1 | /**************************************************************************/ |
2 | /* project_settings.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
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25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
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28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "project_settings.h" |
32 | |
33 | #include "core/core_bind.h" // For Compression enum. |
34 | #include "core/core_string_names.h" |
35 | #include "core/input/input_map.h" |
36 | #include "core/io/config_file.h" |
37 | #include "core/io/dir_access.h" |
38 | #include "core/io/file_access.h" |
39 | #include "core/io/file_access_pack.h" |
40 | #include "core/io/marshalls.h" |
41 | #include "core/os/keyboard.h" |
42 | #include "core/variant/typed_array.h" |
43 | #include "core/variant/variant_parser.h" |
44 | #include "core/version.h" |
45 | |
46 | #ifdef TOOLS_ENABLED |
47 | #include "modules/modules_enabled.gen.h" // For mono. |
48 | #endif // TOOLS_ENABLED |
49 | |
50 | const String ProjectSettings::PROJECT_DATA_DIR_NAME_SUFFIX = "godot" ; |
51 | |
52 | ProjectSettings *ProjectSettings::singleton = nullptr; |
53 | |
54 | ProjectSettings *ProjectSettings::get_singleton() { |
55 | return singleton; |
56 | } |
57 | |
58 | String ProjectSettings::get_project_data_dir_name() const { |
59 | return project_data_dir_name; |
60 | } |
61 | |
62 | String ProjectSettings::get_project_data_path() const { |
63 | return "res://" + get_project_data_dir_name(); |
64 | } |
65 | |
66 | String ProjectSettings::get_resource_path() const { |
67 | return resource_path; |
68 | } |
69 | |
70 | String ProjectSettings::get_imported_files_path() const { |
71 | return get_project_data_path().path_join("imported" ); |
72 | } |
73 | |
74 | #ifdef TOOLS_ENABLED |
75 | // Returns the features that a project must have when opened with this build of Godot. |
76 | // This is used by the project manager to provide the initial_settings for config/features. |
77 | const PackedStringArray ProjectSettings::get_required_features() { |
78 | PackedStringArray features; |
79 | features.append(VERSION_BRANCH); |
80 | #ifdef REAL_T_IS_DOUBLE |
81 | features.append("Double Precision" ); |
82 | #endif |
83 | return features; |
84 | } |
85 | |
86 | // Returns the features supported by this build of Godot. Includes all required features. |
87 | const PackedStringArray ProjectSettings::_get_supported_features() { |
88 | PackedStringArray features = get_required_features(); |
89 | #ifdef MODULE_MONO_ENABLED |
90 | features.append("C#" ); |
91 | #endif |
92 | // Allow pinning to a specific patch number or build type by marking |
93 | // them as supported. They're only used if the user adds them manually. |
94 | features.append(VERSION_BRANCH "." _MKSTR(VERSION_PATCH)); |
95 | features.append(VERSION_FULL_CONFIG); |
96 | features.append(VERSION_FULL_BUILD); |
97 | |
98 | #ifdef VULKAN_ENABLED |
99 | features.append("Forward Plus" ); |
100 | features.append("Mobile" ); |
101 | #endif |
102 | |
103 | #ifdef GLES3_ENABLED |
104 | features.append("GL Compatibility" ); |
105 | #endif |
106 | return features; |
107 | } |
108 | |
109 | // Returns the features that this project needs but this build of Godot lacks. |
110 | const PackedStringArray ProjectSettings::get_unsupported_features(const PackedStringArray &p_project_features) { |
111 | PackedStringArray unsupported_features; |
112 | PackedStringArray supported_features = singleton->_get_supported_features(); |
113 | for (int i = 0; i < p_project_features.size(); i++) { |
114 | if (!supported_features.has(p_project_features[i])) { |
115 | // Temporary compatibility code to ease upgrade to 4.0 beta 2+. |
116 | if (p_project_features[i].begins_with("Vulkan" )) { |
117 | continue; |
118 | } |
119 | unsupported_features.append(p_project_features[i]); |
120 | } |
121 | } |
122 | unsupported_features.sort(); |
123 | return unsupported_features; |
124 | } |
125 | |
126 | // Returns the features that both this project has and this build of Godot has, ensuring required features exist. |
127 | const PackedStringArray ProjectSettings::_trim_to_supported_features(const PackedStringArray &p_project_features) { |
128 | // Remove unsupported features if present. |
129 | PackedStringArray features = PackedStringArray(p_project_features); |
130 | PackedStringArray supported_features = _get_supported_features(); |
131 | for (int i = p_project_features.size() - 1; i > -1; i--) { |
132 | if (!supported_features.has(p_project_features[i])) { |
133 | features.remove_at(i); |
134 | } |
135 | } |
136 | // Add required features if not present. |
137 | PackedStringArray required_features = get_required_features(); |
138 | for (int i = 0; i < required_features.size(); i++) { |
139 | if (!features.has(required_features[i])) { |
140 | features.append(required_features[i]); |
141 | } |
142 | } |
143 | features.sort(); |
144 | return features; |
145 | } |
146 | #endif // TOOLS_ENABLED |
147 | |
148 | String ProjectSettings::localize_path(const String &p_path) const { |
149 | String path = p_path.simplify_path(); |
150 | |
151 | if (resource_path.is_empty() || (path.is_absolute_path() && !path.begins_with(resource_path))) { |
152 | return path; |
153 | } |
154 | |
155 | // Check if we have a special path (like res://) or a protocol identifier. |
156 | int p = path.find("://" ); |
157 | bool found = false; |
158 | if (p > 0) { |
159 | found = true; |
160 | for (int i = 0; i < p; i++) { |
161 | if (!is_ascii_alphanumeric_char(path[i])) { |
162 | found = false; |
163 | break; |
164 | } |
165 | } |
166 | } |
167 | if (found) { |
168 | return path; |
169 | } |
170 | |
171 | Ref<DirAccess> dir = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); |
172 | |
173 | if (dir->change_dir(path) == OK) { |
174 | String cwd = dir->get_current_dir(); |
175 | cwd = cwd.replace("\\" , "/" ); |
176 | |
177 | // Ensure that we end with a '/'. |
178 | // This is important to ensure that we do not wrongly localize the resource path |
179 | // in an absolute path that just happens to contain this string but points to a |
180 | // different folder (e.g. "/my/project" as resource_path would be contained in |
181 | // "/my/project_data", even though the latter is not part of res://. |
182 | // `path_join("")` is an easy way to ensure we have a trailing '/'. |
183 | const String res_path = resource_path.path_join("" ); |
184 | |
185 | // DirAccess::get_current_dir() is not guaranteed to return a path that with a trailing '/', |
186 | // so we must make sure we have it as well in order to compare with 'res_path'. |
187 | cwd = cwd.path_join("" ); |
188 | |
189 | if (!cwd.begins_with(res_path)) { |
190 | return path; |
191 | } |
192 | |
193 | return cwd.replace_first(res_path, "res://" ); |
194 | } else { |
195 | int sep = path.rfind("/" ); |
196 | if (sep == -1) { |
197 | return "res://" + path; |
198 | } |
199 | |
200 | String parent = path.substr(0, sep); |
201 | |
202 | String plocal = localize_path(parent); |
203 | if (plocal.is_empty()) { |
204 | return "" ; |
205 | } |
206 | // Only strip the starting '/' from 'path' if its parent ('plocal') ends with '/' |
207 | if (plocal[plocal.length() - 1] == '/') { |
208 | sep += 1; |
209 | } |
210 | return plocal + path.substr(sep, path.size() - sep); |
211 | } |
212 | } |
213 | |
214 | void ProjectSettings::set_initial_value(const String &p_name, const Variant &p_value) { |
215 | ERR_FAIL_COND_MSG(!props.has(p_name), "Request for nonexistent project setting: " + p_name + "." ); |
216 | |
217 | // Duplicate so that if value is array or dictionary, changing the setting will not change the stored initial value. |
