1/**************************************************************************/
2/* random_number_generator.cpp */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
11/* Permission is hereby granted, free of charge, to any person obtaining */
12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
14/* without limitation the rights to use, copy, modify, merge, publish, */
15/* distribute, sublicense, and/or sell copies of the Software, and to */
16/* permit persons to whom the Software is furnished to do so, subject to */
17/* the following conditions: */
18/* */
19/* The above copyright notice and this permission notice shall be */
20/* included in all copies or substantial portions of the Software. */
21/* */
22/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
25/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
26/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
27/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29/**************************************************************************/
30
31#include "random_number_generator.h"
32
33void RandomNumberGenerator::_bind_methods() {
34 ClassDB::bind_method(D_METHOD("set_seed", "seed"), &RandomNumberGenerator::set_seed);
35 ClassDB::bind_method(D_METHOD("get_seed"), &RandomNumberGenerator::get_seed);
36
37 ClassDB::bind_method(D_METHOD("set_state", "state"), &RandomNumberGenerator::set_state);
38 ClassDB::bind_method(D_METHOD("get_state"), &RandomNumberGenerator::get_state);
39
40 ClassDB::bind_method(D_METHOD("randi"), &RandomNumberGenerator::randi);
41 ClassDB::bind_method(D_METHOD("randf"), &RandomNumberGenerator::randf);
42 ClassDB::bind_method(D_METHOD("randfn", "mean", "deviation"), &RandomNumberGenerator::randfn, DEFVAL(0.0), DEFVAL(1.0));
43 ClassDB::bind_method(D_METHOD("randf_range", "from", "to"), &RandomNumberGenerator::randf_range);
44 ClassDB::bind_method(D_METHOD("randi_range", "from", "to"), &RandomNumberGenerator::randi_range);
45 ClassDB::bind_method(D_METHOD("randomize"), &RandomNumberGenerator::randomize);
46
47 ADD_PROPERTY(PropertyInfo(Variant::INT, "seed"), "set_seed", "get_seed");
48 ADD_PROPERTY(PropertyInfo(Variant::INT, "state"), "set_state", "get_state");
49 // Default values are non-deterministic, override for doc generation purposes.
50 ADD_PROPERTY_DEFAULT("seed", 0);
51 ADD_PROPERTY_DEFAULT("state", 0);
52}
53