1/**************************************************************************/
2/* script_instance.cpp */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
11/* Permission is hereby granted, free of charge, to any person obtaining */
12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
14/* without limitation the rights to use, copy, modify, merge, publish, */
15/* distribute, sublicense, and/or sell copies of the Software, and to */
16/* permit persons to whom the Software is furnished to do so, subject to */
17/* the following conditions: */
18/* */
19/* The above copyright notice and this permission notice shall be */
20/* included in all copies or substantial portions of the Software. */
21/* */
22/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
25/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
26/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
27/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29/**************************************************************************/
30
31#include "script_instance.h"
32
33#include "core/object/script_language.h"
34
35Variant ScriptInstance::call_const(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
36 return callp(p_method, p_args, p_argcount, r_error);
37}
38
39void ScriptInstance::get_property_state(List<Pair<StringName, Variant>> &state) {
40 List<PropertyInfo> pinfo;
41 get_property_list(&pinfo);
42 for (const PropertyInfo &E : pinfo) {
43 if (E.usage & PROPERTY_USAGE_STORAGE) {
44 Pair<StringName, Variant> p;
45 p.first = E.name;
46 if (get(p.first, p.second)) {
47 state.push_back(p);
48 }
49 }
50 }
51}
52
53void ScriptInstance::property_set_fallback(const StringName &, const Variant &, bool *r_valid) {
54 if (r_valid) {
55 *r_valid = false;
56 }
57}
58
59Variant ScriptInstance::property_get_fallback(const StringName &, bool *r_valid) {
60 if (r_valid) {
61 *r_valid = false;
62 }
63 return Variant();
64}
65
66const Variant ScriptInstance::get_rpc_config() const {
67 return get_script()->get_rpc_config();
68}
69
70ScriptInstance::~ScriptInstance() {
71}
72