218 | props[p_name].initial = p_value.duplicate(); |
219 | } |
220 | |
221 | void ProjectSettings::set_restart_if_changed(const String &p_name, bool p_restart) { |
222 | ERR_FAIL_COND_MSG(!props.has(p_name), "Request for nonexistent project setting: " + p_name + "." ); |
223 | props[p_name].restart_if_changed = p_restart; |
224 | } |
225 | |
226 | void ProjectSettings::set_as_basic(const String &p_name, bool p_basic) { |
227 | ERR_FAIL_COND_MSG(!props.has(p_name), "Request for nonexistent project setting: " + p_name + "." ); |
228 | props[p_name].basic = p_basic; |
229 | } |
230 | |
231 | void ProjectSettings::set_as_internal(const String &p_name, bool p_internal) { |
232 | ERR_FAIL_COND_MSG(!props.has(p_name), "Request for nonexistent project setting: " + p_name + "." ); |
233 | props[p_name].internal = p_internal; |
234 | } |
235 | |
236 | void ProjectSettings::set_ignore_value_in_docs(const String &p_name, bool p_ignore) { |
237 | ERR_FAIL_COND_MSG(!props.has(p_name), "Request for nonexistent project setting: " + p_name + "." ); |
238 | #ifdef DEBUG_METHODS_ENABLED |
239 | props[p_name].ignore_value_in_docs = p_ignore; |
240 | #endif |
241 | } |
242 | |
243 | bool ProjectSettings::get_ignore_value_in_docs(const String &p_name) const { |
244 | ERR_FAIL_COND_V_MSG(!props.has(p_name), false, "Request for nonexistent project setting: " + p_name + "." ); |
245 | #ifdef DEBUG_METHODS_ENABLED |
246 | return props[p_name].ignore_value_in_docs; |
247 | #else |
248 | return false; |
249 | #endif |
250 | } |
251 | |
252 | void ProjectSettings::add_hidden_prefix(const String &p_prefix) { |
253 | ERR_FAIL_COND_MSG(hidden_prefixes.find(p_prefix) > -1, vformat("Hidden prefix '%s' already exists." , p_prefix)); |
254 | hidden_prefixes.push_back(p_prefix); |
255 | } |
256 | |
257 | String ProjectSettings::globalize_path(const String &p_path) const { |
258 | if (p_path.begins_with("res://" )) { |
259 | if (!resource_path.is_empty()) { |
260 | return p_path.replace("res:/" , resource_path); |
261 | } |
262 | return p_path.replace("res://" , "" ); |
263 | } else if (p_path.begins_with("user://" )) { |
264 | String data_dir = OS::get_singleton()->get_user_data_dir(); |
265 | if (!data_dir.is_empty()) { |
266 | return p_path.replace("user:/" , data_dir); |
267 | } |
268 | return p_path.replace("user://" , "" ); |
269 | } |
270 | |
271 | return p_path; |
272 | } |
273 | |
274 | bool ProjectSettings::_set(const StringName &p_name, const Variant &p_value) { |
275 | _THREAD_SAFE_METHOD_ |
276 | |
277 | if (p_value.get_type() == Variant::NIL) { |
278 | props.erase(p_name); |
279 | if (p_name.operator String().begins_with("autoload/" )) { |
280 | String node_name = p_name.operator String().split("/" )[1]; |
281 | if (autoloads.has(node_name)) { |
282 | remove_autoload(node_name); |
283 | } |
284 | } |
285 | } else { |
286 | if (p_name == CoreStringNames::get_singleton()->_custom_features) { |
287 | Vector<String> custom_feature_array = String(p_value).split("," ); |
288 | for (int i = 0; i < custom_feature_array.size(); i++) { |
289 | custom_features.insert(custom_feature_array[i]); |
290 | } |
291 | _queue_changed(); |
292 | return true; |
293 | } |
294 | |
295 | { // Feature overrides. |
296 | int dot = p_name.operator String().find("." ); |
297 | if (dot != -1) { |
298 | Vector<String> s = p_name.operator String().split("." ); |
299 | |
300 | for (int i = 1; i < s.size(); i++) { |
301 | String feature = s[i].strip_edges(); |
302 | Pair<StringName, StringName> feature_override(feature, p_name); |
303 | |
304 | if (!feature_overrides.has(s[0])) { |
305 | feature_overrides[s[0]] = LocalVector<Pair<StringName, StringName>>(); |
306 | } |
307 | |
308 | feature_overrides[s[0]].push_back(feature_override); |
309 | } |
310 | } |
311 | } |
312 | |
313 | if (props.has(p_name)) { |
314 | props[p_name].variant = p_value; |
315 | } else { |
316 | props[p_name] = VariantContainer(p_value, last_order++); |
317 | } |
318 | if (p_name.operator String().begins_with("autoload/" )) { |
319 | String node_name = p_name.operator String().split("/" )[1]; |
320 | AutoloadInfo autoload; |
321 | autoload.name = node_name; |
322 | String path = p_value; |
323 | if (path.begins_with("*" )) { |
324 | autoload.is_singleton = true; |
325 | autoload.path = path.substr(1); |
326 | } else { |
327 | autoload.path = path; |
328 | } |
329 | add_autoload(autoload); |
330 | } |
331 | } |
332 | |
333 | _queue_changed(); |
334 | return true; |
335 | } |
336 | |
337 | bool ProjectSettings::_get(const StringName &p_name, Variant &r_ret) const { |
338 | _THREAD_SAFE_METHOD_ |
339 | |
340 | if (!props.has(p_name)) { |
341 | WARN_PRINT("Property not found: " + String(p_name)); |
342 | return false; |
343 | } |
344 | r_ret = props[p_name].variant; |
345 | return true; |
346 | } |
347 | |
348 | Variant ProjectSettings::get_setting_with_override(const StringName &p_name) const { |
349 | _THREAD_SAFE_METHOD_ |
350 | |
351 | StringName name = p_name; |
352 | if (feature_overrides.has(name)) { |
353 | const LocalVector<Pair<StringName, StringName>> &overrides = feature_overrides[name]; |
354 | for (uint32_t i = 0; i < overrides.size(); i++) { |
355 | if (OS::get_singleton()->has_feature(overrides[i].first)) { // Custom features are checked in OS.has_feature() already. No need to check twice. |
356 | if (props.has(overrides[i].second)) { |
357 | name = overrides[i].second; |
358 | break; |
359 | } |
360 | } |
361 | } |
362 | } |
363 | |
364 | if (!props.has(name)) { |
365 | WARN_PRINT("Property not found: " + String(name)); |
366 | return Variant(); |
367 | } |
368 | return props[name].variant; |
369 | } |
370 | |
371 | struct _VCSort { |
372 | String name; |
373 | Variant::Type type = Variant::VARIANT_MAX; |
374 | int order = 0; |
375 | uint32_t flags = 0; |
376 | |
377 | bool operator<(const _VCSort &p_vcs) const { return order == p_vcs.order ? name < p_vcs.name : order < p_vcs.order; } |
378 | }; |
379 | |
380 | void ProjectSettings::_get_property_list(List<PropertyInfo> *p_list) const { |
381 | _THREAD_SAFE_METHOD_ |
382 | |
383 | RBSet<_VCSort> vclist; |
384 | |
385 | for (const KeyValue<StringName, VariantContainer> &E : props) { |
386 | const VariantContainer *v = &E.value; |
387 | |
388 | if (v->hide_from_editor) { |
389 | continue; |
390 | } |
391 | |
392 | _VCSort vc; |
393 | vc.name = E.key; |
394 | vc.order = v->order; |
395 | vc.type = v->variant.get_type(); |
396 | |
397 | bool internal = v->internal; |
398 | if (!internal) { |
399 | for (const String &F : hidden_prefixes) { |
400 | if (vc.name.begins_with(F)) { |
401 | internal = true; |
402 | break; |
403 | } |
404 | } |
405 | } |
406 | |
407 | if (internal) { |
408 | vc.flags = PROPERTY_USAGE_STORAGE; |
409 | } else { |
410 | vc.flags = PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_STORAGE; |
411 | } |
412 | |
413 | if (v->internal) { |
414 | vc.flags |= PROPERTY_USAGE_INTERNAL; |
415 | } |
416 | |
417 | if (v->basic) { |
418 | vc.flags |= PROPERTY_USAGE_EDITOR_BASIC_SETTING; |
419 | } |
420 | |
421 | if (v->restart_if_changed) { |
422 | vc.flags |= PROPERTY_USAGE_RESTART_IF_CHANGED; |
423 | } |
424 | vclist.insert(vc); |
425 | } |
426 | |
427 | for (const _VCSort &E : vclist) { |
428 | String prop_info_name = E.name; |
429 | int dot = prop_info_name.find("." ); |
430 | if (dot != -1 && !custom_prop_info.has(prop_info_name)) { |
431 | prop_info_name = prop_info_name.substr(0, dot); |
432 | } |
433 | |
434 | if (custom_prop_info.has(prop_info_name)) { |
435 | PropertyInfo pi = custom_prop_info[prop_info_name]; |
436 | pi.name = E.name; |
437 | pi.usage = E.flags; |
438 | p_list->push_back(pi); |
