| 1 | /**************************************************************************/ | 
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| 2 | /*  popup_menu.h                                                          */ | 
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| 3 | /**************************************************************************/ | 
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| 4 | /*                         This file is part of:                          */ | 
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| 5 | /*                             GODOT ENGINE                               */ | 
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| 6 | /*                        https://godotengine.org                         */ | 
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| 7 | /**************************************************************************/ | 
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| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
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| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
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| 10 | /*                                                                        */ | 
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| 11 | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
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| 12 | /* a copy of this software and associated documentation files (the        */ | 
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| 13 | /* "Software"), to deal in the Software without restriction, including    */ | 
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| 14 | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
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| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
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| 16 | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
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| 17 | /* the following conditions:                                              */ | 
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| 18 | /*                                                                        */ | 
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| 19 | /* The above copyright notice and this permission notice shall be         */ | 
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| 20 | /* included in all copies or substantial portions of the Software.        */ | 
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| 21 | /*                                                                        */ | 
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| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
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| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
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| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
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| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
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| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
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| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
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| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
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| 29 | /**************************************************************************/ | 
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| 30 |  | 
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| 31 | #ifndef POPUP_MENU_H | 
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| 32 | #define | 
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| 33 |  | 
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| 34 | #include "core/input/shortcut.h" | 
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| 35 | #include "scene/gui/margin_container.h" | 
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| 36 | #include "scene/gui/popup.h" | 
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| 37 | #include "scene/gui/scroll_container.h" | 
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| 38 | #include "scene/resources/text_line.h" | 
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| 39 |  | 
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| 40 | class  : public Popup { | 
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| 41 | GDCLASS(PopupMenu, Popup); | 
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| 42 |  | 
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| 43 | struct  { | 
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| 44 | Ref<Texture2D> ; | 
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| 45 | int  = 0; | 
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| 46 | Color  = Color(1, 1, 1, 1); | 
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| 47 | String ; | 
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| 48 | String ; | 
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| 49 | Ref<TextLine> ; | 
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| 50 | Ref<TextLine> ; | 
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| 51 |  | 
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| 52 | String ; | 
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| 53 | Control::TextDirection  = Control::TEXT_DIRECTION_AUTO; | 
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| 54 |  | 
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| 55 | bool  = false; | 
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| 56 | enum { | 
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| 57 | , | 
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| 58 | , | 
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| 59 | , | 
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| 60 | } ; | 
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| 61 | int  = 0; | 
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| 62 | int  = 0; | 
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| 63 | bool  = false; | 
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| 64 | bool  = false; | 
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| 65 | bool  = true; | 
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| 66 | int  = 0; | 
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| 67 | Variant ; | 
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| 68 | String ; | 
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| 69 | String ; | 
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| 70 | Key  = Key::NONE; | 
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| 71 | int  = 0; | 
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| 72 | int  = 0; | 
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| 73 | int  = 0; | 
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| 74 | Ref<Shortcut> ; | 
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| 75 | bool  = false; | 
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| 76 | bool  = false; | 
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| 77 | bool  = false; | 
