| 1 | /**************************************************************************/ |
| 2 | /* popup_menu.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef POPUP_MENU_H |
| 32 | #define |
| 33 | |
| 34 | #include "core/input/shortcut.h" |
| 35 | #include "scene/gui/margin_container.h" |
| 36 | #include "scene/gui/popup.h" |
| 37 | #include "scene/gui/scroll_container.h" |
| 38 | #include "scene/resources/text_line.h" |
| 39 | |
| 40 | class : public Popup { |
| 41 | GDCLASS(PopupMenu, Popup); |
| 42 | |
| 43 | struct { |
| 44 | Ref<Texture2D> ; |
| 45 | int = 0; |
| 46 | Color = Color(1, 1, 1, 1); |
| 47 | String ; |
| 48 | String ; |
| 49 | Ref<TextLine> ; |
| 50 | Ref<TextLine> ; |
| 51 | |
| 52 | String ; |
| 53 | Control::TextDirection = Control::TEXT_DIRECTION_AUTO; |
| 54 | |
| 55 | bool = false; |
| 56 | enum { |
| 57 | , |
| 58 | , |
| 59 | , |
| 60 | } ; |
| 61 | int = 0; |
| 62 | int = 0; |
| 63 | bool = false; |
| 64 | bool = false; |
| 65 | bool = true; |
| 66 | int = 0; |
| 67 | Variant ; |
| 68 | String ; |
| 69 | String ; |
| 70 | Key = Key::NONE; |
| 71 | int = 0; |
| 72 | int = 0; |
| 73 | int = 0; |
| 74 | Ref<Shortcut> ; |
| 75 | bool = false; |
| 76 | bool = false; |
| 77 | bool = false; |
| 78 | |
| 79 | // Returns (0,0) if icon is null. |
| 80 | Size2 () const { |
| 81 | return icon.is_null() ? Size2() : icon->get_size(); |
| 82 | } |
| 83 | |
| 84 | () { |
| 85 | text_buf.instantiate(); |
| 86 | accel_text_buf.instantiate(); |
| 87 | checkable_type = CHECKABLE_TYPE_NONE; |
| 88 | } |
| 89 | }; |
| 90 | |
| 91 | bool = false; |
| 92 | bool = false; |
| 93 | |
| 94 | Timer * = nullptr; |
| 95 | Timer * = nullptr; |
| 96 | List<Rect2> ; |
| 97 | Vector<Item> ; |
| 98 | BitField<MouseButtonMask> ; |
| 99 | bool = false; |
| 100 | int = -1; |
| 101 | int = -1; |
| 102 | String (const Item &p_item) const; |
| 103 | int (const Point2 &p_over) const; |
| 104 | virtual Size2 () const override; |
| 105 | |
| 106 | int (int p_idx) const; |
| 107 | int () const; |
| 108 | Size2 (int p_idx) const; |
| 109 | |
| 110 | void (int p_idx); |
| 111 | |
| 112 | virtual void (const Ref<InputEvent> &p_event); |
| 113 | void (int p_over, bool p_by_keyboard = false); |
| 114 | void (); |
| 115 | |
| 116 | uint64_t = 0; |
| 117 | bool = true; |
| 118 | bool = true; |
| 119 | bool = false; |
| 120 | Vector2 ; |
| 121 | |
| 122 | HashMap<Ref<Shortcut>, int> ; |
| 123 | |
| 124 | void (Ref<Shortcut> p_sc); |
| 125 | void (Ref<Shortcut> p_sc); |
| 126 | |
| 127 | void (); |
| 128 | |
| 129 | bool = true; |
| 130 | uint64_t = 0; |
| 131 | String = "" ; |
| 132 | |
| 133 | MarginContainer * = nullptr; |
| 134 | ScrollContainer * = nullptr; |
| 135 | Control * = nullptr; |
| 136 | |
| 137 | const float = 0.5; |
| 138 | const float = 1.0 / 20; |
| 139 | float = DEFAULT_GAMEPAD_EVENT_DELAY_MS; |
| 140 | |
| 141 | struct { |
| 142 | Ref<StyleBox> ; |
| 143 | Ref<StyleBox> ; |
| 144 | |
| 145 | Ref<StyleBox> ; |
| 146 | Ref<StyleBox> ; |
| 147 | Ref<StyleBox> ; |
| 148 | |
| 149 | int = 0; |
| 150 | int = 0; |
| 151 | int = 0; |
| 152 | int = 0; |
| 153 | int = 0; |
| 154 | int = 0; |