439 | } else { |
440 | p_list->push_back(PropertyInfo(E.type, E.name, PROPERTY_HINT_NONE, "" , E.flags)); |
441 | } |
442 | } |
443 | } |
444 | |
445 | void ProjectSettings::_queue_changed() { |
446 | if (is_changed || !MessageQueue::get_singleton() || MessageQueue::get_singleton()->get_max_buffer_usage() == 0) { |
447 | return; |
448 | } |
449 | is_changed = true; |
450 | callable_mp(this, &ProjectSettings::_emit_changed).call_deferred(); |
451 | } |
452 | |
453 | void ProjectSettings::_emit_changed() { |
454 | if (!is_changed) { |
455 | return; |
456 | } |
457 | is_changed = false; |
458 | emit_signal("settings_changed" ); |
459 | } |
460 | |
461 | bool ProjectSettings::_load_resource_pack(const String &p_pack, bool p_replace_files, int p_offset) { |
462 | if (PackedData::get_singleton()->is_disabled()) { |
463 | return false; |
464 | } |
465 | |
466 | bool ok = PackedData::get_singleton()->add_pack(p_pack, p_replace_files, p_offset) == OK; |
467 | |
468 | if (!ok) { |
469 | return false; |
470 | } |
471 | |
472 | //if data.pck is found, all directory access will be from here |
473 | DirAccess::make_default<DirAccessPack>(DirAccess::ACCESS_RESOURCES); |
474 | using_datapack = true; |
475 | |
476 | return true; |
477 | } |
478 | |
479 | void ProjectSettings::_convert_to_last_version(int p_from_version) { |
480 | if (p_from_version <= 3) { |
481 | // Converts the actions from array to dictionary (array of events to dictionary with deadzone + events) |
482 | for (KeyValue<StringName, ProjectSettings::VariantContainer> &E : props) { |
483 | Variant value = E.value.variant; |
484 | if (String(E.key).begins_with("input/" ) && value.get_type() == Variant::ARRAY) { |
485 | Array array = value; |
486 | Dictionary action; |
487 | action["deadzone" ] = Variant(0.5f); |
488 | action["events" ] = array; |
489 | E.value.variant = action; |
490 | } |
491 | } |
492 | } |
493 | } |
494 | |
495 | /* |
496 | * This method is responsible for loading a project.godot file and/or data file |
497 | * using the following merit order: |
498 | * - If using NetworkClient, try to lookup project file or fail. |
499 | * - If --main-pack was passed by the user (`p_main_pack`), load it or fail. |
500 | * - Search for project PCKs automatically. For each step we try loading a potential |
501 | * PCK, and if it doesn't work, we proceed to the next step. If any step succeeds, |
502 | * we try loading the project settings, and abort if it fails. Steps: |
503 | * o Bundled PCK in the executable. |
504 | * o [macOS only] PCK with same basename as the binary in the .app resource dir. |
505 | * o PCK with same basename as the binary in the binary's directory. We handle both |
506 | * changing the extension to '.pck' (e.g. 'win_game.exe' -> 'win_game.pck') and |
507 | * appending '.pck' to the binary name (e.g. 'linux_game' -> 'linux_game.pck'). |
508 | * o PCK with the same basename as the binary in the current working directory. |
509 | * Same as above for the two possible PCK file names. |
510 | * - On relevant platforms (Android/iOS), lookup project file in OS resource path. |
511 | * If found, load it or fail. |
512 | * - Lookup project file in passed `p_path` (--path passed by the user), i.e. we |
513 | * are running from source code. |
514 | * If not found and `p_upwards` is true (--upwards passed by the user), look for |
515 | * project files in parent folders up to the system root (used to run a game |
516 | * from command line while in a subfolder). |
517 | * If a project file is found, load it or fail. |
518 | * If nothing was found, error out. |
519 | */ |
520 | Error ProjectSettings::_setup(const String &p_path, const String &p_main_pack, bool p_upwards, bool p_ignore_override) { |
521 | if (!OS::get_singleton()->get_resource_dir().is_empty()) { |
522 | // OS will call ProjectSettings->get_resource_path which will be empty if not overridden! |
523 | // If the OS would rather use a specific location, then it will not be empty. |
524 | resource_path = OS::get_singleton()->get_resource_dir().replace("\\" , "/" ); |
525 | if (!resource_path.is_empty() && resource_path[resource_path.length() - 1] == '/') { |
526 | resource_path = resource_path.substr(0, resource_path.length() - 1); // Chop end. |
527 | } |
528 | } |
529 | |
530 | // Attempt with a user-defined main pack first |
531 | |
532 | if (!p_main_pack.is_empty()) { |
533 | bool ok = _load_resource_pack(p_main_pack); |
534 | ERR_FAIL_COND_V_MSG(!ok, ERR_CANT_OPEN, "Cannot open resource pack '" + p_main_pack + "'." ); |
535 | |
536 | Error err = _load_settings_text_or_binary("res://project.godot" , "res://project.binary" ); |
537 | if (err == OK && !p_ignore_override) { |
538 | // Load override from location of the main pack |
539 | // Optional, we don't mind if it fails |
540 | _load_settings_text(p_main_pack.get_base_dir().path_join("override.cfg" )); |
541 | } |
542 | return err; |
543 | } |
544 | |
545 | String exec_path = OS::get_singleton()->get_executable_path(); |
546 | |
547 | if (!exec_path.is_empty()) { |
548 | // We do several tests sequentially until one succeeds to find a PCK, |
549 | // and if so, we attempt loading it at the end. |
550 | |
551 | // Attempt with PCK bundled into executable. |
552 | bool found = _load_resource_pack(exec_path); |
553 | |
554 | // Attempt with exec_name.pck. |
555 | // (This is the usual case when distributing a Godot game.) |
556 | String exec_dir = exec_path.get_base_dir(); |
557 | String exec_filename = exec_path.get_file(); |
558 | String exec_basename = exec_filename.get_basename(); |
559 | |
560 | // Based on the OS, it can be the exec path + '.pck' (Linux w/o extension, macOS in .app bundle) |
561 | // or the exec path's basename + '.pck' (Windows). |
562 | // We need to test both possibilities as extensions for Linux binaries are optional |
563 | // (so both 'mygame.bin' and 'mygame' should be able to find 'mygame.pck'). |
564 | |
565 | #ifdef MACOS_ENABLED |
566 | if (!found) { |
567 | // Attempt to load PCK from macOS .app bundle resources. |
568 | found = _load_resource_pack(OS::get_singleton()->get_bundle_resource_dir().path_join(exec_basename + ".pck" )) || _load_resource_pack(OS::get_singleton()->get_bundle_resource_dir().path_join(exec_filename + ".pck" )); |
569 | } |
570 | #endif |
571 | |
572 | if (!found) { |
573 | // Try to load data pack at the location of the executable. |
574 | // As mentioned above, we have two potential names to attempt. |
575 | found = _load_resource_pack(exec_dir.path_join(exec_basename + ".pck" )) || _load_resource_pack(exec_dir.path_join(exec_filename + ".pck" )); |
576 | } |
577 | |
578 | if (!found) { |
579 | // If we couldn't find them next to the executable, we attempt |
580 | // the current working directory. Same story, two tests. |
581 | found = _load_resource_pack(exec_basename + ".pck" ) || _load_resource_pack(exec_filename + ".pck" ); |
582 | } |
583 | |
584 | // If we opened our package, try and load our project. |
585 | if (found) { |
586 | Error err = _load_settings_text_or_binary("res://project.godot" , "res://project.binary" ); |
587 | if (err == OK && !p_ignore_override) { |
588 | // Load overrides from the PCK and the executable location. |
589 | // Optional, we don't mind if either fails. |
590 | _load_settings_text("res://override.cfg" ); |
591 | _load_settings_text(exec_path.get_base_dir().path_join("override.cfg" )); |
592 | } |
593 | return err; |
594 | } |
595 | } |
596 | |
597 | // Try to use the filesystem for files, according to OS. |
598 | // (Only Android -when reading from pck- and iOS use this.) |
599 | |
600 | if (!OS::get_singleton()->get_resource_dir().is_empty()) { |
