1 | // Copyright 2019 The SwiftShader Authors. All Rights Reserved. |
2 | // |
3 | // Licensed under the Apache License, Version 2.0 (the "License"); |
4 | // you may not use this file except in compliance with the License. |
5 | // You may obtain a copy of the License at |
6 | // |
7 | // http://www.apache.org/licenses/LICENSE-2.0 |
8 | // |
9 | // Unless required by applicable law or agreed to in writing, software |
10 | // distributed under the License is distributed on an "AS IS" BASIS, |
11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
12 | // See the License for the specific language governing permissions and |
13 | // limitations under the License. |
14 | |
15 | #ifndef sw_ComputeProgram_hpp |
16 | #define sw_ComputeProgram_hpp |
17 | |
18 | #include "SpirvShader.hpp" |
19 | |
20 | #include "Reactor/Coroutine.hpp" |
21 | #include "Device/Context.hpp" |
22 | #include "Vulkan/VkDescriptorSet.hpp" |
23 | |
24 | #include <functional> |
25 | |
26 | namespace vk |
27 | { |
28 | class PipelineLayout; |
29 | } // namespace vk |
30 | |
31 | namespace sw |
32 | { |
33 | |
34 | using namespace rr; |
35 | |
36 | class DescriptorSetsLayout; |
37 | struct Constants; |
38 | |
39 | // ComputeProgram builds a SPIR-V compute shader. |
40 | class ComputeProgram : public Coroutine<SpirvShader::YieldResult( |
41 | void* data, |
42 | int32_t workgroupX, |
43 | int32_t workgroupY, |
44 | int32_t workgroupZ, |
45 | void* workgroupMemory, |
46 | int32_t firstSubgroup, |
47 | int32_t subgroupCount)> |
48 | { |
49 | public: |
50 | ComputeProgram(SpirvShader const *spirvShader, vk::PipelineLayout const *pipelineLayout, const vk::DescriptorSet::Bindings &descriptorSets); |
51 | |
52 | virtual ~ComputeProgram(); |
53 | |
54 | // generate builds the shader program. |
55 | void generate(); |
56 | |
57 | // run executes the compute shader routine for all workgroups. |
58 | void run( |
59 | vk::DescriptorSet::Bindings const &descriptorSetBindings, |
60 | vk::DescriptorSet::DynamicOffsets const &descriptorDynamicOffsets, |
61 | PushConstantStorage const &pushConstants, |
62 | uint32_t baseGroupX, uint32_t baseGroupY, uint32_t baseGroupZ, |
63 | uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ); |
64 | |
65 | protected: |
66 | void emit(SpirvRoutine* routine); |
67 | void setWorkgroupBuiltins(Pointer<Byte> data, SpirvRoutine* routine, Int workgroupID[3]); |
68 | void setSubgroupBuiltins(Pointer<Byte> data, SpirvRoutine* routine, Int workgroupID[3], SIMD::Int localInvocationIndex, Int subgroupIndex); |
69 | |
70 | struct Data |
71 | { |
72 | vk::DescriptorSet::Bindings descriptorSets; |
73 | vk::DescriptorSet::DynamicOffsets descriptorDynamicOffsets; |
74 | uint4 numWorkgroups; // [x, y, z, 0] |
75 | uint4 workgroupSize; // [x, y, z, 0] |
76 | uint32_t invocationsPerSubgroup; // SPIR-V: "SubgroupSize" |
77 | uint32_t subgroupsPerWorkgroup; // SPIR-V: "NumSubgroups" |
78 | uint32_t invocationsPerWorkgroup; // Total number of invocations per workgroup. |
79 | PushConstantStorage pushConstants; |
80 | const Constants *constants; |
81 | }; |
82 | |
83 | SpirvShader const * const shader; |
84 | vk::PipelineLayout const * const pipelineLayout; |
85 | const vk::DescriptorSet::Bindings &descriptorSets; |
86 | }; |
87 | |
88 | } // namespace sw |
89 | |
90 | #endif // sw_ComputeProgram_hpp |
91 | |