| 1 | /* | 
| 2 |  * Copyright 2017 Google Inc. | 
| 3 |  * | 
| 4 |  * Use of this source code is governed by a BSD-style license that can be | 
| 5 |  * found in the LICENSE file. | 
| 6 |  */ | 
| 7 |  | 
| 8 | #ifndef SKSL_CPPCODEGENERATOR | 
| 9 | #define SKSL_CPPCODEGENERATOR | 
| 10 |  | 
| 11 | #include "src/sksl/SkSLGLSLCodeGenerator.h" | 
| 12 | #include "src/sksl/SkSLSectionAndParameterHelper.h" | 
| 13 |  | 
| 14 | #include <set> | 
| 15 |  | 
| 16 | namespace SkSL { | 
| 17 |  | 
| 18 | class CPPCodeGenerator : public GLSLCodeGenerator { | 
| 19 | public: | 
| 20 |     CPPCodeGenerator(const Context* context, const Program* program, ErrorReporter* errors, | 
| 21 |                      String name, OutputStream* out); | 
| 22 |  | 
| 23 |     bool generateCode() override; | 
| 24 |  | 
| 25 | private: | 
| 26 |     void writef(const char* s, va_list va) SKSL_PRINTF_LIKE(2, 0); | 
| 27 |  | 
| 28 |     void writef(const char* s, ...) SKSL_PRINTF_LIKE(2, 3); | 
| 29 |  | 
| 30 |     bool writeSection(const char* name, const char* prefix = "" ); | 
| 31 |  | 
| 32 |     void () override; | 
| 33 |  | 
| 34 |     bool usesPrecisionModifiers() const override; | 
| 35 |  | 
| 36 |     String getTypeName(const Type& type) override; | 
| 37 |  | 
| 38 |     void writeBinaryExpression(const BinaryExpression& b, Precedence parentPrecedence) override; | 
| 39 |  | 
| 40 |     void writeIndexExpression(const IndexExpression& i) override; | 
| 41 |  | 
| 42 |     void writeIntLiteral(const IntLiteral& i) override; | 
| 43 |  | 
| 44 |     void writeSwizzle(const Swizzle& swizzle) override; | 
| 45 |  | 
| 46 |     void writeFieldAccess(const FieldAccess& access) override; | 
| 47 |  | 
| 48 |     void writeVariableReference(const VariableReference& ref) override; | 
| 49 |  | 
| 50 |     String getSamplerHandle(const Variable& var); | 
| 51 |  | 
| 52 |     void writeIfStatement(const IfStatement& s) override; | 
| 53 |  | 
| 54 |     void writeReturnStatement(const ReturnStatement& s) override; | 
| 55 |  | 
| 56 |     void writeSwitchStatement(const SwitchStatement& s) override; | 
| 57 |  | 
| 58 |     void writeFunctionCall(const FunctionCall& c) override; | 
| 59 |  | 
| 60 |     void writeFunction(const FunctionDefinition& f) override; | 
| 61 |  | 
| 62 |     void writeSetting(const Setting& s) override; | 
| 63 |  | 
| 64 |     void writeProgramElement(const ProgramElement& p) override; | 
| 65 |  | 
| 66 |     void addUniform(const Variable& var); | 
| 67 |  | 
| 68 |     // writes a printf escape that will be filled in at runtime by the given C++ expression string | 
| 69 |     void writeRuntimeValue(const Type& type, const Layout& layout, const String& cppCode); | 
| 70 |     String formatRuntimeValue(const Type& type, const Layout& layout, const String& cppCode, | 
| 71 |                               std::vector<String>* formatArgs); | 
| 72 |  | 
| 73 |     void writeVarInitializer(const Variable& var, const Expression& value) override; | 
| 74 |  | 
| 75 |     void writeInputVars() override; | 
| 76 |  | 
| 77 |     void writePrivateVars(); | 
| 78 |  | 
| 79 |     void writePrivateVarValues(); | 
| 80 |  | 
| 81 |     void writeCodeAppend(const String& code); | 
| 82 |  | 
| 83 |     bool writeEmitCode(std::vector<const Variable*>& uniforms); | 
| 84 |  | 
| 85 |     void writeSetData(std::vector<const Variable*>& uniforms); | 
| 86 |  | 
| 87 |     void writeGetKey(); | 
| 88 |  | 
| 89 |     void writeOnTextureSampler(); | 
| 90 |  | 
| 91 |     void writeClone(); | 
| 92 |  | 
| 93 |     void writeDumpInfo(); | 
| 94 |  | 
| 95 |     void writeTest(); | 
| 96 |  | 
| 97 |     // If the returned C++ is included in the generated code, then the variable name stored in | 
| 98 |     // cppVar will refer to a valid SkString that matches the Expression. Successful returns leave | 
| 99 |     // the output buffer (and related state) unmodified. | 
| 100 |     // | 
| 101 |     // In the simplest cases, this will return "SkString {cppVar}(\"{e}\");", while more advanced | 
| 102 |     // cases will properly insert format arguments. | 
| 103 |     String convertSKSLExpressionToCPP(const Expression& e, const String& cppVar); | 
| 104 |  | 
| 105 |     // Process accumulated sksl to split it into appended code sections, properly interleaved with | 
| 106 |     // the extra emit code blocks, based on statement/block locations and the inserted tokens | 
| 107 |     // from newExtraEmitCodeBlock(). It is necessary to split the sksl after the program has been | 
| 108 |     // fully walked since many elements redirect fOut to simultaneously build header sections and | 
| 109 |     // bodies that are then concatenated; due to this it is not possible to split the sksl emission | 
| 110 |     // on the fly. | 
| 111 |     void flushEmittedCode(); | 
| 112 |  | 
| 113 |     // Start a new extra emit code block for accumulating C++ code. This will insert a token into | 
| 114 |     // the sksl stream to mark the fence between previous complete sksl statements and where the | 
| 115 |     // C++ code added to the new block will be added to emitCode(). These tokens are removed by | 
| 116 |     // flushEmittedCode() as it consumes them before passing pure sksl to writeCodeAppend(). | 
| 117 |     void (); | 
| 118 |  | 
| 119 |     // Append CPP code to the current extra emit code block. | 
| 120 |     void (const String& toAppend); | 
| 121 |  | 
| 122 |     int getChildFPIndex(const Variable& var) const; | 
| 123 |  | 
| 124 |     String fName; | 
| 125 |     String fFullName; | 
| 126 |     SectionAndParameterHelper fSectionAndParameterHelper; | 
| 127 |     std::vector<String> ; | 
| 128 |  | 
| 129 |     std::vector<String> fFormatArgs; | 
| 130 |     // true if the sksl declared its main() function with a float2 parameter AND referenced that | 
| 131 |     // parameter in its body. | 
| 132 |     bool fAccessSampleCoordsDirectly = false; | 
| 133 |  | 
| 134 |     // if true, we are writing a C++ expression instead of a GLSL expression | 
| 135 |     bool fCPPMode = false; | 
| 136 |     bool fInMain = false; | 
| 137 |  | 
| 138 |     // if not null, we are accumulating SkSL for emitCode into fOut, which | 
| 139 |     // replaced the original buffer with a StringStream. The original buffer is | 
| 140 |     // stored here for restoration. | 
| 141 |     OutputStream* fCPPBuffer = nullptr; | 
| 142 |  | 
| 143 |     typedef GLSLCodeGenerator INHERITED; | 
| 144 | }; | 
| 145 |  | 
| 146 | }  // namespace SkSL | 
| 147 |  | 
| 148 | #endif | 
| 149 |  |