601 | Error err = _load_settings_text_or_binary("res://project.godot" , "res://project.binary" ); |
602 | if (err == OK && !p_ignore_override) { |
603 | // Optional, we don't mind if it fails. |
604 | _load_settings_text("res://override.cfg" ); |
605 | } |
606 | return err; |
607 | } |
608 | |
609 | // Nothing was found, try to find a project file in provided path (`p_path`) |
610 | // or, if requested (`p_upwards`) in parent directories. |
611 | |
612 | Ref<DirAccess> d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); |
613 | ERR_FAIL_COND_V_MSG(d.is_null(), ERR_CANT_CREATE, "Cannot create DirAccess for path '" + p_path + "'." ); |
614 | d->change_dir(p_path); |
615 | |
616 | String current_dir = d->get_current_dir(); |
617 | bool found = false; |
618 | Error err; |
619 | |
620 | while (true) { |
621 | // Set the resource path early so things can be resolved when loading. |
622 | resource_path = current_dir; |
623 | resource_path = resource_path.replace("\\" , "/" ); // Windows path to Unix path just in case. |
624 | err = _load_settings_text_or_binary(current_dir.path_join("project.godot" ), current_dir.path_join("project.binary" )); |
625 | if (err == OK && !p_ignore_override) { |
626 | // Optional, we don't mind if it fails. |
627 | _load_settings_text(current_dir.path_join("override.cfg" )); |
628 | found = true; |
629 | break; |
630 | } |
631 | |
632 | if (p_upwards) { |
633 | // Try to load settings ascending through parent directories |
634 | d->change_dir(".." ); |
635 | if (d->get_current_dir() == current_dir) { |
636 | break; // not doing anything useful |
637 | } |
638 | current_dir = d->get_current_dir(); |
639 | } else { |
640 | break; |
641 | } |
642 | } |
643 | |
644 | if (!found) { |
645 | return err; |
646 | } |
647 | |
648 | if (resource_path.length() && resource_path[resource_path.length() - 1] == '/') { |
649 | resource_path = resource_path.substr(0, resource_path.length() - 1); // Chop end. |
650 | } |
651 | |
652 | return OK; |
653 | } |
654 | |
655 | Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bool p_upwards, bool p_ignore_override) { |
656 | Error err = _setup(p_path, p_main_pack, p_upwards, p_ignore_override); |
657 | if (err == OK && !p_ignore_override) { |
658 | String custom_settings = GLOBAL_GET("application/config/project_settings_override" ); |
659 | if (!custom_settings.is_empty()) { |
660 | _load_settings_text(custom_settings); |
661 | } |
662 | } |
663 | |
664 | // Updating the default value after the project settings have loaded. |
665 | bool use_hidden_directory = GLOBAL_GET("application/config/use_hidden_project_data_directory" ); |
666 | project_data_dir_name = (use_hidden_directory ? "." : "" ) + PROJECT_DATA_DIR_NAME_SUFFIX; |
667 | |
668 | // Using GLOBAL_GET on every block for compressing can be slow, so assigning here. |
669 | Compression::zstd_long_distance_matching = GLOBAL_GET("compression/formats/zstd/long_distance_matching" ); |
670 | Compression::zstd_level = GLOBAL_GET("compression/formats/zstd/compression_level" ); |
671 | Compression::zstd_window_log_size = GLOBAL_GET("compression/formats/zstd/window_log_size" ); |
672 | |
673 | Compression::zlib_level = GLOBAL_GET("compression/formats/zlib/compression_level" ); |
674 | |
675 | Compression::gzip_level = GLOBAL_GET("compression/formats/gzip/compression_level" ); |
676 | |
677 | project_loaded = err == OK; |
678 | return err; |
679 | } |
680 | |
681 | bool ProjectSettings::has_setting(String p_var) const { |
682 | _THREAD_SAFE_METHOD_ |
683 | |
684 | return props.has(p_var); |
685 | } |
686 | |
687 | Error ProjectSettings::_load_settings_binary(const String &p_path) { |
688 | Error err; |
689 | Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ, &err); |
690 | if (err != OK) { |
691 | return err; |
692 | } |
693 | |
694 | uint8_t hdr[4]; |
695 | f->get_buffer(hdr, 4); |
696 | ERR_FAIL_COND_V_MSG((hdr[0] != 'E' || hdr[1] != 'C' || hdr[2] != 'F' || hdr[3] != 'G'), ERR_FILE_CORRUPT, "Corrupted header in binary project.binary (not ECFG)." ); |
697 | |
698 | uint32_t count = f->get_32(); |
699 | |
700 | for (uint32_t i = 0; i < count; i++) { |
701 | uint32_t slen = f->get_32(); |
702 | CharString cs; |
703 | cs.resize(slen + 1); |
704 | cs[slen] = 0; |
705 | f->get_buffer((uint8_t *)cs.ptr(), slen); |
706 | String key; |
707 | key.parse_utf8(cs.ptr()); |
708 | |
709 | uint32_t vlen = f->get_32(); |
710 | Vector<uint8_t> d; |
711 | d.resize(vlen); |
712 | f->get_buffer(d.ptrw(), vlen); |
713 | Variant value; |
714 | err = decode_variant(value, d.ptr(), d.size(), nullptr, true); |
715 | ERR_CONTINUE_MSG(err != OK, "Error decoding property: " + key + "." ); |
716 | set(key, value); |
717 | } |
718 | |
719 | return OK; |
720 | } |
721 | |
722 | Error ProjectSettings::_load_settings_text(const String &p_path) { |
723 | Error err; |
724 | Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ, &err); |
725 | |
726 | if (f.is_null()) { |
727 | // FIXME: Above 'err' error code is ERR_FILE_CANT_OPEN if the file is missing |
728 | // This needs to be streamlined if we want decent error reporting |
729 | return ERR_FILE_NOT_FOUND; |
730 | } |
731 | |
732 | VariantParser::StreamFile stream; |
733 | stream.f = f; |
734 | |
735 | String assign; |
736 | Variant value; |
737 | VariantParser::Tag next_tag; |
738 | |
739 | int lines = 0; |
740 | String error_text; |
741 | String section; |
742 | int config_version = 0; |
743 | |
744 | while (true) { |
745 | assign = Variant(); |
746 | next_tag.fields.clear(); |
747 | next_tag.name = String(); |
748 | |
749 | err = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, nullptr, true); |
750 | if (err == ERR_FILE_EOF) { |
751 | // If we're loading a project.godot from source code, we can operate some |
752 | // ProjectSettings conversions if need be. |
753 | _convert_to_last_version(config_version); |
754 | last_save_time = FileAccess::get_modified_time(get_resource_path().path_join("project.godot" )); |
755 | return OK; |
756 | } |
757 | ERR_FAIL_COND_V_MSG(err != OK, err, "Error parsing " + p_path + " at line " + itos(lines) + ": " + error_text + " File might be corrupted." ); |
758 | |
759 | if (!assign.is_empty()) { |
760 | if (section.is_empty() && assign == "config_version" ) { |
761 | config_version = value; |
762 | ERR_FAIL_COND_V_MSG(config_version > CONFIG_VERSION, ERR_FILE_CANT_OPEN, vformat("Can't open project at '%s', its `config_version` (%d) is from a more recent and incompatible version of the engine. Expected config version: %d." , p_path, config_version, CONFIG_VERSION)); |
763 | } else { |
764 | if (section.is_empty()) { |
765 | set(assign, value); |
766 | } else { |
767 | set(section + "/" + assign, value); |
768 | } |
769 | } |
770 | } else if (!next_tag.name.is_empty()) { |
771 | section = next_tag.name; |
772 | } |
773 | } |
774 | } |
775 | |
776 | Error ProjectSettings::_load_settings_text_or_binary(const String &p_text_path, const String &p_bin_path) { |
777 | // Attempt first to load the binary project.godot file. |
778 | Error err = _load_settings_binary(p_bin_path); |
779 | if (err == OK) { |
780 | return OK; |
781 | } else if (err != ERR_FILE_NOT_FOUND) { |
782 | // If the file exists but can't be loaded, we want to know it. |
783 | ERR_PRINT("Couldn't load file '" + p_bin_path + "', error code " + itos(err) + "." ); |
784 | } |
785 | |
786 | // Fallback to text-based project.godot file if binary was not found. |
787 | err = _load_settings_text(p_text_path); |
788 | if (err == OK) { |
789 | return OK; |
790 | } else if (err != ERR_FILE_NOT_FOUND) { |
791 | ERR_PRINT("Couldn't load file '" + p_text_path + "', error code " + itos(err) + "." ); |
792 | } |