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| 78 |  | 
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| 79 | // Returns (0,0) if icon is null. | 
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| 80 | Size2 () const { | 
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| 81 | return icon.is_null() ? Size2() : icon->get_size(); | 
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| 82 | } | 
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| 83 |  | 
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| 84 | () { | 
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| 85 | text_buf.instantiate(); | 
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| 86 | accel_text_buf.instantiate(); | 
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| 87 | checkable_type = CHECKABLE_TYPE_NONE; | 
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| 88 | } | 
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| 89 | }; | 
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| 90 |  | 
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| 91 | bool  = false; | 
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| 92 | bool  = false; | 
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| 93 |  | 
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| 94 | Timer * = nullptr; | 
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| 95 | Timer * = nullptr; | 
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| 96 | List<Rect2> ; | 
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| 97 | Vector<Item> ; | 
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| 98 | BitField<MouseButtonMask> ; | 
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| 99 | bool  = false; | 
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| 100 | int  = -1; | 
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| 101 | int  = -1; | 
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| 102 | String (const Item &p_item) const; | 
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| 103 | int (const Point2 &p_over) const; | 
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| 104 | virtual Size2 () const override; | 
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| 105 |  | 
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| 106 | int (int p_idx) const; | 
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| 107 | int () const; | 
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| 108 | Size2 (int p_idx) const; | 
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| 109 |  | 
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| 110 | void (int p_idx); | 
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| 111 |  | 
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| 112 | virtual void (const Ref<InputEvent> &p_event); | 
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| 113 | void (int p_over, bool p_by_keyboard = false); | 
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| 114 | void (); | 
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| 115 |  | 
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| 116 | uint64_t  = 0; | 
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| 117 | bool  = true; | 
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| 118 | bool  = true; | 
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| 119 | bool  = false; | 
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| 120 | Vector2 ; | 
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| 121 |  | 
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| 122 | HashMap<Ref<Shortcut>, int> ; | 
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| 123 |  | 
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| 124 | void (Ref<Shortcut> p_sc); | 
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| 125 | void (Ref<Shortcut> p_sc); | 
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| 126 |  | 
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| 127 | void (); | 
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| 128 |  | 
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| 129 | bool  = true; | 
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| 130 | uint64_t  = 0; | 
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| 131 | String  = ""; | 
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| 132 |  | 
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| 133 | MarginContainer * = nullptr; | 
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| 134 | ScrollContainer * = nullptr; | 
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| 135 | Control * = nullptr; | 
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| 136 |  | 
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| 137 | const float  = 0.5; | 
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| 138 | const float  = 1.0 / 20; | 
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| 139 | float  = DEFAULT_GAMEPAD_EVENT_DELAY_MS; | 
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| 140 |  | 
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| 141 | struct  { | 
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| 142 | Ref<StyleBox> ; | 
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| 143 | Ref<StyleBox> ; | 
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| 144 |  | 
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| 145 | Ref<StyleBox> ; | 
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| 146 | Ref<StyleBox> ; | 
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| 147 | Ref<StyleBox> ; | 
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| 148 |  | 
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| 149 | int  = 0; | 
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| 150 | int  = 0; | 
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| 151 | int  = 0; | 
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| 152 | int  = 0; | 
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| 153 | int  = 0; | 
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| 154 | int  = 0; | 
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| 155 |  | 
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| 156 | Ref<Texture2D> ; | 
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| 157 | Ref<Texture2D> ; | 
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| 158 | Ref<Texture2D> ; | 
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| 159 | Ref<Texture2D> ; | 
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| 160 | Ref<Texture2D> ; | 
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| 161 | Ref<Texture2D> ; | 
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| 162 | Ref<Texture2D> ; | 
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| 163 | Ref<Texture2D> ; | 
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| 164 |  | 
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| 165 | Ref<Texture2D> ; | 
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| 166 | Ref<Texture2D> ; | 
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| 167 |  | 
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| 168 | Ref<Font> ; | 
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| 169 | int  = 0; | 
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| 170 | Ref<Font> ; | 
