| 1 | /**************************************************************************/ |
| 2 | /* optimized_translation.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef OPTIMIZED_TRANSLATION_H |
| 32 | #define OPTIMIZED_TRANSLATION_H |
| 33 | |
| 34 | #include "core/string/translation.h" |
| 35 | |
| 36 | class OptimizedTranslation : public Translation { |
| 37 | GDCLASS(OptimizedTranslation, Translation); |
| 38 | |
| 39 | //this translation uses a sort of modified perfect hash algorithm |
| 40 | //it requires hashing strings twice and then does a binary search, |
| 41 | //so it's slower, but at the same time it has an extremely high chance |
| 42 | //of catching untranslated strings |
| 43 | |
| 44 | //load/store friendly types |
| 45 | Vector<int> hash_table; |
| 46 | Vector<int> bucket_table; |
| 47 | Vector<uint8_t> strings; |
| 48 | |
| 49 | struct Bucket { |
| 50 | int size; |
| 51 | uint32_t func; |
| 52 | |
| 53 | struct Elem { |
| 54 | uint32_t key; |
| 55 | uint32_t str_offset; |
| 56 | uint32_t comp_size; |
| 57 | uint32_t uncomp_size; |
| 58 | }; |
| 59 | |
| 60 | Elem elem[1]; |
| 61 | }; |
| 62 | |
| 63 | _FORCE_INLINE_ uint32_t hash(uint32_t d, const char *p_str) const { |
| 64 | if (d == 0) { |
| 65 | d = 0x1000193; |
| 66 | } |
| 67 | while (*p_str) { |
| 68 | d = (d * 0x1000193) ^ uint32_t(*p_str); |
| 69 | p_str++; |
| 70 | } |
| 71 | |
| 72 | return d; |
| 73 | } |
| 74 | |
| 75 | protected: |
| 76 | bool _set(const StringName &p_name, const Variant &p_value); |
| 77 | bool _get(const StringName &p_name, Variant &r_ret) const; |
| 78 | void _get_property_list(List<PropertyInfo> *p_list) const; |
| 79 | static void _bind_methods(); |
| 80 | |
| 81 | public: |
| 82 | virtual StringName get_message(const StringName &p_src_text, const StringName &p_context = "" ) const override; //overridable for other implementations |
| 83 | virtual StringName get_plural_message(const StringName &p_src_text, const StringName &p_plural_text, int p_n, const StringName &p_context = "" ) const override; |
| 84 | virtual Vector<String> get_translated_message_list() const override; |
| 85 | void generate(const Ref<Translation> &p_from); |
| 86 | |
| 87 | OptimizedTranslation() {} |
| 88 | }; |
| 89 | |
| 90 | #endif // OPTIMIZED_TRANSLATION_H |
| 91 | |