| 1 | /* | 
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| 2 | * Copyright 2020 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #ifndef GrDynamicAtlas_DEFINED | 
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| 9 | #define GrDynamicAtlas_DEFINED | 
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| 10 |  | 
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| 11 | #include "src/core/SkArenaAlloc.h" | 
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| 12 | #include "src/gpu/GrTextureProxy.h" | 
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| 13 |  | 
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| 14 | class GrOnFlushResourceProvider; | 
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| 15 | class GrRenderTargetContext; | 
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| 16 | class GrResourceProvider; | 
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| 17 | struct SkIPoint16; | 
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| 18 | struct SkIRect; | 
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| 19 |  | 
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| 20 | /** | 
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| 21 | * This class implements a dynamic size GrRectanizer that grows until it reaches the implementation- | 
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| 22 | * dependent max texture size. When finalized, it also creates and stores a GrTextureProxy for the | 
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| 23 | * underlying atlas. | 
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| 24 | */ | 
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| 25 | class GrDynamicAtlas { | 
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| 26 | public: | 
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| 27 | // As long as GrSurfaceOrigin exists, we just have to decide on one for the atlas texture. | 
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| 28 | static constexpr GrSurfaceOrigin kTextureOrigin = kTopLeft_GrSurfaceOrigin; | 
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| 29 | static constexpr int kPadding = 1;  // Amount of padding below and to the right of each path. | 
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| 30 |  | 
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| 31 | using LazyAtlasDesc = GrSurfaceProxy::LazySurfaceDesc; | 
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| 32 | using LazyInstantiateAtlasCallback = GrSurfaceProxy::LazyInstantiateCallback; | 
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| 33 |  | 
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| 34 | enum class InternalMultisample : bool { | 
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| 35 | kNo = false, | 
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| 36 | kYes = true | 
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| 37 | }; | 
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| 38 |  | 
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| 39 | static sk_sp<GrTextureProxy> MakeLazyAtlasProxy(LazyInstantiateAtlasCallback&&, | 
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| 40 | GrColorType colorType, | 
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| 41 | InternalMultisample, | 
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| 42 | const GrCaps&, | 
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| 43 | GrSurfaceProxy::UseAllocator); | 
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| 44 |  | 
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| 45 | enum class RectanizerAlgorithm { | 
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| 46 | kSkyline, | 
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| 47 | kPow2 | 
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| 48 | }; | 
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| 49 |  | 
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| 50 | GrDynamicAtlas(GrColorType colorType, InternalMultisample, SkISize initialSize, | 
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| 51 | int maxAtlasSize, const GrCaps&, | 
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| 52 | RectanizerAlgorithm = RectanizerAlgorithm::kSkyline); | 
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| 53 | virtual ~GrDynamicAtlas(); | 
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| 54 |  | 
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| 55 | void reset(SkISize initialSize, const GrCaps& desc); | 
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| 56 |  | 
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| 57 | int maxAtlasSize() const { return fMaxAtlasSize; } | 
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| 58 | GrTextureProxy* textureProxy() const { return fTextureProxy.get(); } | 
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| 59 | bool isInstantiated() const { return fTextureProxy->isInstantiated(); } | 
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| 60 | int currentWidth() const { return fWidth; } | 
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| 61 | int currentHeight() const { return fHeight; } | 
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| 62 |  | 
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| 63 | // Attempts to add a rect to the atlas. Returns true if successful, along with the rect's | 
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| 64 | // top-left location in the atlas. | 
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| 65 | bool addRect(int width, int height, SkIPoint16* location); | 
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| 66 | const SkISize& drawBounds() { return fDrawBounds; } | 
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| 67 |  | 
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| 68 | // Instantiates our texture proxy for the atlas and returns a pre-cleared GrRenderTargetContext | 
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| 69 | // that the caller may use to render the content. After this call, it is no longer valid to call | 
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| 70 | // addRect(), setUserBatchID(), or this method again. | 
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| 71 | // | 
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| 72 | // 'backingTexture', if provided, is a renderable texture with which to instantiate our proxy. | 
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| 73 | // If null then we will create a texture using the resource provider. The purpose of this param | 
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| 74 | // is to provide a guaranteed way to recycle a stashed atlas texture from a previous flush. | 
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| 75 | std::unique_ptr<GrRenderTargetContext> instantiate( | 
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| 76 | GrOnFlushResourceProvider*, sk_sp<GrTexture> backingTexture = nullptr); | 
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| 77 |  | 
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| 78 | private: | 
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| 79 | class Node; | 
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| 80 |  | 
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| 81 | Node* makeNode(Node* previous, int l, int t, int r, int b); | 
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| 82 | bool internalPlaceRect(int w, int h, SkIPoint16* loc); | 
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| 83 |  | 
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| 84 | const GrColorType fColorType; | 
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| 85 | const InternalMultisample fInternalMultisample; | 
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| 86 | const int fMaxAtlasSize; | 
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| 87 | const RectanizerAlgorithm fRectanizerAlgorithm; | 
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| 88 | int fWidth; | 
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| 89 | int fHeight; | 
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| 90 | SkISize fDrawBounds; | 
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| 91 |  | 
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| 92 | SkSTArenaAllocWithReset<512> fNodeAllocator; | 
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| 93 | Node* fTopNode = nullptr; | 
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| 94 |  | 
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| 95 | sk_sp<GrTextureProxy> fTextureProxy; | 
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| 96 | sk_sp<GrTexture> fBackingTexture; | 
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| 97 | }; | 
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| 98 |  | 
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| 99 | #endif | 
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| 100 |  | 
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