| 155 | |
| 156 | Ref<Texture2D> ; |
| 157 | Ref<Texture2D> ; |
| 158 | Ref<Texture2D> ; |
| 159 | Ref<Texture2D> ; |
| 160 | Ref<Texture2D> ; |
| 161 | Ref<Texture2D> ; |
| 162 | Ref<Texture2D> ; |
| 163 | Ref<Texture2D> ; |
| 164 | |
| 165 | Ref<Texture2D> ; |
| 166 | Ref<Texture2D> ; |
| 167 | |
| 168 | Ref<Font> ; |
| 169 | int = 0; |
| 170 | Ref<Font> ; |
| 171 | int = 0; |
| 172 | |
| 173 | Color ; |
| 174 | Color ; |
| 175 | Color ; |
| 176 | Color ; |
| 177 | int = 0; |
| 178 | Color ; |
| 179 | |
| 180 | Color ; |
| 181 | int = 0; |
| 182 | Color ; |
| 183 | } ; |
| 184 | |
| 185 | void (); |
| 186 | void (); |
| 187 | |
| 188 | void (); |
| 189 | void (); |
| 190 | void (); |
| 191 | |
| 192 | protected: |
| 193 | virtual void (Node *p_child) override; |
| 194 | virtual void (Node *p_child) override; |
| 195 | |
| 196 | void (int p_what); |
| 197 | bool (const StringName &p_name, const Variant &p_value); |
| 198 | bool (const StringName &p_name, Variant &r_ret) const; |
| 199 | void (List<PropertyInfo> *p_list) const; |
| 200 | static void (); |
| 201 | |
| 202 | #ifndef DISABLE_DEPRECATED |
| 203 | void (const Ref<Shortcut> &p_shortcut, int p_id = -1, bool p_global = false); |
| 204 | void (const Ref<Texture2D> &p_icon, const Ref<Shortcut> &p_shortcut, int p_id = -1, bool p_global = false); |
| 205 | static void (); |
| 206 | #endif |
| 207 | |
| 208 | public: |
| 209 | // ATTENTION: This is used by the POT generator's scene parser. If the number of properties returned by `_get_items()` ever changes, |
| 210 | // this value should be updated to reflect the new size. |
| 211 | static const int = 10; |
| 212 | |
| 213 | virtual void () override; |
| 214 | |
| 215 | void (const String &p_label, int p_id = -1, Key p_accel = Key::NONE); |
| 216 | void (const Ref<Texture2D> &p_icon, const String &p_label, int p_id = -1, Key p_accel = Key::NONE); |
| 217 | void (const String &p_label, int p_id = -1, Key p_accel = Key::NONE); |
| 218 | void (const Ref<Texture2D> &p_icon, const String &p_label, int p_id = -1, Key p_accel = Key::NONE); |
| 219 | void (const String &p_label, int p_id = -1, Key p_accel = Key::NONE); |
| 220 | void (const Ref<Texture2D> &p_icon, const String &p_label, int p_id = -1, Key p_accel = Key::NONE); |
| 221 | |
| 222 | void (const String &p_label, int p_max_states, int p_default_state = 0, int p_id = -1, Key p_accel = Key::NONE); |
| 223 | |
| 224 | void (const Ref<Shortcut> &p_shortcut, int p_id = -1, bool p_global = false, bool p_allow_echo = false); |
| 225 | void (const Ref<Texture2D> &p_icon, const Ref<Shortcut> &p_shortcut, int p_id = -1, bool p_global = false, bool p_allow_echo = false); |
| 226 | void (const Ref<Shortcut> &p_shortcut, int p_id = -1, bool p_global = false); |
| 227 | void (const Ref<Texture2D> &p_icon, const Ref<Shortcut> &p_shortcut, int p_id = -1, bool p_global = false); |
| 228 | void (const Ref<Shortcut> &p_shortcut, int p_id = -1, bool p_global = false); |
| 229 | void (const Ref<Texture2D> &p_icon, const Ref<Shortcut> &p_shortcut, int p_id = -1, bool p_global = false); |
| 230 | |
| 231 | void (const String &p_label, const String &, int p_id = -1); |