793 | |
794 | return err; |
795 | } |
796 | |
797 | Error ProjectSettings::load_custom(const String &p_path) { |
798 | if (p_path.ends_with(".binary" )) { |
799 | return _load_settings_binary(p_path); |
800 | } |
801 | return _load_settings_text(p_path); |
802 | } |
803 | |
804 | int ProjectSettings::get_order(const String &p_name) const { |
805 | ERR_FAIL_COND_V_MSG(!props.has(p_name), -1, "Request for nonexistent project setting: " + p_name + "." ); |
806 | return props[p_name].order; |
807 | } |
808 | |
809 | void ProjectSettings::set_order(const String &p_name, int p_order) { |
810 | ERR_FAIL_COND_MSG(!props.has(p_name), "Request for nonexistent project setting: " + p_name + "." ); |
811 | props[p_name].order = p_order; |
812 | } |
813 | |
814 | void ProjectSettings::set_builtin_order(const String &p_name) { |
815 | ERR_FAIL_COND_MSG(!props.has(p_name), "Request for nonexistent project setting: " + p_name + "." ); |
816 | if (props[p_name].order >= NO_BUILTIN_ORDER_BASE) { |
817 | props[p_name].order = last_builtin_order++; |
818 | } |
819 | } |
820 | |
821 | bool ProjectSettings::is_builtin_setting(const String &p_name) const { |
822 | // Return true because a false negative is worse than a false positive. |
823 | ERR_FAIL_COND_V_MSG(!props.has(p_name), true, "Request for nonexistent project setting: " + p_name + "." ); |
824 | return props[p_name].order < NO_BUILTIN_ORDER_BASE; |
825 | } |
826 | |
827 | void ProjectSettings::clear(const String &p_name) { |
828 | ERR_FAIL_COND_MSG(!props.has(p_name), "Request for nonexistent project setting: " + p_name + "." ); |
829 | props.erase(p_name); |
830 | } |
831 | |
832 | Error ProjectSettings::save() { |
833 | Error error = save_custom(get_resource_path().path_join("project.godot" )); |
834 | if (error == OK) { |
835 | last_save_time = FileAccess::get_modified_time(get_resource_path().path_join("project.godot" )); |
836 | } |
837 | return error; |
838 | } |
839 | |
840 | Error ProjectSettings::_save_settings_binary(const String &p_file, const RBMap<String, List<String>> &p_props, const CustomMap &p_custom, const String &p_custom_features) { |
841 | Error err; |
842 | Ref<FileAccess> file = FileAccess::open(p_file, FileAccess::WRITE, &err); |
843 | ERR_FAIL_COND_V_MSG(err != OK, err, "Couldn't save project.binary at " + p_file + "." ); |
844 | |
845 | uint8_t hdr[4] = { 'E', 'C', 'F', 'G' }; |
846 | file->store_buffer(hdr, 4); |
847 | |
848 | int count = 0; |
849 | |
850 | for (const KeyValue<String, List<String>> &E : p_props) { |
851 | count += E.value.size(); |
852 | } |
853 | |
854 | if (!p_custom_features.is_empty()) { |
855 | file->store_32(count + 1); |
856 | //store how many properties are saved, add one for custom featuers, which must always go first |
857 | String key = CoreStringNames::get_singleton()->_custom_features; |
858 | file->store_pascal_string(key); |
859 | |
860 | int len; |
861 | err = encode_variant(p_custom_features, nullptr, len, false); |
862 | ERR_FAIL_COND_V(err != OK, err); |
863 | |
864 | Vector<uint8_t> buff; |
865 | buff.resize(len); |
866 | |
867 | err = encode_variant(p_custom_features, buff.ptrw(), len, false); |
868 | ERR_FAIL_COND_V(err != OK, err); |
869 | file->store_32(len); |
870 | file->store_buffer(buff.ptr(), buff.size()); |
871 | |
872 | } else { |
873 | file->store_32(count); //store how many properties are saved |
874 | } |
875 | |
876 | for (const KeyValue<String, List<String>> &E : p_props) { |
877 | for (const String &key : E.value) { |
878 | String k = key; |
879 | if (!E.key.is_empty()) { |
880 | k = E.key + "/" + k; |
881 | } |
882 | Variant value; |
883 | if (p_custom.has(k)) { |
884 | value = p_custom[k]; |
885 | } else { |
886 | value = get(k); |
887 | } |
888 | |
889 | file->store_pascal_string(k); |
890 | |
891 | int len; |
892 | err = encode_variant(value, nullptr, len, true); |
893 | ERR_FAIL_COND_V_MSG(err != OK, ERR_INVALID_DATA, "Error when trying to encode Variant." ); |
894 | |
895 | Vector<uint8_t> buff; |
896 | buff.resize(len); |
897 | |
898 | err = encode_variant(value, buff.ptrw(), len, true); |
899 | ERR_FAIL_COND_V_MSG(err != OK, ERR_INVALID_DATA, "Error when trying to encode Variant." ); |
900 | file->store_32(len); |
901 | file->store_buffer(buff.ptr(), buff.size()); |
902 | } |
903 | } |
904 | |
905 | return OK; |
906 | } |
907 | |
908 | Error ProjectSettings::_save_settings_text(const String &p_file, const RBMap<String, List<String>> &p_props, const CustomMap &p_custom, const String &p_custom_features) { |
909 | Error err; |
910 | Ref<FileAccess> file = FileAccess::open(p_file, FileAccess::WRITE, &err); |
911 | |
912 | ERR_FAIL_COND_V_MSG(err != OK, err, "Couldn't save project.godot - " + p_file + "." ); |
913 | |
914 | file->store_line("; Engine configuration file." ); |
915 | file->store_line("; It's best edited using the editor UI and not directly," ); |
916 | file->store_line("; since the parameters that go here are not all obvious." ); |
917 | file->store_line(";" ); |
918 | file->store_line("; Format:" ); |
919 | file->store_line("; [section] ; section goes between []" ); |
920 | file->store_line("; param=value ; assign values to parameters" ); |
921 | file->store_line("" ); |
922 | |
923 | file->store_string("config_version=" + itos(CONFIG_VERSION) + "\n" ); |
924 | if (!p_custom_features.is_empty()) { |
925 | file->store_string("custom_features=\"" + p_custom_features + "\"\n" ); |
926 | } |
927 | file->store_string("\n" ); |
928 | |
929 | for (const KeyValue<String, List<String>> &E : p_props) { |
930 | if (E.key != p_props.begin()->key) { |
931 | file->store_string("\n" ); |
932 | } |
933 | |
934 | if (!E.key.is_empty()) { |
935 | file->store_string("[" + E.key + "]\n\n" ); |
936 | } |
937 | for (const String &F : E.value) { |
938 | String key = F; |
939 | if (!E.key.is_empty()) { |
940 | key = E.key + "/" + key; |
941 | } |
942 | Variant value; |
943 | if (p_custom.has(key)) { |
944 | value = p_custom[key]; |
945 | } else { |
946 | value = get(key); |
947 | } |
948 | |
949 | String vstr; |
950 | VariantWriter::write_to_string(value, vstr); |
951 | file->store_string(F.property_name_encode() + "=" + vstr + "\n" ); |
952 | } |
953 | } |
954 | |
955 | return OK; |
956 | } |
957 | |
958 | Error ProjectSettings::_save_custom_bnd(const String &p_file) { // add other params as dictionary and array? |
959 | return save_custom(p_file); |
960 | } |
961 | |
962 | #ifdef TOOLS_ENABLED |
963 | bool _csproj_exists(String p_root_dir) { |
964 | Ref<DirAccess> dir = DirAccess::open(p_root_dir); |
965 | |
966 | dir->list_dir_begin(); |
967 | String file_name = dir->_get_next(); |
968 | while (file_name != "" ) { |
969 | if (!dir->current_is_dir() && file_name.get_extension() == "csproj" ) { |
970 | return true; |
971 | } |
972 | file_name = dir->_get_next(); |
973 | } |
974 | |
975 | return false; |
976 | } |
977 | #endif // TOOLS_ENABLED |
978 | |
979 | Error ProjectSettings::save_custom(const String &p_path, const CustomMap &p_custom, const Vector<String> &p_custom_features, bool p_merge_with_current) { |
980 | ERR_FAIL_COND_V_MSG(p_path.is_empty(), ERR_INVALID_PARAMETER, "Project settings save path cannot be empty." ); |
981 | |
982 | #ifdef TOOLS_ENABLED |
983 | PackedStringArray project_features = get_setting("application/config/features" ); |
984 | // If there is no feature list currently present, force one to generate. |
985 | if (project_features.is_empty()) { |
986 | project_features = ProjectSettings::get_required_features(); |
987 | } |
988 | // Check the rendering API. |
989 | const String rendering_api = has_setting("rendering/renderer/rendering_method" ) ? (String)get_setting("rendering/renderer/rendering_method" ) : String(); |
