBackendRenderTarget::isProtected() const { | 
|---|
| 1143 | if (!this->isValid() || this->backend() != GrBackendApi::kVulkan) { | 
|---|
| 1144 | return false; | 
|---|
| 1145 | } | 
|---|
| 1146 | return fVkInfo.isProtected(); | 
|---|
| 1147 | } | 
|---|
| 1148 |  | 
|---|
| 1149 | #if GR_TEST_UTILS | 
|---|
| 1150 | bool GrBackendRenderTarget::TestingOnly_Equals(const GrBackendRenderTarget& r0, | 
|---|
| 1151 | const GrBackendRenderTarget& r1) { | 
|---|
| 1152 | if (!r0.isValid() || !r1.isValid()) { | 
|---|
| 1153 | return false; // two invalid backend rendertargets are not considered equal | 
|---|
| 1154 | } | 
|---|
| 1155 |  | 
|---|
| 1156 | if (r0.fWidth != r1.fWidth || | 
|---|
| 1157 | r0.fHeight != r1.fHeight || | 
|---|
| 1158 | r0.fSampleCnt != r1.fSampleCnt || | 
|---|
| 1159 | r0.fStencilBits != r1.fStencilBits || | 
|---|
| 1160 | r0.fBackend != r1.fBackend) { | 
|---|
| 1161 | return false; | 
|---|
| 1162 | } | 
|---|
| 1163 |  | 
|---|
| 1164 | switch (r0.fBackend) { | 
|---|
| 1165 | #ifdef SK_GL | 
|---|
| 1166 | case GrBackendApi::kOpenGL: | 
|---|
| 1167 | return r0.fGLInfo == r1.fGLInfo; | 
|---|
| 1168 | #endif | 
|---|
| 1169 | case GrBackendApi::kMock: | 
|---|
| 1170 | return r0.fMockInfo == r1.fMockInfo; | 
|---|
| 1171 | #ifdef SK_VULKAN | 
|---|
| 1172 | case GrBackendApi::kVulkan: | 
|---|
| 1173 | return r0.fVkInfo == r1.fVkInfo; | 
|---|
| 1174 | #endif | 
|---|
| 1175 | #ifdef SK_METAL | 
|---|
| 1176 | case GrBackendApi::kMetal: | 
|---|
| 1177 | return r0.fMtlInfo == r1.fMtlInfo; | 
|---|
| 1178 | #endif | 
|---|
| 1179 | #ifdef SK_DIRECT3D | 
|---|
| 1180 | case GrBackendApi::kDirect3D: | 
|---|
| 1181 | return r0.fD3DInfo == r1.fD3DInfo; | 
|---|
| 1182 | #endif | 
|---|
| 1183 | #ifdef SK_DAWN | 
|---|
| 1184 | case GrBackendApi::kDawn: | 
|---|
| 1185 | return r0.fDawnInfo == r1.fDawnInfo; | 
|---|
| 1186 | #endif | 
|---|
| 1187 | default: | 
|---|
| 1188 | return false; | 
|---|
| 1189 | } | 
|---|
| 1190 |  | 
|---|
| 1191 | SkASSERT(0); | 
|---|
| 1192 | return false; | 
|---|
| 1193 | } | 
|---|
| 1194 | #endif | 
|---|
| 1195 |  | 
|---|