1/**************************************************************************/
2/* resource_importer_bmfont.cpp */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
11/* Permission is hereby granted, free of charge, to any person obtaining */
12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
14/* without limitation the rights to use, copy, modify, merge, publish, */
15/* distribute, sublicense, and/or sell copies of the Software, and to */
16/* permit persons to whom the Software is furnished to do so, subject to */
17/* the following conditions: */
18/* */
19/* The above copyright notice and this permission notice shall be */
20/* included in all copies or substantial portions of the Software. */
21/* */
22/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
25/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
26/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
27/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29/**************************************************************************/
30
31#include "resource_importer_bmfont.h"
32
33#include "core/io/resource_saver.h"
34
35String ResourceImporterBMFont::get_importer_name() const {
36 return "font_data_bmfont";
37}
38
39String ResourceImporterBMFont::get_visible_name() const {
40 return "Font Data (AngelCode BMFont)";
41}
42
43void ResourceImporterBMFont::get_recognized_extensions(List<String> *p_extensions) const {
44 if (p_extensions) {
45 p_extensions->push_back("font");
46 p_extensions->push_back("fnt");
47 }
48}
49
50String ResourceImporterBMFont::get_save_extension() const {
51 return "fontdata";
52}
53
54String ResourceImporterBMFont::get_resource_type() const {
55 return "FontFile";
56}
57
58bool ResourceImporterBMFont::get_option_visibility(const String &p_path, const String &p_option, const HashMap<StringName, Variant> &p_options) const {
59 return true;
60}
61
62void ResourceImporterBMFont::get_import_options(const String &p_path, List<ImportOption> *r_options, int p_preset) const {
63 r_options->push_back(ImportOption(PropertyInfo(Variant::ARRAY, "fallbacks", PROPERTY_HINT_ARRAY_TYPE, MAKE_RESOURCE_TYPE_HINT("Font")), Array()));
64
65 r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "compress"), true));
66}
67
68Error ResourceImporterBMFont::import(const String &p_source_file, const String &p_save_path, const HashMap<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) {
69 print_verbose("Importing BMFont font from: " + p_source_file);
70
71 Array fallbacks = p_options["fallbacks"];
72
73 Ref<FontFile> font;
74 font.instantiate();
75
76 Error err = font->load_bitmap_font(p_source_file);
77 ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot load font to file \"" + p_source_file + "\".");
78
79 font->set_allow_system_fallback(false);
80 font->set_fallbacks(fallbacks);
81
82 int flg = 0;
83 if ((bool)p_options["compress"]) {
84 flg |= ResourceSaver::SaverFlags::FLAG_COMPRESS;
85 }
86
87 print_verbose("Saving to: " + p_save_path + ".fontdata");
88 err = ResourceSaver::save(font, p_save_path + ".fontdata", flg);
89 ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot save font to file \"" + p_save_path + ".res\".");
90 print_verbose("Done saving to: " + p_save_path + ".fontdata");
91 return OK;
92}
93
94ResourceImporterBMFont::ResourceImporterBMFont() {
95}
96