| 1 | /* |
| 2 | * Copyright 2020 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef GrDynamicAtlas_DEFINED |
| 9 | #define GrDynamicAtlas_DEFINED |
| 10 | |
| 11 | #include "src/core/SkArenaAlloc.h" |
| 12 | #include "src/gpu/GrTextureProxy.h" |
| 13 | |
| 14 | class GrOnFlushResourceProvider; |
| 15 | class GrRenderTargetContext; |
| 16 | class GrResourceProvider; |
| 17 | struct SkIPoint16; |
| 18 | struct SkIRect; |
| 19 | |
| 20 | /** |
| 21 | * This class implements a dynamic size GrRectanizer that grows until it reaches the implementation- |
| 22 | * dependent max texture size. When finalized, it also creates and stores a GrTextureProxy for the |
| 23 | * underlying atlas. |
| 24 | */ |
| 25 | class GrDynamicAtlas { |
| 26 | public: |
| 27 | // As long as GrSurfaceOrigin exists, we just have to decide on one for the atlas texture. |
| 28 | static constexpr GrSurfaceOrigin kTextureOrigin = kTopLeft_GrSurfaceOrigin; |
| 29 | static constexpr int kPadding = 1; // Amount of padding below and to the right of each path. |
| 30 | |
| 31 | using LazyAtlasDesc = GrSurfaceProxy::LazySurfaceDesc; |
| 32 | using LazyInstantiateAtlasCallback = GrSurfaceProxy::LazyInstantiateCallback; |
| 33 | |
| 34 | enum class InternalMultisample : bool { |
| 35 | kNo = false, |
| 36 | kYes = true |
| 37 | }; |
| 38 | |
| 39 | static sk_sp<GrTextureProxy> MakeLazyAtlasProxy(LazyInstantiateAtlasCallback&&, |
| 40 | GrColorType colorType, |
| 41 | InternalMultisample, |
| 42 | const GrCaps&, |
| 43 | GrSurfaceProxy::UseAllocator); |
| 44 | |
| 45 | enum class RectanizerAlgorithm { |
| 46 | kSkyline, |
| 47 | kPow2 |
| 48 | }; |
| 49 | |
| 50 | GrDynamicAtlas(GrColorType colorType, InternalMultisample, SkISize initialSize, |
| 51 | int maxAtlasSize, const GrCaps&, |
| 52 | RectanizerAlgorithm = RectanizerAlgorithm::kSkyline); |
| 53 | virtual ~GrDynamicAtlas(); |
| 54 | |
| 55 | void reset(SkISize initialSize, const GrCaps& desc); |
| 56 | |
| 57 | int maxAtlasSize() const { return fMaxAtlasSize; } |
| 58 | GrTextureProxy* textureProxy() const { return fTextureProxy.get(); } |
| 59 | bool isInstantiated() const { return fTextureProxy->isInstantiated(); } |
| 60 | int currentWidth() const { return fWidth; } |
| 61 | int currentHeight() const { return fHeight; } |
| 62 | |
| 63 | // Attempts to add a rect to the atlas. Returns true if successful, along with the rect's |
| 64 | // top-left location in the atlas. |
| 65 | bool addRect(int width, int height, SkIPoint16* location); |
| 66 | const SkISize& drawBounds() { return fDrawBounds; } |
| 67 | |
| 68 | // Instantiates our texture proxy for the atlas and returns a pre-cleared GrRenderTargetContext |
| 69 | // that the caller may use to render the content. After this call, it is no longer valid to call |
| 70 | // addRect(), setUserBatchID(), or this method again. |
| 71 | // |
| 72 | // 'backingTexture', if provided, is a renderable texture with which to instantiate our proxy. |
| 73 | // If null then we will create a texture using the resource provider. The purpose of this param |
| 74 | // is to provide a guaranteed way to recycle a stashed atlas texture from a previous flush. |
| 75 | std::unique_ptr<GrRenderTargetContext> instantiate( |
| 76 | GrOnFlushResourceProvider*, sk_sp<GrTexture> backingTexture = nullptr); |
| 77 | |
| 78 | private: |
| 79 | class Node; |
| 80 | |
| 81 | Node* makeNode(Node* previous, int l, int t, int r, int b); |
| 82 | bool internalPlaceRect(int w, int h, SkIPoint16* loc); |
| 83 | |
| 84 | const GrColorType fColorType; |
| 85 | const InternalMultisample fInternalMultisample; |
| 86 | const int fMaxAtlasSize; |
| 87 | const RectanizerAlgorithm fRectanizerAlgorithm; |
| 88 | int fWidth; |
| 89 | int fHeight; |
| 90 | SkISize fDrawBounds; |
| 91 | |
| 92 | SkSTArenaAllocWithReset<512> fNodeAllocator; |
| 93 | Node* fTopNode = nullptr; |
| 94 | |
| 95 | sk_sp<GrTextureProxy> fTextureProxy; |
| 96 | sk_sp<GrTexture> fBackingTexture; |
| 97 | }; |
| 98 | |
| 99 | #endif |
| 100 | |