| 1 | /* |
| 2 | * Copyright 2011 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "src/shaders/SkBitmapProcShader.h" |
| 9 | |
| 10 | #include "src/core/SkArenaAlloc.h" |
| 11 | #include "src/core/SkBitmapProcState.h" |
| 12 | #include "src/core/SkXfermodePriv.h" |
| 13 | |
| 14 | static bool only_scale_and_translate(const SkMatrix& matrix) { |
| 15 | unsigned mask = SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask; |
| 16 | return (matrix.getType() & ~mask) == 0; |
| 17 | } |
| 18 | |
| 19 | class BitmapProcInfoContext : public SkShaderBase::Context { |
| 20 | public: |
| 21 | // The info has been allocated elsewhere, but we are responsible for calling its destructor. |
| 22 | BitmapProcInfoContext(const SkShaderBase& shader, const SkShaderBase::ContextRec& rec, |
| 23 | SkBitmapProcInfo* info) |
| 24 | : INHERITED(shader, rec) |
| 25 | , fInfo(info) |
| 26 | { |
| 27 | fFlags = 0; |
| 28 | if (fInfo->fPixmap.isOpaque() && (255 == this->getPaintAlpha())) { |
| 29 | fFlags |= SkShaderBase::kOpaqueAlpha_Flag; |
| 30 | } |
| 31 | |
| 32 | if (1 == fInfo->fPixmap.height() && only_scale_and_translate(this->getTotalInverse())) { |
| 33 | fFlags |= SkShaderBase::kConstInY32_Flag; |
| 34 | } |
| 35 | } |
| 36 | |
| 37 | uint32_t getFlags() const override { return fFlags; } |
| 38 | |
| 39 | private: |
| 40 | SkBitmapProcInfo* fInfo; |
| 41 | uint32_t fFlags; |
| 42 | |
| 43 | typedef SkShaderBase::Context INHERITED; |
| 44 | }; |
| 45 | |
| 46 | /////////////////////////////////////////////////////////////////////////////////////////////////// |
| 47 | |
| 48 | class BitmapProcShaderContext : public BitmapProcInfoContext { |
| 49 | public: |
| 50 | BitmapProcShaderContext(const SkShaderBase& shader, const SkShaderBase::ContextRec& rec, |
| 51 | SkBitmapProcState* state) |
| 52 | : INHERITED(shader, rec, state) |
| 53 | , fState(state) |
| 54 | {} |
| 55 | |
| 56 | void shadeSpan(int x, int y, SkPMColor dstC[], int count) override { |
| 57 | const SkBitmapProcState& state = *fState; |
| 58 | if (state.getShaderProc32()) { |
| 59 | state.getShaderProc32()(&state, x, y, dstC, count); |
| 60 | return; |
| 61 | } |
| 62 | |
| 63 | const int BUF_MAX = 128; |
| 64 | uint32_t buffer[BUF_MAX]; |
| 65 | SkBitmapProcState::MatrixProc mproc = state.getMatrixProc(); |
| 66 | SkBitmapProcState::SampleProc32 sproc = state.getSampleProc32(); |
| 67 | const int max = state.maxCountForBufferSize(sizeof(buffer[0]) * BUF_MAX); |
| 68 | |
| 69 | SkASSERT(state.fPixmap.addr()); |
| 70 | |
| 71 | for (;;) { |
| 72 | int n = std::min(count, max); |
| 73 | SkASSERT(n > 0 && n < BUF_MAX*2); |
| 74 | mproc(state, buffer, n, x, y); |
| 75 | sproc(state, buffer, n, dstC); |
| 76 | |
| 77 | if ((count -= n) == 0) { |
| 78 | break; |
| 79 | } |
| 80 | SkASSERT(count > 0); |
| 81 | x += n; |
| 82 | dstC += n; |
| 83 | } |
| 84 | } |
| 85 | |
| 86 | private: |
| 87 | SkBitmapProcState* fState; |
| 88 | |
| 89 | typedef BitmapProcInfoContext INHERITED; |
| 90 | }; |
| 91 | |
| 92 | /////////////////////////////////////////////////////////////////////////////////////////////////// |
| 93 | |
| 94 | SkShaderBase::Context* SkBitmapProcLegacyShader::MakeContext( |
| 95 | const SkShaderBase& shader, SkTileMode tmx, SkTileMode tmy, |
| 96 | const SkImage_Base* image, const ContextRec& rec, SkArenaAlloc* alloc) |
| 97 | { |
| 98 | SkMatrix totalInverse; |
| 99 | // Do this first, so we know the matrix can be inverted. |
| 100 | if (!shader.computeTotalInverse(*rec.fMatrix, rec.fLocalMatrix, &totalInverse)) { |
| 101 | return nullptr; |
| 102 | } |
| 103 | |
| 104 | SkBitmapProcState* state = alloc->make<SkBitmapProcState>(image, tmx, tmy); |
| 105 | if (!state->setup(totalInverse, *rec.fPaint)) { |
| 106 | return nullptr; |
| 107 | } |
| 108 | return alloc->make<BitmapProcShaderContext>(shader, rec, state); |
| 109 | } |
| 110 | |