1/**************************************************************************/
2/* editor_string_names.h */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
11/* Permission is hereby granted, free of charge, to any person obtaining */
12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
14/* without limitation the rights to use, copy, modify, merge, publish, */
15/* distribute, sublicense, and/or sell copies of the Software, and to */
16/* permit persons to whom the Software is furnished to do so, subject to */
17/* the following conditions: */
18/* */
19/* The above copyright notice and this permission notice shall be */
20/* included in all copies or substantial portions of the Software. */
21/* */
22/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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28/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29/**************************************************************************/
30
31#ifndef EDITOR_STRING_NAMES_H
32#define EDITOR_STRING_NAMES_H
33
34#include "core/string/string_name.h"
35
36class EditorStringNames {
37 static EditorStringNames *singleton;
38
39 EditorStringNames();
40
41public:
42 static void create() { singleton = memnew(EditorStringNames); }
43 static void free() {
44 memdelete(singleton);
45 singleton = nullptr;
46 }
47
48 _FORCE_INLINE_ static EditorStringNames *get_singleton() { return singleton; }
49
50 StringName Editor;
51 StringName EditorFonts;
52 StringName EditorIcons;
53 StringName EditorStyles;
54};
55
56#define EditorStringName(m_name) EditorStringNames::get_singleton()->m_name
57
58#endif // EDITOR_STRING_NAMES_H
59