| 1 | /* | 
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| 2 | * Copyright 2014 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 |  | 
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| 9 | #ifndef GrGLTextureRenderTarget_DEFINED | 
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| 10 | #define GrGLTextureRenderTarget_DEFINED | 
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| 11 |  | 
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| 12 | #include "src/gpu/gl/GrGLRenderTarget.h" | 
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| 13 | #include "src/gpu/gl/GrGLTexture.h" | 
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| 14 |  | 
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| 15 | class GrGLGpu; | 
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| 16 |  | 
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| 17 | #ifdef SK_BUILD_FOR_WIN | 
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| 18 | // Windows gives bogus warnings about inheriting asTexture/asRenderTarget via dominance. | 
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| 19 | #pragma warning(push) | 
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| 20 | #pragma warning(disable: 4250) | 
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| 21 | #endif | 
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| 22 |  | 
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| 23 | class GrGLTextureRenderTarget : public GrGLTexture, public GrGLRenderTarget { | 
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| 24 | public: | 
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| 25 | // We're virtually derived from GrSurface (via both GrGLTexture and GrGLRenderTarget) so its | 
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| 26 | // constructor must be explicitly called. | 
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| 27 | GrGLTextureRenderTarget(GrGLGpu* gpu, | 
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| 28 | SkBudgeted budgeted, | 
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| 29 | int sampleCount, | 
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| 30 | const GrGLTexture::Desc& texDesc, | 
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| 31 | const GrGLRenderTarget::IDs&, | 
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| 32 | GrMipmapStatus); | 
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| 33 |  | 
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| 34 | bool canAttemptStencilAttachment() const override; | 
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| 35 |  | 
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| 36 | void dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const override; | 
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| 37 |  | 
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| 38 | static sk_sp<GrGLTextureRenderTarget> MakeWrapped(GrGLGpu* gpu, | 
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| 39 | int sampleCount, | 
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| 40 | const GrGLTexture::Desc&, | 
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| 41 | sk_sp<GrGLTextureParameters>, | 
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| 42 | const GrGLRenderTarget::IDs&, | 
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| 43 | GrWrapCacheable, | 
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| 44 | GrMipmapStatus); | 
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| 45 |  | 
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| 46 | GrBackendFormat backendFormat() const override { | 
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| 47 | // It doesn't matter if we take the texture or render target path, so just pick texture. | 
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| 48 | return GrGLTexture::backendFormat(); | 
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| 49 | } | 
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| 50 |  | 
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| 51 | protected: | 
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| 52 | void onAbandon() override { | 
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| 53 | GrGLRenderTarget::onAbandon(); | 
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| 54 | GrGLTexture::onAbandon(); | 
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| 55 | } | 
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| 56 |  | 
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| 57 | void onRelease() override { | 
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| 58 | GrGLRenderTarget::onRelease(); | 
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| 59 | GrGLTexture::onRelease(); | 
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| 60 | } | 
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| 61 |  | 
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| 62 | private: | 
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| 63 | // Constructor for instances wrapping backend objects. | 
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| 64 | GrGLTextureRenderTarget(GrGLGpu* gpu, | 
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| 65 | int sampleCount, | 
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| 66 | const GrGLTexture::Desc& texDesc, | 
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| 67 | sk_sp<GrGLTextureParameters> parameters, | 
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| 68 | const GrGLRenderTarget::IDs& ids, | 
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| 69 | GrWrapCacheable, | 
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| 70 | GrMipmapStatus); | 
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| 71 |  | 
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| 72 | size_t onGpuMemorySize() const override; | 
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| 73 | }; | 
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| 74 |  | 
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| 75 | #ifdef SK_BUILD_FOR_WIN | 
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| 76 | #pragma warning(pop) | 
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| 77 | #endif | 
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| 78 |  | 
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| 79 | #endif | 
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| 80 |  | 
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