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| 171 | int  = 0; | 
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| 172 |  | 
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| 173 | Color ; | 
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| 174 | Color ; | 
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| 175 | Color ; | 
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| 176 | Color ; | 
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| 177 | int  = 0; | 
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| 178 | Color ; | 
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| 179 |  | 
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| 180 | Color ; | 
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| 181 | int  = 0; | 
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| 182 | Color ; | 
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| 183 | } ; | 
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| 184 |  | 
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| 185 | void (); | 
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| 186 | void (); | 
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| 187 |  | 
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| 188 | void (); | 
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| 189 | void (); | 
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| 190 | void (); | 
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| 191 |  | 
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| 192 | protected: | 
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| 193 | virtual void (Node *p_child) override; | 
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| 194 | virtual void (Node *p_child) override; | 
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| 195 |  | 
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| 196 | void (int p_what); | 
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| 197 | bool (const StringName &p_name, const Variant &p_value); | 
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| 198 | bool (const StringName &p_name, Variant &r_ret) const; | 
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| 199 | void (List<PropertyInfo> *p_list) const; | 
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| 200 | static void (); | 
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| 201 |  | 
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| 202 | #ifndef DISABLE_DEPRECATED | 
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| 203 | void (const Ref<Shortcut> &p_shortcut, int p_id = -1, bool p_global = false); | 
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| 204 | void (const Ref<Texture2D> &p_icon, const Ref<Shortcut> &p_shortcut, int p_id = -1, bool p_global = false); | 
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| 205 | static void (); | 
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| 206 | #endif | 
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| 207 |  | 
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| 208 | public: | 
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| 209 | // ATTENTION: This is used by the POT generator's scene parser. If the number of properties returned by `_get_items()` ever changes, | 
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| 210 | // this value should be updated to reflect the new size. | 
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| 211 | static const int  = 10; | 
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| 212 |  | 
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| 213 | virtual void () override; | 
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| 214 |  | 
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| 215 | void (const String &p_label, int p_id = -1, Key p_accel = Key::NONE); | 
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| 216 | void (const Ref<Texture2D> &p_icon, const String &p_label, int p_id = -1, Key p_accel = Key::NONE); | 
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| 217 | void (const String &p_label, int p_id = -1, Key p_accel = Key::NONE); | 
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| 218 | void (const Ref<Texture2D> &p_icon, const String &p_label, int p_id = -1, Key p_accel = Key::NONE); | 
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| 219 | void (const String &p_label, int p_id = -1, Key p_accel = Key::NONE); | 
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| 220 | void (const Ref<Texture2D> &p_icon, const String &p_label, int p_id = -1, Key p_accel = Key::NONE); | 
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| 221 |  | 
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| 222 | void (const String &p_label, int p_max_states, int p_default_state = 0, int p_id = -1, Key p_accel = Key::NONE); | 
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| 223 |  | 
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| 224 | void (const Ref<Shortcut> &p_shortcut, int p_id = -1, bool p_global = false, bool p_allow_echo = false); | 
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| 225 | void (const Ref<Texture2D> &p_icon, const Ref<Shortcut> &p_shortcut, int p_id = -1, bool p_global = false, bool p_allow_echo = false); | 
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| 226 | void (const Ref<Shortcut> &p_shortcut, int p_id = -1, bool p_global = false); | 
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| 227 | void (const Ref<Texture2D> &p_icon, const Ref<Shortcut> &p_shortcut, int p_id = -1, bool p_global = false); | 
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| 228 | void (const Ref<Shortcut> &p_shortcut, int p_id = -1, bool p_global = false); | 
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| 229 | void (const Ref<Texture2D> &p_icon, const Ref<Shortcut> &p_shortcut, int p_id = -1, bool p_global = false); | 
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| 230 |  | 
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| 231 | void (const String &p_label, const String &, int p_id = -1); | 
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| 232 |  | 
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| 233 | void (int p_idx, const String &p_text); | 
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| 234 |  | 
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| 235 | void (int p_idx, Control::TextDirection p_text_direction); | 
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| 236 | void (int p_idx, const String &p_language); | 
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| 237 | void (int p_idx, const Ref<Texture2D> &p_icon); | 
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| 238 | void (int p_idx, int p_width); | 
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| 239 | void (int p_idx, const Color &p_modulate); | 
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| 240 | void (int p_idx, bool p_checked); | 
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| 241 | void (int p_idx, int p_id); | 
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| 242 | void (int p_idx, Key p_accel); | 
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| 243 | void (int p_idx, const Variant &p_meta); | 