| 232 | |
| 233 | void (int p_idx, const String &p_text); |
| 234 | |
| 235 | void (int p_idx, Control::TextDirection p_text_direction); |
| 236 | void (int p_idx, const String &p_language); |
| 237 | void (int p_idx, const Ref<Texture2D> &p_icon); |
| 238 | void (int p_idx, int p_width); |
| 239 | void (int p_idx, const Color &p_modulate); |
| 240 | void (int p_idx, bool p_checked); |
| 241 | void (int p_idx, int p_id); |
| 242 | void (int p_idx, Key p_accel); |
| 243 | void (int p_idx, const Variant &p_meta); |
| 244 | void (int p_idx, bool p_disabled); |
| 245 | void (int p_idx, const String &); |
| 246 | void (int p_idx, bool p_separator); |
| 247 | void (int p_idx, bool p_checkable); |
| 248 | void (int p_idx, bool p_radio_checkable); |
| 249 | void (int p_idx, const String &p_tooltip); |
| 250 | void (int p_idx, const Ref<Shortcut> &p_shortcut, bool p_global = false); |
| 251 | void (int p_idx, int p_indent); |
| 252 | void (int p_idx, int p_state); |
| 253 | void (int p_idx); |
| 254 | void (int p_idx, bool p_disabled); |
| 255 | |
| 256 | void (int p_idx); |
| 257 | |
| 258 | String (int p_idx) const; |
| 259 | String (int p_idx) const; |
| 260 | Control::TextDirection (int p_idx) const; |
| 261 | String (int p_idx) const; |
| 262 | int (const String &text) const; |
| 263 | Ref<Texture2D> (int p_idx) const; |
| 264 | int (int p_idx) const; |
| 265 | Color (int p_idx) const; |
| 266 | bool (int p_idx) const; |
| 267 | int (int p_idx) const; |
| 268 | int (int p_id) const; |
| 269 | Key (int p_idx) const; |
| 270 | Variant (int p_idx) const; |
| 271 | bool (int p_idx) const; |
| 272 | String (int p_idx) const; |
| 273 | bool (int p_idx) const; |
| 274 | bool (int p_idx) const; |
| 275 | bool (int p_idx) const; |
| 276 | bool (int p_idx) const; |
| 277 | bool (int p_idx) const; |
| 278 | String (int p_idx) const; |
| 279 | Ref<Shortcut> (int p_idx) const; |
| 280 | int (int p_idx) const; |
| 281 | int (int p_idx) const; |
| 282 | int (int p_idx) const; |
| 283 | |
| 284 | void (int p_idx); |
| 285 | int () const; |
| 286 | |
| 287 | void (int p_count); |
| 288 | int () const; |
| 289 | |
| 290 | void (int p_idx); |
| 291 | |
| 292 | bool (const Ref<InputEvent> &p_event, bool p_for_global_only = false); |
| 293 | void (int p_idx); |
| 294 | |
| 295 | void (int p_idx); |
| 296 | |
| 297 | void (const String &p_text = String(), int p_id = -1); |
| 298 | |
| 299 | void (); |
| 300 | |
| 301 | virtual String (const Point2 &p_pos) const; |
| 302 | |
| 303 | void (const Rect2 &p_area); |
| 304 | void (); |
| 305 | |
| 306 | void (bool p_enabled); |
| 307 | bool () const; |
| 308 | |
| 309 | void (bool p_enabled); |
| 310 | bool () const; |
| 311 | |
| 312 | void (bool p_enabled); |
| 313 | bool () const; |
| 314 | |
| 315 | void (float p_time); |
| 316 | float () const; |
| 317 | |
| 318 | void (bool p_allow); |
| 319 | bool () const; |
| 320 | |
| 321 | virtual void (const Rect2i &p_bounds = Rect2i()) override; |
| 322 | |
| 323 | void (); |
| 324 | |
| 325 | (); |
| 326 | (); |
| 327 | }; |
| 328 | |
| 329 | #endif // POPUP_MENU_H |
| 330 | |