990 | if (!rendering_api.is_empty()) { |
991 | // Add the rendering API as a project feature if it doesn't already exist. |
992 | if (!project_features.has(rendering_api)) { |
993 | project_features.append(rendering_api); |
994 | } |
995 | } |
996 | // Check for the existence of a csproj file. |
997 | if (_csproj_exists(get_resource_path())) { |
998 | // If there is a csproj file, add the C# feature if it doesn't already exist. |
999 | if (!project_features.has("C#" )) { |
1000 | project_features.append("C#" ); |
1001 | } |
1002 | } else { |
1003 | // If there isn't a csproj file, remove the C# feature if it exists. |
1004 | if (project_features.has("C#" )) { |
1005 | project_features.remove_at(project_features.find("C#" )); |
1006 | } |
1007 | } |
1008 | project_features = _trim_to_supported_features(project_features); |
1009 | set_setting("application/config/features" , project_features); |
1010 | #endif // TOOLS_ENABLED |
1011 | |
1012 | RBSet<_VCSort> vclist; |
1013 | |
1014 | if (p_merge_with_current) { |
1015 | for (const KeyValue<StringName, VariantContainer> &G : props) { |
1016 | const VariantContainer *v = &G.value; |
1017 | |
1018 | if (v->hide_from_editor) { |
1019 | continue; |
1020 | } |
1021 | |
1022 | if (p_custom.has(G.key)) { |
1023 | continue; |
1024 | } |
1025 | |
1026 | _VCSort vc; |
1027 | vc.name = G.key; //*k; |
1028 | vc.order = v->order; |
1029 | vc.type = v->variant.get_type(); |
1030 | vc.flags = PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_STORAGE; |
1031 | if (v->variant == v->initial) { |
1032 | continue; |
1033 | } |
1034 | |
1035 | vclist.insert(vc); |
1036 | } |
1037 | } |
1038 | |
1039 | for (const KeyValue<String, Variant> &E : p_custom) { |
1040 | // Lookup global prop to store in the same order |
1041 | RBMap<StringName, VariantContainer>::Iterator global_prop = props.find(E.key); |
1042 | |
1043 | _VCSort vc; |
1044 | vc.name = E.key; |
1045 | vc.order = global_prop ? global_prop->value.order : 0xFFFFFFF; |
1046 | vc.type = E.value.get_type(); |
1047 | vc.flags = PROPERTY_USAGE_STORAGE; |
1048 | vclist.insert(vc); |
1049 | } |
1050 | |
1051 | RBMap<String, List<String>> save_props; |
1052 | |
1053 | for (const _VCSort &E : vclist) { |
1054 | String category = E.name; |
1055 | String name = E.name; |
1056 | |
1057 | int div = category.find("/" ); |
1058 | |
1059 | if (div < 0) { |
1060 | category = "" ; |
1061 | } else { |
1062 | category = category.substr(0, div); |
1063 | name = name.substr(div + 1, name.size()); |
1064 | } |
1065 | save_props[category].push_back(name); |
1066 | } |
1067 | |
1068 | String save_features; |
1069 | |
1070 | for (int i = 0; i < p_custom_features.size(); i++) { |
1071 | if (i > 0) { |
1072 | save_features += "," ; |
1073 | } |
1074 | |
1075 | String f = p_custom_features[i].strip_edges().replace("\"" , "" ); |
1076 | save_features += f; |
1077 | } |
1078 | |
1079 | if (p_path.ends_with(".godot" ) || p_path.ends_with("override.cfg" )) { |
1080 | return _save_settings_text(p_path, save_props, p_custom, save_features); |
1081 | } else if (p_path.ends_with(".binary" )) { |
1082 | return _save_settings_binary(p_path, save_props, p_custom, save_features); |
1083 | } else { |
1084 | ERR_FAIL_V_MSG(ERR_FILE_UNRECOGNIZED, "Unknown config file format: " + p_path + "." ); |
1085 | } |
1086 | } |
1087 | |
1088 | Variant _GLOBAL_DEF(const String &p_var, const Variant &p_default, bool p_restart_if_changed, bool p_ignore_value_in_docs, bool p_basic, bool p_internal) { |
1089 | Variant ret; |
1090 | if (!ProjectSettings::get_singleton()->has_setting(p_var)) { |
1091 | ProjectSettings::get_singleton()->set(p_var, p_default); |
1092 | } |
1093 | ret = GLOBAL_GET(p_var); |
1094 | |
1095 | ProjectSettings::get_singleton()->set_initial_value(p_var, p_default); |
1096 | ProjectSettings::get_singleton()->set_builtin_order(p_var); |
1097 | ProjectSettings::get_singleton()->set_as_basic(p_var, p_basic); |
1098 | ProjectSettings::get_singleton()->set_restart_if_changed(p_var, p_restart_if_changed); |
1099 | ProjectSettings::get_singleton()->set_ignore_value_in_docs(p_var, p_ignore_value_in_docs); |
1100 | ProjectSettings::get_singleton()->set_as_internal(p_var, p_internal); |
1101 | return ret; |
1102 | } |
1103 | |
1104 | Variant _GLOBAL_DEF(const PropertyInfo &p_info, const Variant &p_default, bool p_restart_if_changed, bool p_ignore_value_in_docs, bool p_basic, bool p_internal) { |
1105 | Variant ret = _GLOBAL_DEF(p_info.name, p_default, p_restart_if_changed, p_ignore_value_in_docs, p_basic, p_internal); |
1106 | ProjectSettings::get_singleton()->set_custom_property_info(p_info); |
1107 | return ret; |
1108 | } |
1109 | |
1110 | void ProjectSettings::_add_property_info_bind(const Dictionary &p_info) { |
1111 | ERR_FAIL_COND(!p_info.has("name" )); |
1112 | ERR_FAIL_COND(!p_info.has("type" )); |
1113 | |
1114 | PropertyInfo pinfo; |
1115 | pinfo.name = p_info["name" ]; |
1116 | ERR_FAIL_COND(!props.has(pinfo.name)); |
1117 | pinfo.type = Variant::Type(p_info["type" ].operator int()); |
1118 | ERR_FAIL_INDEX(pinfo.type, Variant::VARIANT_MAX); |
1119 | |
1120 | if (p_info.has("hint" )) { |
1121 | pinfo.hint = PropertyHint(p_info["hint" ].operator int()); |
1122 | } |
1123 | if (p_info.has("hint_string" )) { |
1124 | pinfo.hint_string = p_info["hint_string" ]; |
1125 | } |
1126 | |
1127 | set_custom_property_info(pinfo); |
1128 | } |
1129 | |
1130 | void ProjectSettings::set_custom_property_info(const PropertyInfo &p_info) { |
1131 | const String &prop_name = p_info.name; |
1132 | ERR_FAIL_COND(!props.has(prop_name)); |
1133 | custom_prop_info[prop_name] = p_info; |
1134 | } |
1135 | |
1136 | const HashMap<StringName, PropertyInfo> &ProjectSettings::get_custom_property_info() const { |
1137 | return custom_prop_info; |
1138 | } |
1139 | |
1140 | bool ProjectSettings::is_using_datapack() const { |
1141 | return using_datapack; |
1142 | } |
1143 | |
1144 | bool ProjectSettings::is_project_loaded() const { |
1145 | return project_loaded; |
1146 | } |
1147 | |
1148 | bool ProjectSettings::_property_can_revert(const StringName &p_name) const { |
1149 | if (!props.has(p_name)) { |
1150 | return false; |
1151 | } |
1152 | |
1153 | return props[p_name].initial != props[p_name].variant; |
1154 | } |
1155 | |
1156 | bool ProjectSettings::_property_get_revert(const StringName &p_name, Variant &r_property) const { |
1157 | if (!props.has(p_name)) { |
1158 | return false; |
1159 | } |
1160 | |
1161 | // Duplicate so that if value is array or dictionary, changing the setting will not change the stored initial value. |
1162 | r_property = props[p_name].initial.duplicate(); |
1163 | |
1164 | return true; |
1165 | } |
1166 | |
1167 | void ProjectSettings::set_setting(const String &p_setting, const Variant &p_value) { |
1168 | set(p_setting, p_value); |
1169 | } |
1170 | |
1171 | Variant ProjectSettings::get_setting(const String &p_setting, const Variant &p_default_value) const { |
1172 | if (has_setting(p_setting)) { |
1173 | return get(p_setting); |
1174 | } else { |
1175 | return p_default_value; |
1176 | } |
1177 | } |
1178 | |
1179 | TypedArray<Dictionary> ProjectSettings::get_global_class_list() { |
1180 | if (is_global_class_list_loaded) { |
1181 | return global_class_list; |
1182 | } |
1183 | |
1184 | Ref<ConfigFile> cf; |
1185 | cf.instantiate(); |
1186 | if (cf->load(get_global_class_list_path()) == OK) { |
1187 | global_class_list = cf->get_value("" , "list" , Array()); |
1188 | } else { |
1189 | #ifndef TOOLS_ENABLED |
1190 | // Script classes can't be recreated in exported project, so print an error. |
1191 | ERR_PRINT("Could not load global script cache." ); |