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| 244 | void (int p_idx, bool p_disabled); | 
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| 245 | void (int p_idx, const String &); | 
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| 246 | void (int p_idx, bool p_separator); | 
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| 247 | void (int p_idx, bool p_checkable); | 
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| 248 | void (int p_idx, bool p_radio_checkable); | 
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| 249 | void (int p_idx, const String &p_tooltip); | 
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| 250 | void (int p_idx, const Ref<Shortcut> &p_shortcut, bool p_global = false); | 
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| 251 | void (int p_idx, int p_indent); | 
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| 252 | void (int p_idx, int p_state); | 
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| 253 | void (int p_idx); | 
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| 254 | void (int p_idx, bool p_disabled); | 
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| 255 |  | 
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| 256 | void (int p_idx); | 
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| 257 |  | 
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| 258 | String (int p_idx) const; | 
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| 259 | String (int p_idx) const; | 
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| 260 | Control::TextDirection (int p_idx) const; | 
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| 261 | String (int p_idx) const; | 
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| 262 | int (const String &text) const; | 
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| 263 | Ref<Texture2D> (int p_idx) const; | 
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| 264 | int (int p_idx) const; | 
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| 265 | Color (int p_idx) const; | 
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| 266 | bool (int p_idx) const; | 
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| 267 | int (int p_idx) const; | 
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| 268 | int (int p_id) const; | 
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| 269 | Key (int p_idx) const; | 
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| 270 | Variant (int p_idx) const; | 
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| 271 | bool (int p_idx) const; | 
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| 272 | String (int p_idx) const; | 
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| 273 | bool (int p_idx) const; | 
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| 274 | bool (int p_idx) const; | 
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| 275 | bool (int p_idx) const; | 
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| 276 | bool (int p_idx) const; | 
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| 277 | bool (int p_idx) const; | 
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| 278 | String (int p_idx) const; | 
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| 279 | Ref<Shortcut> (int p_idx) const; | 
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| 280 | int (int p_idx) const; | 
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| 281 | int (int p_idx) const; | 
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| 282 | int (int p_idx) const; | 
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| 283 |  | 
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| 284 | void (int p_idx); | 
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| 285 | int () const; | 
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| 286 |  | 
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| 287 | void (int p_count); | 
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| 288 | int () const; | 
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| 289 |  | 
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| 290 | void (int p_idx); | 
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| 291 |  | 
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| 292 | bool (const Ref<InputEvent> &p_event, bool p_for_global_only = false); | 
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| 293 | void (int p_idx); | 
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| 294 |  | 
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| 295 | void (int p_idx); | 
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| 296 |  | 
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| 297 | void (const String &p_text = String(), int p_id = -1); | 
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| 298 |  | 
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| 299 | void (); | 
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| 300 |  | 
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| 301 | virtual String (const Point2 &p_pos) const; | 
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| 302 |  | 
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| 303 | void (const Rect2 &p_area); | 
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| 304 | void (); | 
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| 305 |  | 
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| 306 | void (bool p_enabled); | 
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| 307 | bool () const; | 
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| 308 |  | 
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| 309 | void (bool p_enabled); | 
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| 310 | bool () const; | 
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| 311 |  | 
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| 312 | void (bool p_enabled); | 
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| 313 | bool () const; | 
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| 314 |  | 
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| 315 | void (float p_time); | 
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| 316 | float () const; | 
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| 317 |  | 
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| 318 | void (bool p_allow); | 
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| 319 | bool () const; | 
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| 320 |  | 
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| 321 | virtual void (const Rect2i &p_bounds = Rect2i()) override; | 
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| 322 |  | 
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| 323 | void (); | 
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| 324 |  | 
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| 325 | (); | 
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| 326 | (); | 
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| 327 | }; | 
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| 328 |  | 
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| 329 | #endif // POPUP_MENU_H | 
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| 330 |  | 
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