1 | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
2 | // |
3 | // Licensed under the Apache License, Version 2.0 (the "License"); |
4 | // you may not use this file except in compliance with the License. |
5 | // You may obtain a copy of the License at |
6 | // |
7 | // http://www.apache.org/licenses/LICENSE-2.0 |
8 | // |
9 | // Unless required by applicable law or agreed to in writing, software |
10 | // distributed under the License is distributed on an "AS IS" BASIS, |
11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
12 | // See the License for the specific language governing permissions and |
13 | // limitations under the License. |
14 | |
15 | // Query.h: Defines the es2::Query class |
16 | |
17 | #ifndef LIBGLESV2_QUERY_H_ |
18 | #define LIBGLESV2_QUERY_H_ |
19 | |
20 | #include "common/Object.hpp" |
21 | #include "Renderer/Renderer.hpp" |
22 | |
23 | #include <GLES2/gl2.h> |
24 | |
25 | namespace es2 |
26 | { |
27 | |
28 | class Query : public gl::NamedObject |
29 | { |
30 | public: |
31 | Query(GLuint name, GLenum type); |
32 | virtual ~Query(); |
33 | |
34 | void begin(); |
35 | void end(); |
36 | GLuint getResult(); |
37 | GLboolean isResultAvailable(); |
38 | |
39 | GLenum getType() const; |
40 | |
41 | private: |
42 | GLboolean testQuery(); |
43 | |
44 | sw::Query* mQuery; |
45 | GLenum mType; |
46 | GLboolean mStatus; |
47 | GLint mResult; |
48 | }; |
49 | |
50 | } |
51 | |
52 | #endif // LIBGLESV2_QUERY_H_ |
53 | |