1 | /* |
2 | * Copyright 2019 Google LLC. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #ifndef GrTessellationPathRenderer_DEFINED |
9 | #define GrTessellationPathRenderer_DEFINED |
10 | |
11 | #include "src/gpu/GrDynamicAtlas.h" |
12 | #include "src/gpu/GrOnFlushResourceProvider.h" |
13 | #include "src/gpu/GrPathRenderer.h" |
14 | #include <map> |
15 | |
16 | // This is the tie-in point for path rendering via GrPathTessellateOp. This path renderer draws |
17 | // paths using a hybrid Red Book "stencil, then cover" method. Curves get linearized by GPU |
18 | // tessellation shaders. This path renderer doesn't apply analytic AA, so it requires a render |
19 | // target that supports either MSAA or mixed samples if AA is desired. |
20 | class GrTessellationPathRenderer : public GrPathRenderer, public GrOnFlushCallbackObject { |
21 | public: |
22 | // Don't allow linearized segments to be off by more than 1/4th of a pixel from the true curve. |
23 | constexpr static float kLinearizationIntolerance = 4; |
24 | |
25 | // This is the maximum resolve level supported by our internal indirect draw shaders. (Indirect |
26 | // draws are an alternative to hardware tessellation, and we can use them when hardware support |
27 | // is lacking.) |
28 | // |
29 | // At a given resolveLevel, a curve gets linearized into 2^resolveLevel line segments. So the |
30 | // finest resolveLevel supported by our indirect draw shaders is 2^10 == 1024 line segments. |
31 | // |
32 | // 1024 line segments is enough resolution (with intolerance == 4) to guarantee we can render a |
33 | // 123575px x 123575px path. (See GrWangsFormula::worst_case_cubic.) |
34 | constexpr static int kMaxResolveLevel = 10; |
35 | |
36 | // We send these flags to the internal tessellation Ops to control how a path gets rendered. |
37 | enum class OpFlags { |
38 | kNone = 0, |
39 | // Used when tessellation is not supported, or when a path will require more resolution than |
40 | // the max number of segments supported by the hardware. |
41 | kDisableHWTessellation = (1 << 0), |
42 | kStencilOnly = (1 << 1), |
43 | kWireframe = (1 << 2) |
44 | }; |
45 | |
46 | static bool IsSupported(const GrCaps&); |
47 | |
48 | GrTessellationPathRenderer(const GrCaps&); |
49 | const char* name() const final { return "GrTessellationPathRenderer" ; } |
50 | StencilSupport onGetStencilSupport(const GrStyledShape& shape) const override { |
51 | // TODO: Single-pass (e.g., convex) paths can have full support. |
52 | return kStencilOnly_StencilSupport; |
53 | } |
54 | CanDrawPath onCanDrawPath(const CanDrawPathArgs&) const override; |
55 | bool onDrawPath(const DrawPathArgs&) override; |
56 | void onStencilPath(const StencilPathArgs&) override; |
57 | void preFlush(GrOnFlushResourceProvider*, const uint32_t* opsTaskIDs, |
58 | int numOpsTaskIDs) override; |
59 | |
60 | private: |
61 | void initAtlasFlags(const GrCaps&); |
62 | SkPath* getAtlasUberPath(SkPathFillType fillType, bool antialias) { |
63 | int idx = (int)antialias << 1; |
64 | idx |= (int)fillType & 1; |
65 | return &fAtlasUberPaths[idx]; |
66 | } |
67 | // Allocates space in fAtlas if the path is small and simple enough, and if there is room. |
68 | bool tryAddPathToAtlas(const GrCaps&, const SkMatrix&, const SkPath&, const SkRect& devBounds, |
69 | GrAAType, SkIRect* devIBounds, SkIPoint16* locationInAtlas, |
70 | bool* transposedInAtlas); |
71 | void renderAtlas(GrOnFlushResourceProvider*); |
72 | |
73 | GrDynamicAtlas fAtlas; |
74 | OpFlags fStencilAtlasFlags; |
75 | int fMaxAtlasPathWidth; |
76 | SkPath fAtlasUberPaths[4]; // 2 fillTypes * 2 antialias modes. |
77 | }; |
78 | |
79 | GR_MAKE_BITFIELD_CLASS_OPS(GrTessellationPathRenderer::OpFlags); |
80 | |
81 | #endif |
82 | |