1192 | #endif |
1193 | } |
1194 | |
1195 | // File read succeeded or failed. If it failed, assume everything is still okay. |
1196 | // We will later receive updated class data in store_global_class_list(). |
1197 | is_global_class_list_loaded = true; |
1198 | |
1199 | return global_class_list; |
1200 | } |
1201 | |
1202 | String ProjectSettings::get_global_class_list_path() const { |
1203 | return get_project_data_path().path_join("global_script_class_cache.cfg" ); |
1204 | } |
1205 | |
1206 | void ProjectSettings::store_global_class_list(const Array &p_classes) { |
1207 | Ref<ConfigFile> cf; |
1208 | cf.instantiate(); |
1209 | cf->set_value("" , "list" , p_classes); |
1210 | cf->save(get_global_class_list_path()); |
1211 | |
1212 | global_class_list = p_classes; |
1213 | } |
1214 | |
1215 | bool ProjectSettings::has_custom_feature(const String &p_feature) const { |
1216 | return custom_features.has(p_feature); |
1217 | } |
1218 | |
1219 | const HashMap<StringName, ProjectSettings::AutoloadInfo> &ProjectSettings::get_autoload_list() const { |
1220 | return autoloads; |
1221 | } |
1222 | |
1223 | void ProjectSettings::add_autoload(const AutoloadInfo &p_autoload) { |
1224 | ERR_FAIL_COND_MSG(p_autoload.name == StringName(), "Trying to add autoload with no name." ); |
1225 | autoloads[p_autoload.name] = p_autoload; |
1226 | } |
1227 | |
1228 | void ProjectSettings::remove_autoload(const StringName &p_autoload) { |
1229 | ERR_FAIL_COND_MSG(!autoloads.has(p_autoload), "Trying to remove non-existent autoload." ); |
1230 | autoloads.erase(p_autoload); |
1231 | } |
1232 | |
1233 | bool ProjectSettings::has_autoload(const StringName &p_autoload) const { |
1234 | return autoloads.has(p_autoload); |
1235 | } |
1236 | |
1237 | ProjectSettings::AutoloadInfo ProjectSettings::get_autoload(const StringName &p_name) const { |
1238 | ERR_FAIL_COND_V_MSG(!autoloads.has(p_name), AutoloadInfo(), "Trying to get non-existent autoload." ); |
1239 | return autoloads[p_name]; |
1240 | } |
1241 | |
1242 | void ProjectSettings::_bind_methods() { |
1243 | ClassDB::bind_method(D_METHOD("has_setting" , "name" ), &ProjectSettings::has_setting); |
1244 | ClassDB::bind_method(D_METHOD("set_setting" , "name" , "value" ), &ProjectSettings::set_setting); |
1245 | ClassDB::bind_method(D_METHOD("get_setting" , "name" , "default_value" ), &ProjectSettings::get_setting, DEFVAL(Variant())); |
1246 | ClassDB::bind_method(D_METHOD("get_setting_with_override" , "name" ), &ProjectSettings::get_setting_with_override); |
1247 | ClassDB::bind_method(D_METHOD("get_global_class_list" ), &ProjectSettings::get_global_class_list); |
1248 | ClassDB::bind_method(D_METHOD("set_order" , "name" , "position" ), &ProjectSettings::set_order); |
1249 | ClassDB::bind_method(D_METHOD("get_order" , "name" ), &ProjectSettings::get_order); |
1250 | ClassDB::bind_method(D_METHOD("set_initial_value" , "name" , "value" ), &ProjectSettings::set_initial_value); |
1251 | ClassDB::bind_method(D_METHOD("set_as_basic" , "name" , "basic" ), &ProjectSettings::set_as_basic); |
1252 | ClassDB::bind_method(D_METHOD("set_as_internal" , "name" , "internal" ), &ProjectSettings::set_as_internal); |
1253 | ClassDB::bind_method(D_METHOD("add_property_info" , "hint" ), &ProjectSettings::_add_property_info_bind); |
1254 | ClassDB::bind_method(D_METHOD("set_restart_if_changed" , "name" , "restart" ), &ProjectSettings::set_restart_if_changed); |
1255 | ClassDB::bind_method(D_METHOD("clear" , "name" ), &ProjectSettings::clear); |
1256 | ClassDB::bind_method(D_METHOD("localize_path" , "path" ), &ProjectSettings::localize_path); |
1257 | ClassDB::bind_method(D_METHOD("globalize_path" , "path" ), &ProjectSettings::globalize_path); |
1258 | ClassDB::bind_method(D_METHOD("save" ), &ProjectSettings::save); |
1259 | ClassDB::bind_method(D_METHOD("load_resource_pack" , "pack" , "replace_files" , "offset" ), &ProjectSettings::_load_resource_pack, DEFVAL(true), DEFVAL(0)); |
1260 | |
1261 | ClassDB::bind_method(D_METHOD("save_custom" , "file" ), &ProjectSettings::_save_custom_bnd); |
1262 | |
1263 | ADD_SIGNAL(MethodInfo("settings_changed" )); |
1264 | } |
1265 | |
1266 | void ProjectSettings::_add_builtin_input_map() { |
1267 | if (InputMap::get_singleton()) { |
1268 | HashMap<String, List<Ref<InputEvent>>> builtins = InputMap::get_singleton()->get_builtins(); |
1269 | |
1270 | for (KeyValue<String, List<Ref<InputEvent>>> &E : builtins) { |
1271 | Array events; |
1272 | |
1273 | // Convert list of input events into array |
1274 | for (List<Ref<InputEvent>>::Element *I = E.value.front(); I; I = I->next()) { |
1275 | events.push_back(I->get()); |
1276 | } |
1277 | |
1278 | Dictionary action; |
1279 | action["deadzone" ] = Variant(0.5f); |
1280 | action["events" ] = events; |
1281 | |
1282 | String action_name = "input/" + E.key; |
1283 | GLOBAL_DEF(action_name, action); |
1284 | input_presets.push_back(action_name); |
1285 | } |
1286 | } |
1287 | } |
1288 | |
1289 | ProjectSettings::ProjectSettings() { |
1290 | // Initialization of engine variables should be done in the setup() method, |
1291 | // so that the values can be overridden from project.godot or project.binary. |
1292 | |
1293 | CRASH_COND_MSG(singleton != nullptr, "Instantiating a new ProjectSettings singleton is not supported." ); |
1294 | singleton = this; |
1295 | |
1296 | GLOBAL_DEF_BASIC("application/config/name" , "" ); |
1297 | GLOBAL_DEF_BASIC(PropertyInfo(Variant::DICTIONARY, "application/config/name_localized" , PROPERTY_HINT_LOCALIZABLE_STRING), Dictionary()); |
1298 | GLOBAL_DEF_BASIC(PropertyInfo(Variant::STRING, "application/config/description" , PROPERTY_HINT_MULTILINE_TEXT), "" ); |
1299 | GLOBAL_DEF_BASIC("application/config/version" , "" ); |
1300 | GLOBAL_DEF_INTERNAL(PropertyInfo(Variant::STRING, "application/config/tags" ), PackedStringArray()); |
1301 | GLOBAL_DEF_BASIC(PropertyInfo(Variant::STRING, "application/run/main_scene" , PROPERTY_HINT_FILE, "*.tscn,*.scn,*.res" ), "" ); |
1302 | GLOBAL_DEF("application/run/disable_stdout" , false); |
1303 | GLOBAL_DEF("application/run/disable_stderr" , false); |
1304 | GLOBAL_DEF_RST("application/config/use_hidden_project_data_directory" , true); |
1305 | GLOBAL_DEF("application/config/use_custom_user_dir" , false); |
1306 | GLOBAL_DEF("application/config/custom_user_dir_name" , "" ); |
1307 | GLOBAL_DEF("application/config/project_settings_override" , "" ); |
1308 | |
1309 | GLOBAL_DEF("application/run/main_loop_type" , "SceneTree" ); |
1310 | GLOBAL_DEF("application/config/auto_accept_quit" , true); |
1311 | GLOBAL_DEF("application/config/quit_on_go_back" , true); |
1312 | |
1313 | // The default window size is tuned to: |
1314 | // - Have a 16:9 aspect ratio, |
1315 | // - Have both dimensions divisible by 8 to better play along with video recording, |
1316 | // - Be displayable correctly in windowed mode on a 1366×768 display (tested on Windows 10 with default settings). |
1317 | GLOBAL_DEF_BASIC(PropertyInfo(Variant::INT, "display/window/size/viewport_width" , PROPERTY_HINT_RANGE, "0,7680,1,or_greater" ), 1152); // 8K resolution |
1318 | GLOBAL_DEF_BASIC(PropertyInfo(Variant::INT, "display/window/size/viewport_height" , PROPERTY_HINT_RANGE, "0,4320,1,or_greater" ), 648); // 8K resolution |
1319 | |
1320 | GLOBAL_DEF_BASIC(PropertyInfo(Variant::INT, "display/window/size/mode" , PROPERTY_HINT_ENUM, "Windowed,Minimized,Maximized,Fullscreen,Exclusive Fullscreen" ), 0); |
1321 | |
1322 | // Keep the enum values in sync with the `DisplayServer::SCREEN_` enum. |
