| 1 | /* | 
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| 2 | * Copyright 2017 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #ifndef GrCCPathParser_DEFINED | 
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| 9 | #define GrCCPathParser_DEFINED | 
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| 10 |  | 
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| 11 | #include "include/core/SkRect.h" | 
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| 12 | #include "include/core/SkRefCnt.h" | 
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| 13 | #include "src/core/SkPathPriv.h" | 
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| 14 | #include "src/gpu/GrTriangulator.h" | 
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| 15 | #include "src/gpu/ccpr/GrAutoMapVertexBuffer.h" | 
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| 16 | #include "src/gpu/ccpr/GrCCCoverageProcessor.h" | 
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| 17 | #include "src/gpu/ccpr/GrCCFillGeometry.h" | 
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| 18 | #include "src/gpu/ops/GrDrawOp.h" | 
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| 19 |  | 
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| 20 | class GrOnFlushResourceProvider; | 
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| 21 | class SkMatrix; | 
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| 22 | class SkPath; | 
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| 23 |  | 
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| 24 | /** | 
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| 25 | * This class parses SkPaths into CCPR primitives in GPU buffers, then issues calls to draw their | 
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| 26 | * coverage counts. | 
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| 27 | */ | 
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| 28 | class GrCCFiller { | 
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| 29 | public: | 
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| 30 | enum class Algorithm : bool { | 
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| 31 | kCoverageCount, | 
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| 32 | kStencilWindingCount | 
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| 33 | }; | 
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| 34 |  | 
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| 35 | GrCCFiller(Algorithm, int numPaths, int numSkPoints, int numSkVerbs, int numConicWeights); | 
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| 36 |  | 
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| 37 | // Parses a device-space SkPath into the current batch, using the SkPath's original verbs and | 
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| 38 | // 'deviceSpacePts'. Accepts an optional post-device-space translate for placement in an atlas. | 
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| 39 | void parseDeviceSpaceFill(const SkPath&, const SkPoint* deviceSpacePts, GrScissorTest, | 
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| 40 | const SkIRect& clippedDevIBounds, const SkIVector& devToAtlasOffset); | 
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| 41 |  | 
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| 42 | using BatchID = int; | 
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| 43 |  | 
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| 44 | // Compiles the outstanding parsed paths into a batch, and returns an ID that can be used to | 
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| 45 | // draw their fills in the future. | 
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| 46 | BatchID closeCurrentBatch(); | 
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| 47 |  | 
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| 48 | // Builds internal GPU buffers and prepares for calls to drawFills(). Caller must close the | 
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| 49 | // current batch before calling this method, and cannot parse new paths afer. | 
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| 50 | bool prepareToDraw(GrOnFlushResourceProvider*); | 
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| 51 |  | 
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| 52 | // Called after prepareToDraw(). Draws the given batch of path fills. | 
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| 53 | void drawFills(GrOpFlushState*, GrCCCoverageProcessor*, const GrPipeline&, BatchID, | 
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| 54 | const SkIRect& drawBounds) const; | 
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| 55 |  | 
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| 56 | private: | 
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| 57 | static constexpr int kNumScissorModes = 2; | 
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| 58 | using PrimitiveTallies = GrCCFillGeometry::PrimitiveTallies; | 
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| 59 |  | 
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| 60 | // Every kBeginPath verb has a corresponding PathInfo entry. | 
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| 61 | class PathInfo { | 
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| 62 | public: | 
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| 63 | PathInfo(GrScissorTest scissorTest, const SkIVector& devToAtlasOffset) | 
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| 64 | : fScissorTest(scissorTest), fDevToAtlasOffset(devToAtlasOffset) {} | 
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| 65 |  | 
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| 66 | GrScissorTest scissorTest() const { return fScissorTest; } | 
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| 67 | const SkIVector& devToAtlasOffset() const { return fDevToAtlasOffset; } | 
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| 68 |  | 
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| 69 | // An empty tessellation fan is also valid; we use negative count to denote not tessellated. | 
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| 70 | bool hasFanTessellation() const { return fFanTessellationCount >= 0; } | 
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| 71 | int fanTessellationCount() const { | 
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| 72 | SkASSERT(this->hasFanTessellation()); | 
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| 73 | return fFanTessellationCount; | 
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| 74 | } | 
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| 75 | const GrTriangulator::WindingVertex* fanTessellation() const { | 
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| 76 | SkASSERT(this->hasFanTessellation()); | 
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| 77 | return fFanTessellation.get(); | 
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| 78 | } | 
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| 79 | void tessellateFan( | 
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| 80 | Algorithm, const SkPath& originalPath, const GrCCFillGeometry&, int verbsIdx, | 
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| 81 | int ptsIdx, const SkIRect& clippedDevIBounds, PrimitiveTallies* newTriangleCounts); | 
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| 82 |  | 
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| 83 | private: | 
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| 84 | GrScissorTest fScissorTest; | 
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| 85 | SkIVector fDevToAtlasOffset;  // Translation from device space to location in atlas. | 
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| 86 | int fFanTessellationCount = -1; | 
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| 87 | std::unique_ptr<const GrTriangulator::WindingVertex[]> fFanTessellation; | 
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| 88 | }; | 
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| 89 |  | 
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| 90 | // Defines a batch of CCPR primitives. Start indices are deduced by looking at the previous | 
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| 91 | // Batch in the list. | 
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| 92 | struct Batch { | 
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| 93 | PrimitiveTallies fEndNonScissorIndices; | 
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| 94 | int fEndScissorSubBatchIdx; | 
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| 95 | PrimitiveTallies fTotalPrimitiveCounts; | 
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| 96 | }; | 
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| 97 |  | 
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| 98 | // Defines a sub-batch that will be drawn with the given scissor rect. Start indices are deduced | 
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| 99 | // by looking at the previous ScissorSubBatch in the list. | 
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| 100 | struct ScissorSubBatch { | 
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| 101 | PrimitiveTallies fEndPrimitiveIndices; | 
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| 102 | SkIRect fScissor; | 
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| 103 | }; | 
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| 104 |  | 
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| 105 | void emitTessellatedFan( | 
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| 106 | const GrTriangulator::WindingVertex*, int numVertices, const Sk2f& devToAtlasOffset, | 
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| 107 | GrCCCoverageProcessor::TriPointInstance::Ordering, | 
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| 108 | GrCCCoverageProcessor::TriPointInstance*, GrCCCoverageProcessor::QuadPointInstance*, | 
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| 109 | GrCCFillGeometry::PrimitiveTallies*); | 
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| 110 | void drawPrimitives(GrOpFlushState*, const GrCCCoverageProcessor&, const GrPipeline&, BatchID, | 
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| 111 | int PrimitiveTallies::*instanceType, const SkIRect& drawBounds) const; | 
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| 112 |  | 
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| 113 | const Algorithm fAlgorithm; | 
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| 114 | GrCCFillGeometry fGeometry; | 
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| 115 | SkSTArray<32, PathInfo, true> fPathInfos; | 
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| 116 | SkSTArray<32, Batch, true> fBatches; | 
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| 117 | SkSTArray<32, ScissorSubBatch, true> fScissorSubBatches; | 
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| 118 | PrimitiveTallies fTotalPrimitiveCounts[kNumScissorModes]; | 
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| 119 | int fMaxMeshesPerDraw = 0; | 
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| 120 |  | 
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| 121 | GrAutoMapVertexBuffer fInstanceBuffer; | 
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| 122 | PrimitiveTallies fBaseInstances[kNumScissorModes]; | 
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| 123 | }; | 
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| 124 |  | 
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| 125 | #endif | 
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| 126 |  | 
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