| 1 | /* | 
|---|---|
| 2 | * Copyright 2020 Google LLC | 
| 3 | * | 
| 4 | * Use of this source code is governed by a BSD-style license that can be | 
| 5 | * found in the LICENSE file. | 
| 6 | */ | 
| 7 | |
| 8 | #include "src/gpu/GrManagedResource.h" | 
| 9 | |
| 10 | #include "src/gpu/GrGpuResourcePriv.h" | 
| 11 | #include "src/gpu/GrTexture.h" | 
| 12 | |
| 13 | |
| 14 | #ifdef SK_TRACE_MANAGED_RESOURCES | 
| 15 | std::atomic<uint32_t> GrManagedResource::fKeyCounter{0}; | 
| 16 | #endif | 
| 17 | |
| 18 | void GrTextureResource::addIdleProc(GrTexture* owningTexture, | 
| 19 | sk_sp<GrRefCntedCallback> idleProc) const { | 
| 20 | SkASSERT(!fOwningTexture || fOwningTexture == owningTexture); | 
| 21 | fOwningTexture = owningTexture; | 
| 22 | fIdleProcs.push_back(std::move(idleProc)); | 
| 23 | } | 
| 24 | |
| 25 | int GrTextureResource::idleProcCnt() const { return fIdleProcs.count(); } | 
| 26 | |
| 27 | sk_sp<GrRefCntedCallback> GrTextureResource::idleProc(int i) const { return fIdleProcs[i]; } | 
| 28 | |
| 29 | void GrTextureResource::resetIdleProcs() const { fIdleProcs.reset(); } | 
| 30 | |
| 31 | void GrTextureResource::removeOwningTexture() const { fOwningTexture = nullptr; } | 
| 32 | |
| 33 | void GrTextureResource::notifyQueuedForWorkOnGpu() const { ++fNumOwners; } | 
| 34 | |
| 35 | void GrTextureResource::notifyFinishedWithWorkOnGpu() const { | 
| 36 | SkASSERT(fNumOwners); | 
| 37 | if (--fNumOwners || !fIdleProcs.count()) { | 
| 38 | return; | 
| 39 | } | 
| 40 | if (fOwningTexture) { | 
| 41 | if (fOwningTexture->resourcePriv().hasRef()) { | 
| 42 | // Wait for the texture to become idle in the cache to call the procs. | 
| 43 | return; | 
| 44 | } | 
| 45 | fOwningTexture->callIdleProcsOnBehalfOfResource(); | 
| 46 | } else { | 
| 47 | fIdleProcs.reset(); | 
| 48 | } | 
| 49 | } | 
| 50 | 
