1// Copyright 2018 The SwiftShader Authors. All Rights Reserved.
2//
3// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
6//
7// http://www.apache.org/licenses/LICENSE-2.0
8//
9// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
14
15#ifndef VK_OBJECT_HPP_
16#define VK_OBJECT_HPP_
17
18#include "VkConfig.h"
19#include "VkMemory.h"
20#include "System/Memory.hpp"
21
22namespace vk
23{
24
25void* allocate(size_t count, size_t alignment, const VkAllocationCallbacks* pAllocator, VkSystemAllocationScope allocationScope)
26{
27 return pAllocator ?
28 pAllocator->pfnAllocation(pAllocator->pUserData, count, alignment, allocationScope) :
29 sw::allocate(count, alignment);
30}
31
32void deallocate(void* ptr, const VkAllocationCallbacks* pAllocator)
33{
34 pAllocator ? pAllocator->pfnFree(pAllocator->pUserData, ptr) : sw::deallocate(ptr);
35}
36
37} // namespace vk
38
39#endif // VK_OBJECT_HPP_
40