1 | /**************************************************************************/ |
2 | /* remote_filesystem_client.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
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27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef REMOTE_FILESYSTEM_CLIENT_H |
32 | #define REMOTE_FILESYSTEM_CLIENT_H |
33 | |
34 | #include "core/io/ip_address.h" |
35 | #include "core/string/ustring.h" |
36 | #include "core/templates/hash_set.h" |
37 | #include "core/templates/local_vector.h" |
38 | |
39 | class RemoteFilesystemClient { |
40 | String cache_path; |
41 | HashSet<String> validated_directories; |
42 | |
43 | protected: |
44 | String _get_cache_path() { return cache_path; } |
45 | struct FileCache { |
46 | String path; // Local path (as in "folder/to/file.png") |
47 | uint64_t server_modified_time = 0; // MD5 checksum. |
48 | uint64_t modified_time = 0; |
49 | }; |
50 | virtual bool _is_configured() { return !cache_path.is_empty(); } |
51 | // Can be re-implemented per platform. If so, feel free to ignore get_cache_path() |
52 | virtual Vector<FileCache> _load_cache_file(); |
53 | virtual Error _store_file(const String &p_path, const LocalVector<uint8_t> &p_file, uint64_t &modified_time); |
54 | virtual Error _remove_file(const String &p_path); |
55 | virtual Error _store_cache_file(const Vector<FileCache> &p_cache); |
56 | virtual Error _synchronize_with_server(const String &p_host, int p_port, const String &p_password, String &r_cache_path); |
57 | |
58 | virtual void _update_cache_path(String &r_cache_path); |
59 | |
60 | public: |
61 | Error synchronize_with_server(const String &p_host, int p_port, const String &p_password, String &r_cache_path); |
62 | virtual ~RemoteFilesystemClient() {} |
63 | }; |
64 | |
65 | #endif // REMOTE_FILESYSTEM_CLIENT_H |
66 | |