| 1 | /* | 
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| 2 | * Copyright 2017 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #ifndef GrGLSLVertexGeoBuilder_DEFINED | 
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| 9 | #define GrGLSLVertexGeoBuilder_DEFINED | 
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| 10 |  | 
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| 11 | #include "src/gpu/glsl/GrGLSLShaderBuilder.h" | 
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| 12 |  | 
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| 13 | /** | 
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| 14 | * Base class for vertex and geometry shader builders. This is the stage that computes input | 
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| 15 | * geometry for the rasterizer. | 
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| 16 | */ | 
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| 17 | class GrGLSLVertexGeoBuilder : public GrGLSLShaderBuilder { | 
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| 18 | protected: | 
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| 19 | GrGLSLVertexGeoBuilder(GrGLSLProgramBuilder* program) : INHERITED(program) {} | 
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| 20 |  | 
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| 21 | void emitNormalizedSkPosition(const char* devPos, const char* rtAdjustName, | 
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| 22 | GrSLType devPosType = GrSLType::kFloat2_GrSLType) { | 
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| 23 | this->emitNormalizedSkPosition(&this->code(), devPos, rtAdjustName, devPosType); | 
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| 24 | } | 
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| 25 |  | 
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| 26 | void emitNormalizedSkPosition(SkString* out, const char* devPos, const char* rtAdjustName, | 
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| 27 | GrSLType devPosType = GrSLType::kFloat2_GrSLType); | 
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| 28 |  | 
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| 29 | friend class GrGLSLGeometryProcessor; | 
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| 30 |  | 
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| 31 | typedef GrGLSLShaderBuilder INHERITED; | 
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| 32 | }; | 
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| 33 |  | 
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| 34 |  | 
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| 35 | class GrGLSLVertexBuilder : public GrGLSLVertexGeoBuilder { | 
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| 36 | public: | 
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| 37 | GrGLSLVertexBuilder(GrGLSLProgramBuilder* program) : INHERITED(program) {} | 
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| 38 |  | 
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| 39 | private: | 
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| 40 | void onFinalize() override; | 
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| 41 |  | 
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| 42 | friend class GrGLProgramBuilder; | 
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| 43 |  | 
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| 44 | typedef GrGLSLVertexGeoBuilder INHERITED; | 
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| 45 | }; | 
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| 46 |  | 
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| 47 |  | 
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| 48 | class GrGLSLGeometryBuilder : public GrGLSLVertexGeoBuilder { | 
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| 49 | public: | 
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| 50 | GrGLSLGeometryBuilder(GrGLSLProgramBuilder* program) : INHERITED(program) {} | 
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| 51 |  | 
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| 52 | enum class InputType { | 
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| 53 | kPoints, | 
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| 54 | kLines, | 
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| 55 | kTriangles, | 
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| 56 | }; | 
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| 57 |  | 
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| 58 | enum class OutputType { | 
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| 59 | kPoints, | 
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| 60 | kLineStrip, | 
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| 61 | kTriangleStrip | 
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| 62 | }; | 
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| 63 |  | 
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| 64 | void configure(InputType, OutputType, int maxVertices, int numInvocations = 1); | 
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| 65 | bool isConfigured() const { return fNumInvocations; } | 
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| 66 |  | 
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| 67 | void emitVertex(const char* devPos, const char* rtAdjustName, | 
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| 68 | GrSLType devPosType = GrSLType::kFloat2_GrSLType) { | 
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| 69 | this->emitVertex(&this->code(), devPos, rtAdjustName, devPosType); | 
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| 70 | } | 
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| 71 | void emitVertex(SkString* out, const char* devPos, const char* rtAdjustName, | 
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| 72 | GrSLType devPosType = GrSLType::kFloat2_GrSLType); | 
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| 73 |  | 
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| 74 | void endPrimitive(); | 
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| 75 |  | 
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| 76 | private: | 
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| 77 | void onFinalize() override; | 
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| 78 |  | 
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| 79 | int fNumInvocations = 0; | 
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| 80 |  | 
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| 81 | friend class GrGLProgramBuilder; | 
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| 82 |  | 
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| 83 | typedef GrGLSLVertexGeoBuilder INHERITED; | 
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| 84 | }; | 
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| 85 |  | 
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| 86 | #endif | 
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| 87 |  | 
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