1323 | GLOBAL_DEF_BASIC(PropertyInfo(Variant::INT, "display/window/size/initial_position_type" , PROPERTY_HINT_ENUM, "Absolute,Center of Primary Screen,Center of Other Screen,Center of Screen With Mouse Pointer,Center of Screen With Keyboard Focus" ), 1); |
1324 | GLOBAL_DEF_BASIC(PropertyInfo(Variant::VECTOR2I, "display/window/size/initial_position" ), Vector2i()); |
1325 | GLOBAL_DEF_BASIC(PropertyInfo(Variant::INT, "display/window/size/initial_screen" , PROPERTY_HINT_RANGE, "0,64,1,or_greater" ), 0); |
1326 | |
1327 | GLOBAL_DEF_BASIC("display/window/size/resizable" , true); |
1328 | GLOBAL_DEF_BASIC("display/window/size/borderless" , false); |
1329 | GLOBAL_DEF("display/window/size/always_on_top" , false); |
1330 | GLOBAL_DEF("display/window/size/transparent" , false); |
1331 | GLOBAL_DEF("display/window/size/extend_to_title" , false); |
1332 | GLOBAL_DEF("display/window/size/no_focus" , false); |
1333 | |
1334 | GLOBAL_DEF(PropertyInfo(Variant::INT, "display/window/size/window_width_override" , PROPERTY_HINT_RANGE, "0,7680,1,or_greater" ), 0); // 8K resolution |
1335 | GLOBAL_DEF(PropertyInfo(Variant::INT, "display/window/size/window_height_override" , PROPERTY_HINT_RANGE, "0,4320,1,or_greater" ), 0); // 8K resolution |
1336 | |
1337 | GLOBAL_DEF("display/window/energy_saving/keep_screen_on" , true); |
1338 | GLOBAL_DEF("display/window/energy_saving/keep_screen_on.editor" , false); |
1339 | |
1340 | GLOBAL_DEF_BASIC(PropertyInfo(Variant::STRING, "audio/buses/default_bus_layout" , PROPERTY_HINT_FILE, "*.tres" ), "res://default_bus_layout.tres" ); |
1341 | GLOBAL_DEF_RST("audio/general/text_to_speech" , false); |
1342 | GLOBAL_DEF_RST(PropertyInfo(Variant::FLOAT, "audio/general/2d_panning_strength" , PROPERTY_HINT_RANGE, "0,2,0.01" ), 0.5f); |
1343 | GLOBAL_DEF_RST(PropertyInfo(Variant::FLOAT, "audio/general/3d_panning_strength" , PROPERTY_HINT_RANGE, "0,2,0.01" ), 0.5f); |
1344 | |
1345 | PackedStringArray extensions; |
1346 | extensions.push_back("gd" ); |
1347 | if (Engine::get_singleton()->has_singleton("GodotSharp" )) { |
1348 | extensions.push_back("cs" ); |
1349 | } |
1350 | extensions.push_back("gdshader" ); |
1351 | |
1352 | GLOBAL_DEF(PropertyInfo(Variant::PACKED_STRING_ARRAY, "editor/script/search_in_file_extensions" ), extensions); |
1353 | |
1354 | _add_builtin_input_map(); |
1355 | |
1356 | // Keep the enum values in sync with the `DisplayServer::ScreenOrientation` enum. |
1357 | custom_prop_info["display/window/handheld/orientation" ] = PropertyInfo(Variant::INT, "display/window/handheld/orientation" , PROPERTY_HINT_ENUM, "Landscape,Portrait,Reverse Landscape,Reverse Portrait,Sensor Landscape,Sensor Portrait,Sensor" ); |
1358 | GLOBAL_DEF("display/window/subwindows/embed_subwindows" , true); |
1359 | // Keep the enum values in sync with the `DisplayServer::VSyncMode` enum. |
1360 | custom_prop_info["display/window/vsync/vsync_mode" ] = PropertyInfo(Variant::INT, "display/window/vsync/vsync_mode" , PROPERTY_HINT_ENUM, "Disabled,Enabled,Adaptive,Mailbox" ); |
1361 | custom_prop_info["rendering/driver/threads/thread_model" ] = PropertyInfo(Variant::INT, "rendering/driver/threads/thread_model" , PROPERTY_HINT_ENUM, "Single-Unsafe,Single-Safe,Multi-Threaded" ); |
1362 | GLOBAL_DEF("physics/2d/run_on_separate_thread" , false); |
1363 | GLOBAL_DEF("physics/3d/run_on_separate_thread" , false); |
1364 | |
1365 | GLOBAL_DEF_BASIC(PropertyInfo(Variant::STRING, "display/window/stretch/mode" , PROPERTY_HINT_ENUM, "disabled,canvas_items,viewport" ), "disabled" ); |
1366 | GLOBAL_DEF_BASIC(PropertyInfo(Variant::STRING, "display/window/stretch/aspect" , PROPERTY_HINT_ENUM, "ignore,keep,keep_width,keep_height,expand" ), "keep" ); |
1367 | GLOBAL_DEF_BASIC(PropertyInfo(Variant::FLOAT, "display/window/stretch/scale" , PROPERTY_HINT_RANGE, "0.5,8.0,0.01" ), 1.0); |
1368 | GLOBAL_DEF_BASIC(PropertyInfo(Variant::STRING, "display/window/stretch/scale_mode" , PROPERTY_HINT_ENUM, "fractional,integer" ), "fractional" ); |
1369 | |
1370 | GLOBAL_DEF(PropertyInfo(Variant::INT, "debug/settings/profiler/max_functions" , PROPERTY_HINT_RANGE, "128,65535,1" ), 16384); |
1371 | |
1372 | GLOBAL_DEF(PropertyInfo(Variant::BOOL, "compression/formats/zstd/long_distance_matching" ), Compression::zstd_long_distance_matching); |
1373 | GLOBAL_DEF(PropertyInfo(Variant::INT, "compression/formats/zstd/compression_level" , PROPERTY_HINT_RANGE, "1,22,1" ), Compression::zstd_level); |
1374 | GLOBAL_DEF(PropertyInfo(Variant::INT, "compression/formats/zstd/window_log_size" , PROPERTY_HINT_RANGE, "10,30,1" ), Compression::zstd_window_log_size); |
1375 | GLOBAL_DEF(PropertyInfo(Variant::INT, "compression/formats/zlib/compression_level" , PROPERTY_HINT_RANGE, "-1,9,1" ), Compression::zlib_level); |
1376 | GLOBAL_DEF(PropertyInfo(Variant::INT, "compression/formats/gzip/compression_level" , PROPERTY_HINT_RANGE, "-1,9,1" ), Compression::gzip_level); |
1377 | |
1378 | GLOBAL_DEF("debug/settings/crash_handler/message" , |
1379 | String("Please include this when reporting the bug to the project developer." )); |
1380 | GLOBAL_DEF("debug/settings/crash_handler/message.editor" , |
1381 | String("Please include this when reporting the bug on: https://github.com/godotengine/godot/issues" )); |
1382 | GLOBAL_DEF_RST(PropertyInfo(Variant::INT, "rendering/occlusion_culling/bvh_build_quality" , PROPERTY_HINT_ENUM, "Low,Medium,High" ), 2); |
1383 | GLOBAL_DEF(PropertyInfo(Variant::INT, "memory/limits/multithreaded_server/rid_pool_prealloc" , PROPERTY_HINT_RANGE, "0,500,1" ), 60); // No negative and limit to 500 due to crashes. |
1384 | GLOBAL_DEF_RST("internationalization/rendering/force_right_to_left_layout_direction" , false); |
1385 | GLOBAL_DEF_BASIC(PropertyInfo(Variant::INT, "internationalization/rendering/root_node_layout_direction" , PROPERTY_HINT_ENUM, "Based on Locale,Left-to-Right,Right-to-Left" ), 0); |
1386 | |
1387 | GLOBAL_DEF(PropertyInfo(Variant::INT, "gui/timers/incremental_search_max_interval_msec" , PROPERTY_HINT_RANGE, "0,10000,1,or_greater" ), 2000); |
1388 | |
1389 | GLOBAL_DEF_BASIC("gui/common/snap_controls_to_pixels" , true); |
1390 | GLOBAL_DEF_BASIC("gui/fonts/dynamic_fonts/use_oversampling" , true); |
1391 | |
1392 | GLOBAL_DEF("rendering/rendering_device/staging_buffer/block_size_kb" , 256); |
1393 | GLOBAL_DEF("rendering/rendering_device/staging_buffer/max_size_mb" , 128); |
1394 | GLOBAL_DEF("rendering/rendering_device/staging_buffer/texture_upload_region_size_px" , 64); |
1395 | GLOBAL_DEF("rendering/rendering_device/pipeline_cache/save_chunk_size_mb" , 3.0); |
1396 | GLOBAL_DEF("rendering/rendering_device/vulkan/max_descriptors_per_pool" , 64); |
1397 | |
1398 | GLOBAL_DEF_BASIC(PropertyInfo(Variant::INT, "rendering/textures/canvas_textures/default_texture_filter" , PROPERTY_HINT_ENUM, "Nearest,Linear,Linear Mipmap,Nearest Mipmap" ), 1); |
1399 | GLOBAL_DEF_BASIC(PropertyInfo(Variant::INT, "rendering/textures/canvas_textures/default_texture_repeat" , PROPERTY_HINT_ENUM, "Disable,Enable,Mirror" ), 0); |
1400 | |
1401 | GLOBAL_DEF("collada/use_ambient" , false); |
1402 | |
1403 | // These properties will not show up in the dialog. If you want to exclude whole groups, use add_hidden_prefix(). |
1404 | GLOBAL_DEF_INTERNAL("application/config/features" , PackedStringArray()); |
1405 | GLOBAL_DEF_INTERNAL("internationalization/locale/translation_remaps" , PackedStringArray()); |
1406 | GLOBAL_DEF_INTERNAL("internationalization/locale/translations" , PackedStringArray()); |
1407 | GLOBAL_DEF_INTERNAL("internationalization/locale/translations_pot_files" , PackedStringArray()); |
1408 | |
1409 | ProjectSettings::get_singleton()->add_hidden_prefix("input/" ); |
1410 | } |
1411 | |
1412 | ProjectSettings::~ProjectSettings() { |
1413 | singleton = nullptr; |
1414 | } |
1415 | |