| 1 | /**************************************************************************/ |
| 2 | /* pool_allocator.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef POOL_ALLOCATOR_H |
| 32 | #define POOL_ALLOCATOR_H |
| 33 | |
| 34 | #include "core/typedefs.h" |
| 35 | |
| 36 | /** |
| 37 | * Generic Pool Allocator. |
| 38 | * This is a generic memory pool allocator, with locking, compacting and alignment. (@TODO alignment) |
| 39 | * It used as a standard way to manage allocation in a specific region of memory, such as texture memory, |
| 40 | * audio sample memory, or just any kind of memory overall. |
| 41 | * (@TODO) abstraction should be greater, because in many platforms, you need to manage a nonreachable memory. |
| 42 | */ |
| 43 | |
| 44 | enum { |
| 45 | POOL_ALLOCATOR_INVALID_ID = -1 ///< default invalid value. use INVALID_ID( id ) to test |
| 46 | }; |
| 47 | |
| 48 | class PoolAllocator { |
| 49 | public: |
| 50 | typedef int ID; |
| 51 | |
| 52 | private: |
| 53 | enum { |
| 54 | CHECK_BITS = 8, |
| 55 | CHECK_LEN = (1 << CHECK_BITS), |
| 56 | CHECK_MASK = CHECK_LEN - 1 |
| 57 | |
| 58 | }; |
| 59 | |
| 60 | struct Entry { |
| 61 | unsigned int pos = 0; |
| 62 | unsigned int len = 0; |
| 63 | unsigned int lock = 0; |
| 64 | unsigned int check = 0; |
| 65 | |
| 66 | inline void clear() { |
| 67 | pos = 0; |
| 68 | len = 0; |
| 69 | lock = 0; |
| 70 | check = 0; |
| 71 | } |
| 72 | Entry() {} |
| 73 | }; |
| 74 | |
| 75 | typedef int EntryArrayPos; |
| 76 | typedef int EntryIndicesPos; |
| 77 | |
| 78 | Entry *entry_array = nullptr; |
| 79 | int *entry_indices = nullptr; |
| 80 | int entry_max = 0; |
| 81 | int entry_count = 0; |
| 82 | |
| 83 | uint8_t *pool = nullptr; |
| 84 | void *mem_ptr = nullptr; |
| 85 | int pool_size = 0; |
| 86 | |
| 87 | int free_mem = 0; |
| 88 | int free_mem_peak = 0; |
| 89 | |
| 90 | unsigned int check_count = 0; |
| 91 | int align = 1; |
| 92 | |
| 93 | bool needs_locking = false; |
| 94 | |
| 95 | inline int entry_end(const Entry &p_entry) const { |
| 96 | return p_entry.pos + aligned(p_entry.len); |
| 97 | } |
| 98 | inline int aligned(int p_size) const { |
| 99 | int rem = p_size % align; |
| 100 | if (rem) { |
| 101 | p_size += align - rem; |
| 102 | } |
| 103 | |
| 104 | return p_size; |
| 105 | } |
| 106 | |
| 107 | void compact(int p_up_to = -1); |
| 108 | void compact_up(int p_from = 0); |
| 109 | bool get_free_entry(EntryArrayPos *p_pos); |
| 110 | bool find_hole(EntryArrayPos *p_pos, int p_for_size); |
| 111 | bool find_entry_index(EntryIndicesPos *p_map_pos, const Entry *p_entry); |
| 112 | Entry *get_entry(ID p_mem); |
| 113 | const Entry *get_entry(ID p_mem) const; |
| 114 | |
| 115 | void create_pool(void *p_mem, int p_size, int p_max_entries); |
| 116 | |
| 117 | protected: |
| 118 | virtual void mt_lock() const; ///< Reimplement for custom mt locking |
| 119 | virtual void mt_unlock() const; ///< Reimplement for custom mt locking |
| 120 | |
| 121 | public: |
| 122 | enum { |
| 123 | DEFAULT_MAX_ALLOCS = 4096, |
| 124 | }; |
| 125 | |
| 126 | ID alloc(int p_size); ///< Alloc memory, get an ID on success, POOL_ALOCATOR_INVALID_ID on failure |
| 127 | void free(ID p_mem); ///< Free allocated memory |
| 128 | Error resize(ID p_mem, int p_new_size); ///< resize a memory chunk |
| 129 | int get_size(ID p_mem) const; |
| 130 | |
| 131 | int get_free_mem(); ///< get free memory |
| 132 | int get_used_mem() const; |
| 133 | int get_free_peak(); ///< get free memory |
| 134 | |
| 135 | Error lock(ID p_mem); //@todo move this out |
| 136 | void *get(ID p_mem); |
| 137 | const void *get(ID p_mem) const; |
| 138 | void unlock(ID p_mem); |
| 139 | bool is_locked(ID p_mem) const; |
| 140 | |
| 141 | PoolAllocator(int p_size, bool p_needs_locking = false, int p_max_entries = DEFAULT_MAX_ALLOCS); |
| 142 | PoolAllocator(void *p_mem, int p_size, int p_align = 1, bool p_needs_locking = false, int p_max_entries = DEFAULT_MAX_ALLOCS); |
| 143 | PoolAllocator(int p_align, int p_size, bool p_needs_locking = false, int p_max_entries = DEFAULT_MAX_ALLOCS); |
| 144 | |
| 145 | virtual ~PoolAllocator(); |
| 146 | }; |
| 147 | |
| 148 | #endif // POOL_ALLOCATOR_H |
| 149 | |