| 1 | /* | 
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| 2 | * Copyright 2017 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #ifndef GrDeferredProxyUploader_DEFINED | 
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| 9 | #define GrDeferredProxyUploader_DEFINED | 
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| 10 |  | 
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| 11 | #include "include/core/SkRefCnt.h" | 
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| 12 | #include "include/private/SkSemaphore.h" | 
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| 13 | #include "src/core/SkAutoPixmapStorage.h" | 
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| 14 |  | 
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| 15 | #include "src/gpu/GrOpFlushState.h" | 
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| 16 | #include "src/gpu/GrTextureProxyPriv.h" | 
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| 17 |  | 
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| 18 | /** | 
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| 19 | * GrDeferredProxyUploader assists with threaded generation of textures. Currently used by both | 
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| 20 | * software clip masks, and the software path renderer. The calling code typically needs to store | 
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| 21 | * some additional data (T) for use on the worker thread. GrTDeferredProxyUploader allows storing | 
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| 22 | * such data. The common flow is: | 
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| 23 | * | 
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| 24 | * 1) A GrTDeferredProxyUploader is created, with some payload (eg an SkPath to draw). | 
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| 25 | *    The uploader is owned by the proxy that it's going to populate. | 
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| 26 | * 2) A task is created with a pointer to the uploader. A worker thread executes that task, using | 
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| 27 | *    the payload data to allocate and fill in the fPixels pixmap. | 
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| 28 | * 3) The worker thread calls signalAndFreeData(), which notifies the main thread that the pixmap | 
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| 29 | *    is ready, and then deletes the payload data (which is no longer needed). | 
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| 30 | * 4) In parallel to 2-3, on the main thread... Some op is created that refers to the proxy. When | 
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| 31 | *    that op is added to an op list, the op list retains a pointer to the "deferred" proxies. | 
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| 32 | * 5) At flush time, the op list ensures that the deferred proxies are instantiated, then calls | 
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| 33 | *    scheduleUpload on those proxies, which calls scheduleUpload on the uploader (below). | 
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| 34 | * 6) scheduleUpload defers the upload even further, by adding an ASAPUpload to the flush. | 
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| 35 | * 7) When the ASAP upload happens, we wait to make sure that the pixels are marked ready | 
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| 36 | *    (from step #3 on the worker thread). Then we perform the actual upload to the texture. | 
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| 37 | *    Finally, we call resetDeferredUploader, which deletes the uploader object, causing fPixels | 
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| 38 | *    to be freed. | 
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| 39 | */ | 
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| 40 | class GrDeferredProxyUploader : public SkNoncopyable { | 
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| 41 | public: | 
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| 42 | GrDeferredProxyUploader() : fScheduledUpload(false), fWaited(false) {} | 
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| 43 |  | 
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| 44 | virtual ~GrDeferredProxyUploader() { | 
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| 45 | // In normal usage (i.e., through GrTDeferredProxyUploader) this will be redundant | 
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| 46 | this->wait(); | 
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| 47 | } | 
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| 48 |  | 
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| 49 | void scheduleUpload(GrOpFlushState* flushState, GrTextureProxy* proxy) { | 
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| 50 | if (fScheduledUpload) { | 
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| 51 | // Multiple references to the owning proxy may have caused us to already execute | 
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| 52 | return; | 
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| 53 | } | 
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| 54 |  | 
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| 55 | auto uploadMask = [this, proxy](GrDeferredTextureUploadWritePixelsFn& writePixelsFn) { | 
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| 56 | this->wait(); | 
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| 57 | GrColorType pixelColorType = SkColorTypeToGrColorType(this->fPixels.info().colorType()); | 
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| 58 | // If the worker thread was unable to allocate pixels, this check will fail, and we'll | 
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| 59 | // end up drawing with an uninitialized mask texture, but at least we won't crash. | 
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| 60 | if (this->fPixels.addr()) { | 
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| 61 | writePixelsFn(proxy, 0, 0, this->fPixels.width(), this->fPixels.height(), | 
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| 62 | pixelColorType, this->fPixels.addr(), this->fPixels.rowBytes()); | 
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| 63 | } | 
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| 64 | // Upload has finished, so tell the proxy to release this GrDeferredProxyUploader | 
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| 65 | proxy->texPriv().resetDeferredUploader(); | 
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| 66 | }; | 
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| 67 | flushState->addASAPUpload(std::move(uploadMask)); | 
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| 68 | fScheduledUpload = true; | 
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| 69 | } | 
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| 70 |  | 
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| 71 | void signalAndFreeData() { | 
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| 72 | this->freeData(); | 
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| 73 | fPixelsReady.signal(); | 
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| 74 | } | 
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| 75 |  | 
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| 76 | SkAutoPixmapStorage* getPixels() { return &fPixels; } | 
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| 77 |  | 
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| 78 | protected: | 
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| 79 | void wait() { | 
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| 80 | if (!fWaited) { | 
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| 81 | fPixelsReady.wait(); | 
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| 82 | fWaited = true; | 
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| 83 | } | 
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| 84 | } | 
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| 85 |  | 
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| 86 | private: | 
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| 87 | virtual void freeData() {} | 
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| 88 |  | 
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| 89 | SkAutoPixmapStorage fPixels; | 
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| 90 | SkSemaphore fPixelsReady; | 
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| 91 | bool fScheduledUpload; | 
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| 92 | bool fWaited; | 
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| 93 | }; | 
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| 94 |  | 
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| 95 | template <typename T> | 
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| 96 | class GrTDeferredProxyUploader : public GrDeferredProxyUploader { | 
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| 97 | public: | 
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| 98 | template <typename... Args> | 
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| 99 | GrTDeferredProxyUploader(Args&&... args) | 
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| 100 | : fData(std::make_unique<T>(std::forward<Args>(args)...)) { | 
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| 101 | } | 
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| 102 |  | 
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| 103 | ~GrTDeferredProxyUploader() override { | 
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| 104 | // We need to wait here, so that we don't free fData before the worker thread is done | 
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| 105 | // with it. (This happens if the proxy is deleted early due to a full clear or failure | 
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| 106 | // of an op list to instantiate). | 
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| 107 | this->wait(); | 
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| 108 | } | 
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| 109 |  | 
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| 110 | T& data() { return *fData; } | 
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| 111 |  | 
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| 112 | private: | 
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| 113 | void freeData() override { | 
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| 114 | fData.reset(); | 
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| 115 | } | 
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| 116 |  | 
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| 117 | std::unique_ptr<T> fData; | 
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| 118 | }; | 
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| 119 |  | 
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| 120 | #endif | 
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| 121 |  | 
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