1/**************************************************************************/
2/* debugger_editor_plugin.h */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
11/* Permission is hereby granted, free of charge, to any person obtaining */
12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
14/* without limitation the rights to use, copy, modify, merge, publish, */
15/* distribute, sublicense, and/or sell copies of the Software, and to */
16/* permit persons to whom the Software is furnished to do so, subject to */
17/* the following conditions: */
18/* */
19/* The above copyright notice and this permission notice shall be */
20/* included in all copies or substantial portions of the Software. */
21/* */
22/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
25/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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27/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29/**************************************************************************/
30
31#ifndef DEBUGGER_EDITOR_PLUGIN_H
32#define DEBUGGER_EDITOR_PLUGIN_H
33
34#include "editor/editor_plugin.h"
35
36class EditorFileServer;
37class MenuButton;
38class PopupMenu;
39
40class DebuggerEditorPlugin : public EditorPlugin {
41 GDCLASS(DebuggerEditorPlugin, EditorPlugin);
42
43private:
44 PopupMenu *debug_menu = nullptr;
45 EditorFileServer *file_server = nullptr;
46 PopupMenu *instances_menu = nullptr;
47
48 enum MenuOptions {
49 RUN_FILE_SERVER,
50 RUN_LIVE_DEBUG,
51 RUN_DEBUG_COLLISIONS,
52 RUN_DEBUG_PATHS,
53 RUN_DEBUG_NAVIGATION,
54 RUN_DEBUG_AVOIDANCE,
55 RUN_DEPLOY_REMOTE_DEBUG,
56 RUN_RELOAD_SCRIPTS,
57 SERVER_KEEP_OPEN,
58 };
59
60 void _update_debug_options();
61 void _notification(int p_what);
62 void _select_run_count(int p_index);
63 void _menu_option(int p_option);
64
65public:
66 virtual String get_name() const override { return "Debugger"; }
67 bool has_main_screen() const override { return false; }
68
69 DebuggerEditorPlugin(PopupMenu *p_menu);
70 ~DebuggerEditorPlugin();
71};
72
73#endif // DEBUGGER_EDITOR_PLUGIN_H
74