1/**************************************************************************/
2/* editor_file_server.h */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
11/* Permission is hereby granted, free of charge, to any person obtaining */
12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
14/* without limitation the rights to use, copy, modify, merge, publish, */
15/* distribute, sublicense, and/or sell copies of the Software, and to */
16/* permit persons to whom the Software is furnished to do so, subject to */
17/* the following conditions: */
18/* */
19/* The above copyright notice and this permission notice shall be */
20/* included in all copies or substantial portions of the Software. */
21/* */
22/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
25/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
26/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
27/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29/**************************************************************************/
30
31#ifndef EDITOR_FILE_SERVER_H
32#define EDITOR_FILE_SERVER_H
33
34#include "core/io/packet_peer.h"
35#include "core/io/tcp_server.h"
36#include "core/object/class_db.h"
37#include "core/os/thread.h"
38#include "editor/editor_file_system.h"
39
40class EditorFileServer : public Object {
41 GDCLASS(EditorFileServer, Object);
42
43 Ref<TCPServer> server;
44 String password;
45 int port = 0;
46 bool active = false;
47 void _scan_files_changed(EditorFileSystemDirectory *efd, const Vector<String> &p_tags, HashMap<String, uint64_t> &files_to_send, HashMap<String, uint64_t> &cached_files);
48
49public:
50 void poll();
51
52 void start();
53 void stop();
54
55 bool is_active() const;
56
57 EditorFileServer();
58 ~EditorFileServer();
59};
60
61#endif // EDITOR_FILE_SERVER_H
62