| 1 | /* | 
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| 2 | * Copyright 2014 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #ifndef GrPathRendering_DEFINED | 
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| 9 | #define GrPathRendering_DEFINED | 
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| 10 |  | 
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| 11 | #include "include/core/SkPath.h" | 
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| 12 |  | 
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| 13 | class GrGpu; | 
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| 14 | class GrPath; | 
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| 15 | class GrProgramInfo; | 
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| 16 | class GrRenderTarget; | 
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| 17 | class GrRenderTargetProxy; | 
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| 18 | class GrScissorState; | 
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| 19 | class GrStencilSettings; | 
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| 20 | class GrStyle; | 
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| 21 | struct GrUserStencilSettings; | 
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| 22 | struct SkScalerContextEffects; | 
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| 23 | class SkDescriptor; | 
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| 24 | class SkTypeface; | 
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| 25 |  | 
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| 26 | /** | 
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| 27 | * Abstract class wrapping HW path rendering API. | 
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| 28 | * | 
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| 29 | * The subclasses of this class use the possible HW API to render paths (as opposed to path | 
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| 30 | * rendering implemented in Skia on top of a "3d" HW API). | 
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| 31 | * The subclasses hold the global state needed to render paths, including shadow of the global HW | 
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| 32 | * API state. Similar to GrGpu. | 
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| 33 | * | 
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| 34 | * It is expected that the lifetimes of GrGpuXX and GrXXPathRendering are the same. The call context | 
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| 35 | * interface (eg.  * the concrete instance of GrGpu subclass) should be provided to the instance | 
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| 36 | * during construction. | 
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| 37 | */ | 
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| 38 | class GrPathRendering { | 
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| 39 | public: | 
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| 40 | virtual ~GrPathRendering() { } | 
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| 41 |  | 
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| 42 | enum PathTransformType { | 
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| 43 | kNone_PathTransformType,        //!< [] | 
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| 44 | kTranslateX_PathTransformType,  //!< [kMTransX] | 
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| 45 | kTranslateY_PathTransformType,  //!< [kMTransY] | 
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| 46 | kTranslate_PathTransformType,   //!< [kMTransX, kMTransY] | 
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| 47 | kAffine_PathTransformType,      //!< [kMScaleX, kMSkewX, kMTransX, kMSkewY, kMScaleY, kMTransY] | 
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| 48 |  | 
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| 49 | kLast_PathTransformType = kAffine_PathTransformType | 
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| 50 | }; | 
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| 51 |  | 
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| 52 | static inline int PathTransformSize(PathTransformType type) { | 
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| 53 | switch (type) { | 
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| 54 | case kNone_PathTransformType: | 
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| 55 | return 0; | 
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| 56 | case kTranslateX_PathTransformType: | 
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| 57 | case kTranslateY_PathTransformType: | 
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| 58 | return 1; | 
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| 59 | case kTranslate_PathTransformType: | 
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| 60 | return 2; | 
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| 61 | case kAffine_PathTransformType: | 
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| 62 | return 6; | 
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| 63 |  | 
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| 64 | default: | 
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| 65 | SK_ABORT( "Unknown path transform type"); | 
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| 66 | } | 
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| 67 | } | 
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| 68 |  | 
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| 69 | // No native support for inverse at this time | 
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| 70 | enum FillType { | 
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| 71 | /** Specifies that "inside" is computed by a non-zero sum of signed | 
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| 72 | edge crossings | 
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| 73 | */ | 
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| 74 | kWinding_FillType, | 
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| 75 | /** Specifies that "inside" is computed by an odd number of edge | 
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| 76 | crossings | 
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| 77 | */ | 
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| 78 | kEvenOdd_FillType, | 
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| 79 | }; | 
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| 80 |  | 
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| 81 | static const GrUserStencilSettings& GetStencilPassSettings(FillType); | 
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| 82 |  | 
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| 83 | /** | 
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| 84 | * Creates a new gpu path, based on the specified path and stroke and returns it. | 
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| 85 | * | 
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| 86 | * @param SkPath    the geometry. | 
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| 87 | * @param GrStyle   the style applied to the path. Styles with non-dash path effects are not | 
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| 88 | *                  allowed. | 
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| 89 | * @return a new GPU path object. | 
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| 90 | */ | 
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| 91 | virtual sk_sp<GrPath> createPath(const SkPath&, const GrStyle&) = 0; | 
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| 92 |  | 
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| 93 | /** None of these params are optional, pointers used just to avoid making copies. */ | 
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| 94 | struct StencilPathArgs { | 
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| 95 | StencilPathArgs(bool useHWAA, | 
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| 96 | GrRenderTargetProxy* proxy, | 
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| 97 | GrSurfaceOrigin origin, | 
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| 98 | const SkMatrix* viewMatrix, | 
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| 99 | const GrScissorState* scissor, | 
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| 100 | const GrStencilSettings* stencil) | 
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| 101 | : fUseHWAA(useHWAA) | 
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| 102 | , fProxy(proxy) | 
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| 103 | , fOrigin(origin) | 
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| 104 | , fViewMatrix(viewMatrix) | 
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| 105 | , fScissor(scissor) | 
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| 106 | , fStencil(stencil) { | 
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| 107 | } | 
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| 108 | bool                     fUseHWAA; | 
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| 109 | GrRenderTargetProxy*     fProxy; | 
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| 110 | GrSurfaceOrigin          fOrigin; | 
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| 111 | const SkMatrix*          fViewMatrix; | 
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| 112 | const GrScissorState*    fScissor; | 
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| 113 | const GrStencilSettings* fStencil; | 
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| 114 | }; | 
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| 115 |  | 
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| 116 | void stencilPath(const StencilPathArgs& args, const GrPath* path); | 
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| 117 |  | 
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| 118 | void drawPath(GrRenderTarget*, | 
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| 119 | const GrProgramInfo&, | 
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| 120 | const GrStencilSettings& stencilPassSettings,  // Cover pass settings in pipeline. | 
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| 121 | const GrPath* path); | 
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| 122 |  | 
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| 123 | protected: | 
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| 124 | GrPathRendering(GrGpu* gpu) : fGpu(gpu) { } | 
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| 125 |  | 
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| 126 | virtual void onStencilPath(const StencilPathArgs&, const GrPath*) = 0; | 
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| 127 | virtual void onDrawPath(const GrStencilSettings&, const GrPath*) = 0; | 
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| 128 |  | 
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| 129 | GrGpu* fGpu; | 
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| 130 | private: | 
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| 131 | GrPathRendering& operator=(const GrPathRendering&); | 
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| 132 | }; | 
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| 133 |  | 
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| 134 | #endif | 
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| 135 |  | 
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