1 | /**************************************************************************/ |
2 | /* condition_variable.h */ |
3 | /**************************************************************************/ |
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30 | |
31 | #ifndef CONDITION_VARIABLE_H |
32 | #define CONDITION_VARIABLE_H |
33 | |
34 | #include <condition_variable> |
35 | |
36 | // An object one or multiple threads can wait on a be notified by some other. |
37 | // Normally, you want to use a semaphore for such scenarios, but when the |
38 | // condition is something different than a count being greater than zero |
39 | // (which is the built-in logic in a semaphore) or you want to provide your |
40 | // own mutex to tie the wait-notify to some other behavior, you need to use this. |
41 | |
42 | class ConditionVariable { |
43 | mutable std::condition_variable condition; |
44 | |
45 | public: |
46 | template <class BinaryMutexT> |
47 | _ALWAYS_INLINE_ void wait(const MutexLock<BinaryMutexT> &p_lock) const { |
48 | condition.wait(const_cast<std::unique_lock<std::mutex> &>(p_lock.lock)); |
49 | } |
50 | |
51 | _ALWAYS_INLINE_ void notify_one() const { |
52 | condition.notify_one(); |
53 | } |
54 | |
55 | _ALWAYS_INLINE_ void notify_all() const { |
56 | condition.notify_all(); |
57 | } |
58 | }; |
59 | |
60 | #endif // CONDITION_VARIABLE_